UI: refactor queries into interface_query.c
interface_handlers.c is quite large (over 10k lines), move general button utility functions into a separate file.
This commit is contained in:
parent
c2584c1fad
commit
2d60618746
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@ -391,12 +391,6 @@ typedef struct uiAfterFunc {
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} uiAfterFunc;
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static bool ui_but_is_interactive(const uiBut *but, const bool labeledit);
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static bool ui_but_contains_pt(const uiBut *but, float mx, float my);
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static bool ui_but_contains_point_px(ARegion *ar, const uiBut *but, int x, int y);
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static bool ui_but_contains_point_px_icon(const uiBut *but, ARegion *ar, const wmEvent *event);
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static bool ui_region_contains_point_px(const ARegion *ar, int x, int y);
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static uiBut *ui_but_find_mouse_over_ex(ARegion *ar, const int x, const int y, const bool labeledit);
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static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonActivateType type);
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static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state);
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static void button_activate_exit(
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@ -422,200 +416,10 @@ static bool but_copypaste_curve_alive = false;
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/** \name UI Queries
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* \{ */
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void ui_but_pie_dir(RadialDirection dir, float vec[2])
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bool ui_but_is_editing(const uiBut *but)
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{
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float angle;
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BLI_assert(dir != UI_RADIAL_NONE);
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angle = DEG2RADF((float)ui_radial_dir_to_angle[dir]);
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vec[0] = cosf(angle);
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vec[1] = sinf(angle);
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}
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static bool ui_but_isect_pie_seg(const uiBlock *block, const uiBut *but)
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{
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const float angle_range = (block->pie_data.flags & UI_PIE_DEGREES_RANGE_LARGE) ? M_PI_4 : M_PI_4 / 2.0;
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float vec[2];
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if (block->pie_data.flags & UI_PIE_INVALID_DIR)
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return false;
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ui_but_pie_dir(but->pie_dir, vec);
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if (saacos(dot_v2v2(vec, block->pie_data.pie_dir)) < angle_range)
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return true;
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return false;
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}
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static bool ui_but_contains_pt(const uiBut *but, float mx, float my)
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{
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return BLI_rctf_isect_pt(&but->rect, mx, my);
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}
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static bool ui_but_contains_point_px(ARegion *ar, const uiBut *but, int x, int y)
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{
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uiBlock *block = but->block;
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float mx, my;
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if (!ui_region_contains_point_px(ar, x, y))
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return false;
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mx = x;
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my = y;
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ui_window_to_block_fl(ar, block, &mx, &my);
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if (but->pie_dir != UI_RADIAL_NONE) {
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if (!ui_but_isect_pie_seg(block, but)) {
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return false;
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}
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}
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else if (!ui_but_contains_pt(but, mx, my)) {
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return false;
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}
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return true;
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}
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static bool ui_but_contains_point_px_icon(const uiBut *but, ARegion *ar, const wmEvent *event)
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{
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rcti rect;
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int x = event->x, y = event->y;
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ui_window_to_block(ar, but->block, &x, &y);
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BLI_rcti_rctf_copy(&rect, &but->rect);
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if (but->imb || but->type == UI_BTYPE_COLOR) {
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/* use button size itself */
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}
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else if (but->drawflag & UI_BUT_ICON_LEFT) {
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rect.xmax = rect.xmin + (BLI_rcti_size_y(&rect));
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}
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else {
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int delta = BLI_rcti_size_x(&rect) - BLI_rcti_size_y(&rect);
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rect.xmin += delta / 2;
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rect.xmax -= delta / 2;
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}
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return BLI_rcti_isect_pt(&rect, x, y);
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}
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static bool ui_region_contains_point_px(const ARegion *ar, int x, int y)
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{
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rcti winrct;
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/* scale down area rect to exclude shadow */
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ui_region_winrct_get_no_margin(ar, &winrct);
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/* check if the mouse is in the region */
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if (!BLI_rcti_isect_pt(&winrct, x, y)) {
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for (uiBlock *block = ar->uiblocks.first; block; block = block->next)
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block->auto_open = false;
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return false;
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}
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/* also, check that with view2d, that the mouse is not over the scrollbars
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* NOTE: care is needed here, since the mask rect may include the scrollbars
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* even when they are not visible, so we need to make a copy of the mask to
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* use to check
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*/
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if (ar->v2d.mask.xmin != ar->v2d.mask.xmax) {
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const View2D *v2d = &ar->v2d;
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int mx, my;
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/* convert window coordinates to region coordinates */
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mx = x;
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my = y;
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ui_window_to_region(ar, &mx, &my);
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/* check if in the rect */
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if (!BLI_rcti_isect_pt(&v2d->mask, mx, my) || UI_view2d_mouse_in_scrollers(ar, &ar->v2d, x, y)) {
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return false;
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}
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}
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return true;
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}
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/* x and y are only used in case event is NULL... */
