Cleanup: unused parameters, `nullptr` instead of `NULL` in cpp code...
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dfb193f634
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@ -309,7 +309,7 @@ static double test_vec_roll_to_mat3_orthogonal(double s, double x, double z)
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{
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const float input[3] = {float(x), float(s * sqrt(1 - x * x - z * z)), float(z)};
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return test_vec_roll_to_mat3_normalized(input, 0.0f, NULL);
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return test_vec_roll_to_mat3_normalized(input, 0.0f, nullptr);
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}
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/** Test that the matrix is orthogonal for a range of inputs close to -Y. */
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@ -100,7 +100,7 @@ bool ED_gizmotypes_snap_3d_invert_snap_get(struct wmGizmo *UNUSED(gz))
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return snap_data->is_snap_invert;
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}
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bool ED_gizmotypes_snap_3d_is_enabled(const wmGizmo *gz)
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bool ED_gizmotypes_snap_3d_is_enabled(const wmGizmo *UNUSED(gz))
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{
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V3DSnapCursorData *snap_data = ED_view3d_cursor_snap_data_get(NULL, NULL, 0, 0);
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return snap_data->is_enabled;
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@ -754,7 +754,7 @@ static bool v3d_cursor_snap_pool_fn(bContext *C)
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return true;
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}
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static void v3d_cursor_snap_draw_fn(bContext *C, int x, int y, void *customdata)
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static void v3d_cursor_snap_draw_fn(bContext *C, int x, int y, void *UNUSED(customdata))
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{
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SnapCursorDataIntern *data_intern = &g_data_intern;
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V3DSnapCursorState *state = ED_view3d_cursor_snap_state_get();
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@ -694,8 +694,8 @@ static void draw_primitive_view(const struct bContext *C, ARegion *UNUSED(region
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* Use by both the operator and placement cursor.
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* \{ */
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static bool view3d_interactive_add_calc_snap(bContext *C,
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const wmEvent *event,
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static bool view3d_interactive_add_calc_snap(bContext *UNUSED(C),
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const wmEvent *UNUSED(event),
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float r_co_src[3],
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float r_matrix_orient[3][3],
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bool *r_is_enabled,
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