Object Mode: move to workspace struct

- Read-only access can often use EvaluationContext.object_mode
- Write access to go to WorkSpace.object_mode.
- Some TODO's remain (marked as "TODO/OBMODE")
- Add-ons will need updating
  (context.active_object.mode -> context.workspace.object_mode)
- There will be small/medium issues that still need resolving
  this does work on a basic level though.

See D3037
This commit is contained in:
Campbell Barton 2018-02-08 21:14:26 +11:00
parent 14a19fed78
commit 345c6298e9
Notes: blender-bot 2023-02-14 08:06:33 +01:00
Referenced by commit 147c24aeeb, Fix T54032: Adding torus test fails
Referenced by issue #54203, Crash when switching to Cycles while in texture paint
Referenced by issue #54027, Object wrongly in edit mode when changing workspaces with different active objects
Referenced by issue #54032, Adding Torus changes since workspace mode
Referenced by issue #53389, Workspaces: Integrating Interaction Modes - Proposals
89 changed files with 691 additions and 516 deletions

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@ -894,7 +894,8 @@ void BlenderSync::sync_curves(Mesh *mesh,
/* obtain general settings */
const bool use_curves = scene->curve_system_manager->use_curves;
if(!(use_curves && b_ob.mode() != b_ob.mode_PARTICLE_EDIT)) {
/* TODO/OBMODE, make cycles mode aware. */
if(!(use_curves /* && b_ob.mode() != b_ob.mode_PARTICLE_EDIT */ )) {
if(!motion)
mesh->compute_bounds();
return;

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@ -119,6 +119,7 @@ def object_data_add(context, obdata, operator=None, name=None):
:return: the newly created object in the scene.
:rtype: :class:`bpy.types.Object`
"""
workspace = context.workspace
scene = context.scene
layer = context.view_layer
layer_collection = context.layer_collection
@ -146,9 +147,9 @@ def object_data_add(context, obdata, operator=None, name=None):
# caused because entering edit-mode does not add a empty undo slot!
if context.user_preferences.edit.use_enter_edit_mode:
if not (obj_act and
obj_act.mode == 'EDIT' and
obj_act.type == obj_new.type):
obj_act.type == obj_new.type and
workspace.object_mode == 'EDIT'
):
_obdata = bpy.data.meshes.new(name)
obj_act = bpy.data.objects.new(_obdata.name, _obdata)
obj_act.matrix_world = obj_new.matrix_world
@ -159,7 +160,10 @@ def object_data_add(context, obdata, operator=None, name=None):
bpy.ops.ed.undo_push(message="Enter Editmode")
# XXX
if obj_act and obj_act.mode == 'EDIT' and obj_act.type == obj_new.type:
if (obj_act and
obj_act.type == obj_new.type and
workspace.object_mode == 'EDIT'
):
bpy.ops.mesh.select_all(action='DESELECT')
obj_act.select_set(action='SELECT')
bpy.ops.object.mode_set(mode='OBJECT')
@ -249,9 +253,10 @@ def object_image_guess(obj, bm=None):
first checking the texture-faces, then the material.
"""
# TODO, cycles/nodes materials
workspace = context.workspace
me = obj.data
if bm is None:
if obj.mode == 'EDIT':
if workspace.object_mode == 'EDIT':
import bmesh
bm = bmesh.from_edit_mesh(me)

View File

@ -57,9 +57,10 @@ def path_add_property(path, prop):
# selected objects (active object must be in object mode)
def RKS_POLL_selected_objects(ksi, context):
workspace = context.workspace
ob = context.active_object
if ob:
return ob.mode == 'OBJECT'
return workspace.object_mode == 'OBJECT'
else:
return bool(context.selected_objects)
@ -67,8 +68,9 @@ def RKS_POLL_selected_objects(ksi, context):
# selected bones
def RKS_POLL_selected_bones(ksi, context):
# we must be in Pose Mode, and there must be some bones selected
workspace = context.workspace
ob = context.active_object
if ob and ob.mode == 'POSE':
if ob and workspace.object_mode == 'POSE':
if context.active_pose_bone or context.selected_pose_bones:
return True
@ -87,8 +89,9 @@ def RKS_POLL_selected_items(ksi, context):
# all selected objects or pose bones, depending on which we've got
def RKS_ITER_selected_item(ksi, context, ks):
workspace = context.workspace
ob = context.active_object
if ob and ob.mode == 'POSE':
if ob and workspace.object_mode == 'POSE':
for bone in context.selected_pose_bones:
ksi.generate(context, ks, bone)
else:

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@ -53,6 +53,7 @@ class SCENE_OT_freestyle_fill_range_by_selection(bpy.types.Operator):
def execute(self, context):
import sys
workspace = context.workspace
scene = context.scene
view_layer = scene.view_layers.active
lineset = view_layer.freestyle_settings.linesets.active
@ -79,7 +80,7 @@ class SCENE_OT_freestyle_fill_range_by_selection(bpy.types.Operator):
return {'CANCELLED'}
# Find selected vertices in editmesh
ob = context.active_object
if ob.type == 'MESH' and ob.mode == 'EDIT' and ob.name != ref.name:
if ob.type == 'MESH' and workspace.object_mode == 'EDIT' and ob.name != ref.name:
bpy.ops.object.mode_set(mode='OBJECT')
selected_verts = [v for v in ob.data.vertices if v.select]
bpy.ops.object.mode_set(mode='EDIT')
@ -143,6 +144,7 @@ class SCENE_OT_freestyle_add_edge_marks_to_keying_set(bpy.types.Operator):
def execute(self, context):
# active keying set
workspace = context.workspace
scene = context.scene
ks = scene.keying_sets.active
if ks is None:
@ -150,7 +152,7 @@ class SCENE_OT_freestyle_add_edge_marks_to_keying_set(bpy.types.Operator):
ks.bl_description = ""
# add data paths to the keying set
ob = context.active_object
ob_mode = ob.mode
ob_mode = workspace.object_mode
mesh = ob.data
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
for i, edge in enumerate(mesh.edges):
@ -174,6 +176,7 @@ class SCENE_OT_freestyle_add_face_marks_to_keying_set(bpy.types.Operator):
def execute(self, context):
# active keying set
workspace = context.workspace
scene = context.scene
ks = scene.keying_sets.active
if ks is None:
@ -181,7 +184,7 @@ class SCENE_OT_freestyle_add_face_marks_to_keying_set(bpy.types.Operator):
ks.bl_description = ""
# add data paths to the keying set
ob = context.active_object
ob_mode = ob.mode
ob_mode = workspace.object_mode
mesh = ob.data
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
for i, polygon in enumerate(mesh.polygons):

View File

@ -57,8 +57,9 @@ class MeshMirrorUV(Operator):
precision = self.precision
double_warn = 0
workspace = context.workspace
ob = context.active_object
is_editmode = (ob.mode == 'EDIT')
is_editmode = (workspace.object_mode == 'EDIT')
if is_editmode:
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)

View File

@ -63,12 +63,13 @@ class SelectPattern(Operator):
pattern_match = (lambda a, b:
fnmatch.fnmatchcase(a.upper(), b.upper()))
is_ebone = False
workspace = context.workspace
obj = context.object
if obj and obj.mode == 'POSE':
if obj and workspace.object_mode == 'POSE':
items = obj.data.bones
if not self.extend:
bpy.ops.pose.select_all(action='DESELECT')
elif obj and obj.type == 'ARMATURE' and obj.mode == 'EDIT':
elif obj and obj.type == 'ARMATURE' and workspace.object_mode == 'EDIT':
items = obj.data.edit_bones
if not self.extend:
bpy.ops.armature.select_all(action='DESELECT')
@ -248,6 +249,8 @@ class SubdivisionSet(Operator):
if not relative and level < 0:
self.level = level = 0
workspace = context.workspace
def set_object_subd(obj):
for mod in obj.modifiers:
if mod.type == 'MULTIRES':
@ -257,18 +260,18 @@ class SubdivisionSet(Operator):
for i in range(sub):
bpy.ops.object.multires_subdivide(modifier="Multires")
if obj.mode == 'SCULPT':
if workspace.object_mode == 'SCULPT':
if mod.sculpt_levels != level:
mod.sculpt_levels = level
elif obj.mode == 'OBJECT':
elif workspace.object_mode == 'OBJECT':
if mod.levels != level:
mod.levels = level
return
else:
if obj.mode == 'SCULPT':
if workspace.object_mode == 'SCULPT':
if mod.sculpt_levels + level <= mod.total_levels:
mod.sculpt_levels += level
elif obj.mode == 'OBJECT':
elif workspace.object_mode == 'OBJECT':
if mod.levels + level <= mod.total_levels:
mod.levels += level
return
@ -284,7 +287,7 @@ class SubdivisionSet(Operator):
# add a new modifier
try:
if obj.mode == 'SCULPT':
if workspace.object_mode == 'SCULPT':
mod = obj.modifiers.new("Multires", 'MULTIRES')
if level > 0:
for i in range(0, level):
@ -467,8 +470,9 @@ class ShapeTransfer(Operator):
@classmethod
def poll(cls, context):
workspace = context.workspace
obj = context.active_object
return (obj and obj.mode != 'EDIT')
return (obj and workspace.object_mode != 'EDIT')
def execute(self, context):
ob_act = context.active_object
@ -508,10 +512,11 @@ class JoinUVs(Operator):
def _main(self, context):
import array
workspace = context.workspace
obj = context.active_object
mesh = obj.data
is_editmode = (obj.mode == 'EDIT')
is_editmode = (workspace.object_mode == 'EDIT')
if is_editmode:
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)

View File

@ -73,9 +73,10 @@ class QuickFur(Operator):
)
def execute(self, context):
workspace = context.workspace
fake_context = context.copy()
mesh_objects = [obj for obj in context.selected_objects
if obj.type == 'MESH' and obj.mode == 'OBJECT']
if obj.type == 'MESH' and workspace.object_mode == 'OBJECT']
if not mesh_objects:
self.report({'ERROR'}, "Select at least one mesh object")

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@ -558,8 +558,8 @@ def lightmap_uvpack(meshes,
def unwrap(operator, context, **kwargs):
is_editmode = (context.object.mode == 'EDIT')
workspace = context.workspace
is_editmode = (workspace.object_mode == 'EDIT')
if is_editmode:
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)

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@ -748,7 +748,8 @@ def main(context,
USER_FILL_HOLES_QUALITY = 50 # Only for hole filling.
USER_VIEW_INIT = 0 # Only for hole filling.
is_editmode = (context.active_object.mode == 'EDIT')
workspace = context.workspace
is_editmode = (workspace.object_mode == 'EDIT')
if is_editmode:
obList = [ob for ob in [context.active_object] if ob and ob.type == 'MESH']
else:
@ -781,7 +782,7 @@ def main(context,
# Toggle Edit mode
is_editmode = (context.active_object.mode == 'EDIT')
is_editmode = (workspace.object_mode == 'EDIT')
if is_editmode:
bpy.ops.object.mode_set(mode='OBJECT')
# Assume face select mode! an annoying hack to toggle face select mode because Mesh doesn't like faceSelectMode.

View File

@ -30,8 +30,9 @@ class VIEW3D_OT_edit_mesh_extrude_individual_move(Operator):
@classmethod
def poll(cls, context):
workspace = context.workspace
obj = context.active_object
return (obj is not None and obj.mode == 'EDIT')
return (obj is not None and workspace.object_mode == 'EDIT')
def execute(self, context):
mesh = context.object.data
@ -68,8 +69,9 @@ class VIEW3D_OT_edit_mesh_extrude_move(Operator):
@classmethod
def poll(cls, context):
workspace = context.workspace
obj = context.active_object
return (obj is not None and obj.mode == 'EDIT')
return (obj is not None and workspace.object_mode == 'EDIT')
@staticmethod
def extrude_region(context, use_vert_normals):
@ -117,8 +119,9 @@ class VIEW3D_OT_edit_mesh_extrude_shrink_fatten(Operator):
@classmethod
def poll(cls, context):
workspace = context.workspace
obj = context.active_object
return (obj is not None and obj.mode == 'EDIT')
return (obj is not None and workspace.object_mode == 'EDIT')
def execute(self, context):
return VIEW3D_OT_edit_mesh_extrude_move.extrude_region(context, True)
@ -173,7 +176,8 @@ class VIEW3D_OT_select_or_deselect_all(Operator):
def poll(cls, context):
active_object = context.active_object
if active_object:
return active_object.mode in {'EDIT', 'OBJECT', 'POSE'}
workspace = context.workspace
return workspace.object_mode in {'EDIT', 'OBJECT', 'POSE'}
return True
def invoke(self, context, event):
@ -184,7 +188,9 @@ class VIEW3D_OT_select_or_deselect_all(Operator):
active_object = context.active_object
if active_object:
if active_object.mode == 'EDIT':
workspace = context.workspace
object_mode = workspace.object_mode
if object_mode == 'EDIT':
if active_object.type == 'MESH':
bpy.ops.mesh.select_all(action='DESELECT')
elif active_object.type == 'CURVE':
@ -197,9 +203,9 @@ class VIEW3D_OT_select_or_deselect_all(Operator):
bpy.ops.mball.select_all(action='DESELECT')
elif active_object.type == 'ARMATURE':
bpy.ops.armature.select_all(action='DESELECT')
elif active_object.mode == 'POSE':
elif object_mode == 'POSE':
bpy.ops.pose.select_all(action='DESELECT')
elif active_object.mode == 'PARTICLE_EDIT':
elif object_mode == 'PARTICLE_EDIT':
bpy.ops.particle.select_all(action='DESELECT')
else:
bpy.ops.object.select_all(action='DESELECT')

View File

@ -910,8 +910,9 @@ class OBJECT_PT_constraints(ConstraintButtonsPanel, Panel):
layout = self.layout
obj = context.object
workspace = context.workspace
if obj.type == 'ARMATURE' and obj.mode == 'POSE':
if obj.type == 'ARMATURE' and workspace.object_mode == 'POSE':
box = layout.box()
box.alert = True # XXX: this should apply to the box background
box.label(icon='INFO', text="Constraints for active bone do not live here")

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@ -58,7 +58,8 @@ class BONE_PT_transform(BoneButtonsPanel, Panel):
return True
ob = context.object
return ob and ob.mode == 'POSE' and context.bone
workspace = context.workspace
return ob and workspace.object_mode == 'POSE' and context.bone
def draw(self, context):
layout = self.layout
@ -110,7 +111,8 @@ class BONE_PT_transform_locks(BoneButtonsPanel, Panel):
@classmethod
def poll(cls, context):
ob = context.object
return ob and ob.mode == 'POSE' and context.bone
workspace = context.workspace
return ob and workspace.object_mode == 'POSE' and context.bone
def draw(self, context):
layout = self.layout
@ -311,7 +313,8 @@ class BONE_PT_inverse_kinematics(BoneButtonsPanel, Panel):
@classmethod
def poll(cls, context):
ob = context.object
return ob and ob.mode == 'POSE' and context.bone
workspace = context.workspace
return ob and workspace.object_mode == 'POSE' and context.bone
def draw(self, context):
layout = self.layout
@ -439,7 +442,8 @@ class BONE_PT_custom_props(BoneButtonsPanel, PropertyPanel, Panel):
@property
def _context_path(self):
obj = bpy.context.object
if obj and obj.mode == 'POSE':
workspace = context.workspace
if obj and workspace.object_mode == 'POSE':
return "active_pose_bone"
else:
return "active_bone"

View File

@ -94,10 +94,13 @@ class MESH_UL_shape_keys(UIList):
# key = data
key_block = item
if self.layout_type in {'DEFAULT', 'COMPACT'}:
workspace = context.workspace
split = layout.split(0.66, False)
split.prop(key_block, "name", text="", emboss=False, icon_value=icon)
row = split.row(align=True)
if key_block.mute or (obj.mode == 'EDIT' and not (obj.use_shape_key_edit_mode and obj.type == 'MESH')):
if (key_block.mute or
(workspace.object_mode == 'EDIT' and not (obj.use_shape_key_edit_mode and obj.type == 'MESH'))
):
row.active = False
if not item.id_data.use_relative:
row.prop(key_block, "frame", text="", emboss=False)
@ -205,6 +208,7 @@ class DATA_PT_vertex_groups(MeshButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
workspace = context.workspace
ob = context.object
group = ob.vertex_groups.active
@ -225,7 +229,10 @@ class DATA_PT_vertex_groups(MeshButtonsPanel, Panel):
col.operator("object.vertex_group_move", icon='TRIA_UP', text="").direction = 'UP'
col.operator("object.vertex_group_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
if ob.vertex_groups and (ob.mode == 'EDIT' or (ob.mode == 'WEIGHT_PAINT' and ob.type == 'MESH' and ob.data.use_paint_mask_vertex)):
if (ob.vertex_groups and
((workspace.object_mode == 'EDIT') or
(workspace.object_mode == 'WEIGHT_PAINT' and ob.type == 'MESH' and ob.data.use_paint_mask_vertex))
):
row = layout.row()
sub = row.row(align=True)
@ -251,6 +258,7 @@ class DATA_PT_face_maps(MeshButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
workspace = context.workspace
ob = context.object
facemap = ob.face_maps.active
@ -269,7 +277,7 @@ class DATA_PT_face_maps(MeshButtonsPanel, Panel):
col.operator("object.face_map_move", icon='TRIA_UP', text="").direction = 'UP'
col.operator("object.face_map_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
if ob.face_maps and (ob.mode == 'EDIT' and ob.type == 'MESH'):
if ob.face_maps and (workspace.object_mode == 'EDIT' and ob.type == 'MESH'):
row = layout.row()
sub = row.row(align=True)
@ -293,11 +301,12 @@ class DATA_PT_shape_keys(MeshButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
workspace = context.workspace
ob = context.object
key = ob.data.shape_keys
kb = ob.active_shape_key
enable_edit = ob.mode != 'EDIT'
enable_edit = workspace.object_mode != 'EDIT'
enable_edit_value = False
if ob.show_only_shape_key is False:
@ -419,6 +428,7 @@ class DATA_PT_customdata(MeshButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
workspace = context.workspace
obj = context.object
me = context.mesh
col = layout.column()
@ -433,7 +443,7 @@ class DATA_PT_customdata(MeshButtonsPanel, Panel):
col = layout.column()
col.enabled = (obj.mode != 'EDIT')
col.enabled = (workspace.object_mode != 'EDIT')
col.prop(me, "use_customdata_vertex_bevel")
col.prop(me, "use_customdata_edge_bevel")
col.prop(me, "use_customdata_edge_crease")

