Fix T102045: Properties Editor Attribute panels errors when pinning mesh
When pinning a Mesh, we cannot rely on the context object. Instead, use the context mesh now. For vertexgroups names [which are still on the object API wise], this means name collisions cannot be checked when pinning a Mesh (so print this as a warning in that case) Maniphest Tasks: T102045 Differential Revision: https://developer.blender.org/D16333
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blender-bot
2023-02-14 06:17:14 +01:00
Referenced by issue #100749, Blender LTS: Maintenance Task 3.3 Referenced by issue #102045, Properties Editor Attribute panels errors when pinning mesh
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@ -586,7 +586,7 @@ class DATA_PT_mesh_attributes(MeshButtonsPanel, Panel):
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def draw_attribute_warnings(self, context, layout):
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ob = context.object
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mesh = ob.data
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mesh = context.mesh
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unique_names = set()
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colliding_names = []
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@ -595,8 +595,11 @@ class DATA_PT_mesh_attributes(MeshButtonsPanel, Panel):
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{"position": None, "shade_smooth": None, "normal": None, "crease": None},
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mesh.attributes,
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mesh.uv_layers,
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ob.vertex_groups,
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None if ob is None else ob.vertex_groups,
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):
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if collection is None:
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colliding_names.append("Cannot check for object vertex groups when pinning mesh")
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continue
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for name in collection.keys():
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unique_names_len = len(unique_names)
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unique_names.add(name)
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