Manipulator: new cage2d manipulator
Adding alongside the existing one for now, but it should eventually replace it. Uses a matrix instead of (position + scale), written so rotation can be done more easily. Currently has a primitive handle for rotation, supports corner scaling.
This commit is contained in:
parent
83ea224a7f
commit
369cd8521b
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@ -34,6 +34,7 @@
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void ED_manipulatortypes_arrow_2d(void);
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void ED_manipulatortypes_arrow_3d(void);
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void ED_manipulatortypes_cage_2d(void);
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void ED_manipulatortypes_cage_2d_rotate(void);
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void ED_manipulatortypes_dial_3d(void);
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void ED_manipulatortypes_grab_3d(void);
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void ED_manipulatortypes_facemap_3d(void);
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@ -103,6 +104,13 @@ enum {
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X = 2,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y = 3,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y = 4,
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/* Corners */
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y = 5,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y = 6,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y = 7,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y = 8,
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ED_MANIPULATOR_CAGE2D_PART_ROTATE = 9,
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};
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/* -------------------------------------------------------------------- */
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@ -47,6 +47,7 @@ set(SRC
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geometry/geom_dial_manipulator.c
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manipulator_types/arrow2d_manipulator.c
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manipulator_types/arrow3d_manipulator.c
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manipulator_types/cage2d_rotate_manipulator.c
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manipulator_types/cage2d_manipulator.c
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manipulator_types/dial3d_manipulator.c
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manipulator_types/grab3d_manipulator.c
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@ -0,0 +1,617 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2014 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file cage2d_manipulator.c
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* \ingroup wm
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*
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* \name Cage Manipulator
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*
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* 2D Manipulator
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*
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* \brief Rectangular manipulator acting as a 'cage' around its content.
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* Interacting scales or translates the manipulator.
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*/
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#include "BIF_gl.h"
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#include "BKE_context.h"
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#include "BLI_math.h"
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#include "BLI_rect.h"
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#include "ED_screen.h"
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#include "ED_view3d.h"
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#include "ED_manipulator_library.h"
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#include "GPU_matrix.h"
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#include "GPU_shader.h"
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#include "GPU_immediate.h"
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#include "GPU_select.h"
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#include "MEM_guardedalloc.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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/* own includes */
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#include "../manipulator_library_intern.h"
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#define MANIPULATOR_RESIZER_WIDTH 20.0f
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/* -------------------------------------------------------------------- */
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static void rect_transform_draw_corners(
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const rctf *r, const float offsetx, const float offsety, const float color[3])
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{
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uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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immUniformColor3fv(color);
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immBegin(GWN_PRIM_LINES, 16);
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immVertex2f(pos, r->xmin, r->ymin + offsety);
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immVertex2f(pos, r->xmin, r->ymin);
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immVertex2f(pos, r->xmin, r->ymin);
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immVertex2f(pos, r->xmin + offsetx, r->ymin);
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immVertex2f(pos, r->xmax, r->ymin + offsety);
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immVertex2f(pos, r->xmax, r->ymin);
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immVertex2f(pos, r->xmax, r->ymin);
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immVertex2f(pos, r->xmax - offsetx, r->ymin);
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immVertex2f(pos, r->xmax, r->ymax - offsety);
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immVertex2f(pos, r->xmax, r->ymax);
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immVertex2f(pos, r->xmax, r->ymax);
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immVertex2f(pos, r->xmax - offsetx, r->ymax);
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immVertex2f(pos, r->xmin, r->ymax - offsety);
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immVertex2f(pos, r->xmin, r->ymax);
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immVertex2f(pos, r->xmin, r->ymax);
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immVertex2f(pos, r->xmin + offsetx, r->ymax);
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immEnd();
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immUnbindProgram();
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}
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static void rect_transform_draw_interaction(
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const float color[4], const int highlighted,
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const float size[2], const float margin[2],
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const float line_width)
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{
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/* 4 verts for translate, otherwise only 3 are used. */
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float verts[4][2];
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uint verts_len = 0;
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switch (highlighted) {
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case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X:
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ARRAY_SET_ITEMS(verts[0], -size[0] + margin[0], -size[1]);
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ARRAY_SET_ITEMS(verts[1], -size[0], -size[1]);
