Merge branch 'blender-v2.83-release'
This commit is contained in:
commit
325307d82b
|
@ -281,7 +281,7 @@ option(WITH_ALEMBIC "Enable Alembic Support" ON)
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option(WITH_ALEMBIC_HDF5 "Enable Legacy Alembic Support (not officially supported)" OFF)
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# Universal Scene Description support
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option(WITH_USD "Enable Universal Scene Description (USD) Support" OFF)
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option(WITH_USD "Enable Universal Scene Description (USD) Support" ON)
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# 3D format support
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# Disable opencollada when we don't have precompiled libs
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|
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@ -237,7 +237,7 @@ class PHYSICS_PT_settings(PhysicButtonsPanel, Panel):
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col = grid.column()
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col.prop(flow, "flow_behavior", expand=False)
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if flow.flow_behavior in {'INFLOW', 'OUTFLOW'}:
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col.prop(flow, "use_inflow", text="Use Flow")
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col.prop(flow, "use_inflow")
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col.prop(flow, "subframes", text="Sampling Substeps")
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|
|
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@ -90,7 +90,7 @@ void BKE_armature_bone_hash_free(struct bArmature *arm);
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bool BKE_armature_bone_flag_test_recursive(const struct Bone *bone, int flag);
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void BKE_armature_refresh_layer_used(struct bArmature *arm);
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void BKE_armature_refresh_layer_used(struct Depsgraph *depsgraph, struct bArmature *arm);
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float distfactor_to_bone(
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const float vec[3], const float b1[3], const float b2[3], float r1, float r2, float rdist);
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@ -309,6 +309,8 @@ void BKE_pbvh_face_sets_set(PBVH *bvh, int *face_sets);
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void BKE_pbvh_face_sets_color_set(PBVH *bvh, int seed, int color_default);
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void BKE_pbvh_respect_hide_set(PBVH *bvh, bool respect_hide);
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/* vertex deformer */
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float (*BKE_pbvh_vert_coords_alloc(struct PBVH *pbvh))[3];
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void BKE_pbvh_vert_coords_apply(struct PBVH *pbvh, const float (*vertCos)[3], const int totvert);
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@ -334,6 +336,7 @@ typedef struct PBVHVertexIter {
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int gy;
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int i;
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int index;
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bool respect_hide;
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/* grid */
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struct CCGKey key;
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@ -402,9 +405,15 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node, PBVHVertexIter *vi, int mo
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} \
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else if (vi.mverts) { \
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vi.mvert = &vi.mverts[vi.vert_indices[vi.gx]]; \
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vi.visible = !(vi.mvert->flag & ME_HIDE); \
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if (mode == PBVH_ITER_UNIQUE && !vi.visible) \
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continue; \
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if (vi.respect_hide) { \
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vi.visible = !(vi.mvert->flag & ME_HIDE); \
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if (mode == PBVH_ITER_UNIQUE && !vi.visible) { \
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continue; \
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} \
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} \
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else { \
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BLI_assert(vi.visible); \
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} \
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vi.co = vi.mvert->co; \
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vi.no = vi.mvert->no; \
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vi.index = vi.vert_indices[vi.i]; \
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@ -67,6 +67,7 @@
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#include "BKE_scene.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "BIK_api.h"
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@ -500,14 +501,21 @@ static void armature_refresh_layer_used_recursive(bArmature *arm, ListBase *bone
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}
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}
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/* Update the layers_used variable after bones are moved between layer
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* NOTE: Used to be done in drawing code in 2.7, but that won't work with
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* Copy-on-Write, as drawing uses evaluated copies.
