Cycles: Fix wrong default value for volume samples

This commit is contained in:
Sergey Sharybin 2016-03-02 14:53:36 +05:00
parent 9c183f60e1
commit 3d3d491d40
Notes: blender-bot 2023-02-14 11:00:17 +01:00
Referenced by issue #47649, Point light not working properly inside a volume while rendering with GPU
1 changed files with 1 additions and 1 deletions

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@ -238,7 +238,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
name="Volume Samples",
description="Number of volume scattering samples to render for each AA sample",
min=1, max=10000,
default=0,
default=1,
)
cls.sampling_pattern = EnumProperty(