Cleanup: correct solidify logic

Code for side normals isn't executing at the moment,
so not essential, but better correct it.
This commit is contained in:
Campbell Barton 2018-05-03 19:48:28 +02:00
parent 5e225ddb21
commit 38b6f8e143
1 changed files with 4 additions and 3 deletions

View File

@ -105,7 +105,7 @@ static void dm_calc_normal(DerivedMesh *dm, float (*face_nors)[3], float (*r_ver
EdgeFaceRef *edge_ref;
float edge_normal[3];
/* This loop adds an edge hash if its not there, and adds the face index */
/* Add an edge reference if it's not there, pointing back to the face index. */
for (i = 0; i < numFaces; i++, mp++) {
int j;
@ -899,14 +899,15 @@ static DerivedMesh *applyModifier(
#ifdef SOLIDIFY_SIDE_NORMALS
if (do_side_normals) {
const MEdge *ed_orig = medge;
ed = medge + (numEdges * stride);
for (i = 0; i < rimVerts; i++, ed++) {
for (i = 0; i < rimVerts; i++, ed++, ed_orig++) {
float nor_cpy[3];
short *nor_short;
int k;
/* note, only the first vertex (lower half of the index) is calculated */
normalize_v3_v3(nor_cpy, edge_vert_nos[ed->v1]);
normalize_v3_v3(nor_cpy, edge_vert_nos[ed_orig->v1]);
for (k = 0; k < 2; k++) { /* loop over both verts of the edge */
nor_short = mvert[*(&ed->v1 + k)].no;