UI: add own icon rasterizer

Use software drawing, cache to an image at the requested pixel size.
This commit is contained in:
Campbell Barton 2018-04-21 21:10:09 +02:00
parent 122d0d1504
commit 25a529f440
Notes: blender-bot 2023-02-14 05:59:34 +01:00
Referenced by issue #54709, Mesh Icon Support
4 changed files with 155 additions and 35 deletions

View File

@ -71,6 +71,7 @@ struct Icon_Geom {
typedef struct Icon Icon;
struct ImBuf;
struct PreviewImage;
struct ID;
@ -148,6 +149,10 @@ struct PreviewImage *BKE_previewimg_cached_thumbnail_read(
void BKE_previewimg_cached_release(const char *name);
void BKE_previewimg_cached_release_pointer(struct PreviewImage *prv);
struct ImBuf *BKE_icon_geom_rasterize(
const struct Icon_Geom *geom,
const unsigned int size_x, const unsigned int size_y);
#define ICON_RENDER_DEFAULT_HEIGHT 32
#endif /* __BKE_ICONS_H__ */

View File

@ -116,6 +116,7 @@ set(SRC
intern/gpencil.c
intern/group.c
intern/icons.c
intern/icons_rasterize.c
intern/idcode.c
intern/idprop.c
intern/image.c

View File

@ -0,0 +1,131 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*
*/
/** \file blender/blenkernel/intern/icons_rasterize.c
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_bitmap_draw_2d.h"
#include "BLI_math_geom.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "BKE_icons.h"
#include "BLI_strict_flags.h"
struct UserRasterInfo {
int pt[3][2];
const uint *color;
/* only for smooth shading */
struct {
float pt_fl[3][2];
uint color_u[3][4];
} smooth;
int rect_size[2];
uint *rect;
};
static void tri_fill_flat(int x, int x_end, int y, void *user_data)
{
struct UserRasterInfo *data = user_data;
uint *p = &data->rect[(y * data->rect_size[1]) + x];
uint col = data->color[0];
while (x++ != x_end) {
*p++ = col;
}
}
static void tri_fill_smooth(int x, int x_end, int y, void *user_data)
{
struct UserRasterInfo *data = user_data;
uint *p = &data->rect[(y * data->rect_size[1]) + x];
float pt_step_fl[2] = {(float)x, (float)y};
while (x++ != x_end) {
float w[3];
barycentric_weights_v2_clamped(UNPACK3(data->smooth.pt_fl), pt_step_fl, w);
uint col_u[4] = {0, 0, 0, 0};
for (uint corner = 0; corner < 3; corner++) {
for (uint chan = 0; chan < 4; chan++) {
col_u[chan] += data->smooth.color_u[corner][chan] * (uint)(w[corner] * 255.0f);
}
}
union {
uint as_u32;
uchar as_bytes[4];
} col;
col.as_bytes[0] = (uchar)(col_u[0] / 255);
col.as_bytes[1] = (uchar)(col_u[1] / 255);
col.as_bytes[2] = (uchar)(col_u[2] / 255);
col.as_bytes[3] = (uchar)(col_u[3] / 255);
*p++ = col.as_u32;
pt_step_fl[0] += 1.0f;
}
}
ImBuf *BKE_icon_geom_rasterize(
const struct Icon_Geom *geom,
const unsigned int size_x, const unsigned int size_y)
{
const int coords_len = geom->coords_len;
const uchar (*pos)[2] = geom->coords;
const uint *col = (void *)geom->colors;
/* TODO(campbell): Currently rasterizes to fixed size, then scales.
* Should rasterize to double size for eg instead. */
const int rect_size[2] = {256, 256};
ImBuf *ibuf = IMB_allocImBuf((uint)rect_size[0], (uint)rect_size[1], 32, IB_rect);
struct UserRasterInfo data;
data.rect_size[0] = rect_size[0];
data.rect_size[1] = rect_size[1];
data.rect = ibuf->rect;
for (int t = 0; t < coords_len; t += 1, pos += 3, col += 3) {
ARRAY_SET_ITEMS(data.pt[0], UNPACK2(pos[0]));
ARRAY_SET_ITEMS(data.pt[1], UNPACK2(pos[1]));
ARRAY_SET_ITEMS(data.pt[2], UNPACK2(pos[2]));
data.color = col;
if ((col[0] == col[1]) && (col[0] == col[2])) {
BLI_bitmap_draw_2d_tri_v2i(UNPACK3(data.pt), tri_fill_flat, &data);
}
else {
ARRAY_SET_ITEMS(data.smooth.pt_fl[0], UNPACK2_EX((float), data.pt[0], ));
ARRAY_SET_ITEMS(data.smooth.pt_fl[1], UNPACK2_EX((float), data.pt[1], ));
ARRAY_SET_ITEMS(data.smooth.pt_fl[2], UNPACK2_EX((float), data.pt[2], ));
ARRAY_SET_ITEMS(data.smooth.color_u[0], UNPACK4_EX((uint), ((uchar *)(col + 0)), ));
ARRAY_SET_ITEMS(data.smooth.color_u[1], UNPACK4_EX((uint), ((uchar *)(col + 1)), ));
ARRAY_SET_ITEMS(data.smooth.color_u[2], UNPACK4_EX((uint), ((uchar *)(col + 2)), ));
BLI_bitmap_draw_2d_tri_v2i(UNPACK3(data.pt), tri_fill_smooth, &data);
}
}
IMB_scaleImBuf(ibuf, size_x, size_y);
return ibuf;
}

View File

@ -110,7 +110,7 @@ typedef struct DrawInfo {
VectorDrawFunc func;
} vector;
struct {
Gwn_Batch *batch;
ImBuf *image_cache;
} geom;
struct {
IconImage *image;
@ -748,8 +748,8 @@ void UI_icons_free_drawinfo(void *drawinfo)
}
}
else if (di->type == ICON_TYPE_GEOM) {
if (di->data.geom.batch) {
GWN_BATCH_DISCARD_SAFE(di->data.geom.batch);
if (di->data.geom.image_cache) {
IMB_freeImBuf(di->data.geom.image_cache);
}
}
@ -760,7 +760,7 @@ void UI_icons_free_drawinfo(void *drawinfo)
/**
* #Icon.data_type and #Icon.obj
*/
static DrawInfo *icon_create_drawinfo(int icon_data_type, void *icon_obj)
static DrawInfo *icon_create_drawinfo(int icon_data_type)
{
DrawInfo *di = NULL;
@ -771,21 +771,6 @@ static DrawInfo *icon_create_drawinfo(int icon_data_type, void *icon_obj)
}
else if (icon_data_type == ICON_DATA_GEOM) {
di->type = ICON_TYPE_GEOM;
struct Icon_Geom *geom = icon_obj;
static Gwn_VertFormat format = {0};
static struct { uint pos, color; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_U8, 2, GWN_FETCH_INT_TO_FLOAT_UNIT);
attr_id.color = GWN_vertformat_attr_add(&format, "color", GWN_COMP_U8, 4, GWN_FETCH_INT_TO_FLOAT_UNIT);
}
Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
GWN_vertbuf_data_alloc(vbo, geom->coords_len * 3);
GWN_vertbuf_attr_fill(vbo, attr_id.pos, geom->coords);
GWN_vertbuf_attr_fill(vbo, attr_id.color, geom->colors);
Gwn_Batch *batch = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO);
di->data.geom.batch = batch;
}
else {
BLI_assert(0);
@ -799,7 +784,7 @@ static DrawInfo *icon_ensure_drawinfo(Icon *icon)
if (icon->drawinfo) {
return icon->drawinfo;
}
DrawInfo *di = icon_create_drawinfo(icon->obj_type, icon->obj);
DrawInfo *di = icon_create_drawinfo(icon->obj_type);
icon->drawinfo = di;
icon->drawinfo_free = UI_icons_free_drawinfo;
return di;
@ -1241,24 +1226,22 @@ static void icon_draw_size(
/* We need to flush widget base first to ensure correct ordering. */
UI_widgetbase_draw_cache_flush();
gpuPushMatrix();
gpuTranslate2f(x, y);
gpuScale2f(w, h);
/* This could re-generate often if rendered at different sizes in the one interface.
* TODO(campbell): support caching multiple sizes. */
ImBuf *ibuf = di->data.geom.image_cache;
if ((ibuf == NULL) ||
(ibuf->x != w) ||
(ibuf->y != h))
{
struct Gwn_Batch *batch = di->data.geom.batch;
GWN_batch_program_set_builtin(batch, GPU_SHADER_2D_SMOOTH_COLOR_UNIFORM_ALPHA);
GWN_batch_uniform_1f(batch, "alpha", 1.0f / UI_PIXEL_AA_JITTER);
for (uint i = 0; i < UI_PIXEL_AA_JITTER; i += 1) {
gpuTranslate2f(ui_pixel_jitter[i][0] / w, ui_pixel_jitter[i][1] / h);
GWN_batch_draw(batch);
gpuTranslate2f(-ui_pixel_jitter[i][0] / w, -ui_pixel_jitter[i][1] / h);
if (ibuf) {
IMB_freeImBuf(ibuf);
}
GWN_batch_program_use_end(batch);
ibuf = BKE_icon_geom_rasterize(icon->obj, w, h);
di->data.geom.image_cache = ibuf;
}
gpuPopMatrix();
glBlendFuncSeparate(GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
icon_draw_rect(x, y, w, h, aspect, w, h, ibuf->rect, alpha, rgb, is_preview);
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
}
else if (di->type == ICON_TYPE_TEXTURE) {
/* texture image use premul alpha for correct scaling */