Cycles: Cleanup, move Embree BVH logic to own file

There is no way we can keep generic entry point functions easy to
follow if we start adding actual logic in them.
This commit is contained in:
Sergey Sharybin 2018-11-09 12:28:55 +01:00
parent 2d98b198e9
commit 2bad10be96
Notes: blender-bot 2023-02-14 06:45:14 +01:00
Referenced by commit 65e9388440, Revert "Cycles: Cleanup, move Embree BVH logic to own file"
2 changed files with 154 additions and 129 deletions

View File

@ -190,25 +190,16 @@ ccl_device_intersect bool scene_intersect(KernelGlobals *kg,
return false;
}
#ifdef __EMBREE__
if(kernel_data.bvh.scene) {
isect->t = ray.t;
CCLIntersectContext ctx(kg, CCLIntersectContext::RAY_REGULAR);
IntersectContext rtc_ctx(&ctx);
RTCRayHit ray_hit;
kernel_embree_setup_rayhit(ray, ray_hit, visibility);
rtcIntersect1(kernel_data.bvh.scene, &rtc_ctx.context, &ray_hit);
if(ray_hit.hit.geomID != RTC_INVALID_GEOMETRY_ID && ray_hit.hit.primID != RTC_INVALID_GEOMETRY_ID) {
kernel_embree_convert_hit(kg, &ray_hit.ray, &ray_hit.hit, isect);
return true;
}
return false;
if(kernel_data.bvh.scene != NULL) {
return embree_scene_intersect(kg, ray, visibility, isect);
}
#endif /* __EMBREE__ */
#ifdef __OBJECT_MOTION__
if(kernel_data.bvh.have_motion) {
# ifdef __HAIR__
if(kernel_data.bvh.have_curves)
return bvh_intersect_hair_motion(kg, &ray, isect, visibility, lcg_state, difl, extmax);
return bvh_intersect_hair_motion(
kg, &ray, isect, visibility, lcg_state, difl, extmax);
# endif /* __HAIR__ */
return bvh_intersect_motion(kg, &ray, isect, visibility);
@ -217,7 +208,8 @@ ccl_device_intersect bool scene_intersect(KernelGlobals *kg,
#ifdef __HAIR__
if(kernel_data.bvh.have_curves)
return bvh_intersect_hair(kg, &ray, isect, visibility, lcg_state, difl, extmax);
return bvh_intersect_hair(
kg, &ray, isect, visibility, lcg_state, difl, extmax);
#endif /* __HAIR__ */
#ifdef __KERNEL_CPU__
@ -252,70 +244,19 @@ ccl_device_intersect bool scene_intersect_local(KernelGlobals *kg,
return false;
}
#ifdef __EMBREE__
if(kernel_data.bvh.scene) {
CCLIntersectContext ctx(kg, CCLIntersectContext::RAY_SSS);
ctx.lcg_state = lcg_state;
ctx.max_hits = max_hits;
ctx.ss_isect = local_isect;
local_isect->num_hits = 0;
ctx.sss_object_id = local_object;
IntersectContext rtc_ctx(&ctx);
RTCRay rtc_ray;
kernel_embree_setup_ray(ray, rtc_ray, PATH_RAY_ALL_VISIBILITY);
/* Get the Embree scene for this intersection. */
RTCGeometry geom = rtcGetGeometry(kernel_data.bvh.scene, local_object * 2);
if(geom) {
float3 P = ray.P;
float3 dir = ray.D;
float3 idir = ray.D;
const int object_flag = kernel_tex_fetch(__object_flag, local_object);
if(!(object_flag & SD_OBJECT_TRANSFORM_APPLIED)) {
Transform ob_itfm;
rtc_ray.tfar = bvh_instance_motion_push(kg,
local_object,
&ray,
&P,
&dir,
&idir,
ray.t,
&ob_itfm);
/* bvh_instance_motion_push() returns the inverse transform but
* it's not needed here. */
(void) ob_itfm;
rtc_ray.org_x = P.x;
rtc_ray.org_y = P.y;
rtc_ray.org_z = P.z;
rtc_ray.dir_x = dir.x;
rtc_ray.dir_y = dir.y;
rtc_ray.dir_z = dir.z;
}
RTCScene scene = (RTCScene)rtcGetGeometryUserData(geom);
if(scene) {
rtcOccluded1(scene, &rtc_ctx.context, &rtc_ray);
}
}
return local_isect->num_hits > 0;
if(kernel_data.bvh.scene != NULL) {
return embree_scene_intersect_local(
kg, ray, local_isect, local_object, lcg_state, max_hits);
}
#endif /* __EMBREE__ */
#ifdef __OBJECT_MOTION__
if(kernel_data.bvh.have_motion) {
return bvh_intersect_local_motion(kg,
&ray,
local_isect,
local_object,
