Fix Cycles updating display unnecessarily when stopping 3D viewport

Debug code accidentally committed in 466b50d. This was found while
investigating issues with D13385.
This commit is contained in:
Brecht Van Lommel 2022-01-06 19:02:22 +01:00
parent 0c6b29ee43
commit 3a4952e7c2
1 changed files with 0 additions and 3 deletions

View File

@ -406,9 +406,6 @@ bool RenderScheduler::set_postprocess_render_work(RenderWork *render_work)
any_scheduled = true;
}
/* Force update. */
any_scheduled = true;
if (any_scheduled) {
render_work->display.update = true;
}