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static uiBut *ui_but_find_mouse_over_ex(ARegion *ar, const int x, const int y, const bool labeledit)
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{
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uiBlock *block;
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uiBut *but, *butover = NULL;
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float mx, my;
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// if (!win->active)
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// return NULL;
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if (!ui_region_contains_point_px(ar, x, y))
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return NULL;
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for (block = ar->uiblocks.first; block; block = block->next) {
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mx = x;
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my = y;
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ui_window_to_block_fl(ar, block, &mx, &my);
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for (but = block->buttons.last; but; but = but->prev) {
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if (ui_but_is_interactive(but, labeledit)) {
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if (but->pie_dir != UI_RADIAL_NONE) {
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if (ui_but_isect_pie_seg(block, but)) {
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butover = but;
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break;
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}
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}
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else if (ui_but_contains_pt(but, mx, my)) {
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butover = but;
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break;
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}
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}
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}
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/* CLIP_EVENTS prevents the event from reaching other blocks */
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if (block->flag & UI_BLOCK_CLIP_EVENTS) {
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/* check if mouse is inside block */
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if (BLI_rctf_isect_pt(&block->rect, mx, my)) {
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break;
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}
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}
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}
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return butover;
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}
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uiBut *ui_but_find_mouse_over(ARegion *ar, const wmEvent *event)
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{
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return ui_but_find_mouse_over_ex(ar, event->x, event->y, event->ctrl != 0);
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}
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static uiBut *ui_list_find_mouse_over_ex(ARegion *ar, int x, int y)
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{
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uiBlock *block;
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uiBut *but;
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float mx, my;
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if (!ui_region_contains_point_px(ar, x, y))
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return NULL;
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for (block = ar->uiblocks.first; block; block = block->next) {
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mx = x;
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my = y;
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ui_window_to_block_fl(ar, block, &mx, &my);
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for (but = block->buttons.last; but; but = but->prev) {
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if (but->type == UI_BTYPE_LISTBOX && ui_but_contains_pt(but, mx, my)) {
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return but;
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}
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}
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}
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return NULL;
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}
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static uiBut *ui_list_find_mouse_over(ARegion *ar, const wmEvent *event)
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{
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return ui_list_find_mouse_over_ex(ar, event->x, event->y);
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uiHandleButtonData *data = but->active;
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return (data && ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING));
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}
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/* assumes event type is MOUSEPAN */
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@ -651,91 +455,6 @@ void ui_pan_to_scroll(const wmEvent *event, int *type, int *val)
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}
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}
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static uiBut *ui_but_prev(uiBut *but)
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{
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while (but->prev) {
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but = but->prev;
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if (ui_but_is_editable(but)) return but;
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}
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return NULL;
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}
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static uiBut *ui_but_next(uiBut *but)
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{
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while (but->next) {
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but = but->next;
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if (ui_but_is_editable(but)) return but;
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}
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return NULL;
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}
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static uiBut *ui_but_first(uiBlock *block)
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{
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uiBut *but;
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but = block->buttons.first;
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while (but) {
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if (ui_but_is_editable(but)) return but;
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but = but->next;
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}
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return NULL;
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}
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static uiBut *ui_but_last(uiBlock *block)
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{
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uiBut *but;
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but = block->buttons.last;
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while (but) {
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if (ui_but_is_editable(but)) return but;
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but = but->prev;
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}
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return NULL;
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}
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static bool ui_but_is_cursor_warp(const uiBut *but)
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{
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if (U.uiflag & USER_CONTINUOUS_MOUSE) {
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if (ELEM(but->type,
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UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER, UI_BTYPE_HSVCIRCLE,
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UI_BTYPE_TRACK_PREVIEW, UI_BTYPE_HSVCUBE, UI_BTYPE_CURVE))
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{
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return true;
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}
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}
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return false;
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}
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static bool ui_but_contains_password(const uiBut *but)
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{
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return but->rnaprop && (RNA_property_subtype(but->rnaprop) == PROP_PASSWORD);
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}
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/**
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* Can we mouse over the button or is it hidden/disabled/layout.