View File

@ -414,6 +414,8 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
layout.label(text="Settings are inside the Physics tab")
def HOOK(self, layout, ob, md):
from bpy import context
workspace = context.workspace
use_falloff = (md.falloff_type != 'NONE')
split = layout.split()
@ -445,7 +447,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col = split.column()
col.prop(md, "use_falloff_uniform")
if ob.mode == 'EDIT':
if workspace.object_mode == 'EDIT':
row = col.row(align=True)
row.operator("object.hook_reset", text="Reset")
row.operator("object.hook_recenter", text="Recenter")
@ -601,6 +603,9 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col.prop(md, "mirror_object", text="")
def MULTIRES(self, layout, ob, md):
from bpy import context
workspace = context.workspace
layout.row().prop(md, "subdivision_type", expand=True)
split = layout.split()
@ -611,7 +616,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col = split.column()
col.enabled = ob.mode != 'EDIT'
col.enabled = workspace.object_mode != 'EDIT'
col.operator("object.multires_subdivide", text="Subdivide")
col.operator("object.multires_higher_levels_delete", text="Delete Higher")
col.operator("object.multires_reshape", text="Reshape")

View File

@ -148,7 +148,7 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel, Panel):
col.operator("object.material_slot_move", icon='TRIA_UP', text="").direction = 'UP'
col.operator("object.material_slot_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
if ob.mode == 'EDIT':
if context.workspace.object_mode == 'EDIT':
row = layout.row(align=True)
row.operator("object.material_slot_assign", text="Assign")
row.operator("object.material_slot_select", text="Select")
@ -1094,7 +1094,7 @@ class EEVEE_MATERIAL_PT_context_material(MaterialButtonsPanel, Panel):
col.operator("object.material_slot_move", icon='TRIA_UP', text="").direction = 'UP'
col.operator("object.material_slot_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
if ob.mode == 'EDIT':
if context.workspace.object_mode == 'EDIT':
row = layout.row(align=True)
row.operator("object.material_slot_assign", text="Assign")
row.operator("object.material_slot_select", text="Select")

View File

@ -1208,7 +1208,8 @@ class ImageScopesPanel:
if sima.mode == 'PAINT':
return False
ob = context.active_object
if ob and ob.mode in {'TEXTURE_PAINT', 'EDIT'}:
workspace = context.workspace
if ob and workspace.object_mode in {'TEXTURE_PAINT', 'EDIT'}:
return False
return True

View File

@ -48,10 +48,7 @@ class INFO_HT_header(Header):
layout.template_ID(window, "workspace", new="workspace.workspace_add_menu", unlink="workspace.workspace_delete")
layout.template_search_preview(window, "screen", workspace, "screens", new="screen.new", unlink="screen.delete", rows=2, cols=6)
if hasattr(window, 'object_mode'):
act_mode_item = bpy.types.Object.bl_rna.properties['mode'].enum_items[window.object_mode]
else:
act_mode_item = bpy.types.Object.bl_rna.properties['mode'].enum_items[layer.objects.active.mode]
act_mode_item = bpy.types.WorkSpace.bl_rna.properties['object_mode'].enum_items[workspace.object_mode]
layout.operator_menu_enum("object.mode_set", "mode", text=act_mode_item.name, icon=act_mode_item.icon)
row = layout.row()
@ -87,7 +84,7 @@ class INFO_HT_header(Header):
return
row.operator("wm.splash", text="", icon='BLENDER', emboss=False)
row.label(text=scene.statistics(context.view_layer), translate=False)
row.label(text=scene.statistics(workspace, context.view_layer), translate=False)
class INFO_MT_editor_menus(Menu):

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@ -48,7 +48,7 @@ class VIEW3D_HT_header(Header):
layout.template_header_3D()
if obj:
mode = obj.mode
mode = context.workspace.object_mode
# Particle edit
if mode == 'PARTICLE_EDIT':
row.prop(toolsettings.particle_edit, "select_mode", text="", expand=True)
@ -317,8 +317,9 @@ class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base):
VIEW3D_MT_transform_base.draw(self, context)
# armature specific extensions follow...
workspace = context.workspace
obj = context.object
if obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'}:
if obj.type == 'ARMATURE' and workspace.object_mode in {'EDIT', 'POSE'}:
if obj.data.draw_type == 'BBONE':
layout.separator()
@ -1955,7 +1956,10 @@ class VIEW3D_MT_vertex_group(Menu):
layout.operator("object.vertex_group_assign_new")
ob = context.active_object
if ob.mode == 'EDIT' or (ob.mode == 'WEIGHT_PAINT' and ob.type == 'MESH' and ob.data.use_paint_mask_vertex):
workspace = context.workspace
if ((workspace.object_mode == 'EDIT') or
(workspace.object_mode == 'WEIGHT_PAINT' and ob.type == 'MESH' and ob.data.use_paint_mask_vertex)
):
if ob.vertex_groups.active:
layout.separator()
@ -3388,7 +3392,7 @@ class VIEW3D_PT_view3d_properties(Panel):
if lock_object:
if lock_object.type == 'ARMATURE':
col.prop_search(view, "lock_bone", lock_object.data,
"edit_bones" if lock_object.mode == 'EDIT'
"edit_bones" if context.mode == 'EDIT_ARMATURE'
else "bones",
text="")
else:
@ -3441,12 +3445,13 @@ class VIEW3D_PT_view3d_name(Panel):
def draw(self, context):
layout = self.layout
workspace = context.workspace
ob = context.active_object
row = layout.row()
row.label(text="", icon='OBJECT_DATA')
row.prop(ob, "name", text="")
if ob.type == 'ARMATURE' and ob.mode in {'EDIT', 'POSE'}:
if ob.type == 'ARMATURE' and workspace.object_mode in {'EDIT', 'POSE'}:
bone = context.active_bone
if bone:
row = layout.row()
@ -3764,7 +3769,8 @@ class VIEW3D_PT_etch_a_ton(Panel):
def poll(cls, context):
scene = context.space_data
ob = context.active_object
return scene and ob and ob.type == 'ARMATURE' and ob.mode == 'EDIT'
workspace = context.workspace
return scene and ob and (ob.type == 'ARMATURE') and (workspace.object_mode == 'EDIT')
def draw_header(self, context):
layout = self.layout
@ -3820,7 +3826,8 @@ class VIEW3D_PT_context_properties(Panel):
def _active_context_member(context):
obj = context.object
if obj:
mode = obj.mode
workspace = context.workspace
mode = workspace.object_mode
if mode == 'POSE':
return "active_pose_bone"
elif mode == 'EDIT' and obj.type == 'ARMATURE':

View File

@ -2051,7 +2051,7 @@ class VIEW3D_PT_tools_history(View3DPanel, Panel):
row = col.row(align=True)
row.operator("ed.undo")
row.operator("ed.redo")
if obj is None or obj.mode != 'SCULPT':
if obj is None or workspace.object_mode != 'SCULPT':
# Sculpt mode does not generate an undo menu it seems...
col.operator("ed.undo_history")

View File

@ -388,8 +388,9 @@ class BUILTIN_KSI_WholeCharacter(KeyingSetInfo):
# poll - pose-mode on active object only
def poll(ksi, context):
return ((context.active_object) and (context.active_object.pose) and
(context.active_object.mode == 'POSE'))
workspace = context.workspace
ob = context.active_object
return (ob and ob.pose and (workspace.object_mode == 'POSE'))
# iterator - all bones regardless of selection
def iterator(ksi, context, ks):

View File

@ -100,6 +100,8 @@ struct GPUDrawObject;
struct PBVH;
struct EvaluationContext;
#include "DNA_object_enums.h"
/* number of sub-elements each mesh element has (for interpolation) */
#define SUB_ELEMS_VERT 0
#define SUB_ELEMS_EDGE 2
@ -381,7 +383,7 @@ struct DerivedMesh {
/** Get the BVH used for paint modes
*/
struct PBVH *(*getPBVH)(struct Object *ob, DerivedMesh *dm);
struct PBVH *(*getPBVH)(struct Object *ob, DerivedMesh *dm, eObjectMode object_mode);
/* Drawing Operations */

View File

@ -48,20 +48,21 @@ struct MVert;
struct MPoly;
struct MLoopTri;
#include "DNA_object_enums.h"
/* Delete mesh mdisps and grid paint masks */
void multires_customdata_delete(struct Mesh *me);
void multires_set_tot_level(struct Object *ob,
struct MultiresModifierData *mmd, int lvl);
void multires_set_tot_level(struct MultiresModifierData *mmd, int lvl, eObjectMode object_mode);
void multires_mark_as_modified(struct Object *ob, enum MultiresModifiedFlags flags);
void multires_force_update(struct Object *ob);
void multires_force_render_update(struct Object *ob);
void multires_force_render_update(struct Object *ob, eObjectMode object_mode);
void multires_force_external_reload(struct Object *ob);
/* internal, only called in subsurf_ccg.c */
void multires_modifier_update_mdisps(struct DerivedMesh *dm);
void multires_modifier_update_mdisps(struct DerivedMesh *dm, eObjectMode object_mode);
void multires_modifier_update_hidden(struct DerivedMesh *dm);
void multiresModifier_set_levels_from_disps(struct MultiresModifierData *mmd, struct Object *ob);
@ -73,21 +74,27 @@ typedef enum {
MULTIRES_IGNORE_SIMPLIFY = 8
} MultiresFlags;
struct DerivedMesh *multires_make_derived_from_derived(struct DerivedMesh *dm,
struct MultiresModifierData *mmd,
struct Object *ob,
MultiresFlags flags);
struct DerivedMesh *multires_make_derived_from_derived(
struct DerivedMesh *dm,
struct MultiresModifierData *mmd,
struct Object *ob,
MultiresFlags flags,
eObjectMode object_mode);
struct MultiresModifierData *find_multires_modifier_before(struct Scene *scene,
struct ModifierData *lastmd);
struct MultiresModifierData *get_multires_modifier(struct Scene *scene, struct Object *ob, bool use_first);
struct DerivedMesh *get_multires_dm(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *ob);
void multiresModifier_del_levels(struct MultiresModifierData *, struct Object *, int direction);
void multiresModifier_base_apply(struct MultiresModifierData *mmd, struct Object *ob);
void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Object *ob, int updateblock, int simple);
void multiresModifier_del_levels(
struct MultiresModifierData *, struct Object *, int direction, eObjectMode object_mode);
void multiresModifier_base_apply(
struct MultiresModifierData *mmd, struct Object *ob, eObjectMode object_mode);
void multiresModifier_subdivide(
struct MultiresModifierData *mmd, struct Object *ob, int updateblock, int simple, eObjectMode object_mode);
void multiresModifier_sync_levels_ex(
struct Object *ob_dst, struct MultiresModifierData *mmd_src, struct MultiresModifierData *mmd_dst);
struct Object *ob_dst, struct MultiresModifierData *mmd_src, struct MultiresModifierData *mmd_dst,
eObjectMode object_mode);
int multiresModifier_reshape(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *dst, struct Object *src);
int multiresModifier_reshapeFromDM(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct MultiresModifierData *mmd,
@ -103,7 +110,7 @@ enum {
MULTIRES_SPACE_OBJECT,
MULTIRES_SPACE_ABSOLUTE
};
void multires_set_space(struct DerivedMesh *dm, struct Object *ob, int from, int to);
void multires_set_space(struct DerivedMesh *dm, struct Object *ob, int from, int to, eObjectMode object_mode);
/* Related to the old multires */
void multires_free(struct Multires *mr);

View File

@ -74,7 +74,9 @@ void BKE_object_modifier_hook_reset(struct Object *ob, struct HookModifierData *
bool BKE_object_support_modifier_type_check(struct Object *ob, int modifier_type);
void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src);
void BKE_object_link_modifiers(
struct Object *ob_dst, const struct Object *ob_src,
eObjectMode object_mode);
void BKE_object_free_modifiers(struct Object *ob);
void BKE_object_make_proxy(struct Object *ob, struct Object *target, struct Object *gob);

View File

@ -93,8 +93,10 @@ typedef enum eOverlayControlFlags {
PAINT_OVERLAY_OVERRIDE_PRIMARY | \
PAINT_OVERLAY_OVERRIDE_CURSOR)
void BKE_paint_invalidate_overlay_tex(struct Scene *scene, struct ViewLayer *view_layer, const struct Tex *tex);
void BKE_paint_invalidate_cursor_overlay(struct Scene *scene, struct ViewLayer *view_layer, struct CurveMapping *curve);
void BKE_paint_invalidate_overlay_tex(
struct Scene *scene, struct ViewLayer *view_layer, const struct Tex *tex, eObjectMode object_mode);
void BKE_paint_invalidate_cursor_overlay(
struct Scene *scene, struct ViewLayer *view_layer, struct CurveMapping *curve, eObjectMode object_mode);
void BKE_paint_invalidate_overlay_all(void);
eOverlayControlFlags BKE_paint_get_overlay_flags(void);
void BKE_paint_reset_overlay_invalid(eOverlayControlFlags flag);

View File

@ -54,6 +54,7 @@ struct ShrinkwrapModifierData;
struct MDeformVert;
struct BVHTree;
struct SpaceTransform;
struct EvaluationContext;
typedef struct ShrinkwrapCalcData {
@ -76,8 +77,10 @@ typedef struct ShrinkwrapCalcData {
} ShrinkwrapCalcData;
void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object *ob, struct DerivedMesh *dm,
float (*vertexCos)[3], int numVerts, bool for_render);
void shrinkwrapModifier_deform(
const struct EvaluationContext *eval_ctx,
struct ShrinkwrapModifierData *smd, struct Object *ob, struct DerivedMesh *dm,
float (*vertexCos)[3], int numVerts, bool for_render);
/*
* This function casts a ray in the given BVHTree.. but it takes into consideration the space_transform, that is:

View File

@ -34,17 +34,6 @@ struct Scene;
struct TransformOrientation;
struct ViewLayer;
/**
* Plan is to store the object-mode per workspace, not per object anymore.
* However, there's quite some work to be done for that, so for now, there is just a basic
* implementation of an object <-> workspace object-mode syncing for testing, with some known
* problems. Main problem being that the modes can get out of sync when changing object selection.
* Would require a pile of temporary changes to always sync modes when changing selection. So just
* leaving this here for some testing until object-mode is really a workspace level setting.
*/
#define USE_WORKSPACE_MODE
/* -------------------------------------------------------------------- */
/* Create, delete, init */
@ -106,15 +95,6 @@ void BKE_workspace_active_layout_set(struct WorkSpaceInstanceHook *h
struct bScreen *BKE_workspace_active_screen_get(const struct WorkSpaceInstanceHook *hook) GETTER_ATTRS;
void BKE_workspace_active_screen_set(
struct WorkSpaceInstanceHook *hook, struct WorkSpace *workspace, struct bScreen *screen) SETTER_ATTRS;
#ifdef USE_WORKSPACE_MODE
enum eObjectMode BKE_workspace_object_mode_get(
const struct WorkSpace *workspace,
const struct Scene *scene) GETTER_ATTRS;
void BKE_workspace_object_mode_set(
struct WorkSpace *workspace,
struct Scene *scene,
const enum eObjectMode mode) SETTER_ATTRS;
#endif
struct Base *BKE_workspace_active_base_get(const struct WorkSpace *workspace, const struct Scene *scene);
struct ListBase *BKE_workspace_transform_orientations_get(struct WorkSpace *workspace) GETTER_ATTRS;
struct ViewLayer *BKE_workspace_view_layer_get(
@ -151,8 +131,7 @@ void BKE_workspace_update_tagged(struct EvaluationContext *eval_ctx,
void BKE_workspace_update_object_mode(
struct EvaluationContext *eval_ctx,
struct WorkSpace *workspace,
struct Scene *scene);
struct WorkSpace *workspace);
#undef GETTER_ATTRS
#undef SETTER_ATTRS

View File

@ -64,6 +64,8 @@
#include "GPU_shader.h"
#include "GPU_basic_shader.h"
#include "DEG_depsgraph.h"
#include <string.h>
#include <limits.h>
#include <math.h>
@ -260,7 +262,8 @@ static bool can_pbvh_draw(Object *ob, DerivedMesh *dm)
return cddm->mvert == me->mvert || ob->sculpt->kb;
}
static PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
static PBVH *cdDM_getPBVH(
Object *ob, DerivedMesh *dm, eObjectMode UNUSED(object_mode))
{
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;

View File

@ -1035,9 +1035,11 @@ int CTX_data_mode_enum_ex(const Object *obedit, const Object *ob, const eObjectM
int CTX_data_mode_enum(const bContext *C)
{
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
Object *obedit = CTX_data_edit_object(C);
Object *obact = obedit ? NULL : CTX_data_active_object(C);
return CTX_data_mode_enum_ex(obedit, obact, obact ? obact->mode : OB_MODE_OBJECT);
return CTX_data_mode_enum_ex(obedit, obact, eval_ctx.object_mode);
}
/* would prefer if we can use the enum version below over this one - Campbell */
@ -1273,10 +1275,10 @@ void CTX_data_eval_ctx(const bContext *C, EvaluationContext *eval_ctx)
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *obact = OBACT(view_layer);
RenderEngineType *engine_type = CTX_data_engine_type(C);
WorkSpace *workspace = CTX_wm_workspace(C);
DEG_evaluation_context_init_from_scene(
eval_ctx,
scene, view_layer, engine_type,
obact ? obact->mode : OB_MODE_OBJECT, DAG_EVAL_VIEWPORT);
workspace->object_mode, DAG_EVAL_VIEWPORT);
}