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*/
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void BKE_armature_refresh_layer_used(bArmature *arm)
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void BKE_armature_refresh_layer_used(struct Depsgraph *depsgraph, struct bArmature *arm)
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{
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if (arm->edbo != NULL) {
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/* Don't perform this update when the armature is in edit mode. In that case it should be
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* handled by ED_armature_edit_refresh_layer_used(). */
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return;
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}
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arm->layer_used = 0;
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armature_refresh_layer_used_recursive(arm, &arm->bonebase);
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if (depsgraph == NULL || DEG_is_active(depsgraph)) {
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bArmature *arm_orig = (bArmature *)DEG_get_original_id(&arm->id);
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arm_orig->layer_used = arm->layer_used;
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}
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}
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/* Finds the best possible extension to the name on a particular axis. (For renaming, check for
|
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|
|
|
@ -1480,6 +1480,7 @@ static void sculpt_update_object(
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SculptSession *ss = ob->sculpt;
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Mesh *me = BKE_object_get_original_mesh(ob);
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MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob);
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const bool use_face_sets = (ob->mode & OB_MODE_SCULPT) != 0;
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ss->deform_modifiers_active = sculpt_modifiers_active(scene, sd, ob);
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ss->show_mask = (sd->flags & SCULPT_HIDE_MASK) == 0;
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@ -1535,17 +1536,22 @@ static void sculpt_update_object(
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}
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/* Sculpt Face Sets. */
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if (!CustomData_has_layer(&me->pdata, CD_SCULPT_FACE_SETS)) {
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ss->face_sets = CustomData_add_layer(
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&me->pdata, CD_SCULPT_FACE_SETS, CD_CALLOC, NULL, me->totpoly);
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for (int i = 0; i < me->totpoly; i++) {
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ss->face_sets[i] = 1;
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}
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if (use_face_sets) {
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if (!CustomData_has_layer(&me->pdata, CD_SCULPT_FACE_SETS)) {
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ss->face_sets = CustomData_add_layer(
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&me->pdata, CD_SCULPT_FACE_SETS, CD_CALLOC, NULL, me->totpoly);
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for (int i = 0; i < me->totpoly; i++) {
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ss->face_sets[i] = 1;
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}
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/* Set the default face set color if the datalayer did not exist. */
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me->face_sets_color_default = 1;
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/* Set the default face set color if the datalayer did not exist. */
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me->face_sets_color_default = 1;
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}
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ss->face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS);
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}
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else {
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ss->face_sets = NULL;
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}
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ss->face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS);
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ss->subdiv_ccg = me_eval->runtime.subdiv_ccg;
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@ -1805,11 +1811,12 @@ static PBVH *build_pbvh_for_dynamic_topology(Object *ob)