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ARRAY_SET_ITEMS(verts[2], -size[0], size[1]);
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verts_len = 3;
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break;
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case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X:
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ARRAY_SET_ITEMS(verts[0], size[0] - margin[0], -size[1]);
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ARRAY_SET_ITEMS(verts[1], size[0], -size[1]);
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ARRAY_SET_ITEMS(verts[2], size[0], size[1]);
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verts_len = 3;
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break;
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case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y:
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ARRAY_SET_ITEMS(verts[0], -size[0], -size[1] + margin[1]);
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ARRAY_SET_ITEMS(verts[1], -size[0], -size[1]);
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ARRAY_SET_ITEMS(verts[2], size[0], -size[1]);
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verts_len = 3;
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break;
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case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y:
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ARRAY_SET_ITEMS(verts[0], -size[0], size[1] - margin[1]);
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ARRAY_SET_ITEMS(verts[1], -size[0], size[1]);
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ARRAY_SET_ITEMS(verts[2], size[0], size[1]);
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verts_len = 3;
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break;
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case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y:
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ARRAY_SET_ITEMS(verts[0], -size[0] + margin[0], -size[1]);
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ARRAY_SET_ITEMS(verts[1], -size[0] + margin[0], -size[1] + margin[1]);
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ARRAY_SET_ITEMS(verts[2], -size[0], -size[1] + margin[1]);
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verts_len = 3;
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break;
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case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y:
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ARRAY_SET_ITEMS(verts[0], -size[0] + margin[0], size[1]);
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ARRAY_SET_ITEMS(verts[1], -size[0] + margin[0], size[1] - margin[1]);
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ARRAY_SET_ITEMS(verts[2], -size[0], size[1] - margin[1]);
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verts_len = 3;
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break;
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case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y:
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ARRAY_SET_ITEMS(verts[0], size[0] - margin[0], -size[1]);
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ARRAY_SET_ITEMS(verts[1], size[0] - margin[0], -size[1] + margin[1]);
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ARRAY_SET_ITEMS(verts[2], size[0], -size[1] + margin[1]);
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verts_len = 3;
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break;
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case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y:
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ARRAY_SET_ITEMS(verts[0], size[0] - margin[0], size[1]);
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ARRAY_SET_ITEMS(verts[1], size[0] - margin[0], size[1] - margin[1]);
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ARRAY_SET_ITEMS(verts[2], size[0], size[1] - margin[1]);
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verts_len = 3;
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break;
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case ED_MANIPULATOR_CAGE2D_PART_ROTATE:
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{
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const float rotate_pt[2] = {0.0f, size[1] + margin[1]};
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const rctf r_rotate = {
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.xmin = rotate_pt[0] - margin[0] / 2.0f,
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.xmax = rotate_pt[0] + margin[0] / 2.0f,
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.ymin = rotate_pt[1] - margin[1] / 2.0f,
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.ymax = rotate_pt[1] + margin[1] / 2.0f,
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};
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ARRAY_SET_ITEMS(verts[0], r_rotate.xmin, r_rotate.ymin);
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ARRAY_SET_ITEMS(verts[1], r_rotate.xmin, r_rotate.ymax);
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ARRAY_SET_ITEMS(verts[2], r_rotate.xmax, r_rotate.ymax);
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ARRAY_SET_ITEMS(verts[3], r_rotate.xmax, r_rotate.ymin);
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verts_len = 4;
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break;
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}
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/* Only used for 3D view selection, never displayed to the user. */
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case ED_MANIPULATOR_CAGE2D_PART_TRANSLATE:
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ARRAY_SET_ITEMS(verts[0], -size[0], -size[1]);
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ARRAY_SET_ITEMS(verts[1], -size[0], size[1]);
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ARRAY_SET_ITEMS(verts[2], size[0], size[1]);
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ARRAY_SET_ITEMS(verts[3], size[0], -size[1]);
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verts_len = 4;
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break;
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default:
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return;
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}
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Gwn_VertFormat *format = immVertexFormat();
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struct {
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uint pos, col;
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} attr_id = {
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.pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT),
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.col = GWN_vertformat_attr_add(format, "color", GWN_COMP_F32, 3, GWN_FETCH_FLOAT),
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};
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immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
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if (highlighted == ED_MANIPULATOR_CAGE2D_PART_TRANSLATE) {
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immBegin(GWN_PRIM_TRI_FAN, 4);
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immAttrib3f(attr_id.col, 0.0f, 0.0f, 0.0f);
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for (uint i = 0; i < verts_len; i++) {
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immVertex2fv(attr_id.pos, verts[i]);
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}
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immEnd();
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}
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else {
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glLineWidth(line_width + 3.0f);
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immBegin(GWN_PRIM_LINE_STRIP, verts_len);
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immAttrib3f(attr_id.col, 0.0f, 0.0f, 0.0f);
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for (uint i = 0; i < verts_len; i++) {