View File

@ -60,6 +60,8 @@
#include "BKE_object.h"
#include "DEG_depsgraph.h"
#include "CCGSubSurf.h"
#include <math.h>
@ -336,12 +338,13 @@ MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, bool use_f
return mmd;
}
static int multires_get_level(Object *ob, MultiresModifierData *mmd,
bool render, bool ignore_simplify)
static int multires_get_level(
MultiresModifierData *mmd,
bool render, bool ignore_simplify, eObjectMode object_mode)
{
if (render)
return (mmd->modifier.scene) ? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->renderlvl, true) : mmd->renderlvl;
else if (ob->mode == OB_MODE_SCULPT)
else if (object_mode == OB_MODE_SCULPT)
return mmd->sculptlvl;
else if (ignore_simplify)
return mmd->lvl;
@ -349,12 +352,13 @@ static int multires_get_level(Object *ob, MultiresModifierData *mmd,
return (mmd->modifier.scene) ? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->lvl, false) : mmd->lvl;
}
void multires_set_tot_level(Object *ob, MultiresModifierData *mmd, int lvl)
void multires_set_tot_level(MultiresModifierData *mmd, int lvl, eObjectMode object_mode)
{
mmd->totlvl = lvl;
if (ob->mode != OB_MODE_SCULPT)
if (object_mode != OB_MODE_SCULPT) {
mmd->lvl = CLAMPIS(MAX2(mmd->lvl, lvl), 0, mmd->totlvl);
}
mmd->sculptlvl = CLAMPIS(MAX2(mmd->sculptlvl, lvl), 0, mmd->totlvl);
mmd->renderlvl = CLAMPIS(MAX2(mmd->renderlvl, lvl), 0, mmd->totlvl);
@ -392,9 +396,9 @@ void multires_force_external_reload(Object *ob)
multires_force_update(ob);
}
void multires_force_render_update(Object *ob)
void multires_force_render_update(Object *ob, eObjectMode object_mode)
{
if (ob && (ob->mode & OB_MODE_SCULPT) && modifiers_findByType(ob, eModifierType_Multires))
if (ob && (object_mode & OB_MODE_SCULPT) && modifiers_findByType(ob, eModifierType_Multires))
multires_force_update(ob);
}
@ -434,7 +438,7 @@ int multiresModifier_reshapeFromDeformMod(const struct EvaluationContext *eval_c
int numVerts, result;
float (*deformedVerts)[3];
if (multires_get_level(ob, mmd, false, true) == 0)
if (multires_get_level(mmd, false, true, eval_ctx->object_mode) == 0)
return 0;
/* Create DerivedMesh for deformation modifier */
@ -614,7 +618,7 @@ static void multires_grid_paint_mask_downsample(GridPaintMask *gpm, int level)
}
}
static void multires_del_higher(MultiresModifierData *mmd, Object *ob, int lvl)
static void multires_del_higher(MultiresModifierData *mmd, Object *ob, int lvl, eObjectMode object_mode)
{
Mesh *me = (Mesh *)ob->data;
int levels = mmd->totlvl - lvl;
@ -676,14 +680,14 @@ static void multires_del_higher(MultiresModifierData *mmd, Object *ob, int lvl)
}
}
multires_set_tot_level(ob, mmd, lvl);
multires_set_tot_level(mmd, lvl, object_mode);
}
/* (direction = 1) for delete higher, (direction = 0) for lower (not implemented yet) */
void multiresModifier_del_levels(MultiresModifierData *mmd, Object *ob, int direction)
void multiresModifier_del_levels(MultiresModifierData *mmd, Object *ob, int direction, eObjectMode object_mode)
{
Mesh *me = BKE_mesh_from_object(ob);
int lvl = multires_get_level(ob, mmd, false, true);
int lvl = multires_get_level(mmd, false, true, object_mode);
int levels = mmd->totlvl - lvl;
MDisps *mdisps;
@ -694,13 +698,14 @@ void multiresModifier_del_levels(MultiresModifierData *mmd, Object *ob, int dire
multires_force_update(ob);
if (mdisps && levels > 0 && direction == 1) {
multires_del_higher(mmd, ob, lvl);
multires_del_higher(mmd, ob, lvl, object_mode);
}
multires_set_tot_level(ob, mmd, lvl);
multires_set_tot_level(mmd, lvl, object_mode);
}
static DerivedMesh *multires_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int totlvl, int simple, bool alloc_paint_mask)
static DerivedMesh *multires_dm_create_local(
Object *ob, DerivedMesh *dm, int lvl, int totlvl, int simple, bool alloc_paint_mask, eObjectMode object_mode)
{
MultiresModifierData mmd = {{NULL}};
MultiresFlags flags = MULTIRES_USE_LOCAL_MMD;
@ -714,10 +719,12 @@ static DerivedMesh *multires_dm_create_local(Object *ob, DerivedMesh *dm, int lv
if (alloc_paint_mask)
flags |= MULTIRES_ALLOC_PAINT_MASK;
return multires_make_derived_from_derived(dm, &mmd, ob, flags);
return multires_make_derived_from_derived(dm, &mmd, ob, flags, object_mode);
}
static DerivedMesh *subsurf_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int simple, int optimal, int plain_uv, int alloc_paint_mask)
static DerivedMesh *subsurf_dm_create_local(
DerivedMesh *dm, int lvl, int simple,
int optimal, int plain_uv, int alloc_paint_mask, eObjectMode object_mode)
{
SubsurfModifierData smd = {{NULL}};
SubsurfFlags flags = 0;
@ -730,7 +737,7 @@ static DerivedMesh *subsurf_dm_create_local(Object *ob, DerivedMesh *dm, int lvl
if (optimal)
smd.flags |= eSubsurfModifierFlag_ControlEdges;
if (ob->mode & OB_MODE_EDIT)
if (object_mode & OB_MODE_EDIT)
flags |= SUBSURF_IN_EDIT_MODE;
if (alloc_paint_mask)
@ -750,7 +757,7 @@ static float v3_dist_from_plane(float v[3], float center[3], float no[3])
return dot_v3v3(s, no);
}
void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob, eObjectMode object_mode)
{
DerivedMesh *cddm, *dispdm, *origdm;
Mesh *me;
@ -772,7 +779,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
/* generate highest level with displacements */
cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
dispdm = multires_dm_create_local(ob, cddm, totlvl, totlvl, 0, 0);
dispdm = multires_dm_create_local(ob, cddm, totlvl, totlvl, 0, 0, object_mode);
cddm->release(cddm);
/* copy the new locations of the base verts into the mesh */
@ -868,7 +875,9 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
/* subdivide the mesh to highest level without displacements */
cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
origdm = subsurf_dm_create_local(ob, cddm, totlvl, 0, 0, mmd->flags & eMultiresModifierFlag_PlainUv, 0);
origdm = subsurf_dm_create_local(
cddm, totlvl, 0,
0, mmd->flags & eMultiresModifierFlag_PlainUv, 0, object_mode);
cddm->release(cddm);
/* calc disps */
@ -878,7 +887,8 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
dispdm->release(dispdm);
}
static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl, int updateblock, int simple)
static void multires_subdivide(
MultiresModifierData *mmd, Object *ob, int totlvl, int updateblock, int simple, eObjectMode object_mode)
{
Mesh *me = ob->data;
MDisps *mdisps;
@ -907,11 +917,13 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
/* create subsurf DM from original mesh at high level */
cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
highdm = subsurf_dm_create_local(ob, cddm, totlvl, simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv, has_mask);
highdm = subsurf_dm_create_local(
cddm, totlvl, simple,
0, mmd->flags & eMultiresModifierFlag_PlainUv, has_mask, object_mode);
ss = ((CCGDerivedMesh *)highdm)->ss;
/* create multires DM from original mesh at low level */
lowdm = multires_dm_create_local(ob, cddm, lvl, lvl, simple, has_mask);
lowdm = multires_dm_create_local(ob, cddm, lvl, lvl, simple, has_mask, object_mode);
BLI_assert(lowdm != cddm);
cddm->release(cddm);
@ -958,12 +970,13 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
multires_reallocate_mdisps(me->totloop, mdisps, totlvl);
}
multires_set_tot_level(ob, mmd, totlvl);
multires_set_tot_level(mmd, totlvl, object_mode);
}
void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int updateblock, int simple)
void multiresModifier_subdivide(
MultiresModifierData *mmd, Object *ob, int updateblock, int simple, eObjectMode object_mode)
{
multires_subdivide(mmd, ob, mmd->totlvl + 1, updateblock, simple);
multires_subdivide(mmd, ob, mmd->totlvl + 1, updateblock, simple, object_mode);
}
static void grid_tangent(const CCGKey *key, int x, int y, int axis, CCGElem *grid, float t[3])
@ -1196,7 +1209,7 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm
}
}
void multires_modifier_update_mdisps(struct DerivedMesh *dm)
void multires_modifier_update_mdisps(struct DerivedMesh *dm, eObjectMode object_mode)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
Object *ob;
@ -1228,11 +1241,13 @@ void multires_modifier_update_mdisps(struct DerivedMesh *dm)
else cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
highdm = subsurf_dm_create_local(ob, cddm, totlvl, mmd->simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv, has_mask);
highdm = subsurf_dm_create_local(
cddm, totlvl, mmd->simple,
0, mmd->flags & eMultiresModifierFlag_PlainUv, has_mask, object_mode);
ss = ((CCGDerivedMesh *)highdm)->ss;
/* create multires DM from original mesh and displacements */
lowdm = multires_dm_create_local(ob, cddm, lvl, totlvl, mmd->simple, has_mask);
lowdm = multires_dm_create_local(ob, cddm, lvl, totlvl, mmd->simple, has_mask, object_mode);
cddm->release(cddm);
/* gather grid data */
@ -1290,7 +1305,9 @@ void multires_modifier_update_mdisps(struct DerivedMesh *dm)
else cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
subdm = subsurf_dm_create_local(ob, cddm, mmd->totlvl, mmd->simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv, has_mask);
subdm = subsurf_dm_create_local(
cddm, mmd->totlvl, mmd->simple,
0, mmd->flags & eMultiresModifierFlag_PlainUv, has_mask, object_mode);
cddm->release(cddm);
multiresModifier_disp_run(dm, me, NULL, CALC_DISPLACEMENTS, subdm->getGridData(subdm), mmd->totlvl);
@ -1332,7 +1349,7 @@ void multires_modifier_update_hidden(DerivedMesh *dm)
}
}
void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to)
void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to, eObjectMode object_mode)
{
DerivedMesh *ccgdm = NULL, *subsurf = NULL;
CCGElem **gridData, **subGridData = NULL;
@ -1353,10 +1370,11 @@ void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to)
}
totlvl = mmd->totlvl;
ccgdm = multires_dm_create_local(ob, dm, totlvl, totlvl, mmd->simple, false);
ccgdm = multires_dm_create_local(ob, dm, totlvl, totlvl, mmd->simple, false, object_mode);
subsurf = subsurf_dm_create_local(ob, dm, totlvl,
mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges, mmd->flags & eMultiresModifierFlag_PlainUv, 0);
subsurf = subsurf_dm_create_local(
dm, totlvl, mmd->simple,
mmd->flags & eMultiresModifierFlag_ControlEdges, mmd->flags & eMultiresModifierFlag_PlainUv, 0, object_mode);
numGrids = subsurf->getNumGrids(subsurf);
gridSize = subsurf->getGridSize(subsurf);
@ -1471,10 +1489,12 @@ void multires_stitch_grids(Object *ob)
}
}
DerivedMesh *multires_make_derived_from_derived(DerivedMesh *dm,
MultiresModifierData *mmd,
Object *ob,
MultiresFlags flags)
DerivedMesh *multires_make_derived_from_derived(
DerivedMesh *dm,
MultiresModifierData *mmd,
Object *ob,
MultiresFlags flags,
eObjectMode object_mode)
{
Mesh *me = ob->data;
DerivedMesh *result;
@ -1483,16 +1503,18 @@ DerivedMesh *multires_make_derived_from_derived(DerivedMesh *dm,
CCGKey key;
const bool render = (flags & MULTIRES_USE_RENDER_PARAMS) != 0;
const bool ignore_simplify = (flags & MULTIRES_IGNORE_SIMPLIFY) != 0;
int lvl = multires_get_level(ob, mmd, render, ignore_simplify);
int lvl = multires_get_level(mmd, render, ignore_simplify, object_mode);
int i, gridSize, numGrids;
if (lvl == 0)
return dm;
result = subsurf_dm_create_local(ob, dm, lvl,
mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges,
mmd->flags & eMultiresModifierFlag_PlainUv,
flags & MULTIRES_ALLOC_PAINT_MASK);
result = subsurf_dm_create_local(
dm, lvl, mmd->simple,
mmd->flags & eMultiresModifierFlag_ControlEdges,
mmd->flags & eMultiresModifierFlag_PlainUv,
flags & MULTIRES_ALLOC_PAINT_MASK,
object_mode);
if (!(flags & MULTIRES_USE_LOCAL_MMD)) {
ccgdm = (CCGDerivedMesh *)result;
@ -2120,6 +2142,7 @@ void multires_load_old(Object *ob, Mesh *me)
DerivedMesh *dm, *orig;
CustomDataLayer *l;
int i;
const eObjectMode object_mode = OB_MODE_OBJECT;
/* Load original level into the mesh */
lvl = me->mr->levels.first;
@ -2168,7 +2191,7 @@ void multires_load_old(Object *ob, Mesh *me)
BLI_insertlinkbefore(&ob->modifiers, md, mmd);
for (i = 0; i < me->mr->level_count - 1; ++i)
multiresModifier_subdivide(mmd, ob, 1, 0);
multiresModifier_subdivide(mmd, ob, 1, 0, object_mode);
mmd->lvl = mmd->totlvl;
orig = CDDM_from_mesh(me);
@ -2177,7 +2200,7 @@ void multires_load_old(Object *ob, Mesh *me)
* reference subsurfed dm with this option, before calling multiresModifier_disp_run(),
* which implicitly expects both subsurfs from its first dm and oldGridData parameters to
* be of the same "format"! */
dm = multires_make_derived_from_derived(orig, mmd, ob, 0);
dm = multires_make_derived_from_derived(orig, mmd, ob, 0, object_mode);
multires_load_old_dm(dm, me, mmd->totlvl + 1);
@ -2192,21 +2215,22 @@ void multires_load_old(Object *ob, Mesh *me)
/* If 'ob_src' and 'ob_dst' both have multires modifiers, synchronize them
* such that 'ob_dst' has the same total number of levels as 'ob_src'. */
void multiresModifier_sync_levels_ex(Object *ob_dst, MultiresModifierData *mmd_src, MultiresModifierData *mmd_dst)
void multiresModifier_sync_levels_ex(
Object *ob_dst, MultiresModifierData *mmd_src, MultiresModifierData *mmd_dst, eObjectMode object_mode)
{
if (mmd_src->totlvl == mmd_dst->totlvl) {
return;
}
if (mmd_src->totlvl > mmd_dst->totlvl) {
multires_subdivide(mmd_dst, ob_dst, mmd_src->totlvl, false, mmd_dst->simple);
multires_subdivide(mmd_dst, ob_dst, mmd_src->totlvl, false, mmd_dst->simple, object_mode);
}
else {
multires_del_higher(mmd_dst, ob_dst, mmd_src->totlvl);
multires_del_higher(mmd_dst, ob_dst, mmd_src->totlvl, object_mode);
}
}
static void multires_sync_levels(Scene *scene, Object *ob_src, Object *ob_dst)
static void multires_sync_levels(Scene *scene, Object *ob_src, Object *ob_dst, eObjectMode object_mode)
{
MultiresModifierData *mmd_src = get_multires_modifier(scene, ob_src, true);
MultiresModifierData *mmd_dst = get_multires_modifier(scene, ob_dst, true);
@ -2221,7 +2245,7 @@ static void multires_sync_levels(Scene *scene, Object *ob_src, Object *ob_dst)
}
if (mmd_src && mmd_dst) {
multiresModifier_sync_levels_ex(ob_dst, mmd_src, mmd_dst);
multiresModifier_sync_levels_ex(ob_dst, mmd_src, mmd_dst, object_mode);
}
}
@ -2314,7 +2338,9 @@ static void multires_apply_smat(const struct EvaluationContext *eval_ctx, Scene
MEM_freeN(vertCos);
/* scaled ccgDM for tangent space of object with applied scale */
dm = subsurf_dm_create_local(ob, cddm, high_mmd.totlvl, high_mmd.simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv, 0);
dm = subsurf_dm_create_local(
cddm, high_mmd.totlvl, high_mmd.simple,
0, mmd->flags & eMultiresModifierFlag_PlainUv, 0, eval_ctx->object_mode);
cddm->release(cddm);
gridSize = dm->getGridSize(dm);
@ -2377,7 +2403,7 @@ void multiresModifier_scale_disp(const struct EvaluationContext *eval_ctx, Scene
void multiresModifier_prepare_join(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, Object *to_ob)
{
float smat[3][3], tmat[3][3], mat[3][3];
multires_sync_levels(scene, to_ob, ob);
multires_sync_levels(scene, to_ob, ob, eval_ctx->object_mode);
/* construct scale matrix for displacement */
BKE_object_scale_to_mat3(to_ob, tmat);

