Tests: add utility to generate interactive user actions

A utility that supports passing in actions as command line arguments for
writing reproducible interactions, benchmarking, profiling and testing.

Unlike regular scripts this is able to control model operators usefully.

Typical ways of controlling Blender using this utility are via
operator id's, menu search and explicit events.
Others methods can be added as needed.

See the doc-string for example usage.
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Campbell Barton 2021-05-28 15:44:32 +10:00
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
r"""
Overview
========
This is a utility to generate events from the command line,
so reproducible test cases can be written without having to create a custom script each time.
The key differentiating feature for this utility as is that it's able to control modal operators.
Possible use cases for this script include:
- Creating reproducible user interactions for the purpose of benchmarking and profiling.
Note that curse-motion actions report the update time between events
which can be helpful when measuring optimizations.
- As a convenient way to replay interactive actions that reproduce a bug.
- For writing tests (although some extra functionality may be necessary in this case).
Actions
=======
You will notice most of the functionality is supported using the actions command line argument,
this is a kind of mini-language to drive Blender.
While the current set of commands is fairly limited more can be added as needed.
To see a list of actions as well as their arguments run:
./blender.bin --python tests/python/bl_run_operators_event_simulate.py -- --help
Examples
========
Rotate in edit-mode examples:
./blender.bin \
--factory-startup \
--enable-event-simulate \
--python tests/python/bl_run_operators_event_simulate.py \
-- \
--actions \
'area_maximize(ui_type="VIEW_3D")' \
'operator("object.mode_set", mode="EDIT")' \
'operator("mesh.select_all", action="SELECT")' \
'operator("mesh.subdivide", number_cuts=5)' \
'operator("transform.rotate")' \
'cursor_motion(path="CIRCLE", radius=300, steps=100, repeat=2)'
Sculpt stroke:
./blender.bin \
--factory-startup \
--enable-event-simulate \
--python tests/python/bl_run_operators_event_simulate.py \
-- \
--actions \
'area_maximize(ui_type="VIEW_3D")' \
'event(type="FIVE", value="TAP", ctrl=True)' \
'menu("Visual Geometry to Mesh")' \
'menu("Frame Selected")' \
'menu("Toggle Sculpt Mode")' \
'event(type="WHEELDOWNMOUSE", value="TAP", repeat=2)' \
'event(type="LEFTMOUSE", value="PRESS")' \
'cursor_motion(path="CIRCLE", radius=300, steps=100, repeat=5)' \
'event(type="LEFTMOUSE", value="RELEASE")' \
Implementation
==============
While most of the operations listed above can be executed in Python directly,
either the event loop won't be handled between actions (the case for typical Python script),
or the context for executing the actions is not properly set (the case for timers).
This utility executes actions as if the user initiated them from a key shortcut.
"""
import os
import sys
import argparse
from argparse import ArgumentTypeError
import bpy
# -----------------------------------------------------------------------------
# Constants
EVENT_TYPES = tuple(bpy.types.Event.bl_rna.properties["type"].enum_items.keys())
EVENT_VALUES = tuple(bpy.types.Event.bl_rna.properties["value"].enum_items.keys())
# `TAP` is just convenience for (`PRESS`, `RELEASE`).
EVENT_VALUES_EXTRA = EVENT_VALUES + ('TAP',)
# -----------------------------------------------------------------------------
# Globals
# Assign a global since this script is not going to be loading new files (which would free the window).
win = bpy.context.window_manager.windows[0]
# -----------------------------------------------------------------------------
# Utilities
def find_main_area(ui_type=None):
"""
Find the largest area from the current screen.
"""
area_best = None
size_best = -1
for area in win.screen.areas:
if ui_type is not None:
if ui_type != area.ui_type:
continue
size = area.width * area.height
if size > size_best:
size_best = size
area_best = area
return area_best
def gen_events_type_text(text):
"""
Generate events to type in `text`.