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* \note ctrl is kind of a hack currently,
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* so that non-embossed UI_BTYPE_TEXT button behaves as a label when ctrl is not pressed.
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*/
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static bool ui_but_is_interactive(const uiBut *but, const bool labeledit)
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{
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/* note, UI_BTYPE_LABEL is included for highlights, this allows drags */
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if ((but->type == UI_BTYPE_LABEL) && but->dragpoin == NULL)
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return false;
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if (ELEM(but->type, UI_BTYPE_ROUNDBOX, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE, UI_BTYPE_LISTBOX))
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return false;
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if (but->flag & UI_HIDDEN)
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return false;
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if (but->flag & UI_SCROLLED)
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return false;
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if ((but->type == UI_BTYPE_TEXT) && (but->dt == UI_EMBOSS_NONE) && !labeledit)
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return false;
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if ((but->type == UI_BTYPE_LISTROW) && labeledit)
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return false;
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return true;
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}
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static bool ui_but_find_select_in_enum__cmp(const uiBut *but_a, const uiBut *but_b)
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{
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return ((but_a->type == but_b->type) &&
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@ -775,30 +494,6 @@ uiBut *ui_but_find_select_in_enum(uiBut *but, int direction)
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return but_found;
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}
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uiBut *ui_but_find_active_in_region(ARegion *ar)
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{
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uiBlock *block;
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uiBut *but;
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for (block = ar->uiblocks.first; block; block = block->next)
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for (but = block->buttons.first; but; but = but->next)
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if (but->active)
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return but;
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return NULL;
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}
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bool ui_but_is_active(ARegion *ar)
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{
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return (ui_but_find_active_in_region(ar) != NULL);
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}
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bool ui_but_is_editing(uiBut *but)
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{
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uiHandleButtonData *data = but->active;
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return (data && ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING));
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}
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static float ui_mouse_scale_warp_factor(const bool shift)
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{
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return shift ? 0.05f : 1.0f;
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@ -815,18 +510,6 @@ static void ui_mouse_scale_warp(
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*r_my = (data->dragstarty * (1.0f - fac) + my * fac);
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}
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/* file selectors are exempt from utf-8 checks */
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bool ui_but_is_utf8(const uiBut *but)
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{
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if (but->rnaprop) {
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const int subtype = RNA_property_subtype(but->rnaprop);
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return !(ELEM(subtype, PROP_FILEPATH, PROP_DIRPATH, PROP_FILENAME, PROP_BYTESTRING));
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}
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else {
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return !(but->flag & UI_BUT_NO_UTF8);
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}
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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@ -2521,14 +2204,6 @@ static void ui_but_paste_numeric_value(bContext *C, uiBut *but, uiHandleButtonDa
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}
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}
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static bool ui_but_has_array_value(uiBut *but)
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{
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return (but->rnapoin.data && but->rnaprop &&
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ELEM(RNA_property_subtype(but->rnaprop), PROP_COLOR, PROP_TRANSLATION, PROP_DIRECTION,
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PROP_VELOCITY, PROP_ACCELERATION, PROP_MATRIX, PROP_EULER, PROP_QUATERNION, PROP_AXISANGLE,
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PROP_XYZ, PROP_XYZ_LENGTH, PROP_COLOR_GAMMA, PROP_COORDS));
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}
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static void ui_but_paste_normalized_vector(bContext *C, uiBut *but, char *buf_paste)
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{
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float xyz[3];
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@ -490,7 +490,6 @@ extern bool ui_but_is_bool(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_but_is_unit(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_but_is_compatible(const uiBut *but_a, const uiBut *but_b) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_but_is_rna_valid(uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_but_is_utf8(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_but_supports_cycling(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern int ui_but_is_pushed_ex(uiBut *but, double *value) ATTR_WARN_UNUSED_RESULT;
