Cleanup: correct/clarify PlayAnim comments

This commit is contained in:
Campbell Barton 2021-05-10 15:30:20 +10:00
parent d800470ac2
commit 2f61602497
2 changed files with 22 additions and 5 deletions

View File

@ -97,6 +97,13 @@ static AUD_Device *audio_device = NULL;
struct PlayState;
static void playanim_window_zoom(struct PlayState *ps, const float zoom_offset);
/**
* The current state of the player.
*
* \warning Don't store results of parsing command-line arguments
* in this struct if they need to persist across playing back different
* files as these will be cleared when playing other files (drag & drop).
*/
typedef struct PlayState {
/** Window and viewport size. */
@ -124,7 +131,12 @@ typedef struct PlayState {
bool wait2;
/** Playback stopped state once stop/start variables have been handled. */
bool stopped;
/** When disabled exit the player. */
/**
* When disabled the current animation will exit,
* after this either the application exits or a new animation window is opened.
*
* This is used so drag & drop can load new files which setup a newly created animation window.
*/
bool go;
/** True when waiting for images to load. */
bool loading;
@ -1386,7 +1398,9 @@ static void playanim_window_zoom(PlayState *ps, const float zoom_offset)
GHOST_SetClientSize(g_WS.ghost_window, sizex, sizey);
}
/* return path for restart */
/**
* \return The a path used to restart the animation player or NULL to exit.
*/
static char *wm_main_playanim_intern(int argc, const char **argv)
{
struct ImBuf *ibuf = NULL;
@ -1426,6 +1440,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_BYTE));
IMB_colormanagement_init_default_view_settings(&ps.view_settings, &ps.display_settings);
/* Skip the first argument which is assumed to be '-a' (used to launch this player). */
while (argc > 1) {
if (argv[1][0] == '-') {
switch (argv[1][1]) {

View File

@ -1195,15 +1195,17 @@ static const char arg_handle_playback_mode_doc[] =
"\t\tZero disables (clamping to a fixed number of frames instead).";
static int arg_handle_playback_mode(int argc, const char **argv, void *UNUSED(data))
{
/* not if -b was given first */
/* Ignore the animation player if `-b` was given first. */
if (G.background == 0) {
# ifdef WITH_FFMPEG
/* Setup FFmpeg with current debug flags. */
IMB_ffmpeg_init();
# endif
WM_main_playanim(argc, argv); /* not the same argc and argv as before */
exit(0); /* 2.4x didn't do this */
/* This function knows to skip this argument ('-a'). */
WM_main_playanim(argc, argv);
exit(0);
}
return -2;