Fix T81594: Unable to reassign effect inputs
This was caused by canceling operator if strip has more than 0 inputs. Logic should be reversed - cancel only if strip has 0 inputs. BKE_sequencer_render_loop_check() arguments had to be sanitized because seq_effect_find_selected() can set seq1,2,3 to NULL Reviewed By: sergey Differential Revision: https://developer.blender.org/D9197
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blender-bot
2023-02-14 07:47:59 +01:00
Referenced by issue #81594, Unable to reassign input for effect strips in the Sequencer Referenced by issue #80717, Crash after "Reassigning Inputs" to newly created Effect Clip
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@ -2134,7 +2134,7 @@ static int sequencer_reassign_inputs_exec(bContext *C, wmOperator *op)
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Sequence *seq1, *seq2, *seq3, *last_seq = BKE_sequencer_active_get(scene);
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const char *error_msg;
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if (BKE_sequence_effect_get_num_inputs(last_seq->type) != 0) {
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if (BKE_sequence_effect_get_num_inputs(last_seq->type) == 0) {
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BKE_report(op->reports, RPT_ERROR, "Cannot reassign inputs: strip has no inputs");
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return OPERATOR_CANCELLED;
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}
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@ -6085,6 +6085,10 @@ bool BKE_sequencer_check_scene_recursion(Scene *scene, ReportList *reports)
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/* Check if "seq_main" (indirectly) uses strip "seq". */
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bool BKE_sequencer_render_loop_check(Sequence *seq_main, Sequence *seq)
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{
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if (seq_main == NULL || seq == NULL) {
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return false;
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}
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if (seq_main == seq) {
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return true;
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}
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