lcg_state,
max_hits);
return bvh_intersect_local_motion(
kg, &ray, local_isect, local_object, lcg_state, max_hits);
}
#endif /* __OBJECT_MOTION__ */
return bvh_intersect_local(kg,
&ray,
local_isect,
local_object,
lcg_state,
max_hits);
return bvh_intersect_local(
kg, &ray, local_isect, local_object, lcg_state, max_hits);
}
#endif
@ -331,73 +272,41 @@ ccl_device_intersect bool scene_intersect_shadow_all(KernelGlobals *kg,
return false;
}
# ifdef __EMBREE__
if(kernel_data.bvh.scene) {
CCLIntersectContext ctx(kg, CCLIntersectContext::RAY_SHADOW_ALL);
ctx.isect_s = isect;
ctx.max_hits = max_hits;
ctx.num_hits = 0;
IntersectContext rtc_ctx(&ctx);
RTCRay rtc_ray;
kernel_embree_setup_ray(*ray, rtc_ray, PATH_RAY_SHADOW);
rtcOccluded1(kernel_data.bvh.scene, &rtc_ctx.context, &rtc_ray);
if(ctx.num_hits > max_hits) {
return true;
}
*num_hits = ctx.num_hits;
return rtc_ray.tfar == -INFINITY;
if(kernel_data.bvh.scene != NULL) {
return embree_scene_intersect_shadow_all(
kg, ray, isect, max_hits, num_hits);
}
# endif
# ifdef __OBJECT_MOTION__
if(kernel_data.bvh.have_motion) {
# ifdef __HAIR__
if(kernel_data.bvh.have_curves) {
return bvh_intersect_shadow_all_hair_motion(kg,
ray,
isect,
visibility,
max_hits,
num_hits);
return bvh_intersect_shadow_all_hair_motion(
kg, ray, isect, visibility, max_hits, num_hits);
}
# endif /* __HAIR__ */
return bvh_intersect_shadow_all_motion(kg,
ray,
isect,
visibility,
max_hits,
num_hits);
return bvh_intersect_shadow_all_motion(
kg, ray, isect, visibility, max_hits, num_hits);
}
# endif /* __OBJECT_MOTION__ */
# ifdef __HAIR__
if(kernel_data.bvh.have_curves) {
return bvh_intersect_shadow_all_hair(kg,
ray,
isect,
visibility,
max_hits,
num_hits);
return bvh_intersect_shadow_all_hair(
kg, ray, isect, visibility, max_hits, num_hits);
}
# endif /* __HAIR__ */
# ifdef __INSTANCING__
if(kernel_data.bvh.have_instancing) {
return bvh_intersect_shadow_all_instancing(kg,
ray,
isect,
visibility,
max_hits,
num_hits);
return bvh_intersect_shadow_all_instancing(
kg, ray, isect, visibility, max_hits, num_hits);
}
# endif /* __INSTANCING__ */
return bvh_intersect_shadow_all(kg,
ray,
isect,
visibility,
max_hits,
num_hits);
return bvh_intersect_shadow_all(
kg, ray, isect, visibility, max_hits, num_hits);
}
#endif /* __SHADOW_RECORD_ALL__ */
@ -442,26 +351,21 @@ ccl_device_intersect uint scene_intersect_volume_all(KernelGlobals *kg,
return false;
}
# ifdef __EMBREE__
if(kernel_data.bvh.scene) {
CCLIntersectContext ctx(kg, CCLIntersectContext::RAY_VOLUME_ALL);
ctx.isect_s = isect;
ctx.max_hits = max_hits;
ctx.num_hits = 0;
IntersectContext rtc_ctx(&ctx);
RTCRay rtc_ray;
kernel_embree_setup_ray(*ray, rtc_ray, visibility);
rtcOccluded1(kernel_data.bvh.scene, &rtc_ctx.context, &rtc_ray);
return rtc_ray.tfar == -INFINITY;
if(kernel_data.bvh.scene != NULL) {
return embree_scene_intersect_volume_all(
kg, ray, isect, max_hits, visibility);
}
# endif
# ifdef __OBJECT_MOTION__
if(kernel_data.bvh.have_motion) {
return bvh_intersect_volume_all_motion(kg, ray, isect, max_hits, visibility);
return bvh_intersect_volume_all_motion(
kg, ray, isect, max_hits, visibility);
}
# endif /* __OBJECT_MOTION__ */
# ifdef __INSTANCING__
if(kernel_data.bvh.have_instancing)
return bvh_intersect_volume_all_instancing(kg, ray, isect, max_hits, visibility);
return bvh_intersect_volume_all_instancing(
kg, ray, isect, max_hits, visibility);
# endif /* __INSTANCING__ */
return bvh_intersect_volume_all(kg, ray, isect, max_hits, visibility);
}

