Cleanup: trailing commas to avoid right shift

This matches most declarations already in this file.
This commit is contained in:
Campbell Barton 2021-06-02 17:06:12 +10:00
parent b5a883fef9
commit 3b3742c75f
1 changed files with 107 additions and 84 deletions

View File

@ -242,13 +242,15 @@ static void extract_tris_finish(const MeshRenderData *mr,
MEM_freeN(data);
}
const MeshExtract extract_tris = {.init = extract_tris_init,
.iter_looptri_bm = extract_tris_iter_looptri_bm,
.iter_looptri_mesh = extract_tris_iter_looptri_mesh,
.finish = extract_tris_finish,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, ibo.tris)};
const MeshExtract extract_tris = {
.init = extract_tris_init,
.iter_looptri_bm = extract_tris_iter_looptri_bm,
.iter_looptri_mesh = extract_tris_iter_looptri_mesh,
.finish = extract_tris_finish,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, ibo.tris),
};
/** \} */
@ -369,15 +371,17 @@ static void extract_lines_finish(const MeshRenderData *UNUSED(mr),
MEM_freeN(elb);
}
const MeshExtract extract_lines = {.init = extract_lines_init,
.iter_poly_bm = extract_lines_iter_poly_bm,
.iter_poly_mesh = extract_lines_iter_poly_mesh,
.iter_ledge_bm = extract_lines_iter_ledge_bm,
.iter_ledge_mesh = extract_lines_iter_ledge_mesh,
.finish = extract_lines_finish,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, ibo.lines)};
const MeshExtract extract_lines = {
.init = extract_lines_init,
.iter_poly_bm = extract_lines_iter_poly_bm,
.iter_poly_mesh = extract_lines_iter_poly_mesh,
.iter_ledge_bm = extract_lines_iter_ledge_bm,
.iter_ledge_mesh = extract_lines_iter_ledge_mesh,
.finish = extract_lines_finish,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, ibo.lines),
};
/** \} */
@ -534,17 +538,19 @@ static void extract_points_finish(const MeshRenderData *UNUSED(mr),
MEM_freeN(elb);
}
const MeshExtract extract_points = {.init = extract_points_init,
.iter_poly_bm = extract_points_iter_poly_bm,
.iter_poly_mesh = extract_points_iter_poly_mesh,
.iter_ledge_bm = extract_points_iter_ledge_bm,
.iter_ledge_mesh = extract_points_iter_ledge_mesh,
.iter_lvert_bm = extract_points_iter_lvert_bm,
.iter_lvert_mesh = extract_points_iter_lvert_mesh,
.finish = extract_points_finish,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, ibo.points)};
const MeshExtract extract_points = {
.init = extract_points_init,
.iter_poly_bm = extract_points_iter_poly_bm,
.iter_poly_mesh = extract_points_iter_poly_mesh,
.iter_ledge_bm = extract_points_iter_ledge_bm,
.iter_ledge_mesh = extract_points_iter_ledge_mesh,
.iter_lvert_bm = extract_points_iter_lvert_bm,
.iter_lvert_mesh = extract_points_iter_lvert_mesh,
.finish = extract_points_finish,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, ibo.points),
};
/** \} */
@ -613,13 +619,15 @@ static void extract_fdots_finish(const MeshRenderData *UNUSED(mr),
MEM_freeN(elb);
}
const MeshExtract extract_fdots = {.init = extract_fdots_init,
.iter_poly_bm = extract_fdots_iter_poly_bm,
.iter_poly_mesh = extract_fdots_iter_poly_mesh,
.finish = extract_fdots_finish,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, ibo.fdots)};
const MeshExtract extract_fdots = {
.init = extract_fdots_init,
.iter_poly_bm = extract_fdots_iter_poly_bm,
.iter_poly_mesh = extract_fdots_iter_poly_mesh,
.finish = extract_fdots_finish,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, ibo.fdots),
};
/** \} */
@ -1354,17 +1362,19 @@ static void extract_pos_nor_finish(const MeshRenderData *UNUSED(mr),
MEM_freeN(data);
}
const MeshExtract extract_pos_nor = {.init = extract_pos_nor_init,
.iter_poly_bm = extract_pos_nor_iter_poly_bm,
.iter_poly_mesh = extract_pos_nor_iter_poly_mesh,
.iter_ledge_bm = extract_pos_nor_iter_ledge_bm,
.iter_ledge_mesh = extract_pos_nor_iter_ledge_mesh,
.iter_lvert_bm = extract_pos_nor_iter_lvert_bm,
.iter_lvert_mesh = extract_pos_nor_iter_lvert_mesh,
.finish = extract_pos_nor_finish,
.data_type = 0,
.use_threading = true,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.pos_nor)};
const MeshExtract extract_pos_nor = {
.init = extract_pos_nor_init,
.iter_poly_bm = extract_pos_nor_iter_poly_bm,
.iter_poly_mesh = extract_pos_nor_iter_poly_mesh,
.iter_ledge_bm = extract_pos_nor_iter_ledge_bm,
.iter_ledge_mesh = extract_pos_nor_iter_ledge_mesh,
.iter_lvert_bm = extract_pos_nor_iter_lvert_bm,
