Manipulator: new cage2d manipulator

Adding alongside the existing one for now,
but it should eventually replace it.

Uses a matrix instead of (position + scale),
written so rotation can be done more easily.

Currently has a primitive handle for rotation, supports corner scaling.
This commit is contained in:
Campbell Barton 2017-08-29 19:15:36 +10:00
parent 83ea224a7f
commit 369cd8521b
4 changed files with 627 additions and 0 deletions

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@ -34,6 +34,7 @@
void ED_manipulatortypes_arrow_2d(void);
void ED_manipulatortypes_arrow_3d(void);
void ED_manipulatortypes_cage_2d(void);
void ED_manipulatortypes_cage_2d_rotate(void);
void ED_manipulatortypes_dial_3d(void);
void ED_manipulatortypes_grab_3d(void);
void ED_manipulatortypes_facemap_3d(void);
@ -103,6 +104,13 @@ enum {
ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X = 2,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y = 3,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y = 4,
/* Corners */
ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y = 5,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y = 6,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y = 7,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y = 8,
ED_MANIPULATOR_CAGE2D_PART_ROTATE = 9,
};
/* -------------------------------------------------------------------- */

View File

@ -47,6 +47,7 @@ set(SRC
geometry/geom_dial_manipulator.c
manipulator_types/arrow2d_manipulator.c
manipulator_types/arrow3d_manipulator.c
manipulator_types/cage2d_rotate_manipulator.c
manipulator_types/cage2d_manipulator.c
manipulator_types/dial3d_manipulator.c
manipulator_types/grab3d_manipulator.c

