DRW & GPUViewport: Cleanup unused code.

This commit is contained in:
Clément Foucault 2018-01-09 14:22:46 +01:00
parent 377915b081
commit 2bb08f0ad2
4 changed files with 0 additions and 45 deletions

View File

@ -326,10 +326,6 @@ void DRW_shgroup_call_dynamic_add_array(DRWShadingGroup *shgroup, const void *at
const void *array[] = {__VA_ARGS__}; \
DRW_shgroup_call_dynamic_add_array(shgroup, array, (sizeof(array) / sizeof(*array))); \
} while (0)
/* Use this only to make your instances selectable. */
#define DRW_shgroup_call_dynamic_add_empty(shgroup) do { \
DRW_shgroup_call_dynamic_add_array(shgroup, NULL, 0); \
} while (0)
/* Use this to set a high number of instances. */
void DRW_shgroup_set_instance_count(DRWShadingGroup *shgroup, int count);

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@ -185,19 +185,8 @@ struct DRWUniform {
const void *value;
};
typedef struct DRWAttrib {
struct DRWAttrib *prev;
char name[MAX_ATTRIB_NAME];
int location;
int format_id;
int size; /* number of component */
int type;
} DRWAttrib;
struct DRWInterface {
DRWUniform *uniforms; /* DRWUniform, single-linked list */
DRWAttrib *attribs; /* DRWAttrib, single-linked list */
DRWAttrib *attribs_first; /* First added attrib to traverse in the right order */
int attribs_count;
int attribs_stride;
int attribs_size[16];
@ -270,12 +259,6 @@ typedef struct DRWCallGenerate {
void *user_data;
} DRWCallGenerate;
typedef struct DRWCallDynamic {
DRWCallHeader head;
const void *data[MAX_ATTRIB_COUNT];
} DRWCallDynamic;
struct DRWShadingGroup {
struct DRWShadingGroup *next;
@ -320,21 +303,13 @@ enum {
DRW_CALL_DYNAMIC,
};
/* only 16 bits long */
enum {
STENCIL_SELECT = (1 << 0),
STENCIL_ACTIVE = (1 << 1),
};
/** Render State: No persistent data between draw calls. */
static struct DRWGlobalState {
/* Cache generation */
ViewportMemoryPool *vmempool;
DRWUniform *last_uniform;
DRWAttrib *last_attrib;
DRWCall *last_call;
DRWCallGenerate *last_callgenerate;
DRWCallDynamic *last_calldynamic;
DRWShadingGroup *last_shgroup;
DRWInstanceDataList *idatalist;
@ -2587,10 +2562,8 @@ static void drw_viewport_cache_resize(void)
if (DST.vmempool != NULL) {
BLI_mempool_clear_ex(DST.vmempool->calls, BLI_mempool_count(DST.vmempool->calls));
BLI_mempool_clear_ex(DST.vmempool->calls_generate, BLI_mempool_count(DST.vmempool->calls_generate));
BLI_mempool_clear_ex(DST.vmempool->calls_dynamic, BLI_mempool_count(DST.vmempool->calls_dynamic));
BLI_mempool_clear_ex(DST.vmempool->shgroups, BLI_mempool_count(DST.vmempool->shgroups));
BLI_mempool_clear_ex(DST.vmempool->uniforms, BLI_mempool_count(DST.vmempool->uniforms));
BLI_mempool_clear_ex(DST.vmempool->attribs, BLI_mempool_count(DST.vmempool->attribs));
BLI_mempool_clear_ex(DST.vmempool->passes, BLI_mempool_count(DST.vmempool->passes));
}
@ -2624,18 +2597,12 @@ static void drw_viewport_var_init(void)
if (DST.vmempool->calls_generate == NULL) {
DST.vmempool->calls_generate = BLI_mempool_create(sizeof(DRWCallGenerate), 0, 512, 0);
}
if (DST.vmempool->calls_dynamic == NULL) {
DST.vmempool->calls_dynamic = BLI_mempool_create(sizeof(DRWCallDynamic), 0, 512, 0);
}
if (DST.vmempool->shgroups == NULL) {
DST.vmempool->shgroups = BLI_mempool_create(sizeof(DRWShadingGroup), 0, 256, 0);
}
if (DST.vmempool->uniforms == NULL) {
DST.vmempool->uniforms = BLI_mempool_create(sizeof(DRWUniform), 0, 512, 0);
}
if (DST.vmempool->attribs == NULL) {
DST.vmempool->attribs = BLI_mempool_create(sizeof(DRWAttrib), 0, 256, 0);
}
if (DST.vmempool->passes == NULL) {
DST.vmempool->passes = BLI_mempool_create(sizeof(DRWPass), 0, 64, 0);
}

View File

@ -47,10 +47,8 @@ typedef struct GPUViewport GPUViewport;
typedef struct ViewportMemoryPool {
struct BLI_mempool *calls;
struct BLI_mempool *calls_generate;
struct BLI_mempool *calls_dynamic;
struct BLI_mempool *shgroups;
struct BLI_mempool *uniforms;
struct BLI_mempool *attribs;
struct BLI_mempool *passes;
} ViewportMemoryPool;

View File

@ -590,18 +590,12 @@ void GPU_viewport_free(GPUViewport *viewport)
if (viewport->vmempool.calls_generate != NULL) {
BLI_mempool_destroy(viewport->vmempool.calls_generate);
}
if (viewport->vmempool.calls_dynamic != NULL) {
BLI_mempool_destroy(viewport->vmempool.calls_dynamic);
}
if (viewport->vmempool.shgroups != NULL) {
BLI_mempool_destroy(viewport->vmempool.shgroups);
}
if (viewport->vmempool.uniforms != NULL) {
BLI_mempool_destroy(viewport->vmempool.uniforms);
}
if (viewport->vmempool.attribs != NULL) {
BLI_mempool_destroy(viewport->vmempool.attribs);
}
if (viewport->vmempool.passes != NULL) {
BLI_mempool_destroy(viewport->vmempool.passes);
}