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return pbvh;
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}
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static PBVH *build_pbvh_from_regular_mesh(Object *ob, Mesh *me_eval_deform)
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static PBVH *build_pbvh_from_regular_mesh(Object *ob, Mesh *me_eval_deform, bool respect_hide)
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{
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Mesh *me = BKE_object_get_original_mesh(ob);
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const int looptris_num = poly_to_tri_count(me->totpoly, me->totloop);
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PBVH *pbvh = BKE_pbvh_new();
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BKE_pbvh_respect_hide_set(pbvh, respect_hide);
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MLoopTri *looptri = MEM_malloc_arrayN(looptris_num, sizeof(*looptri), __func__);
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@ -1841,11 +1848,12 @@ static PBVH *build_pbvh_from_regular_mesh(Object *ob, Mesh *me_eval_deform)
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return pbvh;
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}
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static PBVH *build_pbvh_from_ccg(Object *ob, SubdivCCG *subdiv_ccg)
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static PBVH *build_pbvh_from_ccg(Object *ob, SubdivCCG *subdiv_ccg, bool respect_hide)
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{
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CCGKey key;
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BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg);
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PBVH *pbvh = BKE_pbvh_new();
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BKE_pbvh_respect_hide_set(pbvh, respect_hide);
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BKE_pbvh_build_grids(pbvh,
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subdiv_ccg->grids,
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subdiv_ccg->num_grids,
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|
@ -1863,6 +1871,14 @@ PBVH *BKE_sculpt_object_pbvh_ensure(Depsgraph *depsgraph, Object *ob)
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if (ob == NULL || ob->sculpt == NULL) {
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return NULL;
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}
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bool respect_hide = true;
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if (ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT)) {
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if (!(BKE_paint_select_vert_test(ob) || BKE_paint_select_face_test(ob))) {
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respect_hide = false;
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}
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}
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PBVH *pbvh = ob->sculpt->pbvh;
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if (pbvh != NULL) {
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/* NOTE: It is possible that grids were re-allocated due to modifier
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@ -1886,11 +1902,11 @@ PBVH *BKE_sculpt_object_pbvh_ensure(Depsgraph *depsgraph, Object *ob)
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Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
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Mesh *mesh_eval = object_eval->data;
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if (mesh_eval->runtime.subdiv_ccg != NULL) {
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pbvh = build_pbvh_from_ccg(ob, mesh_eval->runtime.subdiv_ccg);
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pbvh = build_pbvh_from_ccg(ob, mesh_eval->runtime.subdiv_ccg, respect_hide);
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}
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else if (ob->type == OB_MESH) {
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Mesh *me_eval_deform = object_eval->runtime.mesh_deform_eval;
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pbvh = build_pbvh_from_regular_mesh(ob, me_eval_deform);
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pbvh = build_pbvh_from_regular_mesh(ob, me_eval_deform, respect_hide);
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}
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}
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|
|
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@ -295,6 +295,10 @@ static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node)
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node->face_vert_indices = (const int(*)[3])face_vert_indices;
