Merge branch 'master' into blender2.8

This commit is contained in:
Campbell Barton 2018-04-14 14:34:21 +02:00
commit 36152afa76
2 changed files with 16 additions and 16 deletions

View File

@ -72,7 +72,7 @@ void BKE_object_free_caches(struct Object *object);
void BKE_object_modifier_hook_reset(struct Object *ob, struct HookModifierData *hmd);
bool BKE_object_support_modifier_type_check(struct Object *ob, int modifier_type);
bool BKE_object_support_modifier_type_check(const struct Object *ob, int modifier_type);
void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src);
void BKE_object_free_modifiers(struct Object *ob, const int flag);
@ -80,9 +80,9 @@ void BKE_object_free_modifiers(struct Object *ob, const int flag);
void BKE_object_make_proxy(struct Object *ob, struct Object *target, struct Object *gob);
void BKE_object_copy_proxy_drivers(struct Object *ob, struct Object *target);
bool BKE_object_exists_check(struct Object *obtest);
bool BKE_object_is_in_editmode(struct Object *ob);
bool BKE_object_is_in_editmode_vgroup(struct Object *ob);
bool BKE_object_exists_check(const struct Object *obtest);
bool BKE_object_is_in_editmode(const struct Object *ob);
bool BKE_object_is_in_editmode_vgroup(const struct Object *ob);
bool BKE_object_is_in_wpaint_select_vert(const struct Object *ob);
typedef enum eObjectVisibilityCheck {
@ -123,8 +123,8 @@ void BKE_object_copy_data(struct Main *bmain, struct Object *ob_dst, const struc
struct Object *BKE_object_copy(struct Main *bmain, const struct Object *ob);
void BKE_object_make_local(struct Main *bmain, struct Object *ob, const bool lib_local);
void BKE_object_make_local_ex(struct Main *bmain, struct Object *ob, const bool lib_local, const bool clear_proxy);
bool BKE_object_is_libdata(struct Object *ob);
bool BKE_object_obdata_is_libdata(struct Object *ob);
bool BKE_object_is_libdata(const struct Object *ob);
bool BKE_object_obdata_is_libdata(const struct Object *ob);
void BKE_object_obdata_size_init(struct Object *ob, const float scale);
@ -136,7 +136,7 @@ void BKE_object_to_mat4(struct Object *ob, float mat[4][4]);
void BKE_object_apply_mat4(struct Object *ob, float mat[4][4], const bool use_compat, const bool use_parent);
void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4]);
bool BKE_object_pose_context_check(struct Object *ob);
bool BKE_object_pose_context_check(const struct Object *ob);
struct Object *BKE_object_pose_armature_get(struct Object *ob);
struct Object *BKE_object_pose_armature_get_visible(struct Object *ob, struct ViewLayer *view_layer);
@ -274,7 +274,7 @@ bool BKE_object_shapekey_free(struct Main *bmain, struct Object *ob);
bool BKE_object_flag_test_recursive(const struct Object *ob, short flag);
bool BKE_object_is_child_recursive(struct Object *ob_parent, struct Object *ob_child);
bool BKE_object_is_child_recursive(const struct Object *ob_parent, const struct Object *ob_child);
bool BKE_object_is_animated(struct Scene *scene, struct Object *ob);
/* return ModifierMode flag */

View File

@ -238,7 +238,7 @@ void BKE_object_modifier_hook_reset(Object *ob, HookModifierData *hmd)
}
}
bool BKE_object_support_modifier_type_check(Object *ob, int modifier_type)
bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
{
const ModifierTypeInfo *mti;
@ -487,7 +487,7 @@ void BKE_object_free(Object *ob)
}
/* actual check for internal data, not context or flags */
bool BKE_object_is_in_editmode(Object *ob)
bool BKE_object_is_in_editmode(const Object *ob)
{
if (ob->data == NULL)
return false;
@ -530,7 +530,7 @@ bool BKE_object_is_in_editmode(Object *ob)
return false;
}
bool BKE_object_is_in_editmode_vgroup(Object *ob)
bool BKE_object_is_in_editmode_vgroup(const Object *ob)
{
return (OB_TYPE_SUPPORT_VGROUP(ob->type) &&
BKE_object_is_in_editmode(ob));
@ -578,7 +578,7 @@ bool BKE_object_is_visible(Object *ob, const eObjectVisibilityCheck mode)
}
}
bool BKE_object_exists_check(Object *obtest)
bool BKE_object_exists_check(const Object *obtest)
{
Object *ob;
@ -1150,7 +1150,7 @@ static void copy_object_lod(Object *obn, const Object *ob, const int UNUSED(flag
obn->currentlod = (LodLevel *)obn->lodlevels.first;
}
bool BKE_object_pose_context_check(Object *ob)
bool BKE_object_pose_context_check(const Object *ob)
{
if ((ob) &&
(ob->type == OB_ARMATURE) &&
@ -1352,13 +1352,13 @@ void BKE_object_make_local(Main *bmain, Object *ob, const bool lib_local)
}
/* Returns true if the Object is from an external blend file (libdata) */
bool BKE_object_is_libdata(Object *ob)
bool BKE_object_is_libdata(const Object *ob)
{
return (ob && ID_IS_LINKED(ob));
}
/* Returns true if the Object data is from an external blend file (libdata) */
bool BKE_object_obdata_is_libdata(Object *ob)
bool BKE_object_obdata_is_libdata(const Object *ob)
{
/* Linked objects with local obdata are forbidden! */
BLI_assert(!ob || !ob->data || (ID_IS_LINKED(ob) ? ID_IS_LINKED(ob->data) : true));
@ -3138,7 +3138,7 @@ bool BKE_object_flag_test_recursive(const Object *ob, short flag)
}
}
bool BKE_object_is_child_recursive(Object *ob_parent, Object *ob_child)
bool BKE_object_is_child_recursive(const Object *ob_parent, const Object *ob_child)
{
for (ob_child = ob_child->parent; ob_child; ob_child = ob_child->parent) {
if (ob_child == ob_parent) {