View File

@ -123,4 +123,125 @@ ccl_device_inline void kernel_embree_convert_local_hit(KernelGlobals *kg, const
isect->type = kernel_tex_fetch(__prim_type, isect->prim);
}
ccl_device_inline bool embree_scene_intersect(KernelGlobals *kg,
const Ray *ray,
const uint visibility,
Intersection *isect)
{
kernel_assert(kernel_data.bvh.scene != NULL);
isect->t = ray->t;
CCLIntersectContext ctx(kg, CCLIntersectContext::RAY_REGULAR);
IntersectContext rtc_ctx(&ctx);
RTCRayHit ray_hit;
kernel_embree_setup_rayhit(*ray, ray_hit, visibility);
rtcIntersect1(kernel_data.bvh.scene, &rtc_ctx.context, &ray_hit);
if(ray_hit.hit.geomID != RTC_INVALID_GEOMETRY_ID && ray_hit.hit.primID != RTC_INVALID_GEOMETRY_ID) {
kernel_embree_convert_hit(kg, &ray_hit.ray, &ray_hit.hit, isect);
return true;
}
return false;
}
#ifdef __BVH_LOCAL__
ccl_device_inline bool embree_scene_intersect_local(
KernelGlobals *kg,
const Ray ray,
LocalIntersection *local_isect,
int local_object,
uint *lcg_state,
int max_hits)
{
kernel_assert(kernel_data.bvh.scene != NULL);
CCLIntersectContext ctx(kg, CCLIntersectContext::RAY_SSS);
ctx.lcg_state = lcg_state;
ctx.max_hits = max_hits;
ctx.ss_isect = local_isect;
local_isect->num_hits = 0;
ctx.sss_object_id = local_object;
IntersectContext rtc_ctx(&ctx);
RTCRay rtc_ray;
kernel_embree_setup_ray(ray, rtc_ray, PATH_RAY_ALL_VISIBILITY);
/* Get the Embree scene for this intersection. */
RTCGeometry geom = rtcGetGeometry(kernel_data.bvh.scene, local_object * 2);
if(geom) {
float3 P = ray.P;
float3 dir = ray.D;
float3 idir = ray.D;
const int object_flag = kernel_tex_fetch(__object_flag, local_object);
if(!(object_flag & SD_OBJECT_TRANSFORM_APPLIED)) {
Transform ob_itfm;
rtc_ray.tfar = bvh_instance_motion_push(kg,
local_object,
&ray,
&P,
&dir,
&idir,
ray.t,
&ob_itfm);
/* bvh_instance_motion_push() returns the inverse transform but
* it's not needed here. */
(void) ob_itfm;
rtc_ray.org_x = P.x;
rtc_ray.org_y = P.y;
rtc_ray.org_z = P.z;
rtc_ray.dir_x = dir.x;
rtc_ray.dir_y = dir.y;
rtc_ray.dir_z = dir.z;
}
RTCScene scene = (RTCScene)rtcGetGeometryUserData(geom);
if(scene) {
rtcOccluded1(scene, &rtc_ctx.context, &rtc_ray);
}
}
return local_isect->num_hits > 0;
}
#endif /* __BVH_LOCAL__ */
#ifdef __SHADOW_RECORD_ALL__
ccl_device_inline bool embree_scene_intersect_shadow_all(
KernelGlobals *kg,
const Ray *ray,
Intersection *isect,
uint max_hits,
uint *num_hits)
{
kernel_assert(kernel_data.bvh.scene != NULL);
CCLIntersectContext ctx(kg, CCLIntersectContext::RAY_SHADOW_ALL);
ctx.isect_s = isect;
ctx.max_hits = max_hits;
ctx.num_hits = 0;
IntersectContext rtc_ctx(&ctx);
RTCRay rtc_ray;
kernel_embree_setup_ray(*ray, rtc_ray, PATH_RAY_SHADOW);
rtcOccluded1(kernel_data.bvh.scene, &rtc_ctx.context, &rtc_ray);
if(ctx.num_hits > max_hits) {
return true;
}
*num_hits = ctx.num_hits;
return rtc_ray.tfar == -INFINITY;
}
#endif /* __SHADOW_RECORD_ALL__ */
#ifdef __VOLUME_RECORD_ALL__
ccl_device_inline uint embree_scene_intersect_volume_all(
KernelGlobals *kg,
const Ray *ray,
Intersection *isect,
const uint max_hits,
const uint visibility)
{
kernel_assert(kernel_data.bvh.scene != NULL);
CCLIntersectContext ctx(kg, CCLIntersectContext::RAY_VOLUME_ALL);
ctx.isect_s = isect;
ctx.max_hits = max_hits;
ctx.num_hits = 0;
IntersectContext rtc_ctx(&ctx);
RTCRay rtc_ray;
kernel_embree_setup_ray(*ray, rtc_ray, visibility);
rtcOccluded1(kernel_data.bvh.scene, &rtc_ctx.context, &rtc_ray);
return rtc_ray.tfar == -INFINITY;
}
#endif /* __VOLUME_RECORD_ALL__ */
CCL_NAMESPACE_END