Add Object Tool: make automatic axis selection an option
While useful in some cases, this meant it wasn't possible to use the "Floor" for object placement without looking top-down or bottom up.
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@ -503,6 +503,7 @@ class _defs_view3d_add:
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if extra:
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layout.use_property_split = True
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layout.row().prop(props, "plane_axis", expand=True)
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layout.row().prop(props, "plane_axis_auto")
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layout.label(text="Base")
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layout.row().prop(props, "plane_origin_base", expand=True)
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@ -867,6 +867,7 @@ static void view3d_interactive_add_calc_plane(bContext *C,
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const enum ePlace_Depth plane_depth,
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const enum ePlace_Orient plane_orient,
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const int plane_axis,
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const bool plane_axis_auto,
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float r_co_src[3],
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float r_matrix_orient[3][3])
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{
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@ -915,7 +916,7 @@ static void view3d_interactive_add_calc_plane(bContext *C,
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found_surface_or_normal = true;
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}
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if (!found_surface_or_normal) {
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if (!found_surface_or_normal && plane_axis_auto) {
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/* Drawing into empty space, draw onto the plane most aligned to the view direction. */
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mat3_align_axis_to_v3(r_matrix_orient, plane_axis, rv3d->viewinv[2]);
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}
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@ -1013,6 +1014,7 @@ static void view3d_interactive_add_begin(bContext *C, wmOperator *op, const wmEv
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{
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const int plane_axis = RNA_enum_get(op->ptr, "plane_axis");
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const bool plane_axis_auto = RNA_boolean_get(op->ptr, "plane_axis_auto");
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const enum ePlace_SnapTo snap_to = RNA_enum_get(op->ptr, "snap_target");
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const enum ePlace_Depth plane_depth = RNA_enum_get(op->ptr, "plane_depth");
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const enum ePlace_Origin plane_origin[2] = {
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@ -1074,6 +1076,7 @@ static void view3d_interactive_add_begin(bContext *C, wmOperator *op, const wmEv
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plane_depth,
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plane_orient,
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plane_axis,
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plane_axis_auto,
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ipd->co_src,
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ipd->matrix_orient);
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@ -1613,6 +1616,14 @@ void VIEW3D_OT_interactive_add(struct wmOperatorType *ot)
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RNA_def_property_enum_items(prop, rna_enum_axis_xyz_items);
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RNA_def_property_flag(prop, PROP_SKIP_SAVE);
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prop = RNA_def_boolean(ot->srna,
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"plane_axis_auto",
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false,
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"Auto Axis",
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"Select the closest axis when placing objects "
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"(surface overrides)");
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RNA_def_property_flag(prop, PROP_SKIP_SAVE);
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static const EnumPropertyItem plane_depth_items[] = {
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{PLACE_DEPTH_SURFACE,
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"SURFACE",
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@ -1777,6 +1788,7 @@ static void gizmo_plane_update_cursor(const bContext *C,
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const enum ePlace_SnapTo snap_to = RNA_enum_get(&ptr, "snap_target");
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const int plane_axis = RNA_enum_get(&ptr, "plane_axis");
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const bool plane_axis_auto = RNA_boolean_get(&ptr, "plane_axis_auto");
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const enum ePlace_Depth plane_depth = RNA_enum_get(&ptr, "plane_depth");
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const enum ePlace_Orient plane_orient = RNA_enum_get(&ptr, "plane_orientation");
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@ -1810,6 +1822,7 @@ static void gizmo_plane_update_cursor(const bContext *C,
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plane_depth,
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plane_orient,
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plane_axis,
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plane_axis_auto,
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r_co,
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r_matrix_orient);
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*r_plane_axis = plane_axis;
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