View File

@ -0,0 +1,617 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2014 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file cage2d_manipulator.c
* \ingroup wm
*
* \name Cage Manipulator
*
* 2D Manipulator
*
* \brief Rectangular manipulator acting as a 'cage' around its content.
* Interacting scales or translates the manipulator.
*/
#include "BIF_gl.h"
#include "BKE_context.h"
#include "BLI_math.h"
#include "BLI_rect.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "ED_manipulator_library.h"
#include "GPU_matrix.h"
#include "GPU_shader.h"
#include "GPU_immediate.h"
#include "GPU_select.h"
#include "MEM_guardedalloc.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
/* own includes */
#include "../manipulator_library_intern.h"
#define MANIPULATOR_RESIZER_WIDTH 20.0f
/* -------------------------------------------------------------------- */
static void rect_transform_draw_corners(
const rctf *r, const float offsetx, const float offsety, const float color[3])
{
uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor3fv(color);
immBegin(GWN_PRIM_LINES, 16);
immVertex2f(pos, r->xmin, r->ymin + offsety);
immVertex2f(pos, r->xmin, r->ymin);
immVertex2f(pos, r->xmin, r->ymin);
immVertex2f(pos, r->xmin + offsetx, r->ymin);
immVertex2f(pos, r->xmax, r->ymin + offsety);
immVertex2f(pos, r->xmax, r->ymin);
immVertex2f(pos, r->xmax, r->ymin);
immVertex2f(pos, r->xmax - offsetx, r->ymin);
immVertex2f(pos, r->xmax, r->ymax - offsety);
immVertex2f(pos, r->xmax, r->ymax);
immVertex2f(pos, r->xmax, r->ymax);
immVertex2f(pos, r->xmax - offsetx, r->ymax);
immVertex2f(pos, r->xmin, r->ymax - offsety);
immVertex2f(pos, r->xmin, r->ymax);
immVertex2f(pos, r->xmin, r->ymax);
immVertex2f(pos, r->xmin + offsetx, r->ymax);
immEnd();
immUnbindProgram();
}
static void rect_transform_draw_interaction(
const float color[4], const int highlighted,
const float size[2], const float margin[2],
const float line_width)
{
/* 4 verts for translate, otherwise only 3 are used. */
float verts[4][2];
uint verts_len = 0;
switch (highlighted) {
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X:
ARRAY_SET_ITEMS(verts[0], -size[0] + margin[0], -size[1]);
ARRAY_SET_ITEMS(verts[1], -size[0], -size[1]);
ARRAY_SET_ITEMS(verts[2], -size[0], size[1]);
verts_len = 3;
break;
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X:
ARRAY_SET_ITEMS(verts[0], size[0] - margin[0], -size[1]);
ARRAY_SET_ITEMS(verts[1], size[0], -size[1]);
ARRAY_SET_ITEMS(verts[2], size[0], size[1]);
verts_len = 3;
break;
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y:
ARRAY_SET_ITEMS(verts[0], -size[0], -size[1] + margin[1]);
ARRAY_SET_ITEMS(verts[1], -size[0], -size[1]);
ARRAY_SET_ITEMS(verts[2], size[0], -size[1]);
verts_len = 3;
break;
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y:
ARRAY_SET_ITEMS(verts[0], -size[0], size[1] - margin[1]);
ARRAY_SET_ITEMS(verts[1], -size[0], size[1]);
ARRAY_SET_ITEMS(verts[2], size[0], size[1]);
verts_len = 3;
break;
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y:
ARRAY_SET_ITEMS(verts[0], -size[0] + margin[0], -size[1]);
ARRAY_SET_ITEMS(verts[1], -size[0] + margin[0], -size[1] + margin[1]);
ARRAY_SET_ITEMS(verts[2], -size[0], -size[1] + margin[1]);
verts_len = 3;
break;
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y:
ARRAY_SET_ITEMS(verts[0], -size[0] + margin[0], size[1]);
ARRAY_SET_ITEMS(verts[1], -size[0] + margin[0], size[1] - margin[1]);
ARRAY_SET_ITEMS(verts[2], -size[0], size[1] - margin[1]);
verts_len = 3;
break;
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y:
ARRAY_SET_ITEMS(verts[0], size[0] - margin[0], -size[1]);
ARRAY_SET_ITEMS(verts[1], size[0] - margin[0], -size[1] + margin[1]);
ARRAY_SET_ITEMS(verts[2], size[0], -size[1] + margin[1]);
verts_len = 3;
break;
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y:
ARRAY_SET_ITEMS(verts[0], size[0] - margin[0], size[1]);
ARRAY_SET_ITEMS(verts[1], size[0] - margin[0], size[1] - margin[1]);
ARRAY_SET_ITEMS(verts[2], size[0], size[1] - margin[1]);
verts_len = 3;
break;
case ED_MANIPULATOR_CAGE2D_PART_ROTATE:
{
const float rotate_pt[2] = {0.0f, size[1] + margin[1]};
const rctf r_rotate = {
.xmin = rotate_pt[0] - margin[0] / 2.0f,
.xmax = rotate_pt[0] + margin[0] / 2.0f,
