Cleanup: Use const mesh arguments

These functions do not change their source or input mesh,  so it can
be passed with const, which means in one case that a function doesn't
have to be responsible for freeing its argument mesh, which is a clearly
better separation of concerns.
This commit is contained in:
Hans Goudey 2021-07-30 23:26:35 -04:00
parent 8063f10166
commit 2f63303e25
3 changed files with 22 additions and 22 deletions

View File

@ -33,12 +33,12 @@ extern "C" {
struct Mesh;
struct Mesh *BKE_mesh_remesh_voxel_fix_poles(struct Mesh *mesh);
struct Mesh *BKE_mesh_remesh_voxel(struct Mesh *mesh,
struct Mesh *BKE_mesh_remesh_voxel_fix_poles(const struct Mesh *mesh);
struct Mesh *BKE_mesh_remesh_voxel(const struct Mesh *mesh,
float voxel_size,
float adaptivity,
float isovalue);
struct Mesh *BKE_mesh_remesh_quadriflow(struct Mesh *mesh,
struct Mesh *BKE_mesh_remesh_quadriflow(const struct Mesh *mesh,
int target_faces,
int seed,
bool preserve_sharp,
@ -49,7 +49,7 @@ struct Mesh *BKE_mesh_remesh_quadriflow(struct Mesh *mesh,
/* Data reprojection functions */
void BKE_mesh_remesh_reproject_paint_mask(struct Mesh *target, struct Mesh *source);
void BKE_remesh_reproject_vertex_paint(struct Mesh *target, struct Mesh *source);
void BKE_remesh_reproject_vertex_paint(struct Mesh *target, const struct Mesh *source);
void BKE_remesh_reproject_sculpt_face_sets(struct Mesh *target, struct Mesh *source);
#ifdef __cplusplus