View File

@ -262,7 +262,9 @@ bool BKE_object_support_modifier_type_check(Object *ob, int modifier_type)
return true;
}
void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src)
void BKE_object_link_modifiers(
struct Object *ob_dst, const struct Object *ob_src,
eObjectMode object_mode)
{
ModifierData *md;
BKE_object_free_modifiers(ob_dst);
@ -301,7 +303,8 @@ void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_sr
if (md->type == eModifierType_Multires) {
/* Has to be done after mod creation, but *before* we actually copy its settings! */
multiresModifier_sync_levels_ex(ob_dst, (MultiresModifierData *)md, (MultiresModifierData *)nmd);
multiresModifier_sync_levels_ex(
ob_dst, (MultiresModifierData *)md, (MultiresModifierData *)nmd, object_mode);
}
modifier_copyData(md, nmd);
@ -1155,7 +1158,9 @@ bool BKE_object_pose_context_check(Object *ob)
if ((ob) &&
(ob->type == OB_ARMATURE) &&
(ob->pose) &&
(ob->mode & OB_MODE_POSE))
// (ob->mode & OB_MODE_POSE)
(((bArmature *)ob->data)->flag & ARM_POSEMODE)
)
{
return true;
}
@ -1241,7 +1246,6 @@ void BKE_object_copy_data(Main *UNUSED(bmain), Object *ob_dst, const Object *ob_
BKE_object_facemap_copy_list(&ob_dst->fmaps, &ob_src->fmaps);
BKE_constraints_copy_ex(&ob_dst->constraints, &ob_src->constraints, flag_subdata, true);
ob_dst->mode = OB_MODE_OBJECT;
ob_dst->sculpt = NULL;
if (ob_src->pd) {

View File

@ -75,29 +75,67 @@ const char PAINT_CURSOR_TEXTURE_PAINT[3] = {255, 255, 255};
static eOverlayControlFlags overlay_flags = 0;
void BKE_paint_invalidate_overlay_tex(Scene *scene, ViewLayer *view_layer, const Tex *tex)
/* Keep in sync with 'BKE_paint_get_active' */
#define OB_MODE_HAS_PAINT_STRUCT(SEP) \
OB_MODE_SCULPT SEP \
OB_MODE_VERTEX_PAINT SEP \
OB_MODE_WEIGHT_PAINT SEP \
OB_MODE_TEXTURE_PAINT SEP \
OB_MODE_EDIT
#define COMMA ,
static const eObjectMode ob_mode_has_paint_struct = OB_MODE_HAS_PAINT_STRUCT(|);
static const eObjectMode ob_mode_has_paint_struct_array[] = {OB_MODE_HAS_PAINT_STRUCT(COMMA)};
#undef COMMA
#define FOREACH_OB_MODE_PAINT_ITER_BEGIN(scene, view_layer, object_mode, p) \
{ \
eObjectMode object_mode_test = object_mode & ob_mode_has_paint_struct; \
for (uint _i = 0; _i < ARRAY_SIZE(ob_mode_has_paint_struct_array) && object_mode_test; _i++) { \
eObjectMode object_mode_single = ob_mode_has_paint_struct_array[_i]; \
if (object_mode_test & object_mode_single) { \
object_mode_test &= ~object_mode_single; \
Paint *p = BKE_paint_get_active(scene, view_layer, object_mode_single); \
{
#define FOREACH_OB_MODE_PAINT_ITER_END \
} \
} \
} \
} ((void)0)
void BKE_paint_invalidate_overlay_tex(
Scene *scene, ViewLayer *view_layer, const Tex *tex, eObjectMode object_mode)
{
/* TODO/OBMODE (we should combine all) */
Paint *p = BKE_paint_get_active(scene, view_layer, G.main->eval_ctx->object_mode);
Brush *br = p->brush;
if (!br)
return;
if (br->mtex.tex == tex)
overlay_flags |= PAINT_INVALID_OVERLAY_TEXTURE_PRIMARY;
if (br->mask_mtex.tex == tex)
overlay_flags |= PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY;
FOREACH_OB_MODE_PAINT_ITER_BEGIN(scene, view_layer, object_mode, p)
{
Brush *br = p->brush;
if (br) {
if (br->mtex.tex == tex) {
overlay_flags |= PAINT_INVALID_OVERLAY_TEXTURE_PRIMARY;
}
if (br->mask_mtex.tex == tex) {
overlay_flags |= PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY;
}
}
}
FOREACH_OB_MODE_PAINT_ITER_END;
}
void BKE_paint_invalidate_cursor_overlay(Scene *scene, ViewLayer *view_layer, CurveMapping *curve)
void BKE_paint_invalidate_cursor_overlay(
Scene *scene, ViewLayer *view_layer, CurveMapping *curve, eObjectMode object_mode)
{
/* TODO/OBMODE (we should combine all) */
Paint *p = BKE_paint_get_active(scene, view_layer, G.main->eval_ctx->object_mode);
Brush *br = p->brush;
if (br && br->curve == curve)
overlay_flags |= PAINT_INVALID_OVERLAY_CURVE;
FOREACH_OB_MODE_PAINT_ITER_BEGIN(scene, view_layer, object_mode, p)
{
Brush *br = p->brush;
if (br) {
if (br->curve == curve) {
overlay_flags |= PAINT_INVALID_OVERLAY_CURVE;
break;
}
}
}
FOREACH_OB_MODE_PAINT_ITER_END;
}
void BKE_paint_invalidate_overlay_all(void)
@ -794,7 +832,7 @@ void BKE_sculptsession_free(Object *ob)
BM_log_free(ss->bm_log);
if (dm && dm->getPBVH)
dm->getPBVH(NULL, dm); /* signal to clear */
dm->getPBVH(NULL, dm, OB_MODE_OBJECT); /* signal to clear */
if (ss->texcache)
MEM_freeN(ss->texcache);
@ -949,7 +987,7 @@ void BKE_sculpt_update_mesh_elements(
ss->vmask = CustomData_get_layer(&me->vdata, CD_PAINT_MASK);
}
ss->pbvh = dm->getPBVH(ob, dm);
ss->pbvh = dm->getPBVH(ob, dm, eval_ctx->object_mode);
ss->pmap = (need_pmap && dm->getPolyMap) ? dm->getPolyMap(ob, dm) : NULL;
pbvh_show_diffuse_color_set(ss->pbvh, ss->show_diffuse_color);

View File

@ -3223,8 +3223,6 @@ void object_remove_particle_system(Scene *UNUSED(scene), Object *ob)
if (ob->particlesystem.first)
((ParticleSystem *) ob->particlesystem.first)->flag |= PSYS_CURRENT;
else
ob->mode &= ~OB_MODE_PARTICLE_EDIT;
DEG_relations_tag_update(G.main);
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);

View File

@ -983,8 +983,7 @@ void BKE_scene_set_background(Main *bmain, Scene *scene)
BKE_scene_validate_setscene(bmain, scene);
/* can happen when switching modes in other scenes */
if (scene->obedit && !(scene->obedit->mode & OB_MODE_EDIT))
scene->obedit = NULL;
scene->obedit = NULL;
/* deselect objects (for dataselect) */
for (ob = bmain->object.first; ob; ob = ob->id.next)

View File

@ -57,6 +57,8 @@
#include "BLI_strict_flags.h"
#include "DEG_depsgraph.h"
/* for timing... */
#if 0
# include "PIL_time_utildefines.h"
@ -614,8 +616,9 @@ static void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc)
}
/* Main shrinkwrap function */
void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts, bool for_render)
void shrinkwrapModifier_deform(
const EvaluationContext *eval_ctx, ShrinkwrapModifierData *smd, Object *ob, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts, bool for_render)
{
DerivedMesh *ss_mesh = NULL;
@ -670,7 +673,8 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
ssmd.subdivType = ME_CC_SUBSURF; /* catmull clark */
ssmd.levels = smd->subsurfLevels; /* levels */
ss_mesh = subsurf_make_derived_from_derived(dm, &ssmd, NULL, (ob->mode & OB_MODE_EDIT) ? SUBSURF_IN_EDIT_MODE : 0);
ss_mesh = subsurf_make_derived_from_derived(
dm, &ssmd, NULL, (eval_ctx->object_mode & OB_MODE_EDIT) ? SUBSURF_IN_EDIT_MODE : 0);
if (ss_mesh) {
calc.vert = ss_mesh->getVertDataArray(ss_mesh, CD_MVERT);

View File

@ -85,6 +85,8 @@
#include "CCGSubSurf.h"
#include "DEG_depsgraph.h"
#ifdef WITH_OPENSUBDIV
# include "opensubdiv_capi.h"
#endif
@ -3788,12 +3790,14 @@ static void ccgDM_release(DerivedMesh *dm)
{
ccgdm->multires.mmd = NULL;
}
if (ccgdm->multires.mmd) {
if (ccgdm->multires.modified_flags & MULTIRES_COORDS_MODIFIED)
multires_modifier_update_mdisps(dm);
if (ccgdm->multires.modified_flags & MULTIRES_HIDDEN_MODIFIED)
if (ccgdm->multires.modified_flags & MULTIRES_COORDS_MODIFIED) {
/* TODO/OBMODE, pass real mode? */
multires_modifier_update_mdisps(dm, OB_MODE_OBJECT);
}
if (ccgdm->multires.modified_flags & MULTIRES_HIDDEN_MODIFIED) {
multires_modifier_update_hidden(dm);
}
}
}
@ -4187,7 +4191,8 @@ static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm)
return 1;
}
static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
static struct PBVH *ccgDM_getPBVH(
Object *ob, DerivedMesh *dm, eObjectMode object_mode)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGKey key;
@ -4204,7 +4209,7 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
return NULL;
bool grid_pbvh = ccgDM_use_grid_pbvh(ccgdm);
if ((ob->mode & OB_MODE_SCULPT) == 0) {
if ((object_mode & OB_MODE_SCULPT) == 0) {
/* In vwpaint, we may use a grid_pbvh for multires/subsurf, under certain conditions.
* More complex cases break 'history' trail back to original vertices, in that case we fall back to
* deformed cage only (i.e. original deformed mesh). */

View File

@ -415,21 +415,6 @@ void BKE_workspace_active_screen_set(WorkSpaceInstanceHook *hook, WorkSpace *wor
BKE_workspace_hook_layout_for_workspace_set(hook, workspace, layout);
}
#ifdef USE_WORKSPACE_MODE
eObjectMode BKE_workspace_object_mode_get(const WorkSpace *workspace, const Scene *scene)
{
Base *active_base = BKE_workspace_active_base_get(workspace, scene);
return active_base ? active_base->object->mode : OB_MODE_OBJECT;
}
void BKE_workspace_object_mode_set(WorkSpace *workspace, Scene *scene, const eObjectMode mode)
{
Base *active_base = BKE_workspace_active_base_get(workspace, scene);
if (active_base) {
active_base->object->mode = mode;
}
}
#endif
Base *BKE_workspace_active_base_get(const WorkSpace *workspace, const Scene *scene)
{
ViewLayer *view_layer = BKE_workspace_view_layer_get(workspace, scene);
@ -526,14 +511,10 @@ void BKE_workspace_update_tagged(struct EvaluationContext *eval_ctx,
void BKE_workspace_update_object_mode(
struct EvaluationContext *eval_ctx,
WorkSpace *workspace, Scene *scene)
WorkSpace *workspace)
{
ViewLayer *view_layer = BKE_workspace_view_layer_get(workspace, scene);
/* TODO(campbell): Investigate how this should work exactly,
* for now without this 'bmain->eval_ctx' is never set. */
{
Object *ob = view_layer->basact ? view_layer->basact->object : NULL;
eval_ctx->object_mode = ob ? (eObjectMode)ob->mode : OB_MODE_OBJECT;
}
eval_ctx->object_mode = workspace->object_mode;
}

View File

@ -4940,8 +4940,7 @@ static void lib_link_object(FileData *fd, Main *main)
#else
MEM_freeN(ob->pose);
#endif
ob->pose= NULL;
ob->mode &= ~OB_MODE_POSE;
ob->pose = NULL;
}
}
for (a=0; a < ob->totcol; a++)
@ -5548,19 +5547,6 @@ static void direct_link_object(FileData *fd, Object *ob)
/* XXX This should not be needed - but seems like it can happen in some cases, so for now play safe... */
ob->proxy_from = NULL;
/* loading saved files with editmode enabled works, but for undo we like
* to stay in object mode during undo presses so keep editmode disabled.
*
* Also when linking in a file don't allow edit and pose modes.
* See [#34776, #42780] for more information.
*/
if (fd->memfile || (ob->id.tag & (LIB_TAG_EXTERN | LIB_TAG_INDIRECT))) {
ob->mode &= ~(OB_MODE_EDIT | OB_MODE_PARTICLE_EDIT);
if (!fd->memfile) {
ob->mode &= ~OB_MODE_POSE;
}
}
ob->adt = newdataadr(fd, ob->adt);
direct_link_animdata(fd, ob->adt);
@ -10456,7 +10442,6 @@ static void link_object_postprocess(ID *id, Scene *scene, ViewLayer *view_layer,
SceneCollection *sc;
ob = (Object *)id;
ob->mode = OB_MODE_OBJECT;
sc = get_scene_collection_active_or_create(scene, view_layer, flag);
BKE_collection_object_add(&scene->id, sc, ob);
@ -10499,8 +10484,6 @@ void BLO_library_link_copypaste(Main *mainl, BlendHandle *bh)
if (bhead->code == ID_OB) {
/* Instead of instancing Base's directly, postpone until after groups are loaded
* otherwise the base's flag is set incorrectly when groups are used */
Object *ob = (Object *)id;
ob->mode = OB_MODE_OBJECT;
/* ensure give_base_to_objects runs on this object */
BLI_assert(id->us == 0);
}

View File

@ -1087,8 +1087,6 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 2)) {
Scene *sce;
Object *ob;
for (sce = main->scene.first; sce; sce = sce->id.next) {
if (fd->fileflags & G_FILE_ENABLE_ALL_FRAMES)
sce->gm.flag |= GAME_ENABLE_ALL_FRAMES;
@ -1120,11 +1118,6 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
else
sce->gm.matmode = GAME_MAT_TEXFACE;
}
for (ob = main->object.first; ob; ob = ob->id.next) {
if (ob->flag & 8192) // OB_POSEMODE = 8192
ob->mode |= OB_MODE_POSE;
}
}
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 4)) {

View File

@ -1019,7 +1019,8 @@ void BM_loops_calc_normal_vcos(
}
}
static void UNUSED_FUNCTION(bm_mdisps_space_set)(Object *ob, BMesh *bm, int from, int to)
static void UNUSED_FUNCTION(bm_mdisps_space_set)(
Object *ob, BMesh *bm, int from, int to, eObjectMode object_mode)
{
/* switch multires data out of tangent space */
if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
@ -1030,7 +1031,7 @@ static void UNUSED_FUNCTION(bm_mdisps_space_set)(Object *ob, BMesh *bm, int from
BMIter iter;
// int i = 0; // UNUSED
multires_set_space(dm, ob, from, to);
multires_set_space(dm, ob, from, to, object_mode);
mdisps = CustomData_get_layer(&dm->loopData, CD_MDISPS);

View File

@ -436,11 +436,9 @@ void update_special_pointers(const Depsgraph *depsgraph,
* new copy of the object.
*/
Object *object_cow = (Object *)id_cow;
const Object *object_orig = (const Object *)id_orig;
(void) object_cow; /* Ignored for release builds. */
BLI_assert(object_cow->derivedFinal == NULL);
BLI_assert(object_cow->derivedDeform == NULL);
object_cow->mode = object_orig->mode;
break;
}
case ID_ME:
@ -652,7 +650,6 @@ void update_copy_on_write_object(const Depsgraph * /*depsgraph*/,
extract_pose_from_pose(pose_cow, pose_orig);
/* Update object itself. */
BKE_object_transform_copy(object_cow, object_orig);
object_cow->mode = object_orig->mode;
}
/* Update copy-on-write version of datablock from it's original ID without re-building

View File

@ -281,7 +281,6 @@ int join_armature_exec(bContext *C, wmOperator *op)
/* get pose of active object and move it out of posemode */
pose = ob->pose;
ob->mode &= ~OB_MODE_POSE;
CTX_DATA_BEGIN(C, Base *, base, selected_editable_bases)
{
@ -302,8 +301,6 @@ int join_armature_exec(bContext *C, wmOperator *op)
/* Get Pose of current armature */
opose = base->object->pose;
base->object->mode &= ~OB_MODE_POSE;
//BASACT->flag &= ~OB_MODE_POSE;
/* Find the difference matrix */
invert_m4_m4(oimat, ob->obmat);
@ -608,8 +605,6 @@ static int separate_armature_exec(bContext *C, wmOperator *op)
/* 1) store starting settings and exit editmode */
oldob = obedit;
oldbase = view_layer->basact;
oldob->mode &= ~OB_MODE_POSE;
//oldbase->flag &= ~OB_POSEMODE;
ED_armature_from_edit(obedit->data);
ED_armature_edit_free(obedit->data);

View File

@ -94,13 +94,16 @@ void ED_armature_enter_posemode(bContext *C, Base *base)
switch (ob->type) {
case OB_ARMATURE:
ob->restore_mode = ob->mode;
ob->mode |= OB_MODE_POSE;
{
WorkSpace *workspace = CTX_wm_workspace(C);
workspace->object_mode_restore = workspace->object_mode;
workspace->object_mode |= OB_MODE_POSE;
/* Inform all CoW versions that we changed the mode. */
DEG_id_tag_update_ex(CTX_data_main(C), &ob->id, DEG_TAG_COPY_ON_WRITE);
WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_POSE, NULL);
break;
}
default:
return;
}
@ -112,10 +115,11 @@ void ED_armature_enter_posemode(bContext *C, Base *base)
void ED_armature_exit_posemode(bContext *C, Base *base)
{
if (base) {
WorkSpace *workspace = CTX_wm_workspace(C);
Object *ob = base->object;
ob->restore_mode = ob->mode;
ob->mode &= ~OB_MODE_POSE;
workspace->object_mode_restore = workspace->object_mode;
workspace->object_mode &= ~OB_MODE_POSE;
/* Inform all CoW versions that we changed the mode. */
DEG_id_tag_update_ex(CTX_data_main(C), &ob->id, DEG_TAG_COPY_ON_WRITE);