.ymin = rotate_pt[1] - margin[1] / 2.0f,
.ymax = rotate_pt[1] + margin[1] / 2.0f,
};
ARRAY_SET_ITEMS(verts[0], r_rotate.xmin, r_rotate.ymin);
ARRAY_SET_ITEMS(verts[1], r_rotate.xmin, r_rotate.ymax);
ARRAY_SET_ITEMS(verts[2], r_rotate.xmax, r_rotate.ymax);
ARRAY_SET_ITEMS(verts[3], r_rotate.xmax, r_rotate.ymin);
verts_len = 4;
break;
}
/* Only used for 3D view selection, never displayed to the user. */
case ED_MANIPULATOR_CAGE2D_PART_TRANSLATE:
ARRAY_SET_ITEMS(verts[0], -size[0], -size[1]);
ARRAY_SET_ITEMS(verts[1], -size[0], size[1]);
ARRAY_SET_ITEMS(verts[2], size[0], size[1]);
ARRAY_SET_ITEMS(verts[3], size[0], -size[1]);
verts_len = 4;
break;
default:
return;
}
Gwn_VertFormat *format = immVertexFormat();
struct {
uint pos, col;
} attr_id = {
.pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT),
.col = GWN_vertformat_attr_add(format, "color", GWN_COMP_F32, 3, GWN_FETCH_FLOAT),
};
immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
if (highlighted == ED_MANIPULATOR_CAGE2D_PART_TRANSLATE) {
immBegin(GWN_PRIM_TRI_FAN, 4);
immAttrib3f(attr_id.col, 0.0f, 0.0f, 0.0f);
for (uint i = 0; i < verts_len; i++) {
immVertex2fv(attr_id.pos, verts[i]);
}
immEnd();
}
else {
glLineWidth(line_width + 3.0f);
immBegin(GWN_PRIM_LINE_STRIP, verts_len);
immAttrib3f(attr_id.col, 0.0f, 0.0f, 0.0f);
for (uint i = 0; i < verts_len; i++) {
immVertex2fv(attr_id.pos, verts[i]);
}
immEnd();
glLineWidth(line_width);
immBegin(GWN_PRIM_LINE_STRIP, verts_len);
immAttrib3fv(attr_id.col, color);
for (uint i = 0; i < verts_len; i++) {
immVertex2fv(attr_id.pos, verts[i]);
}
immEnd();
}
immUnbindProgram();
}
static void manipulator_rect_transform_draw_intern(
wmManipulator *mpr, const bool select, const bool highlight, const int select_id)
{
// const bool use_clamp = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) == 0;
float dims[2];
RNA_float_get_array(mpr->ptr, "dimensions", dims);
const float w = dims[0] * (1.0f + (1.0f / 3.0f));
const float h = dims[1] * (1.0f + (1.0f / 3.0f));
float matrix_final[4][4];
const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
float aspx = 1.0f, aspy = 1.0f;
const float size[2] = {w / 2.0f, h / 2.0f};
const rctf r = {
.xmin = -size[0],
.ymin = -size[1],
.xmax = size[0],
.ymax = size[1],
};
WM_manipulator_calc_matrix_final(mpr, matrix_final);
gpuPushMatrix();
gpuMultMatrix(matrix_final);
if (w > h) {
aspx = h / w;
}
else {
aspy = w / h;
}
const float margin[2] = {
aspx * w / MANIPULATOR_RESIZER_WIDTH,
aspy * h / MANIPULATOR_RESIZER_WIDTH,
};
/* corner manipulators */
glLineWidth(mpr->line_width + 3.0f);
rect_transform_draw_corners(&r, margin[0], margin[1], (const float[3]){0, 0, 0});
if (false) {
glEnable(GL_BLEND);
uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor4fv((const float[4]){1, 1, 1, 0.5f});
float s = 2.0f / 3.0f;
immRectf(pos, -s, -s, s, s);
immUnbindProgram();
glDisable(GL_BLEND);
}
/* corner manipulators */
{
float color[4];
manipulator_color_get(mpr, highlight, color);
glLineWidth(mpr->line_width);
rect_transform_draw_corners(&r, margin[0], margin[1], color);
}
if (select) {
if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE) {
int scale_parts[] = {
ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y,
ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y,
};
for (int i = 0; i < ARRAY_SIZE(scale_parts); i++) {
GPU_select_load_id(select_id | scale_parts[i]);
rect_transform_draw_interaction(mpr->color, scale_parts[i], size, margin, mpr->line_width);
}
}
if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
const int transform_part = ED_MANIPULATOR_CAGE2D_PART_TRANSLATE;
GPU_select_load_id(select_id | transform_part);
rect_transform_draw_interaction(mpr->color, transform_part, size, margin, mpr->line_width);
}
if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) {
rect_transform_draw_interaction(
mpr->color, ED_MANIPULATOR_CAGE2D_PART_ROTATE, size, margin, mpr->line_width);
}
}
else {
/* Don't draw translate (only for selection). */
if (mpr->highlight_part != ED_MANIPULATOR_CAGE2D_PART_TRANSLATE) {
rect_transform_draw_interaction(mpr->color, mpr->highlight_part, size, margin, mpr->line_width);
}
if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) {
rect_transform_draw_interaction(
mpr->color, ED_MANIPULATOR_CAGE2D_PART_ROTATE, size, margin, mpr->line_width);