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@ -686,14 +685,10 @@ extern void ui_but_activate_over(struct bContext *C, struct ARegion *ar, uiBut *
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extern void ui_but_execute_begin(struct bContext *C, struct ARegion *ar, uiBut *but, void **active_back);
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extern void ui_but_execute_end(struct bContext *C, struct ARegion *ar, uiBut *but, void *active_back);
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extern void ui_but_active_free(const struct bContext *C, uiBut *but);
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extern bool ui_but_is_active(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_but_is_editing(uiBut *but);
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extern int ui_but_menu_direction(uiBut *but);
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extern void ui_but_text_password_hide(char password_str[UI_MAX_DRAW_STR], uiBut *but, const bool restore);
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extern uiBut *ui_but_find_select_in_enum(uiBut *but, int direction);
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extern uiBut *ui_but_find_active_in_region(struct ARegion *ar);
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extern uiBut *ui_but_find_mouse_over(struct ARegion *ar, const struct wmEvent *event);
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void ui_but_pie_dir(RadialDirection dir, float vec[2]);
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bool ui_but_is_editing(const uiBut *but);
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float ui_block_calc_pie_segment(struct uiBlock *block, const float event_xy[2]);
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void ui_but_add_shortcut(uiBut *but, const char *key_str, const bool do_strip);
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@ -807,15 +802,47 @@ void ui_but_anim_decorate_cb(struct bContext *C, void *arg_but, void *arg_dummy)
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void ui_but_anim_decorate_update_from_flag(uiBut *but);
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/* interface_query.c */
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bool ui_but_is_editable(const uiBut *but);
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bool ui_but_is_editable_as_text(const uiBut *but);
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bool ui_but_is_toggle(const uiBut *but);
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bool ui_but_is_popover_once_compat(const uiBut *but);
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bool ui_but_is_editable(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_is_editable_as_text(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_is_toggle(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_is_interactive(const uiBut *but, const bool labeledit) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_is_utf8(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_is_popover_once_compat(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_has_array_value(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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void ui_but_pie_dir(RadialDirection dir, float vec[2]);
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extern bool ui_block_is_menu(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_block_is_popover(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_block_is_pie_menu(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_block_is_popup_any(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_is_cursor_warp(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_contains_pt(
|
||||
const uiBut *but, float mx, float my) ATTR_WARN_UNUSED_RESULT;
|
||||
bool ui_but_contains_point_px_icon(
|
||||
const uiBut *but, struct ARegion *ar, const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
|
||||
bool ui_but_contains_point_px(
|
||||
const struct ARegion *ar, const uiBut *but, int x, int y) ATTR_WARN_UNUSED_RESULT;
|
||||
bool ui_region_contains_point_px(
|
||||
const struct ARegion *ar, int x, int y) ATTR_WARN_UNUSED_RESULT;
|
||||
|
||||
uiBut *ui_list_find_mouse_over(ARegion *ar, const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
|
||||
|
||||
uiBut *ui_but_find_mouse_over_ex(ARegion *ar, const int x, const int y, const bool labeledit) ATTR_WARN_UNUSED_RESULT;
|
||||
uiBut *ui_but_find_mouse_over(struct ARegion *ar, const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
|
||||
|
||||
uiBut *ui_list_find_mouse_over_ex(struct ARegion *ar, int x, int y) ATTR_WARN_UNUSED_RESULT;
|
||||
|
||||
bool ui_but_is_active(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
|
||||
bool ui_but_contains_password(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
|
||||
|
||||
uiBut *ui_but_prev(uiBut *but) ATTR_WARN_UNUSED_RESULT;
|
||||
uiBut *ui_but_next(uiBut *but) ATTR_WARN_UNUSED_RESULT;
|
||||
uiBut *ui_but_first(uiBlock *block) ATTR_WARN_UNUSED_RESULT;
|
||||
uiBut *ui_but_last(uiBlock *block) ATTR_WARN_UNUSED_RESULT;
|
||||
|
||||
bool ui_block_is_menu(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
|
||||
bool ui_block_is_popover(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
|
||||
bool ui_block_is_pie_menu(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
|
||||
bool ui_block_is_popup_any(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
|
||||
|
||||
uiBut *ui_but_find_active_in_region(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
|
||||
|
||||
/* interface_context_menu.c */
|
||||
bool ui_popup_context_menu_for_button(struct bContext *C, uiBut *but);
|
||||
|
|
|
@ -21,10 +21,15 @@
|
|||
*/
|
||||
|
||||
#include "BLI_utildefines.h"
|
||||
#include "BLI_math.h"
|
||||
#include "BLI_rect.h"
|
||||
|
||||
#include "DNA_screen_types.h"
|
||||
|
||||
#include "UI_interface.h"
|
||||
#include "UI_view2d.h"
|
||||
|
||||
#include "RNA_access.h"
|
||||
|
||||
#include "interface_intern.h"
|
||||
|
||||
|
@ -32,9 +37,10 @@
|
|||
#include "WM_types.h"
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name Button (uiBut)
|
||||
/** \name Button (#uiBut) State
|
||||
* \{ */
|
||||
|
||||
|
||||
bool ui_but_is_editable(const uiBut *but)
|
||||
{
|
||||
return !ELEM(
|
||||
|
@ -67,6 +73,43 @@ bool ui_but_is_toggle(const uiBut *but)
|
|||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Can we mouse over the button or is it hidden/disabled/layout.