View File

@ -40,6 +40,7 @@ struct wmWindowManager;
struct ARegion;
struct Scene;
struct ViewLayer;
struct WorkSpace;
/* image_edit.c, exported for transform */
struct Image *ED_space_image(struct SpaceImage *sima);
@ -75,7 +76,10 @@ bool ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit);
bool ED_space_image_paint_curve(const struct bContext *C);
bool ED_space_image_check_show_maskedit(struct SpaceImage *sima, struct ViewLayer *view_layer);
bool ED_space_image_check_show_maskedit(
struct SpaceImage *sima,
const struct WorkSpace *workspace,
struct ViewLayer *view_layer);
int ED_space_image_maskedit_poll(struct bContext *C);
int ED_space_image_maskedit_mask_poll(struct bContext *C);

View File

@ -27,8 +27,11 @@
#ifndef __ED_INFO_H__
#define __ED_INFO_H__
struct EvaluationContext;
/* info_stats.c */
void ED_info_stats_clear(struct ViewLayer *view_layer);
const char *ED_info_stats_string(struct Scene *scene, struct ViewLayer *view_layer);
const char *ED_info_stats_string(
struct Scene *scene, struct WorkSpace *workspace, struct ViewLayer *view_layer);
#endif /* __ED_INFO_H__ */

View File

@ -56,6 +56,7 @@ struct PointerRNA;
struct PropertyRNA;
struct EnumPropertyItem;
struct EvaluationContext;
struct WorkSpace;
#include "DNA_object_enums.h"
@ -116,7 +117,7 @@ struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, st
void ED_object_parent(struct Object *ob, struct Object *parent, const int type, const char *substr);
bool ED_object_mode_compat_set(struct bContext *C, struct Object *ob, eObjectMode mode, struct ReportList *reports);
bool ED_object_mode_compat_set(struct bContext *C, struct WorkSpace *workspace, eObjectMode mode, struct ReportList *reports);
void ED_object_toggle_modes(struct bContext *C, eObjectMode mode);
/* bitflags for enter/exit editmode */
@ -190,15 +191,17 @@ enum {
MODIFIER_APPLY_SHAPE
};
struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene,
struct Object *ob, const char *name, int type);
struct ModifierData *ED_object_modifier_add(
struct ReportList *reports, struct Main *bmain, struct Scene *scene,
struct Object *ob, eObjectMode object_mode, const char *name, int type);
bool ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain,
struct Object *ob, struct ModifierData *md);
void ED_object_modifier_clear(struct Main *bmain, struct Object *ob);
int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_convert(struct ReportList *reports, struct Main *bmain, struct Scene *scene,
struct ViewLayer *view_layer, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_convert(
struct ReportList *reports, struct Main *bmain, struct Scene *scene,
struct ViewLayer *view_layer, struct Object *ob, eObjectMode object_mode, struct ModifierData *md);
int ED_object_modifier_apply(struct ReportList *reports, const struct bContext *C, struct Scene *scene,
struct Object *ob, struct ModifierData *md, int mode);
int ED_object_modifier_copy(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
@ -223,7 +226,9 @@ const struct EnumPropertyItem *ED_object_vgroup_selection_itemf_helper(
bool *r_free,
const unsigned int selection_mask);
void ED_object_check_force_modifiers(struct Main *bmain, struct Scene *scene, struct Object *object);
void ED_object_check_force_modifiers(
struct Main *bmain, struct Scene *scene,
struct Object *object, eObjectMode object_mode);
/* object_facemap_ops.c */
void ED_object_facemap_face_add(struct Object *ob, struct bFaceMap *fmap, int facenum);

View File

@ -147,6 +147,7 @@ struct ScrArea *ED_screen_state_toggle(struct bContext *C, struct wmWindow *win,
void ED_screens_header_tools_menu_create(struct bContext *C, struct uiLayout *layout, void *arg);
bool ED_screen_stereo3d_required(const struct bScreen *screen, const struct Scene *scene);
Scene *ED_screen_scene_find(const struct bScreen *screen, const struct wmWindowManager *wm);
Scene *ED_screen_scene_find_with_window(const struct bScreen *screen, const struct wmWindowManager *wm, struct wmWindow **r_window);
void ED_screen_preview_render(const struct bScreen *screen, int size_x, int size_y, unsigned int *r_rect) ATTR_NONNULL();
/* workspaces */
@ -159,7 +160,7 @@ struct WorkSpace *ED_workspace_add(
bool ED_workspace_change(
struct WorkSpace *workspace_new,
struct bContext *C,
struct wmWindowManager *wm, struct wmWindow *win) ATTR_NONNULL();
struct wmWindow *win) ATTR_NONNULL();
struct WorkSpace *ED_workspace_duplicate(
struct WorkSpace *workspace_old,
struct Main *bmain, struct wmWindow *win);

View File

@ -46,6 +46,7 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_workspace_types.h"
#include "BLI_math.h"
#include "BLI_listbase.h"
@ -5232,12 +5233,11 @@ static int ui_do_but_COLOR(
if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
if ((int)(but->a1) == UI_PALETTE_COLOR) {
if (!event->ctrl) {
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
float color[3];
const WorkSpace *workspace = CTX_wm_workspace(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Paint *paint = BKE_paint_get_active(scene, view_layer, eval_ctx.object_mode);
Paint *paint = BKE_paint_get_active(scene, view_layer, workspace->object_mode);
Brush *brush = BKE_paint_brush(paint);
if (brush->flag & BRUSH_USE_GRADIENT) {
@ -6153,6 +6153,7 @@ static int ui_do_but_CURVE(
{
int mx, my, a;
bool changed = false;
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
@ -6269,6 +6270,7 @@ static int ui_do_but_CURVE(
}
else if (event->type == LEFTMOUSE && event->val != KM_PRESS) {
if (data->dragsel != -1) {
const WorkSpace *workspace = CTX_wm_workspace(C);
CurveMapping *cumap = (CurveMapping *)but->poin;
CurveMap *cuma = cumap->cm + cumap->cur;
CurveMapPoint *cmp = cuma->curve;
@ -6283,7 +6285,7 @@ static int ui_do_but_CURVE(
}
else {
curvemapping_changed(cumap, true); /* remove doubles */
BKE_paint_invalidate_cursor_overlay(scene, view_layer, cumap);
BKE_paint_invalidate_cursor_overlay(scene, view_layer, cumap, workspace->object_mode);
}
}

View File

@ -2081,7 +2081,9 @@ void OBJECT_OT_convert(wmOperatorType *ot)
/* used below, assumes id.new is correct */
/* leaves selection of base/object unaltered */
/* Does set ID->newid pointers. */
static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, ViewLayer *view_layer, Object *ob, int dupflag)
static Base *object_add_duplicate_internal(
Main *bmain, Scene *scene,
ViewLayer *view_layer, Object *ob, int dupflag)
{
#define ID_NEW_REMAP_US(a) if ( (a)->id.newid) { (a) = (void *)(a)->id.newid; (a)->id.us++; }
#define ID_NEW_REMAP_US2(a) if (((ID *)a)->newid) { (a) = ((ID *)a)->newid; ((ID *)a)->us++; }
@ -2092,10 +2094,14 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, ViewLayer
ID *id;
int a, didit;
if (ob->mode & OB_MODE_POSE) {
/* ignore pose mode now, Caller can inspect mode. */
#if 0
if (eval_ctx->object_mode & OB_MODE_POSE) {
; /* nothing? */
}
else {
else
#endif
{
obn = ID_NEW_SET(ob, BKE_object_copy(bmain, ob));
DEG_id_tag_update(&obn->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);

View File

@ -206,7 +206,8 @@ static bool multiresbake_check(bContext *C, wmOperator *op)
return ok;
}
static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *lvl)
static DerivedMesh *multiresbake_create_loresdm(
Scene *scene, Object *ob, eObjectMode object_mode, int *lvl)
{
DerivedMesh *dm;
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
@ -226,13 +227,15 @@ static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *l
tmp_mmd.lvl = *lvl;
tmp_mmd.sculptlvl = *lvl;
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, ob, 0);
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, ob, 0, object_mode);
cddm->release(cddm);
return dm;
}
static DerivedMesh *multiresbake_create_hiresdm(Scene *scene, Object *ob, int *lvl, bool *simple)
static DerivedMesh *multiresbake_create_hiresdm(
Scene *scene, Object *ob, eObjectMode object_mode,
int *lvl, bool *simple)
{
Mesh *me = (Mesh *)ob->data;
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
@ -253,7 +256,7 @@ static DerivedMesh *multiresbake_create_hiresdm(Scene *scene, Object *ob, int *l
tmp_mmd.lvl = mmd->totlvl;
tmp_mmd.sculptlvl = mmd->totlvl;
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, ob, 0);
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, ob, 0, object_mode);
cddm->release(cddm);
return dm;
@ -323,6 +326,9 @@ static int multiresbake_image_exec_locked(bContext *C, wmOperator *op)
if (!multiresbake_check(C, op))
return OPERATOR_CANCELLED;
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
if (scene->r.bake_flag & R_BAKE_CLEAR) { /* clear images */
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
@ -371,8 +377,8 @@ static int multiresbake_image_exec_locked(bContext *C, wmOperator *op)
bkr.ob_image.array = BKE_object_material_edit_image_get_array(ob);
bkr.ob_image.len = ob->totcol;
bkr.hires_dm = multiresbake_create_hiresdm(scene, ob, &bkr.tot_lvl, &bkr.simple);
bkr.lores_dm = multiresbake_create_loresdm(scene, ob, &bkr.lvl);
bkr.hires_dm = multiresbake_create_hiresdm(scene, ob, eval_ctx.object_mode, &bkr.tot_lvl, &bkr.simple);
bkr.lores_dm = multiresbake_create_loresdm(scene, ob, eval_ctx.object_mode, &bkr.lvl);
RE_multires_bake_images(&bkr);
@ -399,6 +405,9 @@ static void init_multiresbake_job(bContext *C, MultiresBakeJob *bkj)
Scene *scene = CTX_data_scene(C);
Object *ob;
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
/* backup scene settings, so their changing in UI would take no effect on baker */
bkj->bake_filter = scene->r.bake_filter;
bkj->mode = scene->r.bake_mode;
@ -427,8 +436,8 @@ static void init_multiresbake_job(bContext *C, MultiresBakeJob *bkj)
data->ob_image.len = ob->totcol;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
data->hires_dm = multiresbake_create_hiresdm(scene, ob, &data->tot_lvl, &data->simple);
data->lores_dm = multiresbake_create_loresdm(scene, ob, &lvl);
data->hires_dm = multiresbake_create_hiresdm(scene, ob, eval_ctx.object_mode, &data->tot_lvl, &data->simple);
data->lores_dm = multiresbake_create_loresdm(scene, ob, eval_ctx.object_mode, &lvl);
data->lvl = lvl;
BLI_addtail(&bkj->data, data);

View File

@ -853,7 +853,7 @@ static int bake(
/* triangulating so BVH returns the primitive_id that will be used for rendering */
highpoly[i].tri_mod = ED_object_modifier_add(
reports, bmain, scene, highpoly[i].ob,
reports, bmain, scene, highpoly[i].ob, OB_MODE_OBJECT,
"TmpTriangulate", eModifierType_Triangulate);
tmd = (TriangulateModifierData *)highpoly[i].tri_mod;
tmd->quad_method = MOD_TRIANGULATE_QUAD_FIXED;

View File

@ -263,8 +263,8 @@ void ED_object_editmode_exit(bContext *C, int flag)
{
/* Note! only in exceptional cases should 'EM_DO_UNDO' NOT be in the flag */
/* Note! if 'EM_FREEDATA' isn't in the flag, use ED_object_editmode_load directly */
WorkSpace *workspace = CTX_wm_workspace(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *obedit = CTX_data_edit_object(C);
const bool freedata = (flag & EM_FREEDATA) != 0;
@ -273,9 +273,7 @@ void ED_object_editmode_exit(bContext *C, int flag)
if (ED_object_editmode_load_ex(CTX_data_main(C), obedit, freedata) == false) {
/* in rare cases (background mode) its possible active object
* is flagged for editmode, without 'obedit' being set [#35489] */
if (UNLIKELY(view_layer->basact && (view_layer->basact->object->mode & OB_MODE_EDIT))) {
view_layer->basact->object->mode &= ~OB_MODE_EDIT;
}
workspace->object_mode &= ~OB_MODE_EDIT;
if (flag & EM_WAITCURSOR) waitcursor(0);
return;
}
@ -306,7 +304,7 @@ void ED_object_editmode_exit(bContext *C, int flag)
WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
obedit->mode &= ~OB_MODE_EDIT;
workspace->object_mode &= ~OB_MODE_EDIT;
}
if (flag & EM_WAITCURSOR) waitcursor(0);
@ -318,6 +316,7 @@ void ED_object_editmode_exit(bContext *C, int flag)
void ED_object_editmode_enter(bContext *C, int flag)
{
WorkSpace *workspace = CTX_wm_workspace(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob;
@ -347,14 +346,14 @@ void ED_object_editmode_enter(bContext *C, int flag)
if (flag & EM_WAITCURSOR) waitcursor(1);
ob->restore_mode = ob->mode;
workspace->object_mode_restore = workspace->object_mode;
/* note, when switching scenes the object can have editmode data but
* not be scene->obedit: bug 22954, this avoids calling self eternally */
if ((ob->restore_mode & OB_MODE_EDIT) == 0)
ED_object_toggle_modes(C, ob->mode);
if ((workspace->object_mode_restore & OB_MODE_EDIT) == 0)
ED_object_toggle_modes(C, workspace->object_mode);
ob->mode = OB_MODE_EDIT;
workspace->object_mode = OB_MODE_EDIT;
if (ob->type == OB_MESH) {
BMEditMesh *em;
@ -433,7 +432,7 @@ void ED_object_editmode_enter(bContext *C, int flag)
}
else {
scene->obedit = NULL; /* XXX for context */
ob->mode &= ~OB_MODE_EDIT;
workspace->object_mode &= ~OB_MODE_EDIT;
WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
}
@ -443,13 +442,13 @@ void ED_object_editmode_enter(bContext *C, int flag)
static int editmode_toggle_exec(bContext *C, wmOperator *op)
{
WorkSpace *workspace = CTX_wm_workspace(C);
const int mode_flag = OB_MODE_EDIT;
const bool is_mode_set = (CTX_data_edit_object(C) != NULL);
Scene *scene = CTX_data_scene(C);
if (!is_mode_set) {
Object *ob = CTX_data_active_object(C);
if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
if (!ED_object_mode_compat_set(C, workspace, mode_flag, op->reports)) {
return OPERATOR_CANCELLED;
}
}
@ -503,13 +502,14 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
static int posemode_exec(bContext *C, wmOperator *op)
{
WorkSpace *workspace = CTX_wm_workspace(C);
Base *base = CTX_data_active_base(C);
Object *ob = base->object;
const int mode_flag = OB_MODE_POSE;
const bool is_mode_set = (ob->mode & mode_flag) != 0;
const bool is_mode_set = (workspace->object_mode & mode_flag) != 0;
if (!is_mode_set) {
if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
if (!ED_object_mode_compat_set(C, workspace, mode_flag, op->reports)) {
return OPERATOR_CANCELLED;
}
}
@ -1002,7 +1002,7 @@ static void UNUSED_FUNCTION(copy_attr_menu) (Main *bmain, Scene *scene, ViewLaye
/* ******************* force field toggle operator ***************** */
void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object)
void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object, eObjectMode object_mode)
{
PartDeflect *pd = object->pd;
ModifierData *md = modifiers_findByType(object, eModifierType_Surface);
@ -1011,7 +1011,7 @@ void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object)
if (!md) {
if (pd && (pd->shape == PFIELD_SHAPE_SURFACE) && !ELEM(pd->forcefield, 0, PFIELD_GUIDE, PFIELD_TEXTURE)) {
if (ELEM(object->type, OB_MESH, OB_SURF, OB_FONT, OB_CURVE)) {
ED_object_modifier_add(NULL, bmain, scene, object, NULL, eModifierType_Surface);
ED_object_modifier_add(NULL, bmain, scene, object, object_mode, NULL, eModifierType_Surface);
}
}
}
@ -1024,6 +1024,8 @@ void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object)
static int forcefield_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
Object *ob = CTX_data_active_object(C);
if (ob->pd == NULL)
@ -1033,7 +1035,7 @@ static int forcefield_toggle_exec(bContext *C, wmOperator *UNUSED(op))
else
ob->pd->forcefield = 0;
ED_object_check_force_modifiers(CTX_data_main(C), CTX_data_scene(C), ob);
ED_object_check_force_modifiers(CTX_data_main(C), CTX_data_scene(C), ob, eval_ctx.object_mode);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
@ -1545,18 +1547,14 @@ static bool object_mode_compat_test(Object *ob, eObjectMode mode)
*
* This is so each mode's exec function can call
*/
bool ED_object_mode_compat_set(bContext *C, Object *ob, eObjectMode mode, ReportList *reports)
bool ED_object_mode_compat_set(bContext *C, WorkSpace *workspace, eObjectMode mode, ReportList *reports)
{
bool ok;
if (!ELEM(ob->mode, mode, OB_MODE_OBJECT)) {
const char *opstring = object_mode_op_string(ob->mode);
if (!ELEM(workspace->object_mode, mode, OB_MODE_OBJECT)) {
const char *opstring = object_mode_op_string(workspace->object_mode);
WM_operator_name_call(C, opstring, WM_OP_EXEC_REGION_WIN, NULL);
#ifdef USE_WORKSPACE_MODE
BKE_workspace_object_mode_set(CTX_wm_workspace(C), CTX_data_scene(C), ob->mode);
#endif
ok = ELEM(ob->mode, mode, OB_MODE_OBJECT);
ok = ELEM(workspace->object_mode, mode, OB_MODE_OBJECT);
if (!ok) {
wmOperatorType *ot = WM_operatortype_find(opstring, false);
BKE_reportf(reports, RPT_ERROR, "Unable to execute '%s', error changing modes", ot->name);
@ -1584,10 +1582,11 @@ static int object_mode_set_poll(bContext *C)
static int object_mode_set_exec(bContext *C, wmOperator *op)
{
WorkSpace *workspace = CTX_wm_workspace(C);
Object *ob = CTX_data_active_object(C);
bGPdata *gpd = CTX_data_gpencil_data(C);
eObjectMode mode = RNA_enum_get(op->ptr, "mode");
eObjectMode restore_mode = (ob) ? ob->mode : OB_MODE_OBJECT;
eObjectMode restore_mode = workspace->object_mode;
const bool toggle = RNA_boolean_get(op->ptr, "toggle");
if (gpd) {
@ -1611,28 +1610,31 @@ static int object_mode_set_exec(bContext *C, wmOperator *op)
if (!ob || !object_mode_compat_test(ob, mode))
return OPERATOR_PASS_THROUGH;
if (ob->mode != mode) {
if (workspace->object_mode != mode) {
/* we should be able to remove this call, each operator calls */
ED_object_mode_compat_set(C, ob, mode, op->reports);
ED_object_mode_compat_set(C, workspace, mode, op->reports);
}
/* Exit current mode if it's not the mode we're setting */
if (mode != OB_MODE_OBJECT && (ob->mode != mode || toggle)) {
if (mode != OB_MODE_OBJECT && (workspace->object_mode != mode || toggle)) {
/* Enter new mode */
ED_object_toggle_modes(C, mode);
}
if (toggle) {
/* Special case for Object mode! */
if (mode == OB_MODE_OBJECT && restore_mode == OB_MODE_OBJECT && ob->restore_mode != OB_MODE_OBJECT) {
ED_object_toggle_modes(C, ob->restore_mode);
if ((mode == OB_MODE_OBJECT) &&
(restore_mode == OB_MODE_OBJECT) &&
(workspace->object_mode_restore != OB_MODE_OBJECT))
{
ED_object_toggle_modes(C, workspace->object_mode_restore);
}
else if (ob->mode == mode) {
else if (workspace->object_mode == mode) {
/* For toggling, store old mode so we know what to go back to */
ob->restore_mode = restore_mode;
workspace->object_mode_restore = restore_mode;
}
else if (ob->restore_mode != OB_MODE_OBJECT && ob->restore_mode != mode) {
ED_object_toggle_modes(C, ob->restore_mode);
else if (!ELEM(workspace->object_mode_restore, mode, OB_MODE_OBJECT)) {
ED_object_toggle_modes(C, workspace->object_mode_restore);
}
}
@ -1670,17 +1672,7 @@ void ED_object_toggle_modes(bContext *C, eObjectMode mode)
const char *opstring = object_mode_op_string(mode);
if (opstring) {
#ifdef USE_WORKSPACE_MODE
WorkSpace *workspace = CTX_wm_workspace(C);
#endif
WM_operator_name_call(C, opstring, WM_OP_EXEC_REGION_WIN, NULL);
#ifdef USE_WORKSPACE_MODE
Object *ob = CTX_data_active_object(C);
if (ob) {
BKE_workspace_object_mode_set(workspace, CTX_data_scene(C), ob->mode);
}
#endif
}
}
}