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if (bvh->respect_hide == false) {
|
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has_visible = true;
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}
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for (int i = 0; i < totface; i++) {
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const MLoopTri *lt = &bvh->looptri[node->prim_indices[i]];
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for (int j = 0; j < 3; j++) {
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|
@ -302,8 +306,10 @@ static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node)
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bvh, map, &node->face_verts, &node->uniq_verts, bvh->mloop[lt->tri[j]].v);
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}
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if (!paint_is_face_hidden(lt, bvh->verts, bvh->mloop)) {
|
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has_visible = true;
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if (has_visible == false) {
|
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if (!paint_is_face_hidden(lt, bvh->verts, bvh->mloop)) {
|
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has_visible = true;
|
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}
|
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}
|
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}
|
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|
@ -666,7 +672,7 @@ void BKE_pbvh_build_grids(PBVH *bvh,
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PBVH *BKE_pbvh_new(void)
|
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{
|
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PBVH *bvh = MEM_callocN(sizeof(PBVH), "pbvh");
|
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|
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bvh->respect_hide = true;
|
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return bvh;
|
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}
|
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|
||||
|
@ -2117,7 +2123,7 @@ static bool pbvh_faces_node_raycast(PBVH *bvh,
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const MLoopTri *lt = &bvh->looptri[faces[i]];
|
||||
const int *face_verts = node->face_vert_indices[i];
|
||||
|
||||
if (paint_is_face_hidden(lt, vert, mloop)) {
|
||||
if (bvh->respect_hide && paint_is_face_hidden(lt, vert, mloop)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -2426,7 +2432,7 @@ static bool pbvh_faces_node_nearest_to_ray(PBVH *bvh,
|
|||
const MLoopTri *lt = &bvh->looptri[faces[i]];
|
||||
const int *face_verts = node->face_vert_indices[i];
|
||||
|
||||
if (paint_is_face_hidden(lt, vert, mloop)) {
|
||||
if (bvh->respect_hide && paint_is_face_hidden(lt, vert, mloop)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -2900,6 +2906,12 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node, PBVHVertexIter *vi, int mo
|
|||
vi->fno = NULL;
|
||||
vi->mvert = NULL;
|
||||
|
||||
vi->respect_hide = bvh->respect_hide;
|
||||
if (bvh->respect_hide == false) {
|
||||
/* The same value for all vertices. */
|
||||
vi->visible = true;
|
||||
}
|
||||
|
||||
BKE_pbvh_node_get_grids(bvh, node, &grid_indices, &totgrid, NULL, &gridsize, &grids);
|
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BKE_pbvh_node_num_verts(bvh, node, &uniq_verts, &totvert);
|
||||
BKE_pbvh_node_get_verts(bvh, node, &vert_indices, &verts);
|
||||
|
@ -3014,3 +3026,8 @@ void BKE_pbvh_face_sets_set(PBVH *bvh, int *face_sets)
|
|||
{
|
||||
bvh->face_sets = face_sets;
|
||||
}
|
||||
|
||||
void BKE_pbvh_respect_hide_set(PBVH *bvh, bool respect_hide)
|
||||
{
|
||||
bvh->respect_hide = respect_hide;
|
||||
}
|
||||
|
|
|
@ -160,6 +160,7 @@ struct PBVH {
|
|||
bool deformed;
|
||||
bool show_mask;
|
||||
bool show_face_sets;
|
||||
bool respect_hide;
|
||||
|
||||
/* Dynamic topology */
|
||||
BMesh *bm;
|
||||
|
|
|
@ -1402,7 +1402,11 @@ void DepsgraphNodeBuilder::build_armature(bArmature *armature)
|
|||
build_animdata(&armature->id);
|
||||
build_parameters(&armature->id);
|
||||
/* Make sure pose is up-to-date with armature updates. */
|
||||
add_operation_node(&armature->id, NodeType::ARMATURE, OperationCode::ARMATURE_EVAL);
|
||||
bArmature *armature_cow = (bArmature *)get_cow_id(&armature->id);
|
||||
add_operation_node(&armature->id,
|
||||
NodeType::ARMATURE,
|
||||
OperationCode::ARMATURE_EVAL,
|
||||
function_bind(BKE_armature_refresh_layer_used, _1, armature_cow));
|
||||
build_armature_bones(&armature->bonebase);
|
||||
}
|
||||
|
||||
|
|
|
@ -432,7 +432,6 @@ int join_armature_exec(bContext *C, wmOperator *op)
|
|||
ED_armature_from_edit(bmain, arm);
|
||||
ED_armature_edit_free(arm);
|
||||
|
||||
BKE_armature_refresh_layer_used(arm);
|
||||
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
