Cleanup: correct comment

This commit is contained in:
Campbell Barton 2019-03-20 03:14:50 +11:00
parent 5739506104
commit 3b04a867b9
1 changed files with 1 additions and 5 deletions

View File

@ -138,10 +138,7 @@ static bool face_data_value_set(BMFace *face, const int hflag, int *r_value)
}
/**
* Note: This is not normal, but the face direction itself and always in
* a positive quadrant (tries z, y then x).
* Also, unlike edge_pos_direction_worldspace_get we don't normalize the direction.
* In fact we scale the direction by the distance of the face center to the origin.
* World space normalized plane from a face.
*/
static void face_to_plane(const Object *ob, BMFace *face, float r_plane[4])
{
@ -151,7 +148,6 @@ static void face_to_plane(const Object *ob, BMFace *face, float r_plane[4])
normalize_v3(normal);
mul_v3_m4v3(co, ob->obmat, BM_FACE_FIRST_LOOP(face)->v->co);
plane_from_point_normal_v3(r_plane, co, normal);
}
/* TODO(dfelinto): `types` that should technically be compared in world space but are not: