MSVC: Fix linker issue with USD

USD requires to be linked with /WHOLEARCHIVE so
the linker won't remove their static initializers.

This strangely has never worked for MSVC since
the flags were set on the LINK_FLAGS property
which is only used to link .dll and .exe files,
given this is a static lib, the flags were not
used, nor did CMake propagate the link directive
to the final targets that did link. Not quite sure
how this has not lead to more problems in the past.

Setting the link directive on the INTERFACE_LINK_OPTIONS
makes cmake do the right thing.

Differential Revision: https://developer.blender.org/D14394
Reviewed by: sybren
This commit is contained in:
Ray molenkamp 2022-03-25 10:15:11 -06:00
parent 19bcfba56f
commit 2631b44e71
1 changed files with 4 additions and 4 deletions

View File

@ -107,10 +107,10 @@ list(APPEND LIB
blender_add_lib(bf_usd "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
if(WIN32)
set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_DEBUG " /WHOLEARCHIVE:${USD_DEBUG_LIB}")
set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_RELEASE " /WHOLEARCHIVE:${USD_RELEASE_LIB}")
set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_RELWITHDEBINFO " /WHOLEARCHIVE:${USD_RELEASE_LIB}")
set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_MINSIZEREL " /WHOLEARCHIVE:${USD_RELEASE_LIB}")
set_property(TARGET bf_usd APPEND_STRING PROPERTY INTERFACE_LINK_OPTIONS "$<$<CONFIG:Debug>:/WHOLEARCHIVE:${USD_DEBUG_LIB}>")
set_property(TARGET bf_usd APPEND_STRING PROPERTY INTERFACE_LINK_OPTIONS "$<$<CONFIG:Release>:/WHOLEARCHIVE:${USD_RELEASE_LIB}>")
set_property(TARGET bf_usd APPEND_STRING PROPERTY INTERFACE_LINK_OPTIONS "$<$<CONFIG:RelWithDebInfo>:/WHOLEARCHIVE:${USD_RELEASE_LIB}>")
set_property(TARGET bf_usd APPEND_STRING PROPERTY INTERFACE_LINK_OPTIONS "$<$<CONFIG:MinSizeRel>:/WHOLEARCHIVE:${USD_RELEASE_LIB}>")
endif()
# Source: https://github.com/PixarAnimationStudios/USD/blob/master/BUILDING.md#linking-whole-archives