Python/BLF: add blf.color(r, g, b, a) method.
This is needed now that glColor() no longer works.
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@ -114,6 +114,40 @@ static PyObject *py_blf_aspect(PyObject *UNUSED(self), PyObject *args)
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}
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PyDoc_STRVAR(py_blf_color_doc,
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".. function:: color(fontid, level, r, g, b, a)\n"
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"\n"
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" Set the color for drawing text.\n"
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"\n"
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" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n"
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" :type fontid: int\n"
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" :arg r: red channel 0.0 - 1.0.\n"
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" :type r: float\n"
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" :arg g: green channel 0.0 - 1.0.\n"
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" :type g: float\n"
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" :arg b: blue channel 0.0 - 1.0.\n"
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" :type b: float\n"
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" :arg a: alpha channel 0.0 - 1.0.\n"
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" :type a: float\n"
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);
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static PyObject *py_blf_color(PyObject *UNUSED(self), PyObject *args)
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{
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int fontid;
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float rgba[4];
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if (!PyArg_ParseTuple(
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args, "iffff:blf.color",
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&fontid, &rgba[0], &rgba[1], &rgba[2], &rgba[3]))
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{
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return NULL;
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}
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BLF_color4fv(fontid, rgba);
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Py_RETURN_NONE;
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}
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#if BLF_BLUR_ENABLE
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PyDoc_STRVAR(py_blf_blur_doc,
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".. function:: blur(fontid, radius)\n"
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@ -434,6 +468,7 @@ static PyMethodDef BLF_methods[] = {
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{"shadow", (PyCFunction) py_blf_shadow, METH_VARARGS, py_blf_shadow_doc},
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{"shadow_offset", (PyCFunction) py_blf_shadow_offset, METH_VARARGS, py_blf_shadow_offset_doc},
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{"size", (PyCFunction) py_blf_size, METH_VARARGS, py_blf_size_doc},
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{"color", (PyCFunction) py_blf_color, METH_VARARGS, py_blf_color_doc},
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{"load", (PyCFunction) py_blf_load, METH_VARARGS, py_blf_load_doc},
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{"unload", (PyCFunction) py_blf_unload, METH_VARARGS, py_blf_unload_doc},
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{NULL, NULL, 0, NULL}
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