"""
for ch in text:
kw_extra = {}
# The event type in this case is ignored as only the unicode value is used for text input.
type = 'SPACE'
if ch == '\t':
type = 'TAB'
elif ch == '\n':
type = 'RET'
else:
kw_extra["unicode"] = ch
yield dict(type=type, value='PRESS', **kw_extra)
kw_extra.pop("unicode", None)
yield dict(type=type, value='RELEASE', **kw_extra)
# -----------------------------------------------------------------------------
# Simulate Events
def mouse_location_get():
return (
run_event_simulate.last_event["x"],
run_event_simulate.last_event["y"],
)
def run_event_simulate(*, event_iter):
"""
Pass events from event_iter into Blender.
"""
last_event = run_event_simulate.last_event
def event_step():
win = bpy.context.window_manager.windows[0]
val = next(event_step.run_events, Ellipsis)
if val is Ellipsis:
bpy.app.use_event_simulate = False
print("Finished simulation")
sys.exit(0)
return None
# Run event simulation.
for attr in ("x", "y"):
if attr in val:
last_event[attr] = val[attr]
else:
val[attr] = last_event[attr]
# Fake event value, since press, release is so common.
if val.get("value") == 'TAP':
del val["value"]
win.event_simulate(**val, value='PRESS')
# Needed if new files are loaded.
# win = bpy.context.window_manager.windows[0]
win.event_simulate(**val, value='RELEASE')
else:
# print("val", val)
win.event_simulate(**val)
return 0.0
event_step.run_events = iter(event_iter)
bpy.app.timers.register(event_step, first_interval=0.0, persistent=True)
run_event_simulate.last_event = dict(
x=win.width // 2,
y=win.height // 2,
)
# -----------------------------------------------------------------------------
# Action Implementations
# Static methods from this class are automatically exposed as actions and included in the help text.
class action_handlers:
@staticmethod
def area_maximize(*, ui_type=None, only_validate=False):
"""
ui_type:
Select the area type (typically 'VIEW_3D').
Note that this area type needs to exist in the current screen.
"""
if not ((ui_type is None) or (isinstance(ui_type, str))):
raise ArgumentTypeError("'type' argument %r not None or a string type")
if only_validate:
return
area = find_main_area(ui_type=ui_type)
if area is None:
raise ArgumentTypeError("Area with ui_type=%r not found" % ui_type)
x = area.y + (area.width // 2)
y = area.x + (area.height // 2)
yield dict(type='MOUSEMOVE', value='NOTHING', x=x, y=y)
yield dict(type='SPACE', value='TAP', ctrl=True, alt=True)
x = win.width // 2
y = win.height // 2
yield dict(type='MOUSEMOVE', value='NOTHING', x=x, y=y)
@staticmethod
def menu(text, *, only_validate=False):
"""
text: Menu item to search for and execute.
"""
if not isinstance(text, str):
raise ArgumentTypeError("'text' argument not a string")
if only_validate:
return
yield dict(type='F3', value='TAP')
yield from gen_events_type_text(text)
yield dict(type='RET', value='TAP')
@staticmethod
def event(*, value, type, ctrl=False, alt=False, shift=False, repeat=1, only_validate=False):
"""
value: The event, typically key, e.g. 'ESC', 'RET', 'SPACE', 'A'.
type: The event type, valid values include: 'PRESS', 'RELEASE', 'TAP'.
ctrl: Control modifier.
alt: Alt modifier.
shift: Shift modifier.
"""
valid_items = EVENT_VALUES_EXTRA
if value not in valid_items:
raise ArgumentTypeError("'value' argument %r not in %r" % (value, valid_items))
valid_items = EVENT_TYPES
if type not in valid_items:
raise ArgumentTypeError("'type' argument %r not in %r" % (value, valid_items))
valid_items = range(1, sys.maxsize)
if repeat not in valid_items:
raise ArgumentTypeError("'repeat' argument %r not in %r" % (repeat, valid_items))
del valid_items
if only_validate:
return
for _ in range(repeat):
yield dict(type=type, ctrl=ctrl, alt=alt, shift=shift, value=value)
@staticmethod
def cursor_motion(*, path, steps, radius=100, repeat=1, only_validate=False):
"""
path: The path type to use in ('CIRCLE').
steps: The number of events to generate.
radius: The radius in pixels.
repeat: Number of times to repeat the cursor rotation.