}
}
glLineWidth(1.0);
gpuPopMatrix();
}
/**
* For when we want to draw 2d cage in 3d views.
*/
static void manipulator_rect_transform_draw_select(const bContext *UNUSED(C), wmManipulator *mpr, int select_id)
{
manipulator_rect_transform_draw_intern(mpr, true, false, select_id);
}
static void manipulator_rect_transform_draw(const bContext *UNUSED(C), wmManipulator *mpr)
{
const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
manipulator_rect_transform_draw_intern(mpr, false, is_highlight, -1);
}
static int manipulator_rect_transform_get_cursor(wmManipulator *mpr)
{
int highlight_part = mpr->highlight_part;
if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
return BC_NSEW_SCROLLCURSOR;
}
switch (highlight_part) {
case ED_MANIPULATOR_CAGE2D_PART_TRANSLATE:
return BC_HANDCURSOR;
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X:
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X:
return CURSOR_X_MOVE;
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y:
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y:
return CURSOR_Y_MOVE;
/* TODO diagonal cursor */
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y:
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y:
return BC_NSEW_SCROLLCURSOR;
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y:
case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y:
return BC_NSEW_SCROLLCURSOR;
case ED_MANIPULATOR_CAGE2D_PART_ROTATE:
return BC_CROSSCURSOR;
default:
return CURSOR_STD;
}
}
static int manipulator_rect_transform_test_select(
bContext *C, wmManipulator *mpr, const wmEvent *event)
{
//float matrot[2][2];
float point_local[2];
float dims[2];
RNA_float_get_array(mpr->ptr, "dimensions", dims);
const float w = dims[0] * 2;
const float h = dims[1] * 2;
const float size[2] = {w / 2.0f, h / 2.0f};
float aspx = 1.0f, aspy = 1.0f;
if (manipulator_window_project_2d(
C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, true, point_local) == false)
{
return 0;
}
const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
if (dims[0] > dims[1]) {
aspx = h / w;
}
else {
aspy = w / h;
}
const float margin[2] = {
aspx * w / MANIPULATOR_RESIZER_WIDTH,
aspy * h / MANIPULATOR_RESIZER_WIDTH,
};
rctf r;
r.xmin = -size[0] + margin[0];
r.ymin = -size[1] + margin[1];
r.xmax = size[0] - margin[0];
r.ymax = size[1] - margin[1];
bool isect = BLI_rctf_isect_pt_v(&r, point_local);
if (isect)
return ED_MANIPULATOR_CAGE2D_PART_TRANSLATE;
/* if manipulator does not have a scale intersection, don't do it */
if (transform_flag &
(ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE | ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM))
{
const rctf r_xmin = {.xmin = -size[0], .ymin = -size[1], .xmax = -size[0] + margin[0], .ymax = size[1]};
const rctf r_xmax = {.xmin = size[0] - margin[0], .ymin = -size[1], .xmax = size[0], .ymax = size[1]};
const rctf r_ymin = {.xmin = -size[0], .ymin = -size[1], .xmax = size[0], .ymax = -size[1] + margin[1]};
const rctf r_ymax = {.xmin = -size[0], .ymin = size[1] - margin[1], .xmax = size[0], .ymax = size[1]};
if (BLI_rctf_isect_pt_v(&r_xmin, point_local)) {
if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) {
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y;
}
if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) {
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y;
}
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X;
}
if (BLI_rctf_isect_pt_v(&r_xmax, point_local)) {
if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) {
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y;
}
if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) {
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y;
}
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X;
}
if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) {
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y;
}
if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) {
return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y;
}
}
if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) {
/* Rotate:
* (*) <-- hot spot is here!
* +---+
* | |
* +---+ */
const float r_rotate_pt[2] = {0.0f, size[1] + margin[1]};
const rctf r_rotate = {
.xmin = r_rotate_pt[0] - margin[0] / 2.0f,
