UI: refactor queries into interface_query.c

interface_handlers.c is quite large (over 10k lines),
move general button utility functions into a separate file.
This commit is contained in:
Campbell Barton 2019-03-22 18:51:04 +11:00
parent c2584c1fad
commit 2d60618746
3 changed files with 400 additions and 344 deletions

View File

@ -391,12 +391,6 @@ typedef struct uiAfterFunc {
} uiAfterFunc;
static bool ui_but_is_interactive(const uiBut *but, const bool labeledit);
static bool ui_but_contains_pt(const uiBut *but, float mx, float my);
static bool ui_but_contains_point_px(ARegion *ar, const uiBut *but, int x, int y);
static bool ui_but_contains_point_px_icon(const uiBut *but, ARegion *ar, const wmEvent *event);
static bool ui_region_contains_point_px(const ARegion *ar, int x, int y);
static uiBut *ui_but_find_mouse_over_ex(ARegion *ar, const int x, const int y, const bool labeledit);
static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonActivateType type);
static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state);
static void button_activate_exit(
@ -422,200 +416,10 @@ static bool but_copypaste_curve_alive = false;
/** \name UI Queries
* \{ */
void ui_but_pie_dir(RadialDirection dir, float vec[2])
bool ui_but_is_editing(const uiBut *but)
{
float angle;
BLI_assert(dir != UI_RADIAL_NONE);
angle = DEG2RADF((float)ui_radial_dir_to_angle[dir]);
vec[0] = cosf(angle);
vec[1] = sinf(angle);
}
static bool ui_but_isect_pie_seg(const uiBlock *block, const uiBut *but)
{
const float angle_range = (block->pie_data.flags & UI_PIE_DEGREES_RANGE_LARGE) ? M_PI_4 : M_PI_4 / 2.0;
float vec[2];
if (block->pie_data.flags & UI_PIE_INVALID_DIR)
return false;
ui_but_pie_dir(but->pie_dir, vec);
if (saacos(dot_v2v2(vec, block->pie_data.pie_dir)) < angle_range)
return true;
return false;
}
static bool ui_but_contains_pt(const uiBut *but, float mx, float my)
{
return BLI_rctf_isect_pt(&but->rect, mx, my);
}
static bool ui_but_contains_point_px(ARegion *ar, const uiBut *but, int x, int y)
{
uiBlock *block = but->block;
float mx, my;
if (!ui_region_contains_point_px(ar, x, y))
return false;
mx = x;
my = y;
ui_window_to_block_fl(ar, block, &mx, &my);
if (but->pie_dir != UI_RADIAL_NONE) {
if (!ui_but_isect_pie_seg(block, but)) {
return false;
}
}
else if (!ui_but_contains_pt(but, mx, my)) {
return false;
}
return true;
}
static bool ui_but_contains_point_px_icon(const uiBut *but, ARegion *ar, const wmEvent *event)
{
rcti rect;
int x = event->x, y = event->y;
ui_window_to_block(ar, but->block, &x, &y);
BLI_rcti_rctf_copy(&rect, &but->rect);
if (but->imb || but->type == UI_BTYPE_COLOR) {
/* use button size itself */
}
else if (but->drawflag & UI_BUT_ICON_LEFT) {
rect.xmax = rect.xmin + (BLI_rcti_size_y(&rect));
}
else {
int delta = BLI_rcti_size_x(&rect) - BLI_rcti_size_y(&rect);
rect.xmin += delta / 2;
rect.xmax -= delta / 2;
}
return BLI_rcti_isect_pt(&rect, x, y);
}
static bool ui_region_contains_point_px(const ARegion *ar, int x, int y)
{
rcti winrct;
/* scale down area rect to exclude shadow */
ui_region_winrct_get_no_margin(ar, &winrct);
/* check if the mouse is in the region */
if (!BLI_rcti_isect_pt(&winrct, x, y)) {
for (uiBlock *block = ar->uiblocks.first; block; block = block->next)
block->auto_open = false;
return false;
}
/* also, check that with view2d, that the mouse is not over the scrollbars
* NOTE: care is needed here, since the mask rect may include the scrollbars
* even when they are not visible, so we need to make a copy of the mask to
