UI: put show emitter option in particles panels.
This settings is duplicated from the object duplication panel, but otherwise it's too hard to find.
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@ -1226,6 +1226,10 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel):
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col.prop(part, "material_slot", text="Material")
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col.prop(psys, "parent", text="Coordinate System")
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if context.object:
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layout.separator()
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layout.prop(context.object, "show_duplicator_for_render", text="Show Emitter")
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class PARTICLE_PT_render_extra(ParticleButtonsPanel, Panel):
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bl_label = "Extra"
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@ -1618,7 +1622,7 @@ class PARTICLE_PT_draw(ParticleButtonsPanel, Panel):
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if phystype != 'NO' and phystype != 'KEYED' and psys.point_cache.is_baked is False:
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layout.row().label(text="Display percentage makes dynamics inaccurate without baking")
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else:
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layout.row().label(text="")
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layout.separator()
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col = layout.column()
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col.prop(part, "show_guide_hairs", text="Guide Hairs")
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@ -1628,6 +1632,10 @@ class PARTICLE_PT_draw(ParticleButtonsPanel, Panel):
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if part.physics_type == 'BOIDS':
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col.prop(part, "show_health")
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if context.object:
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layout.separator()
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layout.prop(context.object, "show_duplicator_for_viewport", text="Show Emitter")
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class PARTICLE_PT_children(ParticleButtonsPanel, Panel):
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bl_label = "Children"
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