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immVertex2fv(attr_id.pos, verts[i]);
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}
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immEnd();
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glLineWidth(line_width);
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immBegin(GWN_PRIM_LINE_STRIP, verts_len);
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immAttrib3fv(attr_id.col, color);
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for (uint i = 0; i < verts_len; i++) {
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immVertex2fv(attr_id.pos, verts[i]);
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}
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immEnd();
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}
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immUnbindProgram();
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}
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static void manipulator_rect_transform_draw_intern(
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wmManipulator *mpr, const bool select, const bool highlight, const int select_id)
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{
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// const bool use_clamp = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) == 0;
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float dims[2];
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RNA_float_get_array(mpr->ptr, "dimensions", dims);
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const float w = dims[0] * (1.0f + (1.0f / 3.0f));
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const float h = dims[1] * (1.0f + (1.0f / 3.0f));
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float matrix_final[4][4];
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const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
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float aspx = 1.0f, aspy = 1.0f;
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const float size[2] = {w / 2.0f, h / 2.0f};
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const rctf r = {
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.xmin = -size[0],
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.ymin = -size[1],
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.xmax = size[0],
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.ymax = size[1],
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};
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WM_manipulator_calc_matrix_final(mpr, matrix_final);
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gpuPushMatrix();
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gpuMultMatrix(matrix_final);
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if (w > h) {
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aspx = h / w;
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}
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else {
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aspy = w / h;
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}
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const float margin[2] = {
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aspx * w / MANIPULATOR_RESIZER_WIDTH,
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aspy * h / MANIPULATOR_RESIZER_WIDTH,
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};
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/* corner manipulators */
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glLineWidth(mpr->line_width + 3.0f);
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rect_transform_draw_corners(&r, margin[0], margin[1], (const float[3]){0, 0, 0});
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if (false) {
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glEnable(GL_BLEND);
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uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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immUniformColor4fv((const float[4]){1, 1, 1, 0.5f});
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float s = 2.0f / 3.0f;
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immRectf(pos, -s, -s, s, s);
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immUnbindProgram();
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glDisable(GL_BLEND);
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}
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/* corner manipulators */
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{
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float color[4];
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manipulator_color_get(mpr, highlight, color);
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glLineWidth(mpr->line_width);
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rect_transform_draw_corners(&r, margin[0], margin[1], color);
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}
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if (select) {
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if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE) {
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int scale_parts[] = {
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y,
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ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y,
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};
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for (int i = 0; i < ARRAY_SIZE(scale_parts); i++) {
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GPU_select_load_id(select_id | scale_parts[i]);
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rect_transform_draw_interaction(mpr->color, scale_parts[i], size, margin, mpr->line_width);
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}
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}
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if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
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const int transform_part = ED_MANIPULATOR_CAGE2D_PART_TRANSLATE;
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GPU_select_load_id(select_id | transform_part);
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rect_transform_draw_interaction(mpr->color, transform_part, size, margin, mpr->line_width);
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}
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if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) {
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rect_transform_draw_interaction(
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mpr->color, ED_MANIPULATOR_CAGE2D_PART_ROTATE, size, margin, mpr->line_width);
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}
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}
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else {
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/* Don't draw translate (only for selection). */
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if (mpr->highlight_part != ED_MANIPULATOR_CAGE2D_PART_TRANSLATE) {
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rect_transform_draw_interaction(mpr->color, mpr->highlight_part, size, margin, mpr->line_width);
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}
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if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) {
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rect_transform_draw_interaction(
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mpr->color, ED_MANIPULATOR_CAGE2D_PART_ROTATE, size, margin, mpr->line_width);
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}
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}
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glLineWidth(1.0);
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gpuPopMatrix();
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}
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/**
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* For when we want to draw 2d cage in 3d views.