* use to check
*/
if (ar->v2d.mask.xmin != ar->v2d.mask.xmax) {
const View2D *v2d = &ar->v2d;
int mx, my;
/* convert window coordinates to region coordinates */
mx = x;
my = y;
ui_window_to_region(ar, &mx, &my);
/* check if in the rect */
if (!BLI_rcti_isect_pt(&v2d->mask, mx, my) || UI_view2d_mouse_in_scrollers(ar, &ar->v2d, x, y)) {
return false;
}
}
return true;
}
/* x and y are only used in case event is NULL... */
static uiBut *ui_but_find_mouse_over_ex(ARegion *ar, const int x, const int y, const bool labeledit)
{
uiBlock *block;
uiBut *but, *butover = NULL;
float mx, my;
// if (!win->active)
// return NULL;
if (!ui_region_contains_point_px(ar, x, y))
return NULL;
for (block = ar->uiblocks.first; block; block = block->next) {
mx = x;
my = y;
ui_window_to_block_fl(ar, block, &mx, &my);
for (but = block->buttons.last; but; but = but->prev) {
if (ui_but_is_interactive(but, labeledit)) {
if (but->pie_dir != UI_RADIAL_NONE) {
if (ui_but_isect_pie_seg(block, but)) {
butover = but;
break;
}
}
else if (ui_but_contains_pt(but, mx, my)) {
butover = but;
break;
}
}
}
/* CLIP_EVENTS prevents the event from reaching other blocks */
if (block->flag & UI_BLOCK_CLIP_EVENTS) {
/* check if mouse is inside block */
if (BLI_rctf_isect_pt(&block->rect, mx, my)) {
break;
}
}
}
return butover;
}
uiBut *ui_but_find_mouse_over(ARegion *ar, const wmEvent *event)
{
return ui_but_find_mouse_over_ex(ar, event->x, event->y, event->ctrl != 0);
}
static uiBut *ui_list_find_mouse_over_ex(ARegion *ar, int x, int y)
{
uiBlock *block;
uiBut *but;
float mx, my;
if (!ui_region_contains_point_px(ar, x, y))
return NULL;
for (block = ar->uiblocks.first; block; block = block->next) {
mx = x;
my = y;
ui_window_to_block_fl(ar, block, &mx, &my);
for (but = block->buttons.last; but; but = but->prev) {
if (but->type == UI_BTYPE_LISTBOX && ui_but_contains_pt(but, mx, my)) {
return but;
}
}
}
return NULL;
}
static uiBut *ui_list_find_mouse_over(ARegion *ar, const wmEvent *event)
{
return ui_list_find_mouse_over_ex(ar, event->x, event->y);
uiHandleButtonData *data = but->active;
return (data && ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING));
}
/* assumes event type is MOUSEPAN */
@ -651,91 +455,6 @@ void ui_pan_to_scroll(const wmEvent *event, int *type, int *val)
}
}
static uiBut *ui_but_prev(uiBut *but)
{
while (but->prev) {
but = but->prev;
if (ui_but_is_editable(but)) return but;
}
return NULL;
}
static uiBut *ui_but_next(uiBut *but)
{
while (but->next) {
but = but->next;
if (ui_but_is_editable(but)) return but;
}
return NULL;
}
static uiBut *ui_but_first(uiBlock *block)
{
uiBut *but;
but = block->buttons.first;
while (but) {
if (ui_but_is_editable(but)) return but;
but = but->next;
}
return NULL;
}
static uiBut *ui_but_last(uiBlock *block)
{
uiBut *but;
but = block->buttons.last;
while (but) {
if (ui_but_is_editable(but)) return but;
but = but->prev;
}
return NULL;
}
static bool ui_but_is_cursor_warp(const uiBut *but)
{
if (U.uiflag & USER_CONTINUOUS_MOUSE) {
if (ELEM(but->type,
UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER, UI_BTYPE_HSVCIRCLE,
UI_BTYPE_TRACK_PREVIEW, UI_BTYPE_HSVCUBE, UI_BTYPE_CURVE))
{
return true;
}
}
return false;
}
static bool ui_but_contains_password(const uiBut *but)
{
return but->rnaprop && (RNA_property_subtype(but->rnaprop) == PROP_PASSWORD);
}
/**
* Can we mouse over the button or is it hidden/disabled/layout.
* \note ctrl is kind of a hack currently,
* so that non-embossed UI_BTYPE_TEXT button behaves as a label when ctrl is not pressed.
