UI: Add missing transform operators to Transform menu
- Consistent with other editors and modes - Allows users to discover G R S keys Maniphest task: T61556
This commit is contained in:
parent
81d5f15a2a
commit
2703c405a4
|
@ -400,6 +400,12 @@ class VIEW3D_MT_transform_base(Menu):
|
|||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
layout.operator("transform.translate")
|
||||
layout.operator("transform.rotate")
|
||||
layout.operator("transform.resize", text="Scale")
|
||||
|
||||
layout.separator()
|
||||
|
||||
layout.operator("transform.tosphere", text="To Sphere")
|
||||
layout.operator("transform.shear", text="Shear")
|
||||
layout.operator("transform.bend", text="Bend")
|
||||
|
|
Loading…
Reference in New Issue