Fix T90840: Can't duplicate or copy (Ctrl-C) object from linked file.

We need to separate the flag telling duplicate code to not handle
remapping to new IDs etc., from the one telling the code that we are
currently duplicating a 'root' ID (i.e. not a dependency of another
duplicated ID).

This whole duplicate code/logic is still fairly unsatisfying, think it
will need further refactor, or maybe even re-design, at some point...
This commit is contained in:
Bastien Montagne 2021-08-24 12:23:39 +02:00
parent d56d5bfafc
commit 379ffa75aa
Notes: blender-bot 2023-02-14 11:01:33 +01:00
Referenced by issue #88449: Blender LTS: Maintenance Task 2.93
Referenced by issue #88449, Blender LTS: Maintenance Task 2.93
Referenced by issue #90840, Can't duplicate or copy (Ctrl-C) object from linked file
6 changed files with 35 additions and 8 deletions

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@ -168,8 +168,14 @@ struct ID *BKE_libblock_find_name(struct Main *bmain,
*/
typedef enum eLibIDDuplicateFlags {
/** This call to a duplicate function is part of another call for some parent ID.
* Therefore, this sub-process should not clear `newid` pointers, nor handle remapping itself. */
* Therefore, this sub-process should not clear `newid` pointers, nor handle remapping itself.
* NOTE: In some cases (like Object one), the duplicate function may be called on the root ID
* with this flag set, as remapping and/or other similar tasks need to be handled by the caller.
*/
LIB_ID_DUPLICATE_IS_SUBPROCESS = 1 << 0,
/** This call is performed on a 'root' ID, and should therefore perform some decisions regarding
* sub-IDs (dependencies), check for linked vs. locale data, etc. */
LIB_ID_DUPLICATE_IS_ROOT_ID = 1 << 1,
} eLibIDDuplicateFlags;
/* lib_remap.c (keep here since they're general functions) */

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@ -692,15 +692,19 @@ Collection *BKE_collection_duplicate(Main *bmain,
eLibIDDuplicateFlags duplicate_options)
{
const bool is_subprocess = (duplicate_options & LIB_ID_DUPLICATE_IS_SUBPROCESS) != 0;
const bool is_root_id = (duplicate_options & LIB_ID_DUPLICATE_IS_ROOT_ID) != 0;
if (!is_subprocess) {
BKE_main_id_tag_all(bmain, LIB_TAG_NEW, false);
BKE_main_id_clear_newpoins(bmain);
}
if (is_root_id) {
/* In case root duplicated ID is linked, assume we want to get a local copy of it and duplicate
* all expected linked data. */
if (ID_IS_LINKED(collection)) {
duplicate_flags |= USER_DUP_LINKED_ID;
}
duplicate_options &= ~LIB_ID_DUPLICATE_IS_ROOT_ID;
}
Collection *collection_new = collection_duplicate_recursive(

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@ -2631,18 +2631,22 @@ void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src)
Object *BKE_object_duplicate(Main *bmain,
Object *ob,
eDupli_ID_Flags dupflag,
const eLibIDDuplicateFlags duplicate_options)
eLibIDDuplicateFlags duplicate_options)
{
const bool is_subprocess = (duplicate_options & LIB_ID_DUPLICATE_IS_SUBPROCESS) != 0;
const bool is_root_id = (duplicate_options & LIB_ID_DUPLICATE_IS_ROOT_ID) != 0;
if (!is_subprocess) {
BKE_main_id_tag_all(bmain, LIB_TAG_NEW, false);
BKE_main_id_clear_newpoins(bmain);
}
if (is_root_id) {
/* In case root duplicated ID is linked, assume we want to get a local copy of it and duplicate
* all expected linked data. */
if (ID_IS_LINKED(ob)) {
dupflag |= USER_DUP_LINKED_ID;
}
duplicate_options &= ~LIB_ID_DUPLICATE_IS_ROOT_ID;
}
Material ***matarar;

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@ -1984,10 +1984,13 @@ Scene *BKE_scene_duplicate(Main *bmain, Scene *sce, eSceneCopyMethod type)
if (type == SCE_COPY_FULL) {
/* Scene duplication is always root of duplication currently. */
const bool is_subprocess = false;
const bool is_root_id = true;
if (!is_subprocess) {
BKE_main_id_tag_all(bmain, LIB_TAG_NEW, false);
BKE_main_id_clear_newpoins(bmain);
}
if (is_root_id) {
/* In case root duplicated ID is linked, assume we want to get a local copy of it and
* duplicate all expected linked data. */
if (ID_IS_LINKED(sce)) {

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@ -3316,8 +3316,13 @@ Base *ED_object_add_duplicate(
Base *basen;
Object *ob;
basen = object_add_duplicate_internal(
bmain, scene, view_layer, base->object, dupflag, LIB_ID_DUPLICATE_IS_SUBPROCESS);
basen = object_add_duplicate_internal(bmain,
scene,
view_layer,
base->object,
dupflag,
LIB_ID_DUPLICATE_IS_SUBPROCESS |
LIB_ID_DUPLICATE_IS_ROOT_ID);
if (basen == NULL) {
return NULL;
}
@ -3353,8 +3358,13 @@ static int duplicate_exec(bContext *C, wmOperator *op)
BKE_main_id_clear_newpoins(bmain);
CTX_DATA_BEGIN (C, Base *, base, selected_bases) {
Base *basen = object_add_duplicate_internal(
bmain, scene, view_layer, base->object, dupflag, LIB_ID_DUPLICATE_IS_SUBPROCESS);
Base *basen = object_add_duplicate_internal(bmain,
scene,
view_layer,
base->object,
dupflag,
LIB_ID_DUPLICATE_IS_SUBPROCESS |
LIB_ID_DUPLICATE_IS_ROOT_ID);
/* note that this is safe to do with this context iterator,
* the list is made in advance */
@ -3458,7 +3468,7 @@ static int object_add_named_exec(bContext *C, wmOperator *op)
* function will only work if the object is already linked in the view layer, which is not
* the case here. So we have to do the new-ID relinking ourselves (#copy_object_set_idnew()).
*/
LIB_ID_DUPLICATE_IS_SUBPROCESS);
LIB_ID_DUPLICATE_IS_SUBPROCESS | LIB_ID_DUPLICATE_IS_ROOT_ID);
if (basen == NULL) {
BKE_report(op->reports, RPT_ERROR, "Object could not be duplicated");

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@ -625,7 +625,7 @@ static int collection_duplicate_exec(bContext *C, wmOperator *op)
}
const eDupli_ID_Flags dupli_flags = USER_DUP_OBJECT | (linked ? 0 : U.dupflag);
BKE_collection_duplicate(bmain, parent, collection, dupli_flags, 0);
BKE_collection_duplicate(bmain, parent, collection, dupli_flags, LIB_ID_DUPLICATE_IS_ROOT_ID);
DEG_relations_tag_update(bmain);
WM_main_add_notifier(NC_SCENE | ND_LAYER, CTX_data_scene(C));