*/
static bool ui_but_is_interactive(const uiBut *but, const bool labeledit)
{
/* note, UI_BTYPE_LABEL is included for highlights, this allows drags */
if ((but->type == UI_BTYPE_LABEL) && but->dragpoin == NULL)
return false;
if (ELEM(but->type, UI_BTYPE_ROUNDBOX, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE, UI_BTYPE_LISTBOX))
return false;
if (but->flag & UI_HIDDEN)
return false;
if (but->flag & UI_SCROLLED)
return false;
if ((but->type == UI_BTYPE_TEXT) && (but->dt == UI_EMBOSS_NONE) && !labeledit)
return false;
if ((but->type == UI_BTYPE_LISTROW) && labeledit)
return false;
return true;
}
static bool ui_but_find_select_in_enum__cmp(const uiBut *but_a, const uiBut *but_b)
{
return ((but_a->type == but_b->type) &&
@ -775,30 +494,6 @@ uiBut *ui_but_find_select_in_enum(uiBut *but, int direction)
return but_found;
}
uiBut *ui_but_find_active_in_region(ARegion *ar)
{
uiBlock *block;
uiBut *but;
for (block = ar->uiblocks.first; block; block = block->next)
for (but = block->buttons.first; but; but = but->next)
if (but->active)
return but;
return NULL;
}
bool ui_but_is_active(ARegion *ar)
{
return (ui_but_find_active_in_region(ar) != NULL);
}
bool ui_but_is_editing(uiBut *but)
{
uiHandleButtonData *data = but->active;
return (data && ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING));
}
static float ui_mouse_scale_warp_factor(const bool shift)
{
return shift ? 0.05f : 1.0f;
@ -815,18 +510,6 @@ static void ui_mouse_scale_warp(
*r_my = (data->dragstarty * (1.0f - fac) + my * fac);
}
/* file selectors are exempt from utf-8 checks */
bool ui_but_is_utf8(const uiBut *but)
{
if (but->rnaprop) {
const int subtype = RNA_property_subtype(but->rnaprop);
return !(ELEM(subtype, PROP_FILEPATH, PROP_DIRPATH, PROP_FILENAME, PROP_BYTESTRING));
}
else {
return !(but->flag & UI_BUT_NO_UTF8);
}
}
/** \} */
/* -------------------------------------------------------------------- */
@ -2521,14 +2204,6 @@ static void ui_but_paste_numeric_value(bContext *C, uiBut *but, uiHandleButtonDa
}
}
static bool ui_but_has_array_value(uiBut *but)
{
return (but->rnapoin.data && but->rnaprop &&
ELEM(RNA_property_subtype(but->rnaprop), PROP_COLOR, PROP_TRANSLATION, PROP_DIRECTION,
PROP_VELOCITY, PROP_ACCELERATION, PROP_MATRIX, PROP_EULER, PROP_QUATERNION, PROP_AXISANGLE,
PROP_XYZ, PROP_XYZ_LENGTH, PROP_COLOR_GAMMA, PROP_COORDS));
}
static void ui_but_paste_normalized_vector(bContext *C, uiBut *but, char *buf_paste)
{
float xyz[3];

View File

@ -490,7 +490,6 @@ extern bool ui_but_is_bool(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_unit(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_compatible(const uiBut *but_a, const uiBut *but_b) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_rna_valid(uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_utf8(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_supports_cycling(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern int ui_but_is_pushed_ex(uiBut *but, double *value) ATTR_WARN_UNUSED_RESULT;
@ -686,14 +685,10 @@ extern void ui_but_activate_over(struct bContext *C, struct ARegion *ar, uiBut *
extern void ui_but_execute_begin(struct bContext *C, struct ARegion *ar, uiBut *but, void **active_back);
extern void ui_but_execute_end(struct bContext *C, struct ARegion *ar, uiBut *but, void *active_back);
extern void ui_but_active_free(const struct bContext *C, uiBut *but);
extern bool ui_but_is_active(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_editing(uiBut *but);
extern int ui_but_menu_direction(uiBut *but);
extern void ui_but_text_password_hide(char password_str[UI_MAX_DRAW_STR], uiBut *but, const bool restore);
extern uiBut *ui_but_find_select_in_enum(uiBut *but, int direction);
extern uiBut *ui_but_find_active_in_region(struct ARegion *ar);
extern uiBut *ui_but_find_mouse_over(struct ARegion *ar, const struct wmEvent *event);
void ui_but_pie_dir(RadialDirection dir, float vec[2]);
bool ui_but_is_editing(const uiBut *but);
float ui_block_calc_pie_segment(struct uiBlock *block, const float event_xy[2]);