View File

@ -95,7 +95,10 @@ static void modifier_skin_customdata_delete(struct Object *ob);
/******************************** API ****************************/
ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *scene, Object *ob, const char *name, int type)
ModifierData *ED_object_modifier_add(
ReportList *reports,
Main *bmain, Scene *scene,
Object *ob, eObjectMode object_mode, const char *name, int type)
{
ModifierData *md = NULL, *new_md = NULL;
const ModifierTypeInfo *mti = modifierType_getInfo(type);
@ -162,7 +165,7 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *sc
/* set totlvl from existing MDISPS layer if object already had it */
multiresModifier_set_levels_from_disps((MultiresModifierData *)new_md, ob);
if (ob->mode & OB_MODE_SCULPT) {
if (object_mode & OB_MODE_SCULPT) {
/* ensure that grid paint mask layer is created */
BKE_sculpt_mask_layers_ensure(ob, (MultiresModifierData *)new_md);
}
@ -252,7 +255,7 @@ static bool object_has_modifier_cb(
* for any multires modifiers on the object to the int pointed to by
* callback_data. */
bool ED_object_multires_update_totlevels_cb(
const struct EvaluationContext *UNUSED(eval_ctx),
const struct EvaluationContext *eval_ctx,
Object *ob, void *totlevel_v)
{
ModifierData *md;
@ -260,7 +263,7 @@ bool ED_object_multires_update_totlevels_cb(
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Multires) {
multires_set_tot_level(ob, (MultiresModifierData *)md, totlevel);
multires_set_tot_level((MultiresModifierData *)md, totlevel, eval_ctx->object_mode);
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
}
@ -322,11 +325,13 @@ static bool object_modifier_remove(Main *bmain, Object *ob, ModifierData *md,
modifier_skin_customdata_delete(ob);
}
#if 0 /* not needed now modes are in workspace */
if (ELEM(md->type, eModifierType_Softbody, eModifierType_Cloth) &&
BLI_listbase_is_empty(&ob->particlesystem))
{
ob->mode &= ~OB_MODE_PARTICLE_EDIT;
}
#endif
DEG_relations_tag_update(bmain);
@ -419,7 +424,9 @@ int ED_object_modifier_move_down(ReportList *reports, Object *ob, ModifierData *
return 1;
}
int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene *scene, ViewLayer *view_layer, Object *ob, ModifierData *md)
int ED_object_modifier_convert(
ReportList *UNUSED(reports), Main *bmain, Scene *scene,
ViewLayer *view_layer, Object *UNUSED(ob), eObjectMode object_mode, ModifierData *md)
{
Object *obn;
ParticleSystem *psys;
@ -433,7 +440,7 @@ int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene *
int totpart = 0, totchild = 0;
if (md->type != eModifierType_ParticleSystem) return 0;
if (ob && ob->mode & OB_MODE_PARTICLE_EDIT) return 0;
if (object_mode & OB_MODE_PARTICLE_EDIT) return 0;
psys = ((ParticleSystemModifierData *)md)->psys;
part = psys->part;
@ -747,12 +754,14 @@ int ED_object_modifier_copy(ReportList *UNUSED(reports), Object *ob, ModifierDat
static int modifier_add_exec(bContext *C, wmOperator *op)
{
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
int type = RNA_enum_get(op->ptr, "type");
if (!ED_object_modifier_add(op->reports, bmain, scene, ob, NULL, type))
if (!ED_object_modifier_add(op->reports, bmain, scene, ob, eval_ctx.object_mode, NULL, type))
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
@ -1068,14 +1077,17 @@ void OBJECT_OT_modifier_apply(wmOperatorType *ot)
static int modifier_convert_exec(bContext *C, wmOperator *op)
{
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = ED_object_active_context(C);
ModifierData *md = edit_modifier_property_get(op, ob, 0);
if (!md || !ED_object_modifier_convert(op->reports, bmain, scene, view_layer, ob, md))
if (!md || !ED_object_modifier_convert(op->reports, bmain, scene, view_layer, ob, eval_ctx.object_mode, md)) {
return OPERATOR_CANCELLED;
}
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
@ -1163,7 +1175,7 @@ static int multires_higher_levels_delete_exec(bContext *C, wmOperator *op)
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
multiresModifier_del_levels(mmd, ob, 1);
multiresModifier_del_levels(mmd, ob, 1, eval_ctx.object_mode);
ED_object_iter_other(&eval_ctx, CTX_data_main(C), ob, true,
ED_object_multires_update_totlevels_cb,
@ -1209,7 +1221,7 @@ static int multires_subdivide_exec(bContext *C, wmOperator *op)
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
multiresModifier_subdivide(mmd, ob, 0, mmd->simple);
multiresModifier_subdivide(mmd, ob, 0, mmd->simple, eval_ctx.object_mode);
ED_object_iter_other(
&eval_ctx, CTX_data_main(C), ob, true,
@ -1433,8 +1445,11 @@ static int multires_base_apply_exec(bContext *C, wmOperator *op)
if (!mmd)
return OPERATOR_CANCELLED;
multiresModifier_base_apply(mmd, ob);
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
multiresModifier_base_apply(mmd, ob, eval_ctx.object_mode);
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);

View File

@ -717,7 +717,8 @@ bool ED_object_parent_set(ReportList *reports, const bContext *C, Scene *scene,
switch (partype) {
case PAR_CURVE: /* curve deform */
if (modifiers_isDeformedByCurve(ob) != par) {
md = ED_object_modifier_add(reports, bmain, scene, ob, NULL, eModifierType_Curve);
md = ED_object_modifier_add(
reports, bmain, scene, ob, eval_ctx.object_mode, NULL, eModifierType_Curve);
if (md) {
((CurveModifierData *)md)->object = par;
}
@ -728,7 +729,8 @@ bool ED_object_parent_set(ReportList *reports, const bContext *C, Scene *scene,
break;
case PAR_LATTICE: /* lattice deform */
if (modifiers_isDeformedByLattice(ob) != par) {
md = ED_object_modifier_add(reports, bmain, scene, ob, NULL, eModifierType_Lattice);
md = ED_object_modifier_add(
reports, bmain, scene, ob, eval_ctx.object_mode, NULL, eModifierType_Lattice);
if (md) {
((LatticeModifierData *)md)->object = par;
}
@ -736,7 +738,8 @@ bool ED_object_parent_set(ReportList *reports, const bContext *C, Scene *scene,
break;
default: /* armature deform */
if (modifiers_isDeformedByArmature(ob) != par) {
md = ED_object_modifier_add(reports, bmain, scene, ob, NULL, eModifierType_Armature);
md = ED_object_modifier_add(
reports, bmain, scene, ob, eval_ctx.object_mode, NULL, eModifierType_Armature);
if (md) {
((ArmatureModifierData *)md)->object = par;
}
@ -1425,6 +1428,9 @@ static bool allow_make_links_data(const int type, Object *ob_src, Object *ob_dst
static int make_links_data_exec(bContext *C, wmOperator *op)
{
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
Main *bmain = CTX_data_main(C);
const int type = RNA_enum_get(op->ptr, "type");
Object *ob_src;
@ -1509,7 +1515,7 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
}
break;
case MAKE_LINKS_MODIFIERS:
BKE_object_link_modifiers(ob_dst, ob_src);
BKE_object_link_modifiers(ob_dst, ob_src, eval_ctx.object_mode);
DEG_id_tag_update(&ob_dst->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
break;
case MAKE_LINKS_FONTS:

View File

@ -121,12 +121,35 @@ void ED_object_base_select(Base *base, eObjectSelect_Mode mode)
void ED_object_base_activate(bContext *C, Base *base)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
WorkSpace *workspace = CTX_wm_workspace(C);
bool reset = true;
if (base) {
Object *ob_prev = OBACT(view_layer);
Object *ob_curr = base->object;
if (ob_prev != NULL) {
if (ob_prev->type == ob_curr->type) {
reset = false;
}
}
}
eObjectMode object_mode = workspace->object_mode;
workspace->object_mode = OB_MODE_OBJECT;
view_layer->basact = base;
if (reset == false) {
wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_mode_set", false);
PointerRNA ptr;
WM_operator_properties_create_ptr(&ptr, ot);
RNA_enum_set(&ptr, "mode", object_mode);
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &ptr);
WM_operator_properties_free(&ptr);
}
if (base) {
#ifdef USE_WORKSPACE_MODE
BKE_workspace_object_mode_set(CTX_wm_workspace(C), CTX_data_scene(C), base->object->mode);
#endif
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, view_layer);
}
else {

View File

@ -43,6 +43,7 @@
#include "DNA_view3d_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_workspace_types.h"
#include "BLI_math.h"
#include "BLI_lasso.h"
@ -4784,26 +4785,27 @@ static int particle_edit_toggle_poll(bContext *C)
static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
{
struct WorkSpace *workspace = CTX_wm_workspace(C);
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
const int mode_flag = OB_MODE_PARTICLE_EDIT;
const bool is_mode_set = (ob->mode & mode_flag) != 0;
const bool is_mode_set = (eval_ctx.object_mode & mode_flag) != 0;
BKE_report(op->reports, RPT_INFO, "Particles are changing, editing is not possible");
return OPERATOR_CANCELLED;
if (!is_mode_set) {
if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
if (!ED_object_mode_compat_set(C, workspace, mode_flag, op->reports)) {
return OPERATOR_CANCELLED;
}
}
if (!is_mode_set) {
PTCacheEdit *edit;
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
ob->mode |= mode_flag;
workspace->object_mode |= mode_flag;
edit= PE_create_current(&eval_ctx, scene, ob);
/* mesh may have changed since last entering editmode.
@ -4815,7 +4817,7 @@ static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_PARTICLE, NULL);
}
else {
ob->mode &= ~mode_flag;
workspace->object_mode &= ~mode_flag;
toggle_particle_cursor(C, 0);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL);
}

View File

@ -133,23 +133,25 @@ void OBJECT_OT_particle_system_add(wmOperatorType *ot)
static int particle_system_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
WorkSpace *workspace = CTX_wm_workspace(C);
Object *ob = ED_object_context(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
int mode_orig;
eObjectMode mode_orig;
if (!scene || !ob)
return OPERATOR_CANCELLED;
mode_orig = ob->mode;
mode_orig = workspace->object_mode;
object_remove_particle_system(scene, ob);
/* possible this isn't the active object
* object_remove_particle_system() clears the mode on the last psys
*/
if (mode_orig & OB_MODE_PARTICLE_EDIT) {
if ((ob->mode & OB_MODE_PARTICLE_EDIT) == 0) {
if ((workspace->object_mode & OB_MODE_PARTICLE_EDIT) == 0) {
if (view_layer->basact && view_layer->basact->object == ob) {
workspace->object_mode &= ~OB_MODE_PARTICLE_EDIT;
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL);
}
}

View File

@ -401,10 +401,12 @@ static void texture_changed(Main *bmain, Tex *tex)
/* icons */
BKE_icon_changed(BKE_icon_id_ensure(&tex->id));
const eObjectMode object_mode = WM_windows_object_mode_get(bmain->wm.first);
/* paint overlays */
for (scene = bmain->scene.first; scene; scene = scene->id.next) {
for (view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) {
BKE_paint_invalidate_overlay_tex(scene, view_layer, tex);
BKE_paint_invalidate_overlay_tex(scene, view_layer, tex, object_mode);
}
}
@ -524,8 +526,18 @@ static void scene_changed(Main *bmain, Scene *scene)
Object *ob;
/* glsl */
for (ob = bmain->object.first; ob; ob = ob->id.next) {
if (ob->mode & OB_MODE_TEXTURE_PAINT) {
bool has_texture_mode = false;
wmWindowManager *wm = bmain->wm.first;
for (wmWindow *win = wm->windows.first; win; win = win->next) {
WorkSpace *workspace = WM_window_get_active_workspace(win);
if (workspace->object_mode & OB_MODE_TEXTURE_PAINT) {
has_texture_mode = true;
break;
}
}
if (has_texture_mode) {
for (ob = bmain->object.first; ob; ob = ob->id.next) {
BKE_texpaint_slots_refresh_object(scene, ob);
BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
GPU_drawobject_free(ob->derivedFinal);
@ -558,8 +570,10 @@ void ED_render_id_flush_update(const DEGEditorUpdateContext *update_ctx, ID *id)
lamp_changed(bmain, (Lamp *)id);
break;
case ID_IM:
{
image_changed(bmain, (Image *)id);
break;
}
case ID_SCE:
scene_changed(bmain, (Scene *)id);
render_engine_flag_changed(bmain, RE_ENGINE_UPDATE_OTHER);

View File

@ -1850,10 +1850,14 @@ bool ED_screen_stereo3d_required(const bScreen *screen, const Scene *scene)
* Find the scene displayed in \a screen.
* \note Assumes \a screen to be visible/active!
*/
Scene *ED_screen_scene_find(const bScreen *screen, const wmWindowManager *wm)
Scene *ED_screen_scene_find_with_window(const bScreen *screen, const wmWindowManager *wm, struct wmWindow **r_window)
{
for (wmWindow *win = wm->windows.first; win; win = win->next) {
if (WM_window_get_active_screen(win) == screen) {
if (r_window) {
*r_window = win;
}
return WM_window_get_active_scene(win);
}
}
@ -1861,3 +1865,9 @@ Scene *ED_screen_scene_find(const bScreen *screen, const wmWindowManager *wm)
BLI_assert(0);
return NULL;
}
Scene *ED_screen_scene_find(const bScreen *screen, const wmWindowManager *wm)
{
return ED_screen_scene_find_with_window(screen, wm, NULL);
}

View File

@ -573,9 +573,10 @@ int ED_operator_mask(bContext *C)
}
case SPACE_IMAGE:
{
WorkSpace *workspace = CTX_wm_workspace(C);
SpaceImage *sima = sa->spacedata.first;
ViewLayer *view_layer = CTX_data_view_layer(C);
return ED_space_image_check_show_maskedit(sima, view_layer);
return ED_space_image_check_show_maskedit(sima, workspace, view_layer);
}
}
}

