Cleanup: undeclared functions (make static)
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@ -198,7 +198,7 @@ void SCULPT_vertex_normal_get(SculptSession *ss, int index, float no[3])
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}
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}
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const float *SCULPT_vertex_persistent_co_get(SculptSession *ss, int index)
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static const float *sculpt_vertex_persistent_co_get(SculptSession *ss, int index)
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{
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if (ss->persistent_base) {
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return ss->persistent_base[index].co;
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@ -206,7 +206,7 @@ const float *SCULPT_vertex_persistent_co_get(SculptSession *ss, int index)
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return SCULPT_vertex_co_get(ss, index);
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}
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void SCULPT_vertex_persistent_normal_get(SculptSession *ss, int index, float no[3])
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static void sculpt_vertex_persistent_normal_get(SculptSession *ss, int index, float no[3])
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{
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if (ss->persistent_base) {
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copy_v3_v3(no, ss->persistent_base[index].no);
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@ -4213,9 +4213,9 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
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float normal[3];
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if (use_persistent_base) {
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SCULPT_vertex_persistent_normal_get(ss, vi, normal);
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sculpt_vertex_persistent_normal_get(ss, vi, normal);
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mul_v3_fl(normal, brush->height);
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madd_v3_v3v3fl(final_co, SCULPT_vertex_persistent_co_get(ss, vi), normal, *disp_factor);
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madd_v3_v3v3fl(final_co, sculpt_vertex_persistent_co_get(ss, vi), normal, *disp_factor);
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}
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else {
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normal_short_to_float_v3(normal, orig_data.no);
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@ -8342,7 +8342,7 @@ static bool SCULPT_connected_components_floodfill_cb(
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return true;
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}
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void SCULPT_connected_components_ensure(Object *ob)
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static void sculpt_connected_components_ensure(Object *ob)
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{
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SculptSession *ss = ob->sculpt;
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@ -8386,7 +8386,7 @@ void SCULPT_fake_neighbors_ensure(Sculpt *sd, Object *ob, const float max_dist)
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return;
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}
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SCULPT_connected_components_ensure(ob);
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sculpt_connected_components_ensure(ob);
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SCULPT_fake_neighbor_init(ss, max_dist);
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for (int i = 0; i < totvert; i++) {
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