|
||||
* \note ctrl is kind of a hack currently,
|
||||
* so that non-embossed UI_BTYPE_TEXT button behaves as a label when ctrl is not pressed.
|
||||
*/
|
||||
bool ui_but_is_interactive(const uiBut *but, const bool labeledit)
|
||||
{
|
||||
/* note, UI_BTYPE_LABEL is included for highlights, this allows drags */
|
||||
if ((but->type == UI_BTYPE_LABEL) && but->dragpoin == NULL)
|
||||
return false;
|
||||
if (ELEM(but->type, UI_BTYPE_ROUNDBOX, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE, UI_BTYPE_LISTBOX))
|
||||
return false;
|
||||
if (but->flag & UI_HIDDEN)
|
||||
return false;
|
||||
if (but->flag & UI_SCROLLED)
|
||||
return false;
|
||||
if ((but->type == UI_BTYPE_TEXT) && (but->dt == UI_EMBOSS_NONE) && !labeledit)
|
||||
return false;
|
||||
if ((but->type == UI_BTYPE_LISTROW) && labeledit)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/* file selectors are exempt from utf-8 checks */
|
||||
bool ui_but_is_utf8(const uiBut *but)
|
||||
{
|
||||
if (but->rnaprop) {
|
||||
const int subtype = RNA_property_subtype(but->rnaprop);
|
||||
return !(ELEM(subtype, PROP_FILEPATH, PROP_DIRPATH, PROP_FILENAME, PROP_BYTESTRING));
|
||||
}
|
||||
else {
|
||||
return !(but->flag & UI_BUT_NO_UTF8);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#ifdef USE_UI_POPOVER_ONCE
|
||||
bool ui_but_is_popover_once_compat(const uiBut *but)
|
||||
{
|
||||
|
@ -77,6 +120,16 @@ bool ui_but_is_popover_once_compat(const uiBut *but)
|
|||
}
|
||||
#endif
|
||||
|
||||
bool ui_but_has_array_value(const uiBut *but)
|
||||
{
|
||||
return (but->rnapoin.data && but->rnaprop &&
|
||||
ELEM(RNA_property_subtype(but->rnaprop), PROP_COLOR, PROP_TRANSLATION, PROP_DIRECTION,
|
||||
PROP_VELOCITY, PROP_ACCELERATION, PROP_MATRIX, PROP_EULER, PROP_QUATERNION, PROP_AXISANGLE,
|
||||
PROP_XYZ, PROP_XYZ_LENGTH, PROP_COLOR_GAMMA, PROP_COORDS));
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool UI_but_is_tool(const uiBut *but)
|
||||
{
|
||||
/* very evil! */
|
||||
|
@ -103,7 +156,239 @@ bool UI_but_has_tooltip_label(const uiBut *but)
|
|||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name Block (uiBlock)
|
||||
/** \name Button (#uiBut) Spatial
|
||||
* \{ */
|
||||
|
||||
void ui_but_pie_dir(RadialDirection dir, float vec[2])
|
||||
{
|
||||
float angle;
|
||||
|
||||
BLI_assert(dir != UI_RADIAL_NONE);
|
||||
|
||||
angle = DEG2RADF((float)ui_radial_dir_to_angle[dir]);
|
||||
vec[0] = cosf(angle);
|
||||
vec[1] = sinf(angle);
|
||||
}
|
||||
|
||||
static bool ui_but_isect_pie_seg(const uiBlock *block, const uiBut *but)
|
||||
{
|
||||
const float angle_range = (block->pie_data.flags & UI_PIE_DEGREES_RANGE_LARGE) ? M_PI_4 : M_PI_4 / 2.0;
|
||||
float vec[2];
|
||||
|
||||
if (block->pie_data.flags & UI_PIE_INVALID_DIR)
|
||||
return false;
|
||||
|
||||
ui_but_pie_dir(but->pie_dir, vec);
|
||||
|
||||
if (saacos(dot_v2v2(vec, block->pie_data.pie_dir)) < angle_range)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ui_but_contains_pt(const uiBut *but, float mx, float my)
|
||||
{
|
||||
return BLI_rctf_isect_pt(&but->rect, mx, my);
|
||||
}
|
||||
|
||||
bool ui_but_contains_point_px(const ARegion *ar, const uiBut *but, int x, int y)
|
||||
{
|
||||
uiBlock *block = but->block;
|
||||
float mx, my;
|
||||
if (!ui_region_contains_point_px(ar, x, y))
|
||||
return false;
|
||||
|
||||
mx = x;
|
