Cleanup: pass eval_ctx to sculpt_init_session

Matches vertex paint mode
This commit is contained in:
Campbell Barton 2018-02-09 17:46:46 +11:00
parent 9b9861578d
commit 32287212f5
1 changed files with 5 additions and 6 deletions

View File

@ -5600,16 +5600,13 @@ static void SCULPT_OT_symmetrize(wmOperatorType *ot)
/**** Toggle operator for turning sculpt mode on or off ****/
static void sculpt_init_session(const bContext *C, Scene *scene, Object *ob)
static void sculpt_init_session(const EvaluationContext *eval_ctx, Scene *scene, Object *ob)
{
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
/* Create persistent sculpt mode data */
BKE_sculpt_toolsettings_data_ensure(scene);
ob->sculpt = MEM_callocN(sizeof(SculptSession), "sculpt session");
BKE_sculpt_update_mesh_elements(&eval_ctx, scene, scene->toolsettings->sculpt, ob, 0, false);
BKE_sculpt_update_mesh_elements(eval_ctx, scene, scene->toolsettings->sculpt, ob, 0, false);
}
@ -5677,7 +5674,9 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
BKE_sculptsession_free(ob);
}
sculpt_init_session(C, scene, ob);
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
sculpt_init_session(&eval_ctx, scene, ob);
/* Mask layer is required */
if (mmd) {