Fix T44919: BGE marhutils attrs leak memory

This commit is contained in:
Campbell Barton 2015-06-02 11:04:56 +10:00
parent b53836d2c9
commit 33a7b72678
Notes: blender-bot 2023-02-14 09:03:49 +01:00
Referenced by issue #44943, speed regression after rBecd4ee75af1616ab0d164b8189acee9f62bb6231
Referenced by issue #44919, KX_GameObject pyattr getters leak memory
Referenced by issue #44922, GPU and CPU rendering differs (sponza test file again)
4 changed files with 64 additions and 17 deletions

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@ -111,6 +111,8 @@ typedef struct PyObjectPlus_Proxy {
/* Opposite of BGE_PROXY_REF */
#define BGE_PROXY_FROM_REF(_self) (((PyObjectPlus *)_self)->GetProxy())
/* Same as 'BGE_PROXY_REF' but doesn't incref. */
#define BGE_PROXY_FROM_REF_BORROW(_self) _bge_proxy_from_ref_borrow((void *)_self)
// This must be the first line of each
@ -631,6 +633,17 @@ public:
#ifdef WITH_PYTHON
PyObject *PyUnicode_From_STR_String(const STR_String& str);
inline PyObject *_bge_proxy_from_ref_borrow(void *self_v)
{
PyObject *self_proxy = BGE_PROXY_FROM_REF(self_v);
/* this is typically _very_ bad practice,
* however we know the proxy is owned by 'self_v' */
self_proxy->ob_refcnt--;
return self_proxy;
}
#endif
#endif /* __PYOBJECTPLUS_H__ */

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@ -2530,7 +2530,9 @@ int KX_GameObject::pyattr_set_record_animation(void *self_v, const KX_PYATTRIBUT
PyObject *KX_GameObject::pyattr_get_worldPosition(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_GLOBAL);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_GLOBAL);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetWorldPosition());
@ -2552,7 +2554,9 @@ int KX_GameObject::pyattr_set_worldPosition(void *self_v, const KX_PYATTRIBUTE_D
PyObject *KX_GameObject::pyattr_get_localPosition(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_LOCAL);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_LOCAL);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetLocalPosition());
@ -2574,7 +2578,9 @@ int KX_GameObject::pyattr_set_localPosition(void *self_v, const KX_PYATTRIBUTE_D
PyObject *KX_GameObject::pyattr_get_localInertia(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_INERTIA_LOCAL);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_INERTIA_LOCAL);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
if (self->GetPhysicsController1())
@ -2586,7 +2592,9 @@ PyObject *KX_GameObject::pyattr_get_localInertia(void *self_v, const KX_PYATTRIB
PyObject *KX_GameObject::pyattr_get_worldOrientation(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Matrix_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, 3, mathutils_kxgameob_matrix_cb_index, MATHUTILS_MAT_CB_ORI_GLOBAL);
return Matrix_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3, 3,
mathutils_kxgameob_matrix_cb_index, MATHUTILS_MAT_CB_ORI_GLOBAL);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetWorldOrientation());
@ -2611,7 +2619,9 @@ int KX_GameObject::pyattr_set_worldOrientation(void *self_v, const KX_PYATTRIBUT
PyObject *KX_GameObject::pyattr_get_localOrientation(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Matrix_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, 3, mathutils_kxgameob_matrix_cb_index, MATHUTILS_MAT_CB_ORI_LOCAL);
return Matrix_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3, 3,
mathutils_kxgameob_matrix_cb_index, MATHUTILS_MAT_CB_ORI_LOCAL);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetLocalOrientation());
@ -2635,7 +2645,9 @@ int KX_GameObject::pyattr_set_localOrientation(void *self_v, const KX_PYATTRIBUT
PyObject *KX_GameObject::pyattr_get_worldScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_GLOBAL);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_GLOBAL);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetWorldScaling());
@ -2657,7 +2669,9 @@ int KX_GameObject::pyattr_set_worldScaling(void *self_v, const KX_PYATTRIBUTE_DE
PyObject *KX_GameObject::pyattr_get_localScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_LOCAL);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_LOCAL);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetLocalScaling());
@ -2759,7 +2773,9 @@ int KX_GameObject::pyattr_set_worldTransform(void *self_v, const KX_PYATTRIBUTE_
PyObject *KX_GameObject::pyattr_get_worldLinearVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_LINVEL_GLOBAL);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_LINVEL_GLOBAL);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetLinearVelocity(false));
@ -2781,7 +2797,9 @@ int KX_GameObject::pyattr_set_worldLinearVelocity(void *self_v, const KX_PYATTRI
PyObject *KX_GameObject::pyattr_get_localLinearVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_LINVEL_LOCAL);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_LINVEL_LOCAL);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetLinearVelocity(true));
@ -2803,7 +2821,9 @@ int KX_GameObject::pyattr_set_localLinearVelocity(void *self_v, const KX_PYATTRI
PyObject *KX_GameObject::pyattr_get_worldAngularVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_ANGVEL_GLOBAL);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_ANGVEL_GLOBAL);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetAngularVelocity(false));
@ -2825,7 +2845,9 @@ int KX_GameObject::pyattr_set_worldAngularVelocity(void *self_v, const KX_PYATTR
PyObject *KX_GameObject::pyattr_get_localAngularVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_ANGVEL_LOCAL);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_ANGVEL_LOCAL);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetAngularVelocity(true));
@ -2946,7 +2968,9 @@ PyObject *KX_GameObject::pyattr_get_meshes(void *self_v, const KX_PYATTRIBUTE_DE
PyObject *KX_GameObject::pyattr_get_obcolor(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 4, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_OBJECT_COLOR);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 4,
mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_OBJECT_COLOR);
#else
KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->GetObjectColor());

