Cleanup: silent C++11 warning (implicit double to float conversion) in Collada code.

This commit is contained in:
Bastien Montagne 2014-07-09 15:10:59 +02:00
parent e81b1c54d2
commit 2af99b7437
Notes: blender-bot 2023-02-14 10:22:23 +01:00
Referenced by issue #40991, After cancelling moving bones with X-Mirror, the mirror-bones have new location.
1 changed files with 3 additions and 5 deletions

View File

@ -522,8 +522,6 @@ static float get_property(Bone *bone, const char *key, float def)
*/
static void create_restpose_mat(Bone *bone, float mat[4][4])
{
const double PI = 3.1415926535897932384626433832795;
float loc[3] = {
get_property(bone, "restpose_loc_x", 0.0),
get_property(bone, "restpose_loc_y", 0.0),
@ -531,9 +529,9 @@ static void create_restpose_mat(Bone *bone, float mat[4][4])
};
float rot[3] = {
PI * get_property(bone, "restpose_rot_x", 0.0) / 180.0,
PI * get_property(bone, "restpose_rot_y", 0.0) / 180.0,
PI * get_property(bone, "restpose_rot_z", 0.0) / 180.0
DEG2RADF(get_property(bone, "restpose_rot_x", 0.0)),
DEG2RADF(get_property(bone, "restpose_rot_y", 0.0)),
DEG2RADF(get_property(bone, "restpose_rot_z", 0.0))
};
float scale[3] = {