.xmax = r_rotate_pt[0] + margin[0] / 2.0f,
.ymin = r_rotate_pt[1] - margin[1] / 2.0f,
.ymax = r_rotate_pt[1] + margin[1] / 2.0f,
};
if (BLI_rctf_isect_pt_v(&r_rotate, point_local)) {
return ED_MANIPULATOR_CAGE2D_PART_ROTATE;
}
}
return -1;
}
typedef struct RectTransformInteraction {
float orig_mouse[2];
float orig_matrix_offset[4][4];
} RectTransformInteraction;
static void manipulator_rect_transform_setup(wmManipulator *mpr)
{
mpr->flag |= WM_MANIPULATOR_DRAW_MODAL;
}
static int manipulator_rect_transform_invoke(
bContext *C, wmManipulator *mpr, const wmEvent *event)
{
RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction), "cage_interaction");
copy_m4_m4(data->orig_matrix_offset, mpr->matrix_offset);
if (manipulator_window_project_2d(
C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, data->orig_mouse) == 0)
{
zero_v2(data->orig_mouse);
}
mpr->interaction_data = data;
return OPERATOR_RUNNING_MODAL;
}
static int manipulator_rect_transform_modal(
bContext *C, wmManipulator *mpr, const wmEvent *event,
eWM_ManipulatorTweak UNUSED(tweak_flag))
{
float point_local[2];
if (manipulator_window_project_2d(
C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, point_local) == false)
{
return OPERATOR_RUNNING_MODAL;
}
/* TODO! (currently a nop) */
wmManipulatorProperty *mpr_prop;
mpr_prop = WM_manipulator_target_property_find(mpr, "matrix");
if (mpr_prop->type != NULL) {
WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &mpr->matrix_offset[0][0]);
}
/* tag the region for redraw */
ED_region_tag_redraw(CTX_wm_region(C));
WM_event_add_mousemove(C);
return OPERATOR_RUNNING_MODAL;
}
static void manipulator_rect_transform_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop)
{
if (STREQ(mpr_prop->type->idname, "matrix")) {
if (WM_manipulator_target_property_array_length(mpr, mpr_prop) == 16) {
WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]);
}
else {
BLI_assert(0);
}
}
else {
BLI_assert(0);
}
}
static void manipulator_rect_transform_exit(bContext *C, wmManipulator *mpr, const bool cancel)
{
RectTransformInteraction *data = mpr->interaction_data;
if (!cancel)
return;
wmManipulatorProperty *mpr_prop;
/* reset properties */
mpr_prop = WM_manipulator_target_property_find(mpr, "matrix");
if (mpr_prop->type != NULL) {
WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &data->orig_matrix_offset[0][0]);
}
copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
}
/* -------------------------------------------------------------------- */
/** \name Cage Manipulator API
*
* \{ */
static void MANIPULATOR_WT_cage_2d_rotate(wmManipulatorType *wt)
{
/* identifiers */
wt->idname = "MANIPULATOR_WT_cage_2d_rotate";
/* api callbacks */
wt->draw = manipulator_rect_transform_draw;
wt->draw_select = manipulator_rect_transform_draw_select;
wt->test_select = manipulator_rect_transform_test_select;
wt->setup = manipulator_rect_transform_setup;
wt->invoke = manipulator_rect_transform_invoke;
wt->property_update = manipulator_rect_transform_property_update;
wt->modal = manipulator_rect_transform_modal;
wt->exit = manipulator_rect_transform_exit;
wt->cursor_get = manipulator_rect_transform_get_cursor;
wt->struct_size = sizeof(wmManipulator);
/* rna */
static EnumPropertyItem rna_enum_transform[] = {
{ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
{ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE, "ROTATE", 0, "Rotate", ""},
{ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""},
{ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""},
{0, NULL, 0, NULL, NULL}
};
static float unit_v2[2] = {1.0f, 1.0f};
RNA_def_float_vector(wt->srna, "dimensions", 2, unit_v2, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX);
RNA_def_enum_flag(wt->srna, "transform", rna_enum_transform, 0, "Transform Options", "");
WM_manipulatortype_target_property_def(wt, "matrix", PROP_FLOAT, 16);
}
void ED_manipulatortypes_cage_2d_rotate(void)
{
WM_manipulatortype_append(MANIPULATOR_WT_cage_2d_rotate);
}
/** \} */

View File

@ -133,6 +133,7 @@ void ED_spacetypes_init(void)
ED_manipulatortypes_arrow_3d();
ED_manipulatortypes_primitive_3d();
ED_manipulatortypes_cage_2d();
ED_manipulatortypes_cage_2d_rotate();
/* register types for operators and manipulators */
spacetypes = BKE_spacetypes_list();