Fix T78229: Playhead not refreshing when area is maximized
No other areas were tagged for redraw.
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blender-bot
2023-02-14 06:32:27 +01:00
Referenced by issue #78229, Animation editors playhead not refreshing (maximized editor)
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@ -4398,9 +4398,10 @@ static void screen_animation_region_tag_redraw(ScrArea *area,
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}
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}
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/* No need to do a full redraw as the playhead is only updated. We do need to redraw when this
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* area is in full screen as no other areas will be tagged for redrawing. */
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if ((region->regiontype == RGN_TYPE_WINDOW) &&
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(ELEM(area->spacetype, SPACE_GRAPH, SPACE_NLA, SPACE_ACTION, SPACE_SEQ))) {
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/* No need to do a full redraw as the playhead is only updated. */
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(ELEM(area->spacetype, SPACE_GRAPH, SPACE_NLA, SPACE_ACTION, SPACE_SEQ)) && !area->full) {
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return;
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}
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ED_region_tag_redraw(region);
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