"""
import time
from math import sin, cos, pi
valid_items = range(1, sys.maxsize)
if steps not in valid_items:
raise ArgumentTypeError("'steps' argument %r not in %r" % (steps, valid_items))
valid_items = range(1, sys.maxsize)
if radius not in valid_items:
raise ArgumentTypeError("'radius' argument %r not in %r" % (steps, valid_items))
valid_items = ('CIRCLE',)
if path not in valid_items:
raise ArgumentTypeError("'path' argument %r not in %r" % (path, valid_items))
valid_items = range(1, sys.maxsize)
if repeat not in valid_items:
raise ArgumentTypeError("'repeat' argument %r not in %r" % (repeat, valid_items))
del valid_items
if only_validate:
return
x_init, y_init = mouse_location_get()
y_init_ofs = y_init + radius
yield dict(type='MOUSEMOVE', value='NOTHING', x=x_init, y=y_init_ofs)
print("\n" "Times for: %s" % os.path.basename(bpy.data.filepath))
t = time.time()
step_total = 0
if path == 'CIRCLE':
for _ in range(repeat):
for i in range(1, steps + 1):
phi = (i / steps) * 2.0 * pi
x_ofs = -radius * sin(phi)
y_ofs = +radius * cos(phi)
step_total += 1
yield dict(
type='MOUSEMOVE',
value='NOTHING',
x=int(x_init + x_ofs),
y=int(y_init + y_ofs),
)
delta = time.time() - t
delta_step = delta / step_total
print(
"Average:",
("%.6f FPS" % (1 / delta_step)).rjust(10),
)
yield dict(type='MOUSEMOVE', value='NOTHING', x=x_init, y=y_init)
@staticmethod
def operator(idname, *, only_validate=False, **kw):
"""
idname: The operator identifier (positional argument only).
kw: Passed to the operator.
"""
# Create a temporary key binding to call the operator.
wm = bpy.context.window_manager
keyconf = wm.keyconfigs.user
keymap_id = "Screen"
key_to_map = 'F24'
if only_validate:
op_mod, op_submod = idname.partition(".")[0::2]
op = getattr(getattr(bpy.ops, op_mod), op_submod)
try:
# The poll result doesn't matter we only want to know if the operator exists or not.
op.poll()
except AttributeError:
raise ArgumentTypeError("Operator %r does not exist" % (idname))
keymap = keyconf.keymaps[keymap_id]
kmi = keymap.keymap_items.new(idname=idname, type=key_to_map, value='PRESS')
kmi.idname = idname
props = kmi.properties
for key, value in kw.items():
if not hasattr(props, key):
raise ArgumentTypeError("Operator %r does not have a %r property" % (idname, key))
try:
setattr(props, key, value)
except Exception as ex:
raise ArgumentTypeError("Operator %r assign %r property with error %s" % (idname, key, str(ex)))
keymap.keymap_items.remove(kmi)
return
keymap = keyconf.keymaps[keymap_id]
kmi = keymap.keymap_items.new(idname=idname, type=key_to_map, value='PRESS')
kmi.idname = idname
props = kmi.properties
for key, value in kw.items():
setattr(props, key, value)
yield dict(type=key_to_map, value='TAP')
keymap = keyconf.keymaps[keymap_id]
kmi = keymap.keymap_items[-1]
keymap.keymap_items.remove(kmi)
ACTION_DIR = tuple([
key for key in sorted(action_handlers.__dict__.keys())
if not key.startswith("_")
])
def handle_action(op, args, kwargs, only_validate=False):
fn = getattr(action_handlers, op, None)
if fn is None:
raise ArgumentTypeError("Action %r is not found in %r" % (op, ACTION_DIR))
yield from fn(*args, **kwargs, only_validate=only_validate)
# -----------------------------------------------------------------------------
# Argument Parsing
class BlenderAction(argparse.Action):
"""
This class is used to extract positional & keyword arguments from
a string, validate them, and return the (action, positional_args, keyword_args).
