Image Editor: Increase size of Add Tile popup

This commit is contained in:
Lukas Stockner 2019-12-13 15:22:06 +01:00
parent 322555faa3
commit 38ad1c4d33
Notes: blender-bot 2024-03-25 12:30:38 +01:00
Referenced by issue #72450, the New gizmos in the UV Editor are too much in the way.
Referenced by issue #72440, Crash when drag & drop Color in the Image Editor
Referenced by issue #72416, Bevel tool settings fail to apply to next operation, when using the Bevel gizmo
1 changed files with 1 additions and 1 deletions

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@ -4258,7 +4258,7 @@ static int tile_add_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(ev
RNA_int_set(op->ptr, "number", next_number);
RNA_string_set(op->ptr, "label", "");
return WM_operator_props_dialog_popup(C, op, 5 * UI_UNIT_X, 5 * UI_UNIT_Y);
return WM_operator_props_dialog_popup(C, op, 10 * UI_UNIT_X, 5 * UI_UNIT_Y);
}
static void tile_add_draw(bContext *UNUSED(C), wmOperator *op)