Minor style cleanup.
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@ -121,14 +121,14 @@ typedef struct Global {
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/* G.debug */
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enum {
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G_DEBUG = (1 << 0), /* general debug flag, print more info in unexpected cases */
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G_DEBUG = (1 << 0), /* general debug flag, print more info in unexpected cases */
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G_DEBUG_FFMPEG = (1 << 1),
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G_DEBUG_PYTHON = (1 << 2), /* extra python info */
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G_DEBUG_EVENTS = (1 << 3), /* input/window/screen events */
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G_DEBUG_HANDLERS = (1 << 4), /* events handling */
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G_DEBUG_WM = (1 << 5), /* operator, undo */
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G_DEBUG_JOBS = (1 << 6), /* jobs time profiling */
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G_DEBUG_FREESTYLE = (1 << 7), /* freestyle messages */
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G_DEBUG_PYTHON = (1 << 2), /* extra python info */
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G_DEBUG_EVENTS = (1 << 3), /* input/window/screen events */
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G_DEBUG_HANDLERS = (1 << 4), /* events handling */
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G_DEBUG_WM = (1 << 5), /* operator, undo */
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G_DEBUG_JOBS = (1 << 6), /* jobs time profiling */
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G_DEBUG_FREESTYLE = (1 << 7), /* freestyle messages */
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G_DEBUG_DEPSGRAPH_BUILD = (1 << 8), /* depsgraph construction messages */
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G_DEBUG_DEPSGRAPH_EVAL = (1 << 9), /* depsgraph evaluation messages */
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G_DEBUG_DEPSGRAPH_TAG = (1 << 10), /* depsgraph tagging messages */
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@ -139,11 +139,11 @@ enum {
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G_DEBUG_DEPSGRAPH_EVAL |
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G_DEBUG_DEPSGRAPH_TAG |
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G_DEBUG_DEPSGRAPH_TIME),
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G_DEBUG_SIMDATA = (1 << 14), /* sim debug data display */
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G_DEBUG_GPU_MEM = (1 << 15), /* gpu memory in status bar */
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G_DEBUG_GPU = (1 << 16), /* gpu debug */
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G_DEBUG_IO = (1 << 17), /* IO Debugging (for Collada, ...)*/
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G_DEBUG_GPU_SHADERS = (1 << 18), /* GLSL shaders */
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G_DEBUG_SIMDATA = (1 << 14), /* sim debug data display */
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G_DEBUG_GPU_MEM = (1 << 15), /* gpu memory in status bar */
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G_DEBUG_GPU = (1 << 16), /* gpu debug */
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G_DEBUG_IO = (1 << 17), /* IO Debugging (for Collada, ...)*/
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G_DEBUG_GPU_SHADERS = (1 << 18), /* GLSL shaders */
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};
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#define G_DEBUG_ALL (G_DEBUG | G_DEBUG_FFMPEG | G_DEBUG_PYTHON | G_DEBUG_EVENTS | G_DEBUG_WM | G_DEBUG_JOBS | \
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