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*/
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static void manipulator_rect_transform_draw_select(const bContext *UNUSED(C), wmManipulator *mpr, int select_id)
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{
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manipulator_rect_transform_draw_intern(mpr, true, false, select_id);
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}
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static void manipulator_rect_transform_draw(const bContext *UNUSED(C), wmManipulator *mpr)
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{
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const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
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manipulator_rect_transform_draw_intern(mpr, false, is_highlight, -1);
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}
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static int manipulator_rect_transform_get_cursor(wmManipulator *mpr)
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{
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int highlight_part = mpr->highlight_part;
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if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
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return BC_NSEW_SCROLLCURSOR;
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}
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switch (highlight_part) {
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case ED_MANIPULATOR_CAGE2D_PART_TRANSLATE:
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return BC_HANDCURSOR;
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case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X:
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case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X:
|
||||
return CURSOR_X_MOVE;
|
||||
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y:
|
||||
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y:
|
||||
return CURSOR_Y_MOVE;
|
||||
|
||||
/* TODO diagonal cursor */
|
||||
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y:
|
||||
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y:
|
||||
return BC_NSEW_SCROLLCURSOR;
|
||||
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y:
|
||||
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y:
|
||||
return BC_NSEW_SCROLLCURSOR;
|
||||
case ED_MANIPULATOR_CAGE2D_PART_ROTATE:
|
||||
return BC_CROSSCURSOR;
|
||||
default:
|
||||
return CURSOR_STD;
|
||||
}
|
||||
}
|
||||
|
||||
static int manipulator_rect_transform_test_select(
|
||||
bContext *C, wmManipulator *mpr, const wmEvent *event)
|
||||
{
|
||||
//float matrot[2][2];
|
||||
float point_local[2];
|
||||
float dims[2];
|
||||
RNA_float_get_array(mpr->ptr, "dimensions", dims);
|
||||
const float w = dims[0] * 2;
|
||||
const float h = dims[1] * 2;
|
||||
const float size[2] = {w / 2.0f, h / 2.0f};
|
||||
float aspx = 1.0f, aspy = 1.0f;
|
||||
|
||||
if (manipulator_window_project_2d(
|
||||
C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, true, point_local) == false)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
|
||||
if (dims[0] > dims[1]) {
|
||||
aspx = h / w;
|
||||
}
|
||||
else {
|
||||
aspy = w / h;
|
||||
}
|
||||
|
||||
const float margin[2] = {
|
||||
aspx * w / MANIPULATOR_RESIZER_WIDTH,
|
||||
aspy * h / MANIPULATOR_RESIZER_WIDTH,
|
||||
};
|
||||
|
||||
rctf r;
|
||||
|
||||
r.xmin = -size[0] + margin[0];
|
||||
r.ymin = -size[1] + margin[1];
|
||||
r.xmax = size[0] - margin[0];
|
||||
r.ymax = size[1] - margin[1];
|
||||
|
||||
bool isect = BLI_rctf_isect_pt_v(&r, point_local);