void ui_but_add_shortcut(uiBut *but, const char *key_str, const bool do_strip);
@ -807,15 +802,47 @@ void ui_but_anim_decorate_cb(struct bContext *C, void *arg_but, void *arg_dummy)
void ui_but_anim_decorate_update_from_flag(uiBut *but);
/* interface_query.c */
bool ui_but_is_editable(const uiBut *but);
bool ui_but_is_editable_as_text(const uiBut *but);
bool ui_but_is_toggle(const uiBut *but);
bool ui_but_is_popover_once_compat(const uiBut *but);
bool ui_but_is_editable(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
bool ui_but_is_editable_as_text(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
bool ui_but_is_toggle(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
bool ui_but_is_interactive(const uiBut *but, const bool labeledit) ATTR_WARN_UNUSED_RESULT;
bool ui_but_is_utf8(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
bool ui_but_is_popover_once_compat(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
bool ui_but_has_array_value(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
void ui_but_pie_dir(RadialDirection dir, float vec[2]);
extern bool ui_block_is_menu(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
extern bool ui_block_is_popover(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
extern bool ui_block_is_pie_menu(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
extern bool ui_block_is_popup_any(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
bool ui_but_is_cursor_warp(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
bool ui_but_contains_pt(
const uiBut *but, float mx, float my) ATTR_WARN_UNUSED_RESULT;
bool ui_but_contains_point_px_icon(
const uiBut *but, struct ARegion *ar, const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
bool ui_but_contains_point_px(
const struct ARegion *ar, const uiBut *but, int x, int y) ATTR_WARN_UNUSED_RESULT;
bool ui_region_contains_point_px(
const struct ARegion *ar, int x, int y) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_list_find_mouse_over(ARegion *ar, const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_but_find_mouse_over_ex(ARegion *ar, const int x, const int y, const bool labeledit) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_but_find_mouse_over(struct ARegion *ar, const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_list_find_mouse_over_ex(struct ARegion *ar, int x, int y) ATTR_WARN_UNUSED_RESULT;
bool ui_but_is_active(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
bool ui_but_contains_password(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_but_prev(uiBut *but) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_but_next(uiBut *but) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_but_first(uiBlock *block) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_but_last(uiBlock *block) ATTR_WARN_UNUSED_RESULT;
bool ui_block_is_menu(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
bool ui_block_is_popover(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
bool ui_block_is_pie_menu(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
bool ui_block_is_popup_any(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_but_find_active_in_region(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
/* interface_context_menu.c */
bool ui_popup_context_menu_for_button(struct bContext *C, uiBut *but);

View File

@ -21,10 +21,15 @@
*/
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_rect.h"
#include "DNA_screen_types.h"
#include "UI_interface.h"
#include "UI_view2d.h"
#include "RNA_access.h"
#include "interface_intern.h"
@ -32,9 +37,10 @@
#include "WM_types.h"
/* -------------------------------------------------------------------- */
/** \name Button (uiBut)
/** \name Button (#uiBut) State
* \{ */
bool ui_but_is_editable(const uiBut *but)
{
return !ELEM(
@ -67,6 +73,43 @@ bool ui_but_is_toggle(const uiBut *but)
);
}
/**
* Can we mouse over the button or is it hidden/disabled/layout.
* \note ctrl is kind of a hack currently,
* so that non-embossed UI_BTYPE_TEXT button behaves as a label when ctrl is not pressed.