||||
my = y;
|
||||
|
||||
ui_window_to_block_fl(ar, block, &mx, &my);
|
||||
|
||||
if (but->pie_dir != UI_RADIAL_NONE) {
|
||||
if (!ui_but_isect_pie_seg(block, but)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (!ui_but_contains_pt(but, mx, my)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ui_but_contains_point_px_icon(const uiBut *but, ARegion *ar, const wmEvent *event)
|
||||
{
|
||||
rcti rect;
|
||||
int x = event->x, y = event->y;
|
||||
|
||||
ui_window_to_block(ar, but->block, &x, &y);
|
||||
|
||||
BLI_rcti_rctf_copy(&rect, &but->rect);
|
||||
|
||||
if (but->imb || but->type == UI_BTYPE_COLOR) {
|
||||
/* use button size itself */
|
||||
}
|
||||
else if (but->drawflag & UI_BUT_ICON_LEFT) {
|
||||
rect.xmax = rect.xmin + (BLI_rcti_size_y(&rect));
|
||||
}
|
||||
else {
|
||||
int delta = BLI_rcti_size_x(&rect) - BLI_rcti_size_y(&rect);
|
||||
rect.xmin += delta / 2;
|
||||
rect.xmax -= delta / 2;
|
||||
}
|
||||
|
||||
return BLI_rcti_isect_pt(&rect, x, y);
|
||||
}
|
||||
|
||||
/* x and y are only used in case event is NULL... */
|
||||
uiBut *ui_but_find_mouse_over_ex(ARegion *ar, const int x, const int y, const bool labeledit)
|
||||
{
|
||||
uiBlock *block;
|
||||
uiBut *but, *butover = NULL;
|
||||
float mx, my;
|
||||
|
||||
// if (!win->active)
|
||||
// return NULL;
|
||||
if (!ui_region_contains_point_px(ar, x, y))
|
||||
return NULL;
|
||||
|
||||
for (block = ar->uiblocks.first; block; block = block->next) {
|
||||
mx = x;
|
||||
my = y;
|
||||
ui_window_to_block_fl(ar, block, &mx, &my);
|
||||
|
||||
for (but = block->buttons.last; but; but = but->prev) {
|
||||
if (ui_but_is_interactive(but, labeledit)) {
|
||||
if (but->pie_dir != UI_RADIAL_NONE) {
|
||||
if (ui_but_isect_pie_seg(block, but)) {
|
||||
butover = but;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (ui_but_contains_pt(but, mx, my)) {
|
||||
butover = but;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* CLIP_EVENTS prevents the event from reaching other blocks */
|
||||
if (block->flag & UI_BLOCK_CLIP_EVENTS) {
|
||||
/* check if mouse is inside block */
|
||||
if (BLI_rctf_isect_pt(&block->rect, mx, my)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return butover;
|
||||
}
|
||||
|
||||
uiBut *ui_but_find_mouse_over(ARegion *ar, const wmEvent *event)
|
||||
{
|
||||
return ui_but_find_mouse_over_ex(ar, event->x, event->y, event->ctrl != 0);
|
||||
}
|
||||
|
||||
uiBut *ui_list_find_mouse_over_ex(ARegion *ar, int x, int y)
|
||||
{
|
||||
uiBlock *block;
|
||||
uiBut *but;
|
||||
float mx, my;
|
||||
|
||||
if (!ui_region_contains_point_px(ar, x, y))
|
||||
return NULL;
|
||||
|
||||
for (block = ar->uiblocks.first; block; block = block->next) {
|
||||
mx = x;
|
||||
my = y;
|
||||
ui_window_to_block_fl(ar, block, &mx, &my);
|
||||
|
||||
for (but = block->buttons.last; but; but = but->prev) {
|
||||
if (but->type == UI_BTYPE_LISTBOX && ui_but_contains_pt(but, mx, my)) {
|
||||
return but;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
uiBut *ui_list_find_mouse_over(ARegion *ar, const wmEvent *event)
|
||||
{
|
||||
return ui_list_find_mouse_over_ex(ar, event->x, event->y);
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name Button (#uiBut) Relations
|
||||
* \{ */
|
||||
|
||||
uiBut *ui_but_prev(uiBut *but)
|
||||
{
|
||||
while (but->prev) {
|
||||
but = but->prev;
