Cleanup: use bool for brush checks

This commit is contained in:
Campbell Barton 2017-10-05 12:51:36 +11:00
parent 974053f7e9
commit 3c67efbbc5
2 changed files with 6 additions and 6 deletions

View File

@ -103,9 +103,9 @@ void BKE_brush_alpha_set(struct Scene *scene, struct Brush *brush, float alpha);
float BKE_brush_weight_get(const struct Scene *scene, const struct Brush *brush);
void BKE_brush_weight_set(const struct Scene *scene, struct Brush *brush, float value);
int BKE_brush_use_locked_size(const struct Scene *scene, const struct Brush *brush);
int BKE_brush_use_alpha_pressure(const struct Scene *scene, const struct Brush *brush);
int BKE_brush_use_size_pressure(const struct Scene *scene, const struct Brush *brush);
bool BKE_brush_use_locked_size(const struct Scene *scene, const struct Brush *brush);
bool BKE_brush_use_alpha_pressure(const struct Scene *scene, const struct Brush *brush);
bool BKE_brush_use_size_pressure(const struct Scene *scene, const struct Brush *brush);
/* scale unprojected radius to reflect a change in the brush's 2D size */
void BKE_brush_scale_unprojected_radius(

View File

@ -821,7 +821,7 @@ int BKE_brush_size_get(const Scene *scene, const Brush *brush)
return size;
}
int BKE_brush_use_locked_size(const Scene *scene, const Brush *brush)
bool BKE_brush_use_locked_size(const Scene *scene, const Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
@ -830,7 +830,7 @@ int BKE_brush_use_locked_size(const Scene *scene, const Brush *brush)
(brush->flag & BRUSH_LOCK_SIZE);
}
int BKE_brush_use_size_pressure(const Scene *scene, const Brush *brush)
bool BKE_brush_use_size_pressure(const Scene *scene, const Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
@ -839,7 +839,7 @@ int BKE_brush_use_size_pressure(const Scene *scene, const Brush *brush)
(brush->flag & BRUSH_SIZE_PRESSURE);
}
int BKE_brush_use_alpha_pressure(const Scene *scene, const Brush *brush)
bool BKE_brush_use_alpha_pressure(const Scene *scene, const Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;