Fix T75297: Apply base inflates meshes with Simple subdivision
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blender-bot
2023-02-14 11:18:07 +01:00
Referenced by issue #75297, Apply Base heavily inflates meshes with very low geometry.
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@ -81,6 +81,11 @@ static float v3_dist_from_plane(float v[3], float center[3], float no[3])
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void multires_reshape_apply_base_refit_base_mesh(MultiresReshapeContext *reshape_context)
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{
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if (reshape_context->mmd->simple) {
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/* Simple subdivisions does not move base mesh verticies, so no refitting is needed. */
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return;
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}
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Mesh *base_mesh = reshape_context->base_mesh;
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MeshElemMap *pmap;
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