View File

@ -60,7 +60,7 @@ using blender::float3;
using blender::IndexRange;
#ifdef WITH_QUADRIFLOW
static Mesh *remesh_quadriflow(Mesh *input_mesh,
static Mesh *remesh_quadriflow(const Mesh *input_mesh,
int target_faces,
int seed,
bool preserve_sharp,
@ -70,7 +70,6 @@ static Mesh *remesh_quadriflow(Mesh *input_mesh,
void *update_cb_data)
{
/* Ensure that the triangulated mesh data is up to data */
BKE_mesh_runtime_looptri_recalc(input_mesh);
const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(input_mesh);
/* Gather the required data for export to the internal quadiflow mesh format */
@ -158,7 +157,7 @@ static Mesh *remesh_quadriflow(Mesh *input_mesh,
}
#endif
Mesh *BKE_mesh_remesh_quadriflow(Mesh *mesh,
Mesh *BKE_mesh_remesh_quadriflow(const Mesh *mesh,
int target_faces,
int seed,
bool preserve_sharp,
@ -193,10 +192,9 @@ Mesh *BKE_mesh_remesh_quadriflow(Mesh *mesh,
}
#ifdef WITH_OPENVDB
static struct OpenVDBLevelSet *remesh_voxel_level_set_create(Mesh *mesh,
static struct OpenVDBLevelSet *remesh_voxel_level_set_create(const Mesh *mesh,
struct OpenVDBTransform *transform)
{
BKE_mesh_runtime_looptri_recalc(mesh);
const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(mesh);
MVertTri *verttri = (MVertTri *)MEM_callocN(
sizeof(*verttri) * BKE_mesh_runtime_looptri_len(mesh), "remesh_looptri");
@ -284,7 +282,10 @@ static Mesh *remesh_voxel_volume_to_mesh(struct OpenVDBLevelSet *level_set,
}
#endif
Mesh *BKE_mesh_remesh_voxel(Mesh *mesh, float voxel_size, float adaptivity, float isovalue)
Mesh *BKE_mesh_remesh_voxel(const Mesh *mesh,
const float voxel_size,
const float adaptivity,
const float isovalue)
{
#ifdef WITH_OPENVDB
struct OpenVDBTransform *xform = OpenVDBTransform_create();
@ -356,12 +357,12 @@ void BKE_remesh_reproject_sculpt_face_sets(Mesh *target, Mesh *source)
&target->pdata, CD_SCULPT_FACE_SETS, CD_CALLOC, nullptr, target->totpoly);
}
int *source_face_sets;
const int *source_face_sets;
if (CustomData_has_layer(&source->pdata, CD_SCULPT_FACE_SETS)) {
source_face_sets = (int *)CustomData_get_layer(&source->pdata, CD_SCULPT_FACE_SETS);
source_face_sets = (const int *)CustomData_get_layer(&source->pdata, CD_SCULPT_FACE_SETS);
}
else {
source_face_sets = (int *)CustomData_add_layer(
source_face_sets = (const int *)CustomData_add_layer(
&source->pdata, CD_SCULPT_FACE_SETS, CD_CALLOC, nullptr, source->totpoly);
}
@ -386,7 +387,7 @@ void BKE_remesh_reproject_sculpt_face_sets(Mesh *target, Mesh *source)
free_bvhtree_from_mesh(&bvhtree);
}
void BKE_remesh_reproject_vertex_paint(Mesh *target, Mesh *source)
void BKE_remesh_reproject_vertex_paint(Mesh *target, const Mesh *source)
{
BVHTreeFromMesh bvhtree = {{nullptr}};
BKE_bvhtree_from_mesh_get(&bvhtree, source, BVHTREE_FROM_VERTS, 2);
@ -401,7 +402,7 @@ void BKE_remesh_reproject_vertex_paint(Mesh *target, Mesh *source)
MPropCol *target_color = (MPropCol *)CustomData_get_layer_n(
&target->vdata, CD_PROP_COLOR, layer_n);
MVert *target_verts = (MVert *)CustomData_get_layer(&target->vdata, CD_MVERT);
MPropCol *source_color = (MPropCol *)CustomData_get_layer_n(
const MPropCol *source_color = (const MPropCol *)CustomData_get_layer_n(
&source->vdata, CD_PROP_COLOR, layer_n);
for (int i = 0; i < target->totvert; i++) {
BVHTreeNearest nearest;
@ -417,13 +418,12 @@ void BKE_remesh_reproject_vertex_paint(Mesh *target, Mesh *source)
free_bvhtree_from_mesh(&bvhtree);
}
struct Mesh *BKE_mesh_remesh_voxel_fix_poles(struct Mesh *mesh)
struct Mesh *BKE_mesh_remesh_voxel_fix_poles(const Mesh *mesh)
{
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh);
BMesh *bm;
const BMeshCreateParams bmesh_create_params = {true};
bm = BM_mesh_create(&allocsize, &bmesh_create_params);
BMesh *bm = BM_mesh_create(&allocsize, &bmesh_create_params);
BMeshFromMeshParams bmesh_from_mesh_params{};
bmesh_from_mesh_params.calc_face_normal = true;
@ -518,7 +518,6 @@ struct Mesh *BKE_mesh_remesh_voxel_fix_poles(struct Mesh *mesh)
bmesh_to_mesh_params.calc_object_remap = false;
Mesh *result = BKE_mesh_from_bmesh_nomain(bm, &bmesh_to_mesh_params, mesh);
BKE_id_free(nullptr, mesh);
BM_mesh_free(bm);
return result;
}

View File

@ -132,7 +132,6 @@ static int voxel_remesh_exec(bContext *C, wmOperator *op)
Object *ob = CTX_data_active_object(C);
Mesh *mesh = static_cast<Mesh *>(ob->data);
Mesh *new_mesh;
if (mesh->remesh_voxel_size <= 0.0f) {
BKE_report(op->reports, RPT_ERROR, "Voxel remesher cannot run with a voxel size of 0.0");
@ -151,7 +150,7 @@ static int voxel_remesh_exec(bContext *C, wmOperator *op)
isovalue = mesh->remesh_voxel_size * 0.3f;
}
new_mesh = BKE_mesh_remesh_voxel(
Mesh *new_mesh = BKE_mesh_remesh_voxel(
mesh, mesh->remesh_voxel_size, mesh->remesh_voxel_adaptivity, isovalue);
if (!new_mesh) {
@ -164,7 +163,9 @@ static int voxel_remesh_exec(bContext *C, wmOperator *op)
}
if (mesh->flag & ME_REMESH_FIX_POLES && mesh->remesh_voxel_adaptivity <= 0.0f) {
new_mesh = BKE_mesh_remesh_voxel_fix_poles(new_mesh);
Mesh *mesh_fixed_poles = BKE_mesh_remesh_voxel_fix_poles(new_mesh);
BKE_id_free(nullptr, new_mesh);
new_mesh = mesh_fixed_poles;
BKE_mesh_calc_normals(new_mesh);
}