UI: Use decorators in volume modifiers

This is consistent with the UI for other modifier types.
This commit is contained in:
Hans Goudey 2020-11-26 12:56:12 -05:00
parent 226b028523
commit 26eb8d6aa0
3 changed files with 0 additions and 3 deletions

View File

@ -143,7 +143,6 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
MeshToVolumeModifierData *mvmd = static_cast<MeshToVolumeModifierData *>(ptr->data);
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, ptr, "object", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "density", 0, nullptr, ICON_NONE);

View File

@ -112,7 +112,6 @@ static void panel_draw(const bContext *C, Panel *panel)
VolumeDisplaceModifierData *vdmd = static_cast<VolumeDisplaceModifierData *>(ptr->data);
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiTemplateID(layout, C, ptr, "texture", "texture.new", nullptr, nullptr, 0, ICON_NONE, nullptr);
uiItemR(layout, ptr, "texture_map_mode", 0, "Texture Mapping", ICON_NONE);

View File

@ -95,7 +95,6 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
VolumeToMeshModifierData *vmmd = static_cast<VolumeToMeshModifierData *>(ptr->data);
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
{
uiLayout *col = uiLayoutColumn(layout, false);