OpenGL: remove GLSL support query (it's always supported)

This commit is contained in:
Mike Erwin 2016-10-10 01:13:03 -04:00
parent 78abbdf264
commit 22f59b81d7
2 changed files with 0 additions and 7 deletions

View File

@ -41,7 +41,6 @@ extern "C" {
void GPU_extensions_disable(void);
bool GPU_legacy_support(void);
bool GPU_glsl_support(void);
bool GPU_full_non_power_of_two_support(void);
bool GPU_display_list_support(void);
bool GPU_bicubic_bump_support(void);

View File

@ -291,12 +291,6 @@ bool GPU_legacy_support(void)
return support;
}
bool GPU_glsl_support(void)
{
/* always supported, still queried by game engine */
return true;
}
bool GPU_full_non_power_of_two_support(void)
{
/* always supported on full GL but still relevant for OpenGL ES 2.0 where