*/
bool ui_but_is_interactive(const uiBut *but, const bool labeledit)
{
/* note, UI_BTYPE_LABEL is included for highlights, this allows drags */
if ((but->type == UI_BTYPE_LABEL) && but->dragpoin == NULL)
return false;
if (ELEM(but->type, UI_BTYPE_ROUNDBOX, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE, UI_BTYPE_LISTBOX))
return false;
if (but->flag & UI_HIDDEN)
return false;
if (but->flag & UI_SCROLLED)
return false;
if ((but->type == UI_BTYPE_TEXT) && (but->dt == UI_EMBOSS_NONE) && !labeledit)
return false;
if ((but->type == UI_BTYPE_LISTROW) && labeledit)
return false;
return true;
}
/* file selectors are exempt from utf-8 checks */
bool ui_but_is_utf8(const uiBut *but)
{
if (but->rnaprop) {
const int subtype = RNA_property_subtype(but->rnaprop);
return !(ELEM(subtype, PROP_FILEPATH, PROP_DIRPATH, PROP_FILENAME, PROP_BYTESTRING));
}
else {
return !(but->flag & UI_BUT_NO_UTF8);
}
}
#ifdef USE_UI_POPOVER_ONCE
bool ui_but_is_popover_once_compat(const uiBut *but)
{
@ -77,6 +120,16 @@ bool ui_but_is_popover_once_compat(const uiBut *but)
}
#endif
bool ui_but_has_array_value(const uiBut *but)
{
return (but->rnapoin.data && but->rnaprop &&
ELEM(RNA_property_subtype(but->rnaprop), PROP_COLOR, PROP_TRANSLATION, PROP_DIRECTION,
PROP_VELOCITY, PROP_ACCELERATION, PROP_MATRIX, PROP_EULER, PROP_QUATERNION, PROP_AXISANGLE,
PROP_XYZ, PROP_XYZ_LENGTH, PROP_COLOR_GAMMA, PROP_COORDS));
}
bool UI_but_is_tool(const uiBut *but)
{
/* very evil! */
@ -103,7 +156,239 @@ bool UI_but_has_tooltip_label(const uiBut *but)
/** \} */
/* -------------------------------------------------------------------- */
/** \name Block (uiBlock)
/** \name Button (#uiBut) Spatial
* \{ */
void ui_but_pie_dir(RadialDirection dir, float vec[2])
{
float angle;
BLI_assert(dir != UI_RADIAL_NONE);
angle = DEG2RADF((float)ui_radial_dir_to_angle[dir]);
vec[0] = cosf(angle);
vec[1] = sinf(angle);
}
static bool ui_but_isect_pie_seg(const uiBlock *block, const uiBut *but)
{
const float angle_range = (block->pie_data.flags & UI_PIE_DEGREES_RANGE_LARGE) ? M_PI_4 : M_PI_4 / 2.0;
float vec[2];
if (block->pie_data.flags & UI_PIE_INVALID_DIR)
return false;
ui_but_pie_dir(but->pie_dir, vec);
if (saacos(dot_v2v2(vec, block->pie_data.pie_dir)) < angle_range)
return true;
return false;
}
bool ui_but_contains_pt(const uiBut *but, float mx, float my)
{
return BLI_rctf_isect_pt(&but->rect, mx, my);
}
bool ui_but_contains_point_px(const ARegion *ar, const uiBut *but, int x, int y)
{
uiBlock *block = but->block;
float mx, my;
if (!ui_region_contains_point_px(ar, x, y))
return false;
mx = x;
my = y;
ui_window_to_block_fl(ar, block, &mx, &my);
if (but->pie_dir != UI_RADIAL_NONE) {
if (!ui_but_isect_pie_seg(block, but)) {
return false;
}
}
else if (!ui_but_contains_pt(but, mx, my)) {
return false;
}
return true;
}
bool ui_but_contains_point_px_icon(const uiBut *but, ARegion *ar, const wmEvent *event)
{
rcti rect;
int x = event->x, y = event->y;
ui_window_to_block(ar, but->block, &x, &y);
BLI_rcti_rctf_copy(&rect, &but->rect);
if (but->imb || but->type == UI_BTYPE_COLOR) {
/* use button size itself */
}
else if (but->drawflag & UI_BUT_ICON_LEFT) {
rect.xmax = rect.xmin + (BLI_rcti_size_y(&rect));
}
else {
int delta = BLI_rcti_size_x(&rect) - BLI_rcti_size_y(&rect);
rect.xmin += delta / 2;
rect.xmax -= delta / 2;
}
return BLI_rcti_isect_pt(&rect, x, y);
}
/* x and y are only used in case event is NULL... */
uiBut *ui_but_find_mouse_over_ex(ARegion *ar, const int x, const int y, const bool labeledit)
{
uiBlock *block;
uiBut *but, *butover = NULL;
float mx, my;
// if (!win->active)
// return NULL;
if (!ui_region_contains_point_px(ar, x, y))
return NULL;
for (block = ar->uiblocks.first; block; block = block->next) {
mx = x;
my = y;
ui_window_to_block_fl(ar, block, &mx, &my);
for (but = block->buttons.last; but; but = but->prev) {
if (ui_but_is_interactive(but, labeledit)) {