View File

@ -79,33 +79,9 @@ WorkSpace *ED_workspace_add(
BKE_workspace_view_layer_set(workspace, act_view_layer, scene);
BKE_viewrender_copy(&workspace->view_render, view_render);
#ifdef USE_WORKSPACE_MODE
BKE_workspace_object_mode_set(workspace, scene, OB_MODE_OBJECT);
#endif
return workspace;
}
#ifdef USE_WORKSPACE_MODE
/**
* Changes the object mode (if needed) to the one set in \a workspace_new.
* Object mode is still stored on object level. In future it should all be workspace level instead.
*/
static void workspace_change_update_mode(
const WorkSpace *workspace_old, const WorkSpace *workspace_new,
bContext *C, Object *ob_act, ReportList *reports)
{
const Scene *scene = CTX_data_scene(C);
eObjectMode mode_old = BKE_workspace_object_mode_get(workspace_old, scene);
eObjectMode mode_new = BKE_workspace_object_mode_get(workspace_new, scene);
if (mode_old != mode_new) {
ED_object_mode_compat_set(C, ob_act, mode_new, reports);
ED_object_toggle_modes(C, mode_new);
}
}
#endif
static void workspace_change_update_view_layer(
WorkSpace *workspace_new, const WorkSpace *workspace_old,
Scene *scene)
@ -117,15 +93,10 @@ static void workspace_change_update_view_layer(
static void workspace_change_update(
WorkSpace *workspace_new, const WorkSpace *workspace_old,
bContext *C, wmWindowManager *wm)
bContext *C)
{
/* needs to be done before changing mode! (to ensure right context) */
workspace_change_update_view_layer(workspace_new, workspace_old, CTX_data_scene(C));
#ifdef USE_WORKSPACE_MODE
workspace_change_update_mode(workspace_old, workspace_new, C, CTX_data_active_object(C), &wm->reports);
#else
UNUSED_VARS(C, wm);
#endif
}
static bool workspace_change_find_new_layout_cb(const WorkSpaceLayout *layout, void *UNUSED(arg))
@ -177,7 +148,7 @@ static WorkSpaceLayout *workspace_change_get_new_layout(
* \returns if workspace changing was successful.
*/
bool ED_workspace_change(
WorkSpace *workspace_new, bContext *C, wmWindowManager *wm, wmWindow *win)
WorkSpace *workspace_new, bContext *C, wmWindow *win)
{
Main *bmain = CTX_data_main(C);
WorkSpace *workspace_old = WM_window_get_active_workspace(win);
@ -200,7 +171,7 @@ bool ED_workspace_change(
/* update screen *after* changing workspace - which also causes the actual screen change */
screen_changed_update(C, win, screen_new);
workspace_change_update(workspace_new, workspace_old, C, wm);
workspace_change_update(workspace_new, workspace_old, C);
BLI_assert(BKE_workspace_view_layer_get(workspace_new, CTX_data_scene(C)) != NULL);
BLI_assert(CTX_wm_workspace(C) == workspace_new);
@ -231,9 +202,6 @@ WorkSpace *ED_workspace_duplicate(
ListBase *transform_orientations_old = BKE_workspace_transform_orientations_get(workspace_old);
ListBase *transform_orientations_new = BKE_workspace_transform_orientations_get(workspace_new);
#ifdef USE_WORKSPACE_MODE
BKE_workspace_object_mode_set(workspace_new, scene, BKE_workspace_object_mode_get(workspace_old, scene));
#endif
BLI_duplicatelist(transform_orientations_new, transform_orientations_old);
workspace_new->tool = workspace_old->tool;
@ -264,7 +232,7 @@ bool ED_workspace_delete(
WorkSpace *prev = workspace_id->prev;
WorkSpace *next = workspace_id->next;
ED_workspace_change((prev != NULL) ? prev : next, C, wm, win);
ED_workspace_change((prev != NULL) ? prev : next, C, win);
}
BKE_libblock_free(bmain, workspace_id);

View File

@ -384,7 +384,7 @@ static int hide_show_exec(bContext *C, wmOperator *op)
clip_planes_from_rect(C, clip_planes, &rect);
dm = mesh_get_derived_final(&eval_ctx, CTX_data_scene(C), ob, CD_MASK_BAREMESH);
pbvh = dm->getPBVH(ob, dm);
pbvh = dm->getPBVH(ob, dm, eval_ctx.object_mode);
ob->sculpt->pbvh = pbvh;
get_pbvh_nodes(pbvh, &nodes, &totnode, clip_planes, area);

View File

@ -1376,19 +1376,20 @@ static int texture_paint_toggle_poll(bContext *C)
static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
{
WorkSpace *workspace = CTX_wm_workspace(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
const int mode_flag = OB_MODE_TEXTURE_PAINT;
const bool is_mode_set = (ob->mode & mode_flag) != 0;
const bool is_mode_set = (workspace->object_mode & mode_flag) != 0;
if (!is_mode_set) {
if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
if (!ED_object_mode_compat_set(C, workspace, mode_flag, op->reports)) {
return OPERATOR_CANCELLED;
}
}
if (ob->mode & mode_flag) {
ob->mode &= ~mode_flag;
if (workspace->object_mode & mode_flag) {
workspace->object_mode &= ~mode_flag;
if (U.glreslimit != 0)
GPU_free_images();
@ -1436,7 +1437,7 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
}
}
ob->mode |= mode_flag;
workspace->object_mode |= mode_flag;
BKE_paint_init(scene, ePaintTextureProjective, PAINT_CURSOR_TEXTURE_PAINT);

View File

@ -566,10 +566,11 @@ static int brush_curve_preset_exec(bContext *C, wmOperator *op)
Brush *br = BKE_paint_brush(BKE_paint_get_active_from_context(C));
if (br) {
const WorkSpace *workspace = CTX_wm_workspace(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
BKE_brush_curve_preset(br, RNA_enum_get(op->ptr, "shape"));
BKE_paint_invalidate_cursor_overlay(scene, view_layer, br->curve);
BKE_paint_invalidate_cursor_overlay(scene, view_layer, br->curve, workspace->object_mode);
}
return OPERATOR_FINISHED;

View File

@ -1045,23 +1045,24 @@ static void vertex_paint_init_session_data(
*/
static int wpaint_mode_toggle_exec(bContext *C, wmOperator *op)
{
WorkSpace *workspace = CTX_wm_workspace(C);
Object *ob = CTX_data_active_object(C);
const int mode_flag = OB_MODE_WEIGHT_PAINT;
const bool is_mode_set = (ob->mode & mode_flag) != 0;
const bool is_mode_set = (workspace->object_mode & mode_flag) != 0;
Scene *scene = CTX_data_scene(C);
VPaint *wp = scene->toolsettings->wpaint;
Mesh *me;
if (!is_mode_set) {
if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
if (!ED_object_mode_compat_set(C, workspace, mode_flag, op->reports)) {
return OPERATOR_CANCELLED;
}
}
me = BKE_mesh_from_object(ob);
if (ob->mode & mode_flag) {
ob->mode &= ~mode_flag;
if (workspace->object_mode & mode_flag) {
workspace->object_mode &= ~mode_flag;
if (me->editflag & ME_EDIT_PAINT_VERT_SEL) {
BKE_mesh_flush_select_from_verts(me);
@ -1085,7 +1086,7 @@ static int wpaint_mode_toggle_exec(bContext *C, wmOperator *op)
paint_cursor_delete_textures();
}
else {
ob->mode |= mode_flag;
workspace->object_mode |= mode_flag;
if (wp == NULL)
wp = scene->toolsettings->wpaint = new_vpaint();
@ -2222,15 +2223,16 @@ void PAINT_OT_weight_paint(wmOperatorType *ot)
*/
static int vpaint_mode_toggle_exec(bContext *C, wmOperator *op)
{
WorkSpace *workspace = CTX_wm_workspace(C);
Object *ob = CTX_data_active_object(C);
const int mode_flag = OB_MODE_VERTEX_PAINT;
const bool is_mode_set = (ob->mode & mode_flag) != 0;
const bool is_mode_set = (workspace->object_mode & mode_flag) != 0;
Scene *scene = CTX_data_scene(C);
VPaint *vp = scene->toolsettings->vpaint;
Mesh *me;
if (!is_mode_set) {
if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
if (!ED_object_mode_compat_set(C, workspace, mode_flag, op->reports)) {
return OPERATOR_CANCELLED;
}
}
@ -2239,7 +2241,7 @@ static int vpaint_mode_toggle_exec(bContext *C, wmOperator *op)
/* toggle: end vpaint */
if (is_mode_set) {
ob->mode &= ~mode_flag;
workspace->object_mode &= ~mode_flag;
if (me->editflag & ME_EDIT_PAINT_FACE_SEL) {
BKE_mesh_flush_select_from_polys(me);
@ -2259,7 +2261,7 @@ static int vpaint_mode_toggle_exec(bContext *C, wmOperator *op)
paint_cursor_delete_textures();
}
else {
ob->mode |= mode_flag;
workspace->object_mode |= mode_flag;
ED_mesh_color_ensure(me, NULL);

View File

@ -5221,7 +5221,7 @@ void sculpt_pbvh_clear(Object *ob)
BKE_pbvh_free(ss->pbvh);
ss->pbvh = NULL;
if (dm)
dm->getPBVH(NULL, dm);
dm->getPBVH(NULL, dm, OB_MODE_OBJECT);
BKE_object_free_derived_caches(ob);
}
@ -5616,16 +5616,17 @@ static void sculpt_init_session(const bContext *C, Scene *scene, Object *ob)
static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
{
WorkSpace *workspace = CTX_wm_workspace(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
const int mode_flag = OB_MODE_SCULPT;
const bool is_mode_set = (ob->mode & mode_flag) != 0;
const bool is_mode_set = (workspace->object_mode & mode_flag) != 0;
Mesh *me;
MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob);
int flush_recalc = 0;
if (!is_mode_set) {
if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
if (!ED_object_mode_compat_set(C, workspace, mode_flag, op->reports)) {
return OPERATOR_CANCELLED;
}
}
@ -5659,7 +5660,7 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
}
/* Leave sculptmode */
ob->mode &= ~mode_flag;
workspace->object_mode &= ~mode_flag;
BKE_sculptsession_free(ob);
@ -5667,14 +5668,15 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
}
else {
/* Enter sculptmode */
ob->mode |= mode_flag;
workspace->object_mode |= mode_flag;
if (flush_recalc)
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* Create sculpt mode session data */
if (ob->sculpt)
if (ob->sculpt) {
BKE_sculptsession_free(ob);
}
sculpt_init_session(C, scene, ob);

View File

@ -378,11 +378,12 @@ bool ED_space_image_show_uvedit(SpaceImage *sima, Object *obedit)
}
/* matches clip function */
bool ED_space_image_check_show_maskedit(SpaceImage *sima, ViewLayer *view_layer)
bool ED_space_image_check_show_maskedit(
SpaceImage *sima, const WorkSpace *workspace, ViewLayer *view_layer)
{
/* check editmode - this is reserved for UV editing */
Object *ob = OBACT(view_layer);
if (ob && ob->mode & OB_MODE_EDIT && ED_space_image_show_uvedit(sima, ob)) {
if (ob && (workspace->object_mode & OB_MODE_EDIT) && ED_space_image_show_uvedit(sima, ob)) {
return false;
}
@ -392,10 +393,10 @@ bool ED_space_image_check_show_maskedit(SpaceImage *sima, ViewLayer *view_layer)
int ED_space_image_maskedit_poll(bContext *C)
{
SpaceImage *sima = CTX_wm_space_image(C);
if (sima) {
WorkSpace *workspace = CTX_wm_workspace(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
return ED_space_image_check_show_maskedit(sima, view_layer);
return ED_space_image_check_show_maskedit(sima, workspace, view_layer);
}
return false;

View File

@ -791,6 +791,7 @@ void IMAGE_OT_view_all(wmOperatorType *ot)
static int image_view_selected_exec(bContext *C, wmOperator *UNUSED(op))
{
WorkSpace *workspace = CTX_wm_workspace(C);
SpaceImage *sima;
ARegion *ar;
Scene *scene;
@ -814,7 +815,7 @@ static int image_view_selected_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
}
}
else if (ED_space_image_check_show_maskedit(sima, view_layer)) {
else if (ED_space_image_check_show_maskedit(sima, workspace, view_layer)) {
if (!ED_mask_selected_minmax(C, min, max)) {
return OPERATOR_CANCELLED;
}

View File

@ -551,7 +551,7 @@ static void image_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Sc
{
ViewLayer *view_layer = BKE_view_layer_from_workspace_get(scene, workspace);
Object *ob = OBACT(view_layer);
if (ob && (ob == wmn->reference) && (ob->mode & OB_MODE_EDIT)) {
if (ob && (ob == wmn->reference) && (workspace->object_mode & OB_MODE_EDIT)) {
if (sima->lock && (sima->flag & SI_DRAWSHADOW)) {
ED_area_tag_refresh(sa);
ED_area_tag_redraw(sa);

View File

@ -36,6 +36,7 @@
#include "DNA_lattice_types.h"
#include "DNA_meta_types.h"
#include "DNA_scene_types.h"
#include "DNA_workspace_types.h"
#include "BLI_math.h"
#include "BLI_string.h"
@ -526,14 +527,12 @@ void ED_info_stats_clear(ViewLayer *view_layer)
}
}
const char *ED_info_stats_string(Scene *scene, ViewLayer *view_layer)
const char *ED_info_stats_string(Scene *scene, WorkSpace *workspace, ViewLayer *view_layer)
{
const eObjectMode object_mode = (view_layer->basact) ? view_layer->basact->object->mode : OB_MODE_OBJECT;
if (!view_layer->stats) {
stats_update(scene, view_layer, object_mode);
stats_update(scene, view_layer, workspace->object_mode);
}
stats_string(scene, view_layer, object_mode);
stats_string(scene, view_layer, workspace->object_mode);
return view_layer->stats->infostr;
}

View File

@ -402,6 +402,7 @@ static void time_draw_caches_keyframes(Main *bmain, ViewLayer *view_layer, View2
/* draw keyframe lines for timeline */
static void time_draw_keyframes(const bContext *C, ARegion *ar)
{
WorkSpace *workspace = CTX_wm_workspace(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = CTX_data_active_object(C);
@ -443,7 +444,7 @@ static void time_draw_keyframes(const bContext *C, ARegion *ar)
*/
UI_GetThemeColor3ubv(TH_TIME_KEYFRAME, color);
if (ob && ((ob->mode == OB_MODE_POSE) || onlysel)) {
if (ob && ((workspace->object_mode == OB_MODE_POSE) || onlysel)) {
/* draw keyframes for active object only */
time_draw_idblock_keyframes(v2d, (ID *)ob, onlysel, color);
}

View File

@ -41,6 +41,7 @@
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_workspace_types.h"
#include "BLI_utildefines.h"
#include "BLI_string.h"
@ -70,6 +71,8 @@
#include "ED_space_api.h"
#include "ED_util.h"
#include "DEG_depsgraph.h"
#include "GPU_immediate.h"
#include "UI_interface.h"
@ -86,11 +89,7 @@
void ED_editors_init(bContext *C)
{
wmWindowManager *wm = CTX_wm_manager(C);
Main *bmain = CTX_data_main(C);
Scene *sce = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob, *obact = (view_layer && view_layer->basact) ? view_layer->basact->object : NULL;
ID *data;
/* This is called during initialization, so we don't want to store any reports */
ReportList *reports = CTX_wm_reports(C);
@ -98,24 +97,6 @@ void ED_editors_init(bContext *C)
SWAP(int, reports->flag, reports_flag_prev);
/* toggle on modes for objects that were saved with these enabled. for
* e.g. linked objects we have to ensure that they are actually the
* active object in this scene. */
for (ob = bmain->object.first; ob; ob = ob->id.next) {
int mode = ob->mode;
if (mode == OB_MODE_OBJECT) {
/* pass */
}
else {
data = ob->data;
ob->mode = OB_MODE_OBJECT;
if ((ob == obact) && !ID_IS_LINKED(ob) && !(data && ID_IS_LINKED(data))) {
ED_object_toggle_modes(C, mode);
}
}
}
/* image editor paint mode */
if (sce) {
ED_space_image_paint_update(wm, sce);
@ -170,11 +151,16 @@ bool ED_editors_flush_edits(const bContext *C, bool for_render)
Object *ob;
Main *bmain = CTX_data_main(C);
eObjectMode object_mode = WM_windows_object_mode_get(bmain->wm.first);
if ((object_mode & (OB_MODE_SCULPT | OB_MODE_EDIT)) == 0) {
return has_edited;
}
/* loop through all data to find edit mode or object mode, because during
* exiting we might not have a context for edit object and multiple sculpt
* objects can exist at the same time */
for (ob = bmain->object.first; ob; ob = ob->id.next) {
if (ob->mode & OB_MODE_SCULPT) {
if (object_mode & OB_MODE_SCULPT) {
/* Don't allow flushing while in the middle of a stroke (frees data in use).
* Auto-save prevents this from happening but scripts may cause a flush on saving: T53986. */
if ((ob->sculpt && ob->sculpt->cache) == 0) {
@ -193,7 +179,7 @@ bool ED_editors_flush_edits(const bContext *C, bool for_render)
}
}
}
else if (ob->mode & OB_MODE_EDIT) {
else if (object_mode & OB_MODE_EDIT) {
/* get editmode results */
has_edited = true;
ED_object_editmode_load(ob);

View File

@ -171,9 +171,6 @@ typedef struct Object {
ListBase defbase; /* list of bDeformGroup (vertex groups) names and flag only */
ListBase modifiers; /* list of ModifierData structures */
ListBase fmaps; /* list of facemaps */
int mode; /* Local object mode */
int restore_mode; /* Keep track of what mode to return to after toggling a mode */
/* materials */
struct Material **mat; /* material slots */

View File

@ -92,6 +92,9 @@ typedef struct WorkSpace {
int pad;
int flags DNA_PRIVATE_WORKSPACE; /* enum eWorkSpaceFlags */
short object_mode, object_mode_restore;
char _pad[4];
/* should be: '#ifdef USE_WORKSPACE_TOOL'. */
bToolDef tool;

