Cleanup: Clang format

This commit is contained in:
Aaron Carlisle 2021-07-19 17:12:01 -04:00
parent 468765d29e
commit 3021f9b48c
5 changed files with 6 additions and 5 deletions

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@ -110,7 +110,7 @@ extern "C" {
* If zero is supplied for epsilon, an internal value of 1e-8 used
* instead, since this code will not work correctly if it is not allowed
* to merge "too near" vertices.
*
*
* Normally the output will contain mappings from outputs to inputs.
* If this is not needed, set need_ids to false and the execution may be much
* faster in some circumstances.

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@ -19,9 +19,9 @@
*/
#include "COM_SMAAOperation.h"
#include "BKE_node.h"
#include "BLI_math.h"
#include "COM_SMAAAreaTexture.h"
#include "BKE_node.h"
extern "C" {
#include "IMB_colormanagement.h"

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@ -62,8 +62,8 @@
#include "ED_anim_api.h"
#include "ED_armature.h"
#include "ED_keyframes_keylist.h"
#include "ED_keyframes_edit.h"
#include "ED_keyframes_keylist.h"
#include "ED_keyframing.h"
#include "ED_object.h"
#include "ED_screen.h"

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@ -51,8 +51,8 @@
#include "ED_anim_api.h"
#include "ED_gpencil.h"
#include "ED_keyframes_keylist.h"
#include "ED_keyframes_edit.h"
#include "ED_keyframes_keylist.h"
#include "ED_markers.h"
#include "ED_mask.h"
#include "ED_screen.h"

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@ -213,7 +213,8 @@ int SIM_cloth_solver_init(Object *UNUSED(ob), ClothModifierData *clmd)
return 1;
}
void SIM_mass_spring_set_implicit_vertex_mass(Implicit_Data *data, int index, float mass){
void SIM_mass_spring_set_implicit_vertex_mass(Implicit_Data *data, int index, float mass)
{
SIM_mass_spring_set_vertex_mass(data, index, mass);
}