Fix T103964: Assert on mouse hover of empty node editor
The reverse iteration added in e091291b5b
didn't handle
the case where there are no nodes properly. Thanks to Iliya Katueshenock
for investigating this.
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parent
fe552bf236
commit
2ab72f6db8
Notes:
blender-bot
2023-02-14 06:25:25 +01:00
Referenced by issue #103964, Node: Many assert in debug becous iterate on empty nodes from end
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@ -2621,8 +2621,10 @@ int node_get_resize_cursor(NodeResizeDirection directions)
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static const bNode *find_node_under_cursor(SpaceNode &snode, const float2 &cursor)
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{
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/* Check nodes front to back. */
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const Span<bNode *> nodes = snode.edittree->all_nodes();
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if (nodes.is_empty()) {
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return nullptr;
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}
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for (int i = nodes.index_range().last(); i >= 0; i--) {
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if (BLI_rctf_isect_pt(&nodes[i]->runtime->totr, cursor[0], cursor[1])) {
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return nodes[i];
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@ -1135,8 +1135,11 @@ bNodeSocket *node_find_indicated_socket(SpaceNode &snode,
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/* Sockets haven't been drawn yet, e.g. when the file is currently opening. */
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return nullptr;
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}
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const Span<bNode *> nodes = snode.edittree->all_nodes();
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if (nodes.is_empty()) {
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return nullptr;
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}
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for (int i = nodes.index_range().last(); i >= 0; i--) {
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bNode &node = *nodes[i];
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