|
||||
if (ui_but_is_editable(but)) return but;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
uiBut *ui_but_next(uiBut *but)
|
||||
{
|
||||
while (but->next) {
|
||||
but = but->next;
|
||||
if (ui_but_is_editable(but)) return but;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
uiBut *ui_but_first(uiBlock *block)
|
||||
{
|
||||
uiBut *but;
|
||||
|
||||
but = block->buttons.first;
|
||||
while (but) {
|
||||
if (ui_but_is_editable(but)) return but;
|
||||
but = but->next;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
uiBut *ui_but_last(uiBlock *block)
|
||||
{
|
||||
uiBut *but;
|
||||
|
||||
but = block->buttons.last;
|
||||
while (but) {
|
||||
if (ui_but_is_editable(but)) return but;
|
||||
but = but->prev;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool ui_but_is_cursor_warp(const uiBut *but)
|
||||
{
|
||||
if (U.uiflag & USER_CONTINUOUS_MOUSE) {
|
||||
if (ELEM(but->type,
|
||||
UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER, UI_BTYPE_HSVCIRCLE,
|
||||
UI_BTYPE_TRACK_PREVIEW, UI_BTYPE_HSVCUBE, UI_BTYPE_CURVE))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ui_but_contains_password(const uiBut *but)
|
||||
{
|
||||
return but->rnaprop && (RNA_property_subtype(but->rnaprop) == PROP_PASSWORD);
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name Block (#uiBlock) State
|
||||
* \{ */
|
||||
|
||||
bool ui_block_is_menu(const uiBlock *block)
|
||||
|
@ -143,3 +428,72 @@ bool UI_block_is_empty(const uiBlock *block)
|
|||
}
|
||||
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name Region (#ARegion) State
|
||||
* \{ */
|
||||
|
||||
bool ui_but_is_active(ARegion *ar)
|
||||
{
|
||||
return (ui_but_find_active_in_region(ar) != NULL);
|
||||
}
|
||||
|
||||
|
||||
uiBut *ui_but_find_active_in_region(ARegion *ar)
|
||||
{
|
||||
uiBlock *block;
|
||||
uiBut *but;
|
||||
|
||||
for (block = ar->uiblocks.first; block; block = block->next)
|
||||
for (but = block->buttons.first; but; but = but->next)
|
||||
if (but->active)
|
||||
return but;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name Region (#ARegion) State
|
||||
* \{ */
|
||||
|
||||
bool ui_region_contains_point_px(const ARegion *ar, int x, int y)
|
||||
{
|
||||
rcti winrct;
|
||||
|
||||
/* scale down area rect to exclude shadow */
|
||||
ui_region_winrct_get_no_margin(ar, &winrct);
|
||||
|
||||
/* check if the mouse is in the region */
|
||||
if (!BLI_rcti_isect_pt(&winrct, x, y)) {
|
||||
for (uiBlock *block = ar->uiblocks.first; block; block = block->next)
|
||||
block->auto_open = false;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/* also, check that with view2d, that the mouse is not over the scrollbars
|
||||
* NOTE: care is needed here, since the mask rect may include the scrollbars
|
||||
* even when they are not visible, so we need to make a copy of the mask to
|
||||
* use to check
|
||||
*/
|
||||
if (ar->v2d.mask.xmin != ar->v2d.mask.xmax) {
|
||||
const View2D *v2d = &ar->v2d;
|
||||
int mx, my;
|
||||
|
||||
/* convert window coordinates to region coordinates */
|
||||
mx = x;
|
||||
my = y;
|
||||
ui_window_to_region(ar, &mx, &my);
|
||||
|
||||
/* check if in the rect */
|
||||
if (!BLI_rcti_isect_pt(&v2d->mask, mx, my) || UI_view2d_mouse_in_scrollers(ar, &ar->v2d, x, y)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
|
Loading…
Reference in New Issue