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@ -522,7 +522,9 @@ static Mathutils_Callback mathutils_obactu_vector_cb = {
PyObject *KX_ObjectActuator::pyattr_get_linV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_LINV);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_LINV);
}
int KX_ObjectActuator::pyattr_set_linV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
@ -538,7 +540,9 @@ int KX_ObjectActuator::pyattr_set_linV(void *self_v, const KX_PYATTRIBUTE_DEF *a
PyObject *KX_ObjectActuator::pyattr_get_angV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_ANGV);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_ANGV);
}
int KX_ObjectActuator::pyattr_set_angV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)

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@ -418,7 +418,9 @@ PyObject *KX_WorldInfo::pyattr_get_mist_typeconst(void *self_v, const KX_PYATTRI
PyObject *KX_WorldInfo::pyattr_get_mist_color(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_world_vector_cb_index, MATHUTILS_VEC_CB_MIST_COLOR);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_world_vector_cb_index, MATHUTILS_VEC_CB_MIST_COLOR);
#else
KX_WorldInfo *self = static_cast<KX_WorldInfo*>(self_v);
return PyObjectFrom(MT_Vector3(self->m_mistcolor));
@ -442,7 +444,9 @@ PyObject *KX_WorldInfo::pyattr_get_back_color(void *self_v, const KX_PYATTRIBUTE
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_world_vector_cb_index, MATHUTILS_VEC_CB_BACK_COLOR);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_world_vector_cb_index, MATHUTILS_VEC_CB_BACK_COLOR);
#else
KX_WorldInfo *self = static_cast<KX_WorldInfo*>(self_v);
return PyObjectFrom(MT_Vector3(self->m_backgroundcolor));
@ -465,7 +469,9 @@ int KX_WorldInfo::pyattr_set_back_color(void *self_v, const KX_PYATTRIBUTE_DEF *
PyObject *KX_WorldInfo::pyattr_get_ambient_color(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_world_vector_cb_index, MATHUTILS_VEC_CB_AMBIENT_COLOR);
return Vector_CreatePyObject_cb(
BGE_PROXY_FROM_REF_BORROW(self_v), 3,
mathutils_world_vector_cb_index, MATHUTILS_VEC_CB_AMBIENT_COLOR);
#else
KX_WorldInfo *self = static_cast<KX_WorldInfo*>(self_v);
return PyObjectFrom(MT_Vector3(self->m_ambientcolor));