Depsgraph cleanup: use proper DEG_debug_print_eval call...

This commit is contained in:
Bastien Montagne 2018-10-29 16:37:00 +01:00
parent 363a196ed6
commit 29428859d9
1 changed files with 1 additions and 2 deletions

View File

@ -170,8 +170,7 @@ void BKE_object_handle_data_update(
Key *key;
float ctime = BKE_scene_frame_get(scene);
if (G.debug & G_DEBUG_DEPSGRAPH_EVAL)
printf("recalcdata %s\n", ob->id.name + 2);
DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
/* TODO(sergey): Only used by legacy depsgraph. */
if (adt) {