Cleanup: move public doc-strings into headers for 'geometry'

Ref T92709
This commit is contained in:
Campbell Barton 2021-12-09 20:23:10 +11:00
parent 8ef8f3a60a
commit 3647a1e621
Notes: blender-bot 2023-02-14 08:47:25 +01:00
Referenced by issue #93854, Relocate doc-strings into public headers
Referenced by issue #92709, Code Style: documentation at declaration or definition
2 changed files with 5 additions and 5 deletions

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@ -29,6 +29,11 @@ class MeshComponent;
namespace blender::geometry {
/**
* Convert the mesh into one or many poly splines. Since splines cannot have branches,
* intersections of more than three edges will become breaks in splines. Attributes that
* are not built-in on meshes and not curves are transferred to the result curve.
*/
std::unique_ptr<CurveEval> mesh_to_curve_convert(const MeshComponent &mesh_component,
const IndexMask selection);

View File

@ -260,11 +260,6 @@ static Vector<std::pair<int, int>> get_selected_edges(const Mesh &mesh, const In
return selected_edges;
}
/**
* Convert the mesh into one or many poly splines. Since splines cannot have branches,
* intersections of more than three edges will become breaks in splines. Attributes that
* are not built-in on meshes and not curves are transferred to the result curve.
*/
std::unique_ptr<CurveEval> mesh_to_curve_convert(const MeshComponent &mesh_component,
const IndexMask selection)
{