DNA: remove unused 'osa' member

Also correct unused flag comment, use doxy cross references.
This commit is contained in:
Campbell Barton 2019-05-03 12:03:06 +10:00
parent b331515d2e
commit 2c0db07eed
1 changed files with 19 additions and 21 deletions

View File

@ -661,19 +661,15 @@ typedef struct RenderData {
*/
int mode;
short frs_sec;
/**
* What to do with the sky/background.
* Picks sky/premul blending for the background.
*/
short alphamode;
char alphamode;
/**
* The number of samples to use per pixel.
*/
short osa DNA_DEPRECATED;
short frs_sec;
char _pad[6];
char _pad0[1];
/* safety, border and display rect */
rctf safety, border;
@ -1645,7 +1641,7 @@ typedef struct TransformOrientationSlot {
char _pad0[7];
} TransformOrientationSlot;
/* Indices when used in Scene.orientation. */
/** Indices when used in #Scene.orientation_slots */
enum {
SCE_ORIENT_DEFAULT = 0,
SCE_ORIENT_TRANSLATE = 1,
@ -1728,7 +1724,7 @@ typedef struct Scene {
/* Units */
struct UnitSettings unit;
/* Grease Pencil - Annotations */
/** Grease Pencil - Annotations */
struct bGPdata *gpd;
/* Movie Tracking */
@ -1769,15 +1765,15 @@ typedef struct Scene {
/* **************** RENDERDATA ********************* */
/* RenderData.flag */
/** #RenderData.flag */
/* use preview range */
#define SCER_PRV_RANGE (1 << 0)
#define SCER_LOCK_FRAME_SELECTION (1 << 1)
/* show/use subframes (for checking motion blur) */
#define SCER_SHOW_SUBFRAME (1 << 3)
/* RenderData.mode */
#define R_MODE_UNUSED_0 (1 << 0) /* cleared */
/** #RenderData.mode */
#define R_MODE_UNUSED_0 (1 << 0) /* dirty */
#define R_MODE_UNUSED_1 (1 << 1) /* cleared */
#define R_MODE_UNUSED_2 (1 << 2) /* cleared */
#define R_MODE_UNUSED_3 (1 << 3) /* cleared */
@ -1809,7 +1805,7 @@ typedef struct Scene {
#define R_PERSISTENT_DATA (1 << 26) /* keep data around for re-render */
#define R_MODE_UNUSED_27 (1 << 27) /* cleared */
/* RenderData.seq_flag */
/** #RenderData.seq_flag */
enum {
R_SEQ_UNUSED_0 = (1 << 0), /* cleared */
R_SEQ_UNUSED_1 = (1 << 1), /* cleared */
@ -1819,14 +1815,14 @@ enum {
R_SEQ_OVERRIDE_SCENE_SETTINGS = (1 << 5),
};
/* RenderData.displaymode */
/** #RenderData.displaymode */
#define R_OUTPUT_SCREEN 0
#define R_OUTPUT_AREA 1
#define R_OUTPUT_WINDOW 2
#define R_OUTPUT_NONE 3
/*#define R_OUTPUT_FORKED 4*/
/* RenderData.filtertype (used for nodes) */
/** #RenderData.filtertype (used for nodes) */
#define R_FILTER_BOX 0
#define R_FILTER_TENT 1
#define R_FILTER_QUAD 2
@ -1836,7 +1832,7 @@ enum {
#define R_FILTER_MITCH 6
#define R_FILTER_FAST_GAUSS 7
/* RenderData.scemode */
/** #RenderData.scemode */
#define R_DOSEQ (1 << 0)
#define R_BG_RENDER (1 << 1)
/* passepartout is camera option now, keep this for backward compatibility */
@ -1861,7 +1857,7 @@ enum {
#define R_EXR_CACHE_FILE (1 << 20)
#define R_MULTIVIEW (1 << 21)
/* RenderData.stamp */
/** #RenderData.stamp */
#define R_STAMP_TIME (1 << 0)
#define R_STAMP_FRAME (1 << 1)
#define R_STAMP_DATE (1 << 2)
@ -1886,10 +1882,12 @@ enum {
R_STAMP_HOSTNAME)
/** #RenderData.alphamode */
#define R_ADDSKY 0
#define R_ALPHAPREMUL 1
enum {
R_ADDSKY = 0,
R_ALPHAPREMUL = 1,
};
/* RenderData.color_mgt_flag */
/** #RenderData.color_mgt_flag */
enum {
/** deprecated, should only be used in versioning code only */
R_COLOR_MANAGEMENT = (1 << 0),