|
||||
|
||||
if (isect)
|
||||
return ED_MANIPULATOR_CAGE2D_PART_TRANSLATE;
|
||||
|
||||
/* if manipulator does not have a scale intersection, don't do it */
|
||||
if (transform_flag &
|
||||
(ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE | ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM))
|
||||
{
|
||||
const rctf r_xmin = {.xmin = -size[0], .ymin = -size[1], .xmax = -size[0] + margin[0], .ymax = size[1]};
|
||||
const rctf r_xmax = {.xmin = size[0] - margin[0], .ymin = -size[1], .xmax = size[0], .ymax = size[1]};
|
||||
const rctf r_ymin = {.xmin = -size[0], .ymin = -size[1], .xmax = size[0], .ymax = -size[1] + margin[1]};
|
||||
const rctf r_ymax = {.xmin = -size[0], .ymin = size[1] - margin[1], .xmax = size[0], .ymax = size[1]};
|
||||
|
||||
if (BLI_rctf_isect_pt_v(&r_xmin, point_local)) {
|
||||
if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) {
|
||||
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y;
|
||||
}
|
||||
if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) {
|
||||
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y;
|
||||
}
|
||||
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X;
|
||||
}
|
||||
if (BLI_rctf_isect_pt_v(&r_xmax, point_local)) {
|
||||
if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) {
|
||||
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y;
|
||||
}
|
||||
if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) {
|
||||
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y;
|
||||
}
|
||||
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X;
|
||||
}
|
||||
if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) {
|
||||
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y;
|
||||
}
|
||||
if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) {
|
||||
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y;
|
||||
}
|
||||
}
|
||||
|
||||
if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) {
|
||||
/* Rotate:
|
||||
* (*) <-- hot spot is here!
|
||||
* +---+
|
||||
* | |
|
||||
* +---+ */
|
||||
const float r_rotate_pt[2] = {0.0f, size[1] + margin[1]};
|
||||
const rctf r_rotate = {
|
||||
.xmin = r_rotate_pt[0] - margin[0] / 2.0f,
|
||||
.xmax = r_rotate_pt[0] + margin[0] / 2.0f,
|
||||
.ymin = r_rotate_pt[1] - margin[1] / 2.0f,
|
||||
.ymax = r_rotate_pt[1] + margin[1] / 2.0f,
|
||||
};
|
||||
|
||||
if (BLI_rctf_isect_pt_v(&r_rotate, point_local)) {
|
||||
return ED_MANIPULATOR_CAGE2D_PART_ROTATE;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
typedef struct RectTransformInteraction {
|
||||
float orig_mouse[2];
|
||||
float orig_matrix_offset[4][4];
|
||||
} RectTransformInteraction;
|
||||
|
||||
static void manipulator_rect_transform_setup(wmManipulator *mpr)
|
||||
{
|
||||
mpr->flag |= WM_MANIPULATOR_DRAW_MODAL;
|
||||
}
|
||||
|
||||
static int manipulator_rect_transform_invoke(
|
||||
bContext *C, wmManipulator *mpr, const wmEvent *event)
|
||||
{
|
||||
RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction), "cage_interaction");
|
||||
|
||||
copy_m4_m4(data->orig_matrix_offset, mpr->matrix_offset);
|
||||
|
||||
if (manipulator_window_project_2d(
|
||||
C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, data->orig_mouse) == 0)
|
||||
{
|
||||
zero_v2(data->orig_mouse);
|
||||
}
|
||||
|
||||
mpr->interaction_data = data;
|
||||
|
||||
return OPERATOR_RUNNING_MODAL;
|
||||
}
|
||||
|
||||
static int manipulator_rect_transform_modal(
|
||||
bContext *C, wmManipulator *mpr, const wmEvent *event,
|
||||
eWM_ManipulatorTweak UNUSED(tweak_flag))
|
||||
{
|
||||
float point_local[2];
|
||||
|
||||
if (manipulator_window_project_2d(
|
||||
C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, point_local) == false)