if (but->pie_dir != UI_RADIAL_NONE) {
if (ui_but_isect_pie_seg(block, but)) {
butover = but;
break;
}
}
else if (ui_but_contains_pt(but, mx, my)) {
butover = but;
break;
}
}
}
/* CLIP_EVENTS prevents the event from reaching other blocks */
if (block->flag & UI_BLOCK_CLIP_EVENTS) {
/* check if mouse is inside block */
if (BLI_rctf_isect_pt(&block->rect, mx, my)) {
break;
}
}
}
return butover;
}
uiBut *ui_but_find_mouse_over(ARegion *ar, const wmEvent *event)
{
return ui_but_find_mouse_over_ex(ar, event->x, event->y, event->ctrl != 0);
}
uiBut *ui_list_find_mouse_over_ex(ARegion *ar, int x, int y)
{
uiBlock *block;
uiBut *but;
float mx, my;
if (!ui_region_contains_point_px(ar, x, y))
return NULL;
for (block = ar->uiblocks.first; block; block = block->next) {
mx = x;
my = y;
ui_window_to_block_fl(ar, block, &mx, &my);
for (but = block->buttons.last; but; but = but->prev) {
if (but->type == UI_BTYPE_LISTBOX && ui_but_contains_pt(but, mx, my)) {
return but;
}
}
}
return NULL;
}
uiBut *ui_list_find_mouse_over(ARegion *ar, const wmEvent *event)
{
return ui_list_find_mouse_over_ex(ar, event->x, event->y);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Button (#uiBut) Relations
* \{ */
uiBut *ui_but_prev(uiBut *but)
{
while (but->prev) {
but = but->prev;
if (ui_but_is_editable(but)) return but;
}
return NULL;
}
uiBut *ui_but_next(uiBut *but)
{
while (but->next) {
but = but->next;
if (ui_but_is_editable(but)) return but;
}
return NULL;
}
uiBut *ui_but_first(uiBlock *block)
{
uiBut *but;
but = block->buttons.first;
while (but) {
if (ui_but_is_editable(but)) return but;
but = but->next;
}
return NULL;
}
uiBut *ui_but_last(uiBlock *block)
{
uiBut *but;
but = block->buttons.last;
while (but) {
if (ui_but_is_editable(but)) return but;
but = but->prev;
}
return NULL;
}
bool ui_but_is_cursor_warp(const uiBut *but)
{
if (U.uiflag & USER_CONTINUOUS_MOUSE) {
if (ELEM(but->type,
UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER, UI_BTYPE_HSVCIRCLE,
UI_BTYPE_TRACK_PREVIEW, UI_BTYPE_HSVCUBE, UI_BTYPE_CURVE))
{
return true;
}
}
return false;
}
bool ui_but_contains_password(const uiBut *but)
{
return but->rnaprop && (RNA_property_subtype(but->rnaprop) == PROP_PASSWORD);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Block (#uiBlock) State
* \{ */
bool ui_block_is_menu(const uiBlock *block)
@ -143,3 +428,72 @@ bool UI_block_is_empty(const uiBlock *block)
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Region (#ARegion) State
* \{ */
bool ui_but_is_active(ARegion *ar)
{
return (ui_but_find_active_in_region(ar) != NULL);
}
uiBut *ui_but_find_active_in_region(ARegion *ar)
{
uiBlock *block;
uiBut *but;
for (block = ar->uiblocks.first; block; block = block->next)
for (but = block->buttons.first; but; but = but->next)
if (but->active)
return but;
return NULL;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Region (#ARegion) State
* \{ */
bool ui_region_contains_point_px(const ARegion *ar, int x, int y)
{
rcti winrct;
/* scale down area rect to exclude shadow */
ui_region_winrct_get_no_margin(ar, &winrct);
/* check if the mouse is in the region */
if (!BLI_rcti_isect_pt(&winrct, x, y)) {
for (uiBlock *block = ar->uiblocks.first; block; block = block->next)
block->auto_open = false;
return false;
}
/* also, check that with view2d, that the mouse is not over the scrollbars
* NOTE: care is needed here, since the mask rect may include the scrollbars
* even when they are not visible, so we need to make a copy of the mask to
* use to check
*/
if (ar->v2d.mask.xmin != ar->v2d.mask.xmax) {
const View2D *v2d = &ar->v2d;
int mx, my;
/* convert window coordinates to region coordinates */
mx = x;
my = y;
ui_window_to_region(ar, &mx, &my);
/* check if in the rect */
if (!BLI_rcti_isect_pt(&v2d->mask, mx, my) || UI_view2d_mouse_in_scrollers(ar, &ar->v2d, x, y)) {
return false;
}
}
return true;
}
/** \} */