Object: Use theme select color for animation
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@ -73,6 +73,8 @@
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#include "ED_undo.h"
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#include "ED_view3d.h"
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#include "UI_resources.h"
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#include "WM_toolsystem.h"
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#include "ED_object.h" /* own include */
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@ -455,8 +457,7 @@ static void transfer_mode_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), v
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GPU_matrix_push();
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GPU_matrix_mul(cd->target_object->obmat);
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const float col_base = 0.6f;
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immUniformColor4f(col_base, col_base, col_base, 0.25 * cd->alpha);
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immUniformThemeColorAlpha(TH_VERTEX_SELECT, 0.25 * cd->alpha);
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Mesh *mesh = cd->mesh;
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immBegin(GPU_PRIM_TRIS, cd->tottris * 3);
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