|
||||
{
|
||||
return OPERATOR_RUNNING_MODAL;
|
||||
}
|
||||
|
||||
/* TODO! (currently a nop) */
|
||||
|
||||
wmManipulatorProperty *mpr_prop;
|
||||
|
||||
mpr_prop = WM_manipulator_target_property_find(mpr, "matrix");
|
||||
if (mpr_prop->type != NULL) {
|
||||
WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &mpr->matrix_offset[0][0]);
|
||||
}
|
||||
|
||||
/* tag the region for redraw */
|
||||
ED_region_tag_redraw(CTX_wm_region(C));
|
||||
WM_event_add_mousemove(C);
|
||||
|
||||
return OPERATOR_RUNNING_MODAL;
|
||||
}
|
||||
|
||||
static void manipulator_rect_transform_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop)
|
||||
{
|
||||
if (STREQ(mpr_prop->type->idname, "matrix")) {
|
||||
if (WM_manipulator_target_property_array_length(mpr, mpr_prop) == 16) {
|
||||
WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]);
|
||||
}
|
||||
else {
|
||||
BLI_assert(0);
|
||||
}
|
||||
}
|
||||
else {
|
||||
BLI_assert(0);
|
||||
}
|
||||
}
|
||||
|
||||
static void manipulator_rect_transform_exit(bContext *C, wmManipulator *mpr, const bool cancel)
|
||||
{
|
||||
RectTransformInteraction *data = mpr->interaction_data;
|
||||
|
||||
if (!cancel)
|
||||
return;
|
||||
|
||||
wmManipulatorProperty *mpr_prop;
|
||||
|
||||
/* reset properties */
|
||||
mpr_prop = WM_manipulator_target_property_find(mpr, "matrix");
|
||||
if (mpr_prop->type != NULL) {
|
||||
WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &data->orig_matrix_offset[0][0]);
|
||||
}
|
||||
|
||||
copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name Cage Manipulator API
|
||||
*
|
||||
* \{ */
|
||||
|
||||
static void MANIPULATOR_WT_cage_2d_rotate(wmManipulatorType *wt)
|
||||
{
|
||||
/* identifiers */
|
||||
wt->idname = "MANIPULATOR_WT_cage_2d_rotate";
|
||||
|
||||
/* api callbacks */
|
||||
wt->draw = manipulator_rect_transform_draw;
|
||||
wt->draw_select = manipulator_rect_transform_draw_select;
|
||||
wt->test_select = manipulator_rect_transform_test_select;
|
||||
wt->setup = manipulator_rect_transform_setup;
|
||||
wt->invoke = manipulator_rect_transform_invoke;
|
||||
wt->property_update = manipulator_rect_transform_property_update;
|
||||
wt->modal = manipulator_rect_transform_modal;
|
||||
wt->exit = manipulator_rect_transform_exit;
|
||||
wt->cursor_get = manipulator_rect_transform_get_cursor;
|
||||
|
||||
wt->struct_size = sizeof(wmManipulator);
|
||||
|
||||
/* rna */
|
||||
static EnumPropertyItem rna_enum_transform[] = {
|
||||
{ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
|
||||
{ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE, "ROTATE", 0, "Rotate", ""},
|
||||
{ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""},
|
||||
{ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""},
|
||||
{0, NULL, 0, NULL, NULL}
|
||||
};
|
||||
static float unit_v2[2] = {1.0f, 1.0f};
|
||||
RNA_def_float_vector(wt->srna, "dimensions", 2, unit_v2, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX);
|
||||
RNA_def_enum_flag(wt->srna, "transform", rna_enum_transform, 0, "Transform Options", "");
|
||||
|
||||
WM_manipulatortype_target_property_def(wt, "matrix", PROP_FLOAT, 16);
|
||||
}
|
||||
|
||||
void ED_manipulatortypes_cage_2d_rotate(void)
|
||||
{
|
||||
WM_manipulatortype_append(MANIPULATOR_WT_cage_2d_rotate);
|
||||
}
|
||||
|
||||
/** \} */
|
|
@ -133,6 +133,7 @@ void ED_spacetypes_init(void)
|
|||
ED_manipulatortypes_arrow_3d();
|
||||
ED_manipulatortypes_primitive_3d();
|
||||
ED_manipulatortypes_cage_2d();
|
||||
ED_manipulatortypes_cage_2d_rotate();
|
||||
|
||||
/* register types for operators and manipulators */
|
||||
spacetypes = BKE_spacetypes_list();
|
||||
|
|
Loading…
Reference in New Issue