Object: Use theme select color for animation

This commit is contained in:
Pablo Dobarro 2021-04-15 20:26:45 +02:00
parent 8189f2c806
commit 39994c3208
1 changed files with 3 additions and 2 deletions

View File

@ -73,6 +73,8 @@
#include "ED_undo.h"
#include "ED_view3d.h"
#include "UI_resources.h"
#include "WM_toolsystem.h"
#include "ED_object.h" /* own include */
@ -455,8 +457,7 @@ static void transfer_mode_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), v
GPU_matrix_push();
GPU_matrix_mul(cd->target_object->obmat);
const float col_base = 0.6f;
immUniformColor4f(col_base, col_base, col_base, 0.25 * cd->alpha);
immUniformThemeColorAlpha(TH_VERTEX_SELECT, 0.25 * cd->alpha);
Mesh *mesh = cd->mesh;
immBegin(GPU_PRIM_TRIS, cd->tottris * 3);