Revert part of rB477f35 (error resolving conflict)

This commit is contained in:
Campbell Barton 2014-06-14 01:06:49 +10:00
parent 6c0926e802
commit 2ca497d84d
2 changed files with 5 additions and 10 deletions

View File

@ -299,10 +299,10 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
sce->r.cfra = scene->r.cfra;
if (id_type == ID_TE && sp->pr_method == PR_ICON_RENDER) {
/* force blender internal for texture icons render,
if (id_type == ID_TE && ELEM(sp->pr_method, PR_ICON_RENDER, PR_NODE_RENDER)) {
/* Force blender internal for texture icons and nodes render,
* seems commonly used render engines does not support
* such kind of rendering
* such kind of rendering.
*/
BLI_strncpy(sce->r.engine, "BLENDER_RENDER", sizeof(sce->r.engine));
}
@ -1137,11 +1137,6 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, M
wmJob *wm_job;
ShaderPreview *sp;
Scene *scene = CTX_data_scene(C);
const bool use_new_shading = BKE_scene_use_new_shading_nodes(scene);
/* node previews not supported for cycles */
if ((method == PR_NODE_RENDER) && use_new_shading)
return;
wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), owner, "Shader Preview",
WM_JOB_EXCL_RENDER, WM_JOB_TYPE_RENDER_PREVIEW);
@ -1159,7 +1154,7 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, M
/* hardcoded preview .blend for cycles/internal, this should be solved
* once with custom preview .blend path for external engines */
if (use_new_shading)
if ((method != PR_NODE_RENDER) && BKE_scene_use_new_shading_nodes(scene))
sp->pr_main = G_pr_main_cycles;
else
sp->pr_main = G_pr_main;

View File

@ -442,7 +442,7 @@ void buttons_texture_context_compute(const bContext *C, SpaceButs *sbuts)
set_texture_context(C, sbuts);
if (!(BKE_scene_use_new_shading_nodes(scene) || (sbuts->texture_context == SB_TEXC_OTHER))) {
if (!((sbuts->texture_context == SB_TEXC_OTHER) || BKE_scene_use_new_shading_nodes(scene))) {
if (ct) {
BLI_freelistN(&ct->users);
MEM_freeN(ct);