Fix typo in Cycles PMJ enum define.

Reported by Raimund58 in the chat, thanks!
This commit is contained in:
Thomas Dinges 2021-11-02 11:07:06 +01:00
parent a5b996df88
commit 2b3becf2be
2 changed files with 3 additions and 3 deletions

View File

@ -87,7 +87,7 @@ enum_use_layer_samples = (
enum_sampling_pattern = (
('SOBOL', "Sobol", "Use Sobol random sampling pattern", 0),
('PROGRESSIVE_MUTI_JITTER', "Progressive Multi-Jitter", "Use Progressive Multi-Jitter random sampling pattern", 1),
('PROGRESSIVE_MULTI_JITTER', "Progressive Multi-Jitter", "Use Progressive Multi-Jitter random sampling pattern", 1),
)
enum_volume_sampling = (
@ -339,7 +339,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
name="Sampling Pattern",
description="Random sampling pattern used by the integrator. When adaptive sampling is enabled, Progressive Multi-Jitter is always used instead of Sobol",
items=enum_sampling_pattern,
default='PROGRESSIVE_MUTI_JITTER',
default='PROGRESSIVE_MULTI_JITTER',
)
scrambling_distance: FloatProperty(

View File

@ -243,7 +243,7 @@ def do_versions(self):
cscene.use_preview_denoising = False
if not cscene.is_property_set("sampling_pattern") or \
cscene.get('sampling_pattern') >= 2:
cscene.sampling_pattern = 'PROGRESSIVE_MUTI_JITTER'
cscene.sampling_pattern = 'PROGRESSIVE_MULTI_JITTER'
# Removal of square samples.
cscene = scene.cycles