OpenGL: remove fdrawline & other helper functions
Finally, fdrawline is no more! Part of T49043 & T49450
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@ -38,7 +38,7 @@ struct bContext;
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struct ColorManagedViewSettings;
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struct ColorManagedDisplaySettings;
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/* Several functions defined here are being DEPRECATED for Blender 2.8
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/* A few functions defined here are being DEPRECATED for Blender 2.8
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*
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* Do not use them in new code, and you are encouraged to
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* convert existing code to draw without these.
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@ -47,8 +47,6 @@ struct ColorManagedDisplaySettings;
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* - merwin
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*/
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void fdrawline(float x1, float y1, float x2, float y2); /* DEPRECATED */
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/**
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* Draw a circle outline with the given \a radius.
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* The circle is centered at \a x, \a y and drawn in the XY plane.
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@ -50,9 +50,6 @@
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "BLF_api.h"
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#include "WM_api.h"
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@ -395,22 +392,6 @@ static void ui_offset_panel_block(uiBlock *block)
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/**************************** drawing *******************************/
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/* extern used by previewrender */
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#if 0 /*UNUSED 2.5*/
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static void uiPanelPush(uiBlock *block)
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{
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glPushMatrix();
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if (block->panel)
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glTranslatef((float)block->panel->ofsx, (float)block->panel->ofsy, 0.0);
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}
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static void uiPanelPop(uiBlock *UNUSED(block))
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{
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glPopMatrix();
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}
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#endif
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/* triangle 'icon' for panel header */
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void UI_draw_icon_tri(float x, float y, char dir, const float color[4])
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{
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@ -54,15 +54,6 @@
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#include "UI_interface.h"
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/* DEPRECATED: use imm_draw_line instead */
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void fdrawline(float x1, float y1, float x2, float y2)
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{
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glBegin(GL_LINES);
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glVertex2f(x1, y1);
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glVertex2f(x2, y2);
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glEnd();
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}
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/* ******************************************** */
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void setlinestyle(int nr)
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