Merge branch 'blender-v2.93-release'

This commit is contained in:
Sergey Sharybin 2021-05-12 10:16:01 +02:00
commit 2e750a42a1
2 changed files with 10 additions and 3 deletions

View File

@ -57,6 +57,8 @@ ccl_device ccl_addr_space void *closure_alloc_extra(ShaderData *sd, int size)
ccl_device_inline ShaderClosure *bsdf_alloc(ShaderData *sd, int size, float3 weight)
{
kernel_assert(isfinite3_safe(weight));
const float sample_weight = fabsf(average(weight));
/* Use comparison this way to help dealing with non-finite weight: if the average is not finite
@ -81,6 +83,8 @@ ccl_device_inline ShaderClosure *bsdf_alloc_osl(ShaderData *sd,
float3 weight,
void *data)
{
kernel_assert(isfinite3_safe(weight));
const float sample_weight = fabsf(average(weight));
/* Use comparison this way to help dealing with non-finite weight: if the average is not finite

View File

@ -370,10 +370,13 @@ ccl_device void svm_node_tangent(KernelGlobals *kg, ShaderData *sd, float *stack
if (direction_type == NODE_TANGENT_UVMAP) {
/* UV map */
if (desc.offset == ATTR_STD_NOT_FOUND)
tangent = make_float3(0.0f, 0.0f, 0.0f);
else
if (desc.offset == ATTR_STD_NOT_FOUND) {
stack_store_float3(stack, tangent_offset, zero_float3());
return;
}
else {
tangent = attribute_value;
}
}
else {
/* radial */