Fix image-space mask-transform crash w/o an image
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blender-bot
2024-03-25 12:30:38 +01:00
Referenced by issue #48310, Move Mask will be crash if no image loaded
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@ -4494,13 +4494,17 @@ void BKE_image_get_size(Image *image, ImageUser *iuser, int *width, int *height)
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ImBuf *ibuf = NULL;
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void *lock;
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ibuf = BKE_image_acquire_ibuf(image, iuser, &lock);
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if (image != NULL) {
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ibuf = BKE_image_acquire_ibuf(image, iuser, &lock);
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}
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if (ibuf && ibuf->x > 0 && ibuf->y > 0) {
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*width = ibuf->x;
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*height = ibuf->y;
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}
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else if (image->type == IMA_TYPE_R_RESULT && iuser != NULL && iuser->scene != NULL) {
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else if (image != NULL && image->type == IMA_TYPE_R_RESULT &&
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iuser != NULL && iuser->scene != NULL)
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{
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Scene *scene = iuser->scene;
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*width = (scene->r.xsch * scene->r.size) / 100;
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*height = (scene->r.ysch * scene->r.size) / 100;
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@ -4514,7 +4518,9 @@ void BKE_image_get_size(Image *image, ImageUser *iuser, int *width, int *height)
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*height = IMG_SIZE_FALLBACK;
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}
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BKE_image_release_ibuf(image, ibuf, lock);
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if (image != NULL) {
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BKE_image_release_ibuf(image, ibuf, lock);
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}
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}
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void BKE_image_get_size_fl(Image *image, ImageUser *iuser, float size[2])
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