All of this happens during argument parsing so any errors in the actions
show useful error messages instead of failing to execute part way through.
"""
@staticmethod
def _parse_value(value, index):
"""
Convert:
"value(1, 2, a=1, b='', c=None)"
To:
("value", (1, 2), {"a": 1, "b": "", "c": None})
"""
split = value.find("(")
if split == -1:
op = value
args = None
kwargs = None
else:
op = value[:split]
namespace = {op: lambda *args, **kwargs: (args, kwargs)}
expr = value
try:
args, kwargs = eval(expr, namespace, namespace)
except Exception as ex:
raise ArgumentTypeError("Unable to parse \"%s\" at index %d, error: %s" % (expr, index, str(ex)))
# Creating a list is necessary since this is a generator.
try:
dummy_result = list(handle_action(op, args, kwargs, only_validate=True))
except ArgumentTypeError as ex:
raise ArgumentTypeError("Invalid 'action' arguments \"%s\" at index %d, %s" % (value, index, str(ex)))
# Validation should never yield any events.
assert(not dummy_result)
return (op, args, kwargs)
def __call__(self, parser, namespace, values, option_string=None):
setattr(
namespace,
self.dest, [
self._parse_value(value, index)
for index, value in enumerate(values)
],
)
def argparse_create():
import inspect
import textwrap
# When --help or no args are given, print this help
parser = argparse.ArgumentParser(
description=__doc__,
formatter_class=argparse.RawTextHelpFormatter,
)
# Collect doc-strings from static methods in `actions`.
actions_docstring = []
for action_key in ACTION_DIR:
action = getattr(action_handlers, action_key)
args = str(inspect.signature(action))
args = "(" + args[1:].removeprefix("*, ")
args = args.replace(", *, ", ", ") # Needed in case the are positional arguments.
args = args.replace(", only_validate=False", "")
actions_docstring.append("- %s%s\n" % (action_key, args))
docs = textwrap.dedent((action.__doc__ or "").lstrip("\n").rstrip()) + "\n\n"
actions_docstring.append(textwrap.indent(docs, " "))
parser.add_argument(
"--actions",
dest="actions",
metavar='ACTIONS', type=str,
help=(
"\n" "Arguments must use one of the following prefix:\n"
"\n" + "".join(actions_docstring)
),
nargs='+',
required=True,
action=BlenderAction,
)
return parser
# -----------------------------------------------------------------------------
# Default Startup
def setup_default_preferences(prefs):
"""
Set preferences useful for automation.
"""
prefs.view.show_splash = False
prefs.view.smooth_view = 0
prefs.view.use_save_prompt = False
prefs.view.show_developer_ui = True
prefs.filepaths.use_auto_save_temporary_files = False
# -----------------------------------------------------------------------------
# Main Function
def main_event_iter(*, action_list):
"""
Yield all events from action handlers.
"""
area = find_main_area()
x_init = area.y + (area.width // 2)
y_init = area.x + (area.height // 2)
yield dict(type='MOUSEMOVE', value='NOTHING', x=x_init, y=y_init)
for (op, args, kwargs) in action_list:
yield from handle_action(op, args, kwargs)
def main():
from sys import argv
argv = argv[argv.index("--") + 1:] if "--" in argv else []
try:
args = argparse_create().parse_args(argv)
except ArgumentTypeError as ex:
print(ex)
sys.exit(1)
setup_default_preferences(bpy.context.preferences)
run_event_simulate(event_iter=main_event_iter(action_list=args.actions))
if __name__ == "__main__":
main()