Depsgraph cleanup: use proper DEG_debug_print_eval call...
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@ -170,8 +170,7 @@ void BKE_object_handle_data_update(
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Key *key;
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float ctime = BKE_scene_frame_get(scene);
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if (G.debug & G_DEBUG_DEPSGRAPH_EVAL)
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printf("recalcdata %s\n", ob->id.name + 2);
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DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
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/* TODO(sergey): Only used by legacy depsgraph. */
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if (adt) {
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