etch-a-ton: fix crash selecting strokes
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28f31bdfd8
Notes:
blender-bot
2023-02-14 06:33:35 +01:00
Referenced by issue #52809, Proposal: Remove Skeleton Sketching
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@ -215,7 +215,7 @@ void POSE_OT_propagate(struct wmOperatorType *ot);
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*/
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EditBone *make_boneList(struct ListBase *edbo, struct ListBase *bones, struct EditBone *parent, struct Bone *actBone);
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void BIF_sk_selectStroke(struct bContext *C, const int mval[2], short extend);
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bool BIF_sk_selectStroke(struct bContext *C, const int mval[2], const bool extend);
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/* duplicate method */
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void preEditBoneDuplicate(struct ListBase *editbones);
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@ -485,7 +485,9 @@ bool mouse_armature(bContext *C, const int mval[2], bool extend, bool deselect,
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view3d_set_viewcontext(C, &vc);
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BIF_sk_selectStroke(C, mval, extend);
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if (BIF_sk_selectStroke(C, mval, extend)) {
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return true;
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}
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nearBone = get_nearest_editbonepoint(&vc, mval, arm->edbo, 1, &selmask);
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if (nearBone) {
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@ -1951,7 +1951,7 @@ static void sk_applyGesture(bContext *C, SK_Sketch *sketch)
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/********************************************/
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static int sk_selectStroke(bContext *C, SK_Sketch *sketch, const int mval[2], int extend)
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static bool sk_selectStroke(bContext *C, SK_Sketch *sketch, const int mval[2], const bool extend)
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{
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ViewContext vc;
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rcti rect;
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@ -2239,15 +2239,19 @@ static int sketch_delete(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNU
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return OPERATOR_FINISHED;
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}
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void BIF_sk_selectStroke(bContext *C, const int mval[2], short extend)
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bool BIF_sk_selectStroke(bContext *C, const int mval[2], const bool extend)
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{
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ToolSettings *ts = CTX_data_tool_settings(C);
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SK_Sketch *sketch = contextSketch(C, 0);
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if (sketch != NULL && ts->bone_sketching & BONE_SKETCHING) {
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if (sk_selectStroke(C, sketch, mval, extend))
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if (sk_selectStroke(C, sketch, mval, extend)) {
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ED_area_tag_redraw(CTX_wm_area(C));
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return true;
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}
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}
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return false;
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}
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void BIF_convertSketch(bContext *C)
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