Fix T94499: Knife missed clipping check

The knife BVH raycast functionality was missing a check to discard
points which were clipped.
This commit is contained in:
Cian Jinks 2022-06-13 19:24:43 +01:00
parent 1c5f09e8a8
commit 3b7ce70232
Notes: blender-bot 2023-02-14 06:32:27 +01:00
Referenced by issue #94499, Geometry outside of Clipping Border prevents knife snapping
1 changed files with 8 additions and 2 deletions

View File

@ -1355,13 +1355,19 @@ static void knife_bvh_raycast_cb(void *userdata,
#endif
if (isect && dist < hit->dist) {
madd_v3_v3v3fl(hit->co, ray->origin, ray->direction, dist);
/* Discard clipped points. */
if (RV3D_CLIPPING_ENABLED(kcd->vc.v3d, kcd->vc.rv3d) &&
ED_view3d_clipping_test(kcd->vc.rv3d, hit->co, false)) {
return;
}
hit->dist = dist;
hit->index = index;
copy_v3_v3(hit->no, ltri[0]->f->no);
madd_v3_v3v3fl(hit->co, ray->origin, ray->direction, dist);
kcd->bvh.looptris = em->looptris;
copy_v2_v2(kcd->bvh.uv, uv);
kcd->bvh.base_index = b;