View File

@ -31,6 +31,7 @@
#include "DNA_texture_types.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "DNA_workspace_types.h"
#include "BLI_math.h"
@ -43,6 +44,8 @@
#include "WM_types.h"
#include "DEG_depsgraph.h"
static const EnumPropertyItem prop_direction_items[] = {
{0, "ADD", 0, "Add", "Add effect of brush"},
{BRUSH_DIR_IN, "SUBTRACT", 0, "Subtract", "Subtract effect of brush"},
@ -373,21 +376,23 @@ static void rna_Brush_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerR
static void rna_Brush_main_tex_update(bContext *C, PointerRNA *ptr)
{
const WorkSpace *workspace = CTX_wm_workspace(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Brush *br = (Brush *)ptr->data;
BKE_paint_invalidate_overlay_tex(scene, view_layer, br->mtex.tex);
BKE_paint_invalidate_overlay_tex(scene, view_layer, br->mtex.tex, workspace->object_mode);
rna_Brush_update(bmain, scene, ptr);
}
static void rna_Brush_secondary_tex_update(bContext *C, PointerRNA *ptr)
{
Main *bmain = CTX_data_main(C);
const WorkSpace *workspace = CTX_wm_workspace(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Brush *br = (Brush *)ptr->data;
BKE_paint_invalidate_overlay_tex(scene, view_layer, br->mask_mtex.tex);
BKE_paint_invalidate_overlay_tex(scene, view_layer, br->mask_mtex.tex, workspace->object_mode);
rna_Brush_update(bmain, scene, ptr);
}
@ -449,8 +454,9 @@ static void rna_TextureSlot_brush_angle_update(bContext *C, PointerRNA *ptr)
MTex *mtex = ptr->data;
/* skip invalidation of overlay for stencil mode */
if (mtex->mapping != MTEX_MAP_MODE_STENCIL) {
const WorkSpace *workspace = CTX_wm_workspace(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
BKE_paint_invalidate_overlay_tex(scene, view_layer, mtex->tex);
BKE_paint_invalidate_overlay_tex(scene, view_layer, mtex->tex, workspace->object_mode);
}
rna_TextureSlot_update(C, ptr);

View File

@ -64,6 +64,7 @@ const EnumPropertyItem rna_enum_collection_type_items[] = {
#include "DNA_group_types.h"
#include "DNA_object_types.h"
#include "DNA_workspace_types.h"
#include "RNA_access.h"
@ -72,6 +73,7 @@ const EnumPropertyItem rna_enum_collection_type_items[] = {
#include "BKE_node.h"
#include "BKE_scene.h"
#include "BKE_mesh.h"
#include "BKE_workspace.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
@ -835,6 +837,23 @@ static void rna_LayerObjects_active_object_set(PointerRNA *ptr, PointerRNA value
view_layer->basact = NULL;
}
static void rna_LayerObjects_active_object_update(struct bContext *C, PointerRNA *ptr)
{
wmWindow *win = CTX_wm_window(C);
Scene *scene = WM_window_get_active_scene(win);
if (scene != ptr->id.data) {
return;
}
WorkSpace *workspace = WM_window_get_active_workspace(win);
ViewLayer *view_layer = BKE_workspace_view_layer_get(workspace, scene);
if (scene->obedit) {
ED_object_editmode_exit(C, EM_FREEDATA);
}
ED_object_base_activate(C, view_layer->basact);
}
static IDProperty *rna_ViewLayer_idprops(PointerRNA *ptr, bool create)
{
ViewLayer *view_layer = (ViewLayer *)ptr->data;
@ -2129,11 +2148,11 @@ static void rna_def_layer_objects(BlenderRNA *brna, PropertyRNA *cprop)
prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_funcs(prop, "rna_LayerObjects_active_object_get", "rna_LayerObjects_active_object_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_UNLINK);
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_UNLINK | PROP_CONTEXT_UPDATE);
RNA_def_property_ui_text(prop, "Active Object", "Active object for this layer");
/* Could call: ED_object_base_activate(C, rl->basact);
* but would be a bad level call and it seems the notifier is enough */
RNA_def_property_update(prop, NC_SCENE | ND_OB_ACTIVE, NULL);
RNA_def_property_update(prop, NC_SCENE | ND_OB_ACTIVE, "rna_LayerObjects_active_object_update");
prop = RNA_def_property(srna, "selected", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "object_bases", NULL);

View File

@ -337,7 +337,7 @@ static void rna_Object_data_set(PointerRNA *ptr, PointerRNA value)
Object *ob = (Object *)ptr->data;
ID *id = value.data;
if (ob->mode & OB_MODE_EDIT) {
if (BKE_object_is_in_editmode(ob)) {
return;
}
@ -1394,7 +1394,10 @@ static void rna_Object_constraints_clear(Object *object)
static ModifierData *rna_Object_modifier_new(Object *object, bContext *C, ReportList *reports,
const char *name, int type)
{
return ED_object_modifier_add(reports, CTX_data_main(C), CTX_data_scene(C), object, name, type);
Main *bmain = CTX_data_main(C);
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
return ED_object_modifier_add(reports, bmain, CTX_data_scene(C), object, eval_ctx.object_mode, name, type);
}
static void rna_Object_modifier_remove(Object *object, bContext *C, ReportList *reports, PointerRNA *md_ptr)
@ -2419,12 +2422,6 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Type", "Type of Object");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "mode");
RNA_def_property_enum_items(prop, rna_enum_object_mode_items);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Mode", "Object interaction mode");
prop = RNA_def_property(srna, "layers_local_view", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "lay", 0x01000000);
RNA_def_property_array(prop, 8);

View File

@ -53,6 +53,7 @@ static const EnumPropertyItem effector_shape_items[] = {
#include "BLI_math_base.h"
#include "BKE_main.h"
/* type specific return values only used from functions */
static const EnumPropertyItem curve_shape_items[] = {
@ -523,7 +524,7 @@ static void rna_FieldSettings_shape_update(Main *bmain, Scene *scene, PointerRNA
{
if (!particle_id_check(ptr)) {
Object *ob = (Object *)ptr->id.data;
ED_object_check_force_modifiers(bmain, scene, ob);
ED_object_check_force_modifiers(bmain, scene, ob, bmain->eval_ctx->object_mode);
WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob);
WM_main_add_notifier(NC_OBJECT | ND_MODIFIER, ob);
}
@ -710,7 +711,7 @@ static void rna_CollisionSettings_dependency_update(Main *bmain, Scene *scene, P
/* add/remove modifier as needed */
if (ob->pd->deflect && !md)
ED_object_modifier_add(NULL, bmain, scene, ob, NULL, eModifierType_Collision);
ED_object_modifier_add(NULL, bmain, scene, ob, bmain->eval_ctx->object_mode , NULL, eModifierType_Collision);
else if (!ob->pd->deflect && md)
ED_object_modifier_remove(NULL, bmain, ob, md);

View File

@ -6964,6 +6964,7 @@ void RNA_def_scene(BlenderRNA *brna)
/* Statistics */
func = RNA_def_function(srna, "statistics", "ED_info_stats_string");
parm = RNA_def_pointer(func, "workspace", "WorkSpace", "", "Active workspace");
parm = RNA_def_pointer(func, "view_layer", "ViewLayer", "", "Active layer");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
parm = RNA_def_string(func, "statistics", NULL, 0, "Statistics", "");

View File

@ -866,10 +866,11 @@ static int rna_SpaceImageEditor_show_maskedit_get(PointerRNA *ptr)
{
SpaceImage *sima = (SpaceImage *)(ptr->data);
bScreen *sc = (bScreen *)ptr->id.data;
Scene *scene = ED_screen_scene_find(sc, G.main->wm.first);
wmWindow *window = NULL;
Scene *scene = ED_screen_scene_find_with_window(sc, G.main->wm.first, &window);
ViewLayer *view_layer = BKE_view_layer_context_active_PLACEHOLDER(scene);
return ED_space_image_check_show_maskedit(sima, view_layer);
const WorkSpace *workspace = WM_window_get_active_workspace(window);
return ED_space_image_check_show_maskedit(sima, workspace, view_layer);
}
static void rna_SpaceImageEditor_image_set(PointerRNA *ptr, PointerRNA value)

View File

@ -37,6 +37,7 @@
#include "DNA_node_types.h"
#include "DNA_particle_types.h"
#include "DNA_scene_types.h" /* MAXFRAME only */
#include "DNA_workspace_types.h"
#include "BLI_utildefines.h"
@ -247,10 +248,11 @@ void rna_TextureSlot_update(bContext *C, PointerRNA *ptr)
break;
case ID_BR:
{
const WorkSpace *workspace = CTX_wm_workspace(C);
Scene *scene = CTX_data_scene(C);
MTex *mtex = ptr->data;
ViewLayer *view_layer = CTX_data_view_layer(C);
BKE_paint_invalidate_overlay_tex(scene, view_layer, mtex->tex);
BKE_paint_invalidate_overlay_tex(scene, view_layer, mtex->tex, workspace->object_mode);
WM_main_add_notifier(NC_BRUSH, id);
break;
}

View File

@ -364,8 +364,11 @@ static void rna_UserDef_weight_color_update(Main *bmain, Scene *scene, PointerRN
vDM_ColorBand_store((U.flag & USER_CUSTOM_RANGE) ? (&U.coba_weight) : NULL, btheme->tv3d.vertex_unreferenced);
for (ob = bmain->object.first; ob; ob = ob->id.next) {
if (ob->mode & OB_MODE_WEIGHT_PAINT)
/* TODO/OBMODE (not urgent) */
// if (ob->mode & OB_MODE_WEIGHT_PAINT)
{
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
}
rna_userdef_update(bmain, scene, ptr);

View File

@ -473,6 +473,7 @@ const EnumPropertyItem rna_enum_wm_report_items[] = {
#include "DNA_workspace_types.h"
#include "ED_screen.h"
#include "ED_object.h"
#include "UI_interface.h"
@ -778,28 +779,21 @@ static void rna_Window_view_layer_set(PointerRNA *ptr, PointerRNA value)
BKE_workspace_view_layer_set(workspace, value.data, scene);
}
#ifdef USE_WORKSPACE_MODE
static int rna_Window_object_mode_get(PointerRNA *ptr)
static void rna_Window_view_layer_update(struct bContext *C, PointerRNA *ptr)
{
wmWindow *win = ptr->data;
Scene *scene = WM_window_get_active_scene(win);
WorkSpace *workspace = WM_window_get_active_workspace(win);
ViewLayer *view_layer = BKE_workspace_view_layer_get(workspace, scene);
return (int)BKE_workspace_object_mode_get(workspace, scene);
eObjectMode object_mode = workspace->object_mode;
if (scene->obedit) {
ED_object_editmode_exit(C, EM_FREEDATA);
}
workspace->object_mode = object_mode;
ED_object_base_activate(C, view_layer->basact);
}
static void rna_Window_object_mode_set(PointerRNA *ptr, int value)
{
wmWindow *win = ptr->data;
Scene *scene = WM_window_get_active_scene(win);
WorkSpace *workspace = WM_window_get_active_workspace(win);
BKE_workspace_object_mode_set(workspace, scene, value);
}
#endif /* USE_WORKSPACE_MODE */
static PointerRNA rna_KeyMapItem_properties_get(PointerRNA *ptr)
{
wmKeyMapItem *kmi = ptr->data;
@ -2083,15 +2077,8 @@ static void rna_def_window(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "ViewLayer");
RNA_def_property_pointer_funcs(prop, "rna_Window_view_layer_get", "rna_Window_view_layer_set", NULL, NULL);
RNA_def_property_ui_text(prop, "Active View Layer", "The active workspace view layer showing in the window");
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_NULL);
RNA_def_property_update(prop, NC_SCREEN | ND_LAYER, NULL);
#ifdef USE_WORKSPACE_MODE
prop = RNA_def_property(srna, "object_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, rna_enum_object_mode_items);
RNA_def_property_enum_funcs(prop, "rna_Window_object_mode_get", "rna_Window_object_mode_set", NULL);
RNA_def_property_ui_text(prop, "Mode", "Object interaction mode used in this window");
#endif
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_NULL | PROP_CONTEXT_UPDATE);
RNA_def_property_update(prop, NC_SCREEN | ND_LAYER, "rna_Window_view_layer_update");
prop = RNA_def_property(srna, "x", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "posx");

View File

@ -121,6 +121,10 @@ static void rna_def_workspace(BlenderRNA *brna)
"rna_workspace_transform_orientations_item_get", NULL, NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Transform Orientations", "");
prop = RNA_def_property(srna, "object_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, rna_enum_object_mode_items);
RNA_def_property_ui_text(prop, "Mode", "Object interaction mode used in this window");
/* View Render */
prop = RNA_def_property(srna, "view_render", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);

View File

@ -48,6 +48,8 @@
#include "MOD_modifiertypes.h"
#include "DEG_depsgraph.h"
static void initData(ModifierData *md)
{
MultiresModifierData *mmd = (MultiresModifierData *)md;
@ -67,7 +69,7 @@ static void copyData(ModifierData *md, ModifierData *target)
modifier_copyData_generic(md, target);
}
static DerivedMesh *applyModifier(ModifierData *md, const struct EvaluationContext *UNUSED(eval_ctx), Object *ob,
static DerivedMesh *applyModifier(ModifierData *md, const struct EvaluationContext *eval_ctx, Object *ob,
DerivedMesh *dm, ModifierApplyFlag flag)
{
MultiresModifierData *mmd = (MultiresModifierData *)md;
@ -94,7 +96,7 @@ static DerivedMesh *applyModifier(ModifierData *md, const struct EvaluationConte
if (ignore_simplify)
flags |= MULTIRES_IGNORE_SIMPLIFY;
result = multires_make_derived_from_derived(dm, mmd, ob, flags);
result = multires_make_derived_from_derived(dm, mmd, ob, flags, eval_ctx->object_mode);
if (result == dm)
return dm;

View File

@ -103,7 +103,7 @@ static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk,
walk(userData, ob, &smd->auxTarget, IDWALK_CB_NOP);
}
static void deformVerts(ModifierData *md, const struct EvaluationContext *UNUSED(eval_ctx),
static void deformVerts(ModifierData *md, const struct EvaluationContext *eval_ctx,
Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3],
int numVerts,
@ -118,13 +118,13 @@ static void deformVerts(ModifierData *md, const struct EvaluationContext *UNUSED
dm = get_cddm(ob, NULL, dm, vertexCos, dependsOnNormals(md));
}
shrinkwrapModifier_deform((ShrinkwrapModifierData *)md, ob, dm, vertexCos, numVerts, forRender);
shrinkwrapModifier_deform(eval_ctx, (ShrinkwrapModifierData *)md, ob, dm, vertexCos, numVerts, forRender);
if (dm != derivedData)
dm->release(dm);
}
static void deformVertsEM(ModifierData *md, const struct EvaluationContext *UNUSED(eval_ctx), Object *ob,
static void deformVertsEM(ModifierData *md, const struct EvaluationContext *eval_ctx, Object *ob,
struct BMEditMesh *editData, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts)
{
@ -136,7 +136,7 @@ static void deformVertsEM(ModifierData *md, const struct EvaluationContext *UNUS
dm = get_cddm(ob, editData, dm, vertexCos, dependsOnNormals(md));
}
shrinkwrapModifier_deform((ShrinkwrapModifierData *)md, ob, dm, vertexCos, numVerts, false);
shrinkwrapModifier_deform(eval_ctx, (ShrinkwrapModifierData *)md, ob, dm, vertexCos, numVerts, false);
if (dm != derivedData)
dm->release(dm);

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@ -68,6 +68,8 @@ struct ScrArea;
struct Main;
struct bToolDef;
#include "DNA_object_enums.h"
#ifdef WITH_INPUT_NDOF
struct wmNDOFMotionData;
#endif
@ -103,6 +105,7 @@ bool WM_window_is_fullscreen (struct wmWindow *win);
void WM_windows_scene_data_sync(const ListBase *win_lb, struct Scene *scene) ATTR_NONNULL();
struct Scene *WM_windows_scene_get_from_screen(const struct wmWindowManager *wm, const struct bScreen *screen) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
struct WorkSpace *WM_windows_workspace_get_from_screen(const wmWindowManager *wm, const struct bScreen *screen) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
eObjectMode WM_windows_object_mode_get(const struct wmWindowManager *wm) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
struct Scene *WM_window_get_active_scene(const struct wmWindow *win) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
void WM_window_change_active_scene(struct Main *bmain, struct bContext *C, struct wmWindow *win,

View File

@ -340,7 +340,7 @@ void wm_event_do_refresh_wm_and_depsgraph(bContext *C)
WorkSpace *workspace = WM_window_get_active_workspace(win);
BKE_workspace_update_object_mode(bmain->eval_ctx, workspace, scene);
BKE_workspace_update_object_mode(bmain->eval_ctx, workspace);
BKE_workspace_update_tagged(bmain->eval_ctx, bmain, workspace, scene);
}
@ -386,7 +386,7 @@ void wm_event_do_notifiers(bContext *C)
UI_popup_handlers_remove_all(C, &win->modalhandlers);
ED_workspace_change(ref_ws, C, wm, win);
ED_workspace_change(ref_ws, C, win);
if (G.debug & G_DEBUG_EVENTS)
printf("%s: Workspace set %p\n", __func__, note->reference);
}

View File

@ -1948,6 +1948,18 @@ WorkSpace *WM_windows_workspace_get_from_screen(const wmWindowManager *wm, const
return NULL;
}
eObjectMode WM_windows_object_mode_get(const struct wmWindowManager *wm)
{
eObjectMode object_mode = 0;
for (wmWindow *win = wm->windows.first; win; win = win->next) {
const WorkSpace *workspace = BKE_workspace_active_get(win->workspace_hook);
if (workspace != NULL) {
object_mode |= workspace->object_mode;
}
}
return object_mode;
}
Scene *WM_window_get_active_scene(const wmWindow *win)
{
return win->scene;

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@ -521,7 +521,7 @@ bool ANIM_remove_driver(struct ReportList *reports, struct ID *id, const char rn
void ED_space_image_release_buffer(struct SpaceImage *sima, struct ImBuf *ibuf, void *lock) RET_NONE
struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **r_lock) RET_NULL
void ED_space_image_get_zoom(struct SpaceImage *sima, struct ARegion *ar, float *zoomx, float *zoomy) RET_NONE
const char *ED_info_stats_string(struct Scene *scene, struct ViewLayer *view_layer) RET_NULL
const char *ED_info_stats_string(struct Scene *scene, struct ViewLayer *view_layer, const short object_mode) RET_NULL
void ED_area_tag_redraw(struct ScrArea *sa) RET_NONE
void ED_area_tag_refresh(struct ScrArea *sa) RET_NONE
void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type, const bool skip_ar_exit) RET_NONE