|
||||
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
|
||||
|
||||
|
@ -689,9 +688,7 @@ static int separate_armature_exec(bContext *C, wmOperator *op)
|
|||
|
||||
/* 5) restore original conditions */
|
||||
ED_armature_to_edit(ob_old->data);
|
||||
|
||||
ED_armature_edit_refresh_layer_used(ob_old->data);
|
||||
BKE_armature_refresh_layer_used(ob_new->data);
|
||||
|
||||
/* parents tips remain selected when connected children are removed. */
|
||||
ED_armature_edit_deselect_all(ob_old);
|
||||
|
|
|
@ -906,8 +906,6 @@ static int pose_bone_layers_exec(bContext *C, wmOperator *op)
|
|||
RNA_boolean_set_array(&ptr, "layers", layers);
|
||||
|
||||
if (prev_ob != ob) {
|
||||
BKE_armature_refresh_layer_used(ob->data);
|
||||
|
||||
/* Note, notifier might evolve. */
|
||||
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
|
||||
DEG_id_tag_update((ID *)ob->data, ID_RECALC_COPY_ON_WRITE);
|
||||
|
|
|
@ -301,8 +301,7 @@ static void rna_Bone_layer_set(PointerRNA *ptr, const bool *values)
|
|||
Bone *bone = (Bone *)ptr->data;
|
||||
|
||||
rna_bone_layer_set(&bone->layer, values);
|
||||
|
||||
BKE_armature_refresh_layer_used(arm);
|
||||
BKE_armature_refresh_layer_used(NULL, arm);
|
||||
}
|
||||
|
||||
/* TODO: remove the deprecation stubs. */
|
||||
|
|
|
@ -2516,7 +2516,7 @@ static void rna_def_fluid_flow_settings(BlenderRNA *brna)
|
|||
|
||||
prop = RNA_def_property(srna, "use_inflow", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flags", FLUID_FLOW_USE_INFLOW);
|
||||
RNA_def_property_ui_text(prop, "Enabled", "Control when to apply inflow");
|
||||
RNA_def_property_ui_text(prop, "Use Flow", "Control when to apply fluid flow");
|
||||
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_flow_reset");
|
||||
|
||||
prop = RNA_def_property(srna, "subframes", PROP_INT, PROP_NONE);
|
||||
|
|
|
@ -366,6 +366,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
|
|||
copy_masked_polys_to_new_mesh(
|
||||
*mesh, *result, vertex_map, edge_map, masked_poly_indices, new_loop_starts);
|
||||
|
||||
BKE_mesh_calc_edges_loose(result);
|
||||
/* Tag to recalculate normals later. */
|
||||
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
|
||||
|
||||
|
|
|
@ -311,8 +311,7 @@ static void cmp_node_rlayer_create_outputs(bNodeTree *ntree,
|
|||
|
||||
if ((scene->r.mode & R_EDGE_FRS) &&
|
||||
(view_layer->freestyle_config.flags & FREESTYLE_AS_RENDER_PASS)) {
|
||||
ntreeCompositRegisterPass(
|
||||
scene->nodetree, scene, view_layer, RE_PASSNAME_FREESTYLE, SOCK_RGBA);
|
||||
ntreeCompositRegisterPass(ntree, scene, view_layer, RE_PASSNAME_FREESTYLE, SOCK_RGBA);
|
||||
}
|
||||
|
||||
MEM_freeN(data);
|
||||
|
|
|
@ -848,6 +848,7 @@ static void wm_draw_window(bContext *C, wmWindow *win)
|
|||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, GPU_texture_opengl_bindcode(texture));
|
||||
|
||||
wmWindowViewport(win);
|
||||
if (win->stereo3d_format->display_mode == S3D_DISPLAY_SIDEBYSIDE) {
|
||||
wm_stereo3d_draw_sidebyside(win, view);
|
||||
}
|
||||
|
|
|
@ -959,7 +959,7 @@ static const char arg_handle_debug_mode_generic_set_doc_jobs[] =
|
|||
"Enable time profiling for background jobs.";
|
||||
static const char arg_handle_debug_mode_generic_set_doc_gpu[] =
|
||||
"\n\t"
|
||||
"Enable gpu debug context and information for OpenGL 4.3+.";
|
||||
"Enable GPU debug context and information for OpenGL 4.3+.";
|
||||
static const char arg_handle_debug_mode_generic_set_doc_depsgraph[] =
|
||||
"\n\t"
|
||||
"Enable all debug messages from dependency graph.";
|
||||
|
@ -995,7 +995,7 @@ static int arg_handle_debug_mode_generic_set(int UNUSED(argc),
|
|||
|
||||
static const char arg_handle_debug_mode_io_doc[] =
|
||||
"\n\t"
|
||||
"Enable debug messages for I/O (collada, ...).";
|
||||
"Enable debug messages for I/O (Collada, ...).";
|
||||
static int arg_handle_debug_mode_io(int UNUSED(argc),
|
||||
const char **UNUSED(argv),
|
||||
void *UNUSED(data))
|
||||
|
@ -1124,7 +1124,7 @@ static int arg_handle_factory_startup_set(int UNUSED(argc),
|
|||
|
||||
static const char arg_handle_disable_override_library_doc[] =
|
||||
"\n\t"
|
||||
"Enable Library Override features in the UI.";
|
||||
"Disable Library Override features in the UI.";
|
||||
static int arg_handle_disable_override_library(int UNUSED(argc),
|
||||
const char **UNUSED(argv),
|
||||
void *UNUSED(data))
|
||||
|
@ -1497,7 +1497,7 @@ static int arg_handle_threads_set(int argc, const char **argv, void *UNUSED(data
|
|||
|
||||
static const char arg_handle_verbosity_set_doc[] =
|
||||
"<verbose>\n"
|
||||
"\tSet logging verbosity level for debug messages which supports it.";
|
||||
"\tSet the logging verbosity level for debug messages that support it.";
|
||||
static int arg_handle_verbosity_set(int argc, const char **argv, void *UNUSED(data))
|
||||
{
|
||||
const char *arg_id = "--verbose";
|
||||
|
|
Loading…
Reference in New Issue