Cleanup: run autopep8 on release/scripts/templates_py
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@ -57,7 +57,8 @@ class ExportSomeData(Operator, ExportHelper):
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def menu_func_export(self, context):
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self.layout.operator(ExportSomeData.bl_idname, text="Text Export Operator")
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# Register and add to the "file selector" menu (required to use F3 search "Text Export Operator" for quick access)
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# Register and add to the "file selector" menu (required to use F3 search "Text Export Operator" for quick access).
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def register():
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bpy.utils.register_class(ExportSomeData)
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bpy.types.TOPBAR_MT_file_export.append(menu_func_export)
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@ -56,11 +56,12 @@ class ImportSomeData(Operator, ImportHelper):
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return read_some_data(context, self.filepath, self.use_setting)
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# Only needed if you want to add into a dynamic menu
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# Only needed if you want to add into a dynamic menu.
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def menu_func_import(self, context):
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self.layout.operator(ImportSomeData.bl_idname, text="Text Import Operator")
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# Register and add to the "file selector" menu (required to use F3 search "Text Import Operator" for quick access)
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# Register and add to the "file selector" menu (required to use F3 search "Text Import Operator" for quick access).
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def register():
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bpy.utils.register_class(ImportSomeData)
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bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
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@ -97,7 +97,8 @@ class AddBox(bpy.types.Operator, AddObjectHelper):
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def menu_func(self, context):
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self.layout.operator(AddBox.bl_idname, icon='MESH_CUBE')
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# Register and add to the "add mesh" menu (required to use F3 search "Add Box" for quick access)
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# Register and add to the "add mesh" menu (required to use F3 search "Add Box" for quick access).
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def register():
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bpy.utils.register_class(AddBox)
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bpy.types.VIEW3D_MT_mesh_add.append(menu_func)
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@ -33,10 +33,12 @@ class UvOperator(bpy.types.Operator):
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main(context)
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return {'FINISHED'}
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def menu_func(self, context):
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self.layout.operator(UvOperator.bl_idname, text = "Simple UV Operator")
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# Register and add to the "UV" menu (required to also use F3 search "Simple UV Operator" for quick access)
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def menu_func(self, context):
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self.layout.operator(UvOperator.bl_idname, text="Simple UV Operator")
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# Register and add to the "UV" menu (required to also use F3 search "Simple UV Operator" for quick access).
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def register():
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bpy.utils.register_class(UvOperator)
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bpy.types.IMAGE_MT_uvs.append(menu_func)
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@ -35,10 +35,12 @@ class ModalOperator(bpy.types.Operator):
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self.report({'WARNING'}, "No active object, could not finish")
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return {'CANCELLED'}
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def menu_func(self, context):
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self.layout.operator(ModalOperator.bl_idname, text=ModalOperator.bl_label)
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# Register and add to the "view" menu (required to also use F3 search "Simple Modal Operator" for quick access)
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# Register and add to the "view" menu (required to also use F3 search "Simple Modal Operator" for quick access).
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def register():
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bpy.utils.register_class(ModalOperator)
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bpy.types.VIEW3D_MT_object.append(menu_func)
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@ -65,10 +65,12 @@ class ModalDrawOperator(bpy.types.Operator):
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self.report({'WARNING'}, "View3D not found, cannot run operator")
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return {'CANCELLED'}
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def menu_func(self, context):
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self.layout.operator(ModalDrawOperator.bl_idname, text = "Modal Draw Operator")
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# Register and add to the "view" menu (required to also use F3 search "Modal Draw Operator" for quick access)
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def menu_func(self, context):
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self.layout.operator(ModalDrawOperator.bl_idname, text="Modal Draw Operator")
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# Register and add to the "view" menu (required to also use F3 search "Modal Draw Operator" for quick access).
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def register():
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bpy.utils.register_class(ModalDrawOperator)
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bpy.types.VIEW3D_MT_view.append(menu_func)
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@ -31,14 +31,17 @@ class ModalTimerOperator(bpy.types.Operator):
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wm = context.window_manager
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wm.event_timer_remove(self._timer)
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def menu_func(self, context):
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self.layout.operator(ModalTimerOperator.bl_idname, text=ModalTimerOperator.bl_label)
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def register():
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bpy.utils.register_class(ModalTimerOperator)
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bpy.types.VIEW3D_MT_view.append(menu_func)
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# Register and add to the "view" menu (required to also use F3 search "Modal Timer Operator" for quick access)
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# Register and add to the "view" menu (required to also use F3 search "Modal Timer Operator" for quick access).
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def unregister():
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bpy.utils.unregister_class(ModalTimerOperator)
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bpy.types.VIEW3D_MT_view.remove(menu_func)
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@ -57,10 +57,12 @@ class ViewOperator(bpy.types.Operator):
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self.report({'WARNING'}, "Active space must be a View3d")
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return {'CANCELLED'}
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def menu_func(self, context):
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self.layout.operator(ViewOperator.bl_idname, text = "Simple View Modal Operator")
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# Register and add to the "view" menu (required to also use F3 search "Simple View Modal Operator" for quick access)
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def menu_func(self, context):
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self.layout.operator(ViewOperator.bl_idname, text="Simple View Modal Operator")
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# Register and add to the "view" menu (required to also use F3 search "Simple View Modal Operator" for quick access).
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def register():
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bpy.utils.register_class(ViewOperator)
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bpy.types.VIEW3D_MT_view.append(menu_func)
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@ -95,10 +95,12 @@ class ViewOperatorRayCast(bpy.types.Operator):
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self.report({'WARNING'}, "Active space must be a View3d")
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return {'CANCELLED'}
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def menu_func(self, context):
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self.layout.operator(ViewOperatorRayCast.bl_idname, text="Raycast View Modal Operator")
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# Register and add to the "view" menu (required to also use F3 search "Raycast View Modal Operator" for quick access)
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# Register and add to the "view" menu (required to also use F3 search "Raycast View Modal Operator" for quick access).
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def register():
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bpy.utils.register_class(ViewOperatorRayCast)
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bpy.types.VIEW3D_MT_view.append(menu_func)
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@ -46,10 +46,12 @@ class NodeOperator(bpy.types.Operator):
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main(self, context)
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return {'FINISHED'}
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def menu_func(self, context):
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self.layout.operator(NodeOperator.bl_idname, text=NodeOperator.bl_label)
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# Register and add to the "Node" menu (required to also use F3 search "Simple Node Operator" for quick access)
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# Register and add to the "Node" menu (required to also use F3 search "Simple Node Operator" for quick access).
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def register():
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bpy.utils.register_class(NodeOperator)
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bpy.types.NODE_MT_node.append(menu_func)
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@ -19,10 +19,12 @@ class SimpleOperator(bpy.types.Operator):
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main(context)
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return {'FINISHED'}
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def menu_func(self, context):
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self.layout.operator(SimpleOperator.bl_idname, text=SimpleOperator.bl_label)
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# Register and add to the "object" menu (required to also use F3 search "Simple Object Operator" for quick access)
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# Register and add to the "object" menu (required to also use F3 search "Simple Object Operator" for quick access).
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def register():
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bpy.utils.register_class(SimpleOperator)
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bpy.types.VIEW3D_MT_object.append(menu_func)
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@ -61,8 +61,8 @@ class MyWidgetTool(WorkSpaceTool):
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bl_label = "My Gizmo Tool"
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bl_description = "Short description"
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bl_icon = "ops.transform.translate"
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bl_widget="VIEW3D_GGT_tool_generic_handle_free"
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bl_widget_properties=[
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bl_widget = "VIEW3D_GGT_tool_generic_handle_free"
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bl_widget_properties = [
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("radius", 75.0),
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("backdrop_fill_alpha", 0.0),
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]
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