.iter_lvert_mesh = extract_pos_nor_iter_lvert_mesh,
.finish = extract_pos_nor_finish,
.data_type = 0,
.use_threading = true,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.pos_nor),
};
/** \} */
@ -1638,12 +1648,14 @@ static void extract_lnor_hq_iter_poly_mesh(const MeshRenderData *mr,
}
}
const MeshExtract extract_lnor_hq = {.init = extract_lnor_hq_init,
.iter_poly_bm = extract_lnor_hq_iter_poly_bm,
.iter_poly_mesh = extract_lnor_hq_iter_poly_mesh,
.data_type = MR_DATA_LOOP_NOR,
.use_threading = true,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.lnor)};
const MeshExtract extract_lnor_hq = {
.init = extract_lnor_hq_init,
.iter_poly_bm = extract_lnor_hq_iter_poly_bm,
.iter_poly_mesh = extract_lnor_hq_iter_poly_mesh,
.data_type = MR_DATA_LOOP_NOR,
.use_threading = true,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.lnor),
};
/** \} */
/* ---------------------------------------------------------------------- */
@ -1727,12 +1739,14 @@ static void extract_lnor_iter_poly_mesh(const MeshRenderData *mr,
}
}
const MeshExtract extract_lnor = {.init = extract_lnor_init,
.iter_poly_bm = extract_lnor_iter_poly_bm,
.iter_poly_mesh = extract_lnor_iter_poly_mesh,
.data_type = MR_DATA_LOOP_NOR,
.use_threading = true,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.lnor)};
const MeshExtract extract_lnor = {
.init = extract_lnor_init,
.iter_poly_bm = extract_lnor_iter_poly_bm,
.iter_poly_mesh = extract_lnor_iter_poly_mesh,
.data_type = MR_DATA_LOOP_NOR,
.use_threading = true,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.lnor),
};
/** \} */
@ -1824,10 +1838,12 @@ static void *extract_uv_init(const MeshRenderData *mr, struct MeshBatchCache *ca
return NULL;
}
const MeshExtract extract_uv = {.init = extract_uv_init,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.uv)};
const MeshExtract extract_uv = {
.init = extract_uv_init,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.uv),
};
/** \} */
@ -2013,11 +2029,12 @@ static void *extract_tan_init(const MeshRenderData *mr, struct MeshBatchCache *c
return NULL;
}
const MeshExtract extract_tan = {.init = extract_tan_init,
.data_type = MR_DATA_POLY_NOR | MR_DATA_TAN_LOOP_NOR |
MR_DATA_LOOPTRI,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.tan)};
const MeshExtract extract_tan = {
.init = extract_tan_init,
.data_type = MR_DATA_POLY_NOR | MR_DATA_TAN_LOOP_NOR | MR_DATA_LOOPTRI,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.tan),
};
/** \} */
@ -2279,10 +2296,12 @@ static void *extract_vcol_init(const MeshRenderData *mr, struct MeshBatchCache *
return NULL;
}
const MeshExtract extract_vcol = {.init = extract_vcol_init,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.vcol)};
const MeshExtract extract_vcol = {
.init = extract_vcol_init,
.data_type = 0,
.use_threading = false,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.vcol),
};
/** \} */
@ -2362,13 +2381,15 @@ static void extract_orco_finish(const MeshRenderData *UNUSED(mr),
MEM_freeN(data);
}
const MeshExtract extract_orco = {.init = extract_orco_init,
.iter_poly_bm = extract_orco_iter_poly_bm,
.iter_poly_mesh = extract_orco_iter_poly_mesh,
.finish = extract_orco_finish,
.data_type = 0,
.use_threading = true,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.orco)};
const MeshExtract extract_orco = {
.init = extract_orco_init,
.iter_poly_bm = extract_orco_iter_poly_bm,
.iter_poly_mesh = extract_orco_iter_poly_mesh,
.finish = extract_orco_finish,
.data_type = 0,
.use_threading = true,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.orco),
};
/** \} */
@ -2717,13 +2738,15 @@ static void extract_weights_finish(const MeshRenderData *UNUSED(mr),
MEM_freeN(data);
}
const MeshExtract extract_weights = {.init = extract_weights_init,
.iter_poly_bm = extract_weights_iter_poly_bm,
.iter_poly_mesh = extract_weights_iter_poly_mesh,
.finish = extract_weights_finish,
.data_type = 0,
.use_threading = true,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.weights)};
const MeshExtract extract_weights = {
.init = extract_weights_init,
.iter_poly_bm = extract_weights_iter_poly_bm,
.iter_poly_mesh = extract_weights_iter_poly_mesh,
.finish = extract_weights_finish,
.data_type = 0,
.